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-rw-r--r--npc/quests/skills/blacksmith_skills.txt26
1 files changed, 14 insertions, 12 deletions
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index 00409444c..caaabf74b 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
@@ -20,6 +20,8 @@
//= 1.3b Splitted into different files [DracoRPG]
//= 1.3c Inverted the weight check for Greed [DracoRPG]
//= 1.4 Updated to the official One [Samuray22]
+//= 1.5 replaced item "names" with item id. Fixed a bug with
+//= item deletion [Lupus]
//============================================================
//============================================================
@@ -229,7 +231,7 @@ geffen,178,72,5 script Akki 726,{
close;
}
} else if(BLACK_SK == 1) {
- if(countitem("Steel") > 0 && countitem("Coal") > 4 && countitem("Detrimindexta") > 0 && countitem("Iron_Hammer") > 0) {
+ if(countitem(999) > 0 && countitem(1003) > 4 && countitem(971) > 0 && countitem(613) > 0) {
if (Zeny >= 500) {
mes "[Akki]";
mes "Oh yay~ you got all the materials?";
@@ -246,10 +248,10 @@ geffen,178,72,5 script Akki 726,{
mes "the materials, so";
mes "wait a few";
mes "moments~";
- delitem "Coal", 5;
- delitem "Steel", 1;
- delitem "Detrimindexta", 1;
- delitem "Iron_Hammer", 1;
+ delitem 1003, 5;
+ delitem 999, 1;
+ delitem 971, 1;
+ delitem 613, 1;
set Zeny, Zeny-500;
set BLACK_SK, 2;
close;
@@ -321,14 +323,14 @@ geffen,178,72,5 script Akki 726,{
set BLACK_SK, 3;
close;
} else if(BLACK_SK == 3) {
- if (countitem("Steel") > 0 && countitem("Coal") > 2) {
+ if (countitem(999) > 0 && countitem(1003) > 2) {
mes "[Akki]";
mes "Oh~ You brought them~!";
mes "Yay~ Really, thanks~";
mes "I'll do better this time.";
mes "Wait a few moments.";
- delitem "Steel", 1;
- delitem "Coal", 3;
+ delitem 999, 1;
+ delitem 1003, 3;
set BLACK_SK, 4;
close;
}
@@ -372,7 +374,7 @@ geffen,178,72,5 script Akki 726,{
set BLACK_SK, 5;
close;
} else if(BLACK_SK == 5) {
- if (countitem("Iron_Hammer") > 0) {
+ if (countitem(613) > 0) {
mes "[Akki]";
mes "Oh~!!";
mes "You brought it~!";
@@ -382,7 +384,7 @@ geffen,178,72,5 script Akki 726,{
mes "Then I will really really";
mes "teach you, so just";
mes "wait a little~";
- delitem Iron_Hammer, 1;
+ delitem 613, 1;
set BLACK_SK, 6;
close;
}
@@ -606,7 +608,7 @@ geffen,172,52,7 script Goodday 826,{
}
} else if(BLACK_SK2 == 1) {
// Check if you can carry 25 golds (Gold weight 20 = 20*25 = 500),
- if(checkweight("Gold",25) == 1) {
+ if(checkweight(969,25) == 1) {
mes "[Goodday]";
mes "Mm~ back already.";
mes "Well, without checking, I can tell";