diff options
Diffstat (limited to 'npc/quests/skills/priest_skills.txt')
-rw-r--r-- | npc/quests/skills/priest_skills.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt index 68da2767e..cdea7b69b 100644 --- a/npc/quests/skills/priest_skills.txt +++ b/npc/quests/skills/priest_skills.txt @@ -59,7 +59,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ } } else if (PRIEST_SK == 0) { - set redemp,1014; + redemp = 1014; if (getskilllv("PR_REDEMPTIO")) { mes "[Sister Linus]"; mes "I'll always be praying"; @@ -67,7 +67,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "and I hope that you can bring"; mes "love and compassion to all"; mes "whom you meet in your travels."; - set PRIEST_SK,100; + PRIEST_SK = 100; close; } mes "[Sister Linus]"; @@ -209,7 +209,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "happen to find her, please"; mes "let her know that I am"; mes "praying for her safety."; - set PRIEST_SK,1; + PRIEST_SK = 1; close; } else if (PRIEST_SK == 1) { @@ -240,7 +240,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "20 Blue Gemstones^000000"; mes "so you can attempt"; mes "to learn the skill."; - set PRIEST_SK,2; + PRIEST_SK = 2; next; mes "[Sister Linus]"; mes "Um, but if you fail to"; @@ -283,17 +283,17 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "strength to walk the path of"; mes "love and sacrifice. Redemptio!^000000"; next; - set .@redem_s,JobLevel+getskilllv("ALL_RESURRECTION"); - set .@red_suc,rand(1,100); + .@redem_s = JobLevel+getskilllv("ALL_RESURRECTION"); + .@red_suc = rand(1,100); if( .@redem_s < 31 ) { if( .@red_suc > 20 && .@red_suc < 41 ) - set .@success,1; + .@success = 1; } else if( .@redem_s < 41 ) { if( .@red_suc > 10 && .@red_suc < 41 ) - set .@success,1; + .@success = 1; } else { if( .@red_suc > 10 && .@red_suc < 51 ) - set .@success,1; + .@success = 1; } if (.@success) { @@ -307,7 +307,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "critical situations."; delitem 717,20; //Blue_Gemstone delitem 523,30; //Holy_Water - set PRIEST_SK,100; + PRIEST_SK = 100; skill "PR_REDEMPTIO",1,0; close; } |