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-rw-r--r--npc/quests/skills/assassin_skills.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt
index 7f3312a07..ecea1c3d1 100644
--- a/npc/quests/skills/assassin_skills.txt
+++ b/npc/quests/skills/assassin_skills.txt
@@ -763,7 +763,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
}
}
-in_sphinx2,259,213,0 script Old Coffin#qsk_as -1,7,8,{
+in_sphinx2,259,213,0 script Old Coffin#qsk_as FAKE_NPC,7,8,{
OnTouch:
if (ASSN_SK == 2) {
mes "^3355FFIt's an ancient coffin";
@@ -827,7 +827,7 @@ OnTouch:
}
}
-in_sphinx2,212,267,0 script Old Coffin#qsk_as2 -1,5,6,{
+in_sphinx2,212,267,0 script Old Coffin#qsk_as2 FAKE_NPC,5,6,{
OnTouch:
if (ASSN_SK == 2) {
mes "^3355FFIt's an ancient coffin";
@@ -910,7 +910,7 @@ OnTouch:
}
}
-in_sphinx2,13,163,0 script Stone Statue#qsk_as -1,7,7,{
+in_sphinx2,13,163,0 script Stone Statue#qsk_as FAKE_NPC,7,7,{
OnTouch:
if (ASSN_SK == 3) {
specialeffect EF_CONE;
@@ -945,7 +945,7 @@ OnTouch:
}
}
-in_sphinx2,13,146,0 script Stone Statue#qsk_as2 -1,7,7,{
+in_sphinx2,13,146,0 script Stone Statue#qsk_as2 FAKE_NPC,7,7,{
OnTouch:
if (ASSN_SK == 3) {
specialeffect EF_CONE;
@@ -981,7 +981,7 @@ OnTouch:
// FIXME[Haru]: Why do we have a Korean name here? Can anyone translate it?
// Google translate says ¡¡ (jingjing) = Whining, but it doesn't make much sense to me.
-moc_pryd04,85,96,0 script ¡¡#crypt -1,3,3,{
+moc_pryd04,85,96,0 script ¡¡#crypt FAKE_NPC,3,3,{
OnTouch:
if (ASSN_SK == 4) {
specialeffect EF_CONE;