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-rw-r--r--npc/quests/quests_prontera.txt46
1 files changed, 23 insertions, 23 deletions
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index 62ac92f42..c5e817700 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -61,7 +61,7 @@ prt_in,88,105,2 script Recruiter 8W_SOLDIER,{
mes "[Recruiter]";
mes "Of course you're a volunteer for campaign to reclaim the Prontera Culvert. Would you let me warp you there?";
next;
- if (select("Warp to Culvert Entrance.:Quit.") == 1) {
+ if (select("Warp to Culvert Entrance.", "Quit.") == 1) {
warp "prt_fild05",274,208;
end;
}
@@ -70,7 +70,7 @@ prt_in,88,105,2 script Recruiter 8W_SOLDIER,{
mes "[Recruiter]";
mes "Ah, let me inform you that the Capital Defense Headquarter of the Rune-Midgarts Kingdom has now decided to recruit a punitive force due to the Prontera Culvert's situation.";
next;
- switch(select("Volunteer.:Situation...?:Quit.")) {
+ switch(select("Volunteer.", "Situation...?", "Quit.")) {
case 1:
callsub S_Volunteer;
mes "[Recruiter]";
@@ -104,7 +104,7 @@ prt_in,88,105,2 script Recruiter 8W_SOLDIER,{
mes "[Recruiter]";
mes "Warriors! Rune-Midgarts is calling you! Cleanse this land's pestilence and cast out the vermin in the Culvert! Only you... Can make a difference.";
next;
- if (select("Volunteer.:Quit.") == 1) {
+ if (select("Volunteer.", "Quit.") == 1) {
callsub S_Volunteer;
mes "[Recruiter]";
mes "Adventurer...";
@@ -149,7 +149,7 @@ prt_fild05,270,212,5 script Culvert Guardian 8W_SOLDIER,{
mes "Do you wish to";
mes "go inside?";
next;
- if (select("Sure.:Quit.") == 1) {
+ if (select("Sure.", "Quit.") == 1) {
warp "prt_sewb1",131,247;
end;
}
@@ -170,7 +170,7 @@ prt_in,38,108,4 script Teacher 1_M_INNKEEPER,{
mes "Oh...";
mes "Those Flowers in your hand are...";
next;
- switch(select("Show Flowers:Present Flowers:Cancel")) {
+ switch(select("Show Flowers", "Present Flowers", "Cancel")) {
case 1:
mes "[Teacher]";
mes "Ah...";
@@ -207,7 +207,7 @@ prt_in,38,108,4 script Teacher 1_M_INNKEEPER,{
mes "Don't you think...";
mes "Flowers are pretty?";
next;
- switch(select("Talk:Quit")) {
+ switch(select("Talk", "Quit")) {
case 1:
mes "[Teacher]";
mes "When I was young,";
@@ -267,7 +267,7 @@ prontera,248,212,3 script Busy Boy#prt 4_M_KID1,3,3,{
mes "books, but... I... Oh man,";
mes "I can't get scared now!";
next;
- if (select("Speak with him:Ignore him") == 1) {
+ if (select("Speak with him", "Ignore him") == 1) {
mes "["+strcharinfo(0)+"]";
mes "Say, what seems";
mes "to be the problem?";
@@ -471,7 +471,7 @@ OnTouch:
mes "himself off and began to";
mes "carefully pile the books.^000000";
next;
- if (select("Leave:Help him pile the books") == 1) {
+ if (select("Leave", "Help him pile the books") == 1) {
mes "[Busy-Looking Boy]";
mes "Next time, look";
mes "where you're going,";
@@ -544,7 +544,7 @@ OnTouch:
end;
S_GetBooks:
- if (select("Help him:Don't help him") == 1) {
+ if (select("Help him", "Don't help him") == 1) {
mes "[Busy-Looking Boy]";
mes "Oh, thank you so much!";
mes "You don't understand how";
@@ -869,7 +869,7 @@ yuno,311,195,3 script Historian#prt01 4_M_SAGE_A,{
mes "You should be able to find";
mes "her there doing research.";
next;
- if (select("I will:Can I listen to that song again?") == 1) {
+ if (select("I will", "Can I listen to that song again?") == 1) {
mes "[Historian]";
mes "Once again, thank";
mes "you for your help.";
@@ -978,7 +978,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{
mes "though I'm not expecting";
mes "much if Karlomoff wrote it.";
next;
- if (select("Ask her about her research:End conversation") == 1) {
+ if (select("Ask her about her research", "End conversation") == 1) {
mes "[Historian Rodafrian]";
mes "Oh, you know about the";
mes "Rekenber Historical Research";
@@ -1029,7 +1029,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{
mes "line! Actually, have you";
mes "heard this song before?";
next;
- switch(select("Yes, I have.:Yes, but it is different.:No, sorry.")) {
+ switch(select("Yes, I have.", "Yes, but it is different.", "No, sorry.")) {
case 1:
mes "[Historian Rodafrian]";
mes "Oh, that's great!";
@@ -1199,7 +1199,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{
mes "not to tell anybody, though.";
mes "Should I take this risk?)^000000";
next;
- if (select("Tell her about Jormungand's curse:Don't tell her") == 1) {
+ if (select("Tell her about Jormungand's curse", "Don't tell her") == 1) {
mes "^3355FFYou explain everything";
mes "that you have learned to";
mes "Rodafrian, choosing not";
@@ -1630,7 +1630,7 @@ mjolnir_01,313,269,5 script Dazed Boy#prt 4_M_KID1,{
mes "down and began petting a";
mes "dog sitting next to him.^000000";
next;
- if (select("What did you just sing?:Ignore them") == 1) {
+ if (select("What did you just sing?", "Ignore them") == 1) {
mes "[Absent-Minded Boy]";
mes "...";
mes "......";
@@ -1667,7 +1667,7 @@ mjolnir_01,313,269,5 script Dazed Boy#prt 4_M_KID1,{
mes "more about that song? Try";
mes "not to worry about it: it's just an old children's tune.";
next;
- if (select("Why are you here?:May I hear the song again?") == 1) {
+ if (select("Why are you here?", "May I hear the song again?") == 1) {
mes "[Exhausted-Looking Woman]";
mes ".................";
next;
@@ -1787,7 +1787,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{
mes "down and began petting a";
mes "dog sitting next to him.^000000";
next;
- if (select("What did you just sing?:Ignore them") == 1) {
+ if (select("What did you just sing?", "Ignore them") == 1) {
mes "[Absent-Minded Boy]";
mes "...";
mes "......";
@@ -1824,7 +1824,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{
mes "more about that song? Try";
mes "not to worry about it: it's just an old children's tune.";
next;
- if (select("Why are you here?:May I hear the song again?") == 1) {
+ if (select("Why are you here?", "May I hear the song again?") == 1) {
mes "[Exhausted-Looking Woman]";
mes ".................";
next;
@@ -2867,7 +2867,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{
mes "work for us. Whether you";
mes "can help is your choice.";
next;
- if (select("Let me think about it.:Of course, I'll help.") == 1) {
+ if (select("Let me think about it.", "Of course, I'll help.") == 1) {
mes "[Father Bamph]";
mes "I hope that you decide";
mes "to help us. The safety of";
@@ -3051,7 +3051,7 @@ prt_church,23,89,3 script Father Biscuss#tomb 1_M_PASTOR,{
mes "Are you ready to";
mes "head back upstairs?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
mes "[Father Biscuss]";
mes "Please follow me.";
next;
@@ -3270,7 +3270,7 @@ prt_church,24,111,5 script #prince3 4_M_LIEMAN,{
mes "possibly be used to kill them?";
next;
while(1) {
- if (select("A weapon!:Poison!") == 1) {
+ if (select("A weapon!", "Poison!") == 1) {
mes "[Father Bamph]";
mes "Hmm... But none of the";
mes "bodies had any wounds";
@@ -3373,7 +3373,7 @@ moc_fild16,201,295,5 script Assassin Guildsman#poiso 4_M_ACROSS,{
mes "What business";
mes "brings you here?";
next;
- if (select("Poison:Nothing") == 1) {
+ if (select("Poison", "Nothing") == 1) {
mes "["+strcharinfo(0)+"]";
mes "I need to talk to";
mes "a poison specialist.";
@@ -3578,7 +3578,7 @@ OnTouch:
mes "her the lyrics of that song, but Father Bamph is also waiting";
mes "for the info I've learned from the Assassin Guild. What should I do?";
next;
- if (select("Go to Rodafrian:Go to Father Bamph") == 1) {
+ if (select("Go to Rodafrian", "Go to Father Bamph") == 1) {
mes "["+strcharinfo(0)+"]";
mes "Well, it's easier for me";
mes "to visit Rodafrian now.";
@@ -3620,7 +3620,7 @@ prt_in,162,99,4 script Librarian#curse 1_F_02,{
mes "We don't have enough staff";
mes "to organize all these books...";
next;
- if (select("Report the loss of the books:End Conversation") == 1) {
+ if (select("Report the loss of the books", "End Conversation") == 1) {
mes "[Librarian]";
mes "Oh, you lost some books?";
mes "Please write down the book";