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-rw-r--r--npc/quests/skills/knight_skills.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt
index aca35e860..1162301ec 100644
--- a/npc/quests/skills/knight_skills.txt
+++ b/npc/quests/skills/knight_skills.txt
@@ -59,7 +59,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "the cost of increased damage";
mes "is greater risk to yourself.";
mes "For now, it would be best to practice this skill on your own.";
- set KNGT_SK,10;
+ KNGT_SK = 10;
skill "KN_CHARGEATK",1,0;
next;
mes "[Essofeit]";
@@ -109,7 +109,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "the cost of increased damage";
mes "is greater risk to yourself.";
mes "For now, it would be best to practice this skill on your own.";
- set KNGT_SK,9;
+ KNGT_SK = 9;
skill "KN_CHARGEATK",1,0;
next;
mes "[Essofeit]";
@@ -178,7 +178,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "completed the preparations?";
delitem 530,5; //Candy_Striper
delitem 748,3; //Witherless_Rose
- set KNGT_SK,8;
+ KNGT_SK = 8;
close;
}
mes "[Essofeit]";
@@ -228,7 +228,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "wonderful battles, that glorious camaraderie forged between";
mes "rivals... It's all in the past.";
next;
- set KNGT_SK,7;
+ KNGT_SK = 7;
mes "[Essofeit]";
mes "Maybe it's better that";
mes "I forget all about my old";
@@ -284,7 +284,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "for yourself and speak to the";
mes "other Knights that are training. Hopefully, you will see what";
mes "I have seen for a long time...";
- set KNGT_SK,1;
+ KNGT_SK = 1;
close;
}
}
@@ -328,7 +328,7 @@ OnTouch:
mes "training. But as you listen";
mes "a little more closely, their";
mes "screams seem a bit dramatized.^000000";
- if (KNGT_SK == 1) set KNGT_SK,2;
+ if (KNGT_SK == 1) KNGT_SK = 2;
close;
}
mes "^3355FFThis group of Knights";
@@ -356,7 +356,7 @@ prontera,72,352,7 script Grand Master 4_M_JOB_KNIGHT1,{
mes "and make sure that you";
mes "don't pull a muscle.";
mes "Um, that's an order!";
- if (KNGT_SK == 2) set KNGT_SK,3;
+ if (KNGT_SK == 2) KNGT_SK = 3;
close;
}
mes "Put your backs into it,";
@@ -397,7 +397,7 @@ prontera,78,354,3 script Knight#zabii 4_M_JOB_KNIGHT2,{
mes "talkin' to me and let me";
mes "grunt like I've got a hernia.";
mes "Hooooo-AH! BWAH! HAI-YAH!";
- if (KNGT_SK == 3) set KNGT_SK,4;
+ if (KNGT_SK == 3) KNGT_SK = 4;
close;
}
mes "[A Knight]";
@@ -419,7 +419,7 @@ prontera,73,357,5 script Knight#drake 4_M_JOB_KNIGHT2,{
mes "necklace for my wife.";
mes "I just know she'll love it!";
next;
- if (KNGT_SK == 4) set KNGT_SK,5;
+ if (KNGT_SK == 4) KNGT_SK = 5;
mes "[Gon]";
mes "Let's see, how many";
mes "more days until payday?";
@@ -454,7 +454,7 @@ prontera,78,357,3 script Knight#sasword 4_M_JOB_KNIGHT2,{
mes "second rate, except maybe";
mes "for that one guy, Essofeit.";
next;
- set KNGT_SK,6;
+ KNGT_SK = 6;
mes "[Jiya]";
mes "As for me, I don't have too";
mes "much in the way of ambition.";