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Diffstat (limited to 'npc/quests/quests_niflheim.txt')
-rw-r--r--npc/quests/quests_niflheim.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt
index 89ce0ac2d..93ab59237 100644
--- a/npc/quests/quests_niflheim.txt
+++ b/npc/quests/quests_niflheim.txt
@@ -197,7 +197,7 @@ OnTouch:
mes "It looks very well-shaped.^000000";
next;
mes "^3355FFWould you like to pick it up?^000000";
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
if (nif_esc < 10)
nif_esc += 2;
else if (nif_esc == 10)
@@ -219,7 +219,7 @@ OnTouch:
mes "It looks very well-shaped.^000000";
next;
mes "^3355FFWould you like to pick it up?^000000";
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
nif_esc += 2;
getitem Piano_Keyboard,1;
}
@@ -323,7 +323,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{
mes "leave me this way...";
emotion e_sob;
next;
- if (select("Comfort him.:Neglect him.") == 1) {
+ if (select("Comfort him.", "Neglect him.") == 1) {
mes "[Erious]";
mes "Ah, thank you for your kindness.";
mes "*Sob* My wife died while I was on";
@@ -346,7 +346,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{
mes "I cannot leave my children here";
mes "without me. *Cries*";
next;
- if (select("I can deliver your message to her.:I am so sorry to hear that.") == 1) {
+ if (select("I can deliver your message to her.", "I am so sorry to hear that.") == 1) {
mes "[Erious]";
mes "Oh, can you?";
mes "Thank you so much for your";
@@ -408,7 +408,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{
mes "for me... Um...So in the end...";
mes "Were you able to meet my Elly?";
next;
- if (select("Yes.:Sorry, I couldn't.") == 1) {
+ if (select("Yes.", "Sorry, I couldn't.") == 1) {
if (nif_revive == 6 && countitem(Mementos) > 0) {
mes "[Erious]";
mes "Are you serious? What did she say?";
@@ -535,7 +535,7 @@ umbala,215,181,3 script Billik 4_M_JOB_KNIGHT1,{
mes "It's a very dangerous place.";
mes "Why would you want to go there?";
next;
- if (select("I have to meet somebody there.:It's a part of my adventure.") == 1) {
+ if (select("I have to meet somebody there.", "It's a part of my adventure.") == 1) {
mes "[Billik]";
mes "Someone you have to meet there...";
mes "Hmm... I suppose you wish to";
@@ -627,7 +627,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{
mes "you are asking.";
emotion e_an;
next;
- if (select("But...:I am sorry.") == 1) {
+ if (select("But...", "I am sorry.") == 1) {
mes "[Feylin]";
mes "You must know something...";
mes "Otherwise, you wouldn't be";
@@ -660,7 +660,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{
mes "The price that I demand may be";
mes "more that you expect...";
next;
- if (select("I'm willing to do this.:I don't think I can do this.") == 1) {
+ if (select("I'm willing to do this.", "I don't think I can do this.") == 1) {
if (BaseLevel > 79) {
mes "[Feylin]";
mes "Alright, but you must promise";
@@ -676,7 +676,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{
mes "10 Yggdrasil Leaf to cast this";
mes "spell. Do you wish to continue?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
if (countitem(Leaf_Of_Yggdrasil) > 9) {
mes "[Feylin]";
mes "I see. Then we shall begin.";