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-rw-r--r--npc/quests/skills/alchemist_skills.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt
index b53c6cd21..2add112c4 100644
--- a/npc/quests/skills/alchemist_skills.txt
+++ b/npc/quests/skills/alchemist_skills.txt
@@ -1,14 +1,14 @@
//===== Hercules Script ======================================
//= Alchemist Skills Quests
-//===== By: ==================================================
+//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 2.2
-//===== Description: =========================================
-//= [Aegis COnversion]
+//===== Description: =========================================
+//= [Official Conversion]
//= Quests for item: Elemental_Create_Book
//= Quest for skill: Bioethics
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.9 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 2.0 Rescripted (and re-added) Bio Ethics quest. [L0ne_W0lf]
//= 2.1 Fixed a Resurrection -> Homunculus Resurrection. [L0ne_W0lf]
@@ -16,7 +16,7 @@
//= 2.2 Replaced effect numerics with constants. [L0ne_W0lf]
//============================================================
-yuno_in04,33,108,4 script Pisruik#qsk_al 883,{
+yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
if (BaseJob == Job_Alchemist) {
if (JobLevel < 40) {
mes "[Pisruik]";
@@ -1101,7 +1101,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 883,{
}
}
-yuno_in04,22,107,5 script Irache#qsk_al 740,{
+yuno_in04,22,107,5 script Irache#qsk_al 2_M_ALCHE,{
mes "[Irache]";
mes "Heh heh heh...!";
mes "It's done! With this";
@@ -1119,7 +1119,7 @@ yuno_in04,22,107,5 script Irache#qsk_al 740,{
close;
}
-yuno_in04,27,107,4 script Degas#qsk_al 748,{
+yuno_in04,27,107,4 script Degas#qsk_al 4_M_ALCHE_A,{
mes "[Degas]";
mes "It's such a pain working";
mes "so close to these other";
@@ -1137,7 +1137,7 @@ yuno_in04,27,107,4 script Degas#qsk_al 748,{
close;
}
-yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{
+yuno_in04,33,106,4 script Pile of Books#qsk_al HIDDEN_NPC,{
mes "^3355FFIt's simply a pile";
mes "of scattered documents.";
mes "Although it seems unorganized,";
@@ -1147,7 +1147,7 @@ yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{
}
// Start Bioethics quest
-lhz_in01,224,140,3 script Kellasus#qsk_al 57,{
+lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
if (BaseJob == Job_Alchemist && bioeth == 13) {
mes "[Kellasus]";
mes "Keep up the";
@@ -1203,7 +1203,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 57,{
mes "" + strcharinfo(0) + ".";
next;
set bioeth,13;
- skill 238,1,0;
+ skill "AM_BIOETHICS",1,0;
mes "[Kellasus]";
mes "Ah...";
mes "" + strcharinfo(0) + ".";
@@ -1740,7 +1740,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 57,{
close;
}
-lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{
+lhz_in01,225,122,5 script Skrajjad#qsk_al 4_M_SAGE_A,{
if (BaseJob == Job_Alchemist && bioeth > 4) {
mes "[Skrajjad]";
mes "I've taught you everything";
@@ -1854,7 +1854,7 @@ lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{
close;
}
-lhz_in01,204,138,5 script Keshibien#qsk_al 750,{
+lhz_in01,204,138,5 script Keshibien#qsk_al 4_M_ALCHE_C,{
if (BaseJob == Job_Alchemist && bioeth > 5) {
mes "[Keshibien]";
mes "I hope that you";
@@ -1966,7 +1966,7 @@ lhz_in01,204,138,5 script Keshibien#qsk_al 750,{
close;
}
-lhz_in02,278,273,3 script Broncher#qsk_al 709,{
+lhz_in02,278,273,3 script Broncher#qsk_al 4_M_SEAMAN,{
if (BaseJob == Job_Alchemist && bioeth > 6) {
mes "[Broncher]";
mes "You again? Didn't I already";
@@ -2058,7 +2058,7 @@ lhz_in02,278,273,3 script Broncher#qsk_al 709,{
close;
}
-lhz_in03,106,34,3 script Koring#qsk_al 706,{
+lhz_in03,106,34,3 script Koring#qsk_al 4_M_KID1,{
if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
mes "[Koring]";
mes "My daddy is the bestest";
@@ -2104,7 +2104,7 @@ lhz_in03,106,34,3 script Koring#qsk_al 706,{
close;
}
-lhz_in03,109,31,5 script Beninne#qsk_al 90,{
+lhz_in03,109,31,5 script Beninne#qsk_al 4_F_01,{
if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
mes "[Beninne]";
mes "You've met my husband,";
@@ -2148,7 +2148,7 @@ lhz_in03,109,31,5 script Beninne#qsk_al 90,{
close;
}
-lighthalzen,226,210,3 script Nannan#qsk_al 86,{
+lighthalzen,226,210,3 script Nannan#qsk_al 4_M_04,{
mes "[Nannan]";
mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,";
mes "scholarly types, their faces always buried in books and studying. But";
@@ -2170,7 +2170,7 @@ lighthalzen,226,210,3 script Nannan#qsk_al 86,{
close;
}
-lhz_in01,218,141,7 script Alchemist#qsk_al 98,{
+lhz_in01,218,141,7 script Alchemist#qsk_al 4W_M_02,{
mes "[Alchemist]";
mes "Out of all humans,";
mes "I believe Kellasus is";
@@ -2197,15 +2197,15 @@ lhz_in01,218,141,7 script Alchemist#qsk_al 98,{
close;
}
-//============================================================
+//============================================================
// Old changelog
-//============================================================
+//============================================================
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
-//= quests. [Reddozen]
+//= quests. [Reddozen]
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]