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Diffstat (limited to 'npc/quests/skills/blacksmith_skills.txt')
-rw-r--r--npc/quests/skills/blacksmith_skills.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index e46455771..bbe7b830e 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -18,6 +18,7 @@
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
+//= 1.3c Inverted the weight check for Greed [DracoRPG]
//============================================================
@@ -29,7 +30,7 @@ geffen.gat,172,53,7 script Goodday 826,{
mes "[Goodday]";
if(BaseJob!=Job_Blacksmith) goto L_nosmith;
if(getskilllv(1013)) goto L_alreadyhave;
- if(Weight < 5000 || (Weight > MaxWeight-MaxWeight/10)) goto L_notstrong;
+ if(Weight < MaxWeight-5000) goto L_notstrong; // You must carry so much that you cannot add 500 more (weight is x10!)
mes "You look pretty strong, so I'll";
mes "teach you a little trick I found";
@@ -43,8 +44,8 @@ L_notstrong:
mes "Come back when you're strong";
mes "enough to handle the weight";
mes "of my ability. You will need";
- mes "to be able to carry over 5000";
- mes "weight, and not be over 90%.";
+ mes "to carry so much that you won't";
+ mes "be able to add 500 more weight.";
close;
L_nosmith: