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-rw-r--r--npc/quests/quests_nameless.txt55
1 files changed, 27 insertions, 28 deletions
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index eeb41e4d5..a806db290 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.7
+//= 1.8
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -13,7 +13,6 @@
//= - Quest to gain access to Nameless Island and dungeon.
//= - Variable in use: aru_monas (Max: 26)
//= Peace for Arunafeltz:
-//= - -CURRENTLY INCOMPATABLE WITH EPISODE 12+
//- - Help to keep peace between Arunafeltz and Midgard.
//= - Variable in use: aru_em (Max: 23)
//= Muff's Loan:
@@ -28,13 +27,11 @@
//- - Help to aprehend the infamous Z-Gang.
//= - Variable in use: zdan_edq (Max: 19)
//= Unlucky Emerald:
-//= - -CURRENTLY INCOMPATABLE WITH EPISODE 12+
//- - Help a treasure hunter from Prontera get home, and
//= learn the origins of the Unlucky Emerald.
//= - Variable in use: treasure_nd (Max: 12)
//= - Variable in use: jewel_nd (Max: 31)
//= Rogue Guild Investigation Assistance:
-//= - -CURRENTLY INCOMPATABLE WITH EPISODE 12+
//- - Assist the Rogue Guild with their investigations.
//= - Variable in use: rumour_nd (Max: 22)
//===== Additional Comments: =================================
@@ -53,6 +50,8 @@
//= Added Quest: Unlucky Emerald
//= Added Quest: Rogue Guild Investigation
//= 1.7 Fixed a typo in monestary quest. [L0ne_W0lf]
+//= 1.8 Renamed temporary global variable. [L0ne_W0lf]
+//= moved OnMyMobDead for access quest to a different NPC.
//============================================================
// Nameless Island and Cursed Monestary Access Quest
@@ -1823,14 +1822,14 @@ nameless_in,13,53,0 script Creature#Aru 1864,{
OnInit:
hideonnpc "Creature#Aru";
end;
-}
-
-nameless_in,13,53,0 script #Aru_Trigger2 -1,3,1,{
- end;
OnMyMobDead:
enablenpc "aru_warp";
end;
+}
+
+nameless_in,13,53,0 script #Aru_Trigger2 -1,3,1,{
+ end;
OnTouch:
if (aru_monas == 19 && !@mymobcount) {
@@ -1839,7 +1838,7 @@ OnTouch:
close2;
hideonnpc "Creature#Aru";
set @mymobcount,1;
- monster "nameless_in",13,53,"Zombie",1864,1,"#Aru_Trigger2::OnMyMobDead";
+ monster "nameless_in",13,53,"Zombie",1864,1,"Creature#Aru::OnMyMobDead";
end;
}
end;
@@ -1960,7 +1959,7 @@ abbey02,224,70,0 script Book#Aru 111,{
mes "these old, moldy books.^000000";
next;
if(select("Examine Book:Ignore")==1) {
- //Readbook 7755;
+ Readbook 7755,1;
getitem 7755,1; // Reasearch_Note
set aru_monas,22;
close;
@@ -8537,11 +8536,11 @@ OnTouch:
z_agit,98,44,0 script EntranceCheck#1 -1,10,10,{
OnTouch:
- if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster == 0)) {
- set $@monster,1;
+ if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) {
+ set $@monster_zgang,1;
donpcevent "#zdan_broad::OnEnable";
}
- else if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster > 0)) {
+ else if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang > 0)) {
end;
}
else if (zdan_edq == 17) {
@@ -8557,7 +8556,7 @@ OnTouch:
mes "terribly wrong, hasn't";
mes "it? Let me go baaaack~!";
close2;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
warp "moc_fild17",209,235;
}
@@ -8566,11 +8565,11 @@ OnTouch:
z_agit,98,92,0 script EntranceCheck#2 -1,10,10,{
OnTouch:
- if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster == 0)) {
- set $@monster,1;
+ if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) {
+ set $@monster_zgang,1;
donpcevent "#zdan_broad::OnEnable";
}
- else if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster > 0)) {
+ else if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang > 0)) {
end;
}
else if (zdan_edq == 17) {
@@ -8586,7 +8585,7 @@ OnTouch:
mes "terribly wrong, hasn't";
mes "it? Let me go baaaack~! ";
close2;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
warp "moc_fild17",209,235;
}
@@ -8652,7 +8651,7 @@ OnTimer21000:
OnTimer300000:
killmonster "z_agit","#ZGuard::OnMyMobDead";
donpcevent "#zdan_broad::OnDisable";
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
end;
@@ -8661,7 +8660,7 @@ OnTimer350000:
hideonnpc "Louis";
hideonnpc "Martha";
hideonnpc "Catfoii";
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
end;
}
@@ -8687,7 +8686,7 @@ OnDisable:
Onreset:
killmonster "z_agit","#ZGuard::OnMyMobDead";
- set $@monster,0;
+ set $@monster_zgang,0;
end;
OnMyMobDead:
@@ -8733,7 +8732,7 @@ OnTimer300000:
mapwarp "z_agit","moc_fild17",209,235;
donpcevent "#zdan_broad::OnDisable";
killmonster "z_agit","#ZGuard::OnMyMobDead";
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
donpcevent "#ZGuard::OnDisable";
stopnpctimer;
@@ -8832,7 +8831,7 @@ z_agit,97,101,3 script Louis 931,{
getitem 7724,1; //Forbidden_Secret_Art
set zdan_edq,18;
mapwarp "z_agit","moc_fild09",68,298;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
hideonnpc "Louis";
hideonnpc "Martha";
@@ -8847,7 +8846,7 @@ z_agit,97,101,3 script Louis 931,{
mes "terribly wrong, hasn't";
mes "it? Let me go baaaack~! ";
set zdan_edq,15;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
close2;
warp "moc_fild17",209,235;
@@ -8954,7 +8953,7 @@ z_agit,99,101,3 script Martha 101,{
getitem 7724,1; //Forbidden_Secret_Art
set zdan_edq,18;
mapwarp "z_agit","moc_fild17",209,235;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
hideonnpc "Louis";
hideonnpc "Martha";
@@ -8970,7 +8969,7 @@ z_agit,99,101,3 script Martha 101,{
mes "terribly wrong, hasn't";
mes "it? Let me go baaaack~! ";
set zdan_edq,15;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
close2;
warp "moc_fild17",209,235;
@@ -9073,7 +9072,7 @@ z_agit,95,101,3 script Catfoii 876,{
getitem 7724,1; //Forbidden_Secret_Art
set zdan_edq,18;
mapwarp "z_agit","moc_fild17",209,235;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
hideonnpc "Louis";
hideonnpc "Martha";
@@ -9089,7 +9088,7 @@ z_agit,95,101,3 script Catfoii 876,{
mes "terribly wrong, hasn't";
mes "it? Let me go baaaack~! ";
set zdan_edq,15;
- set $@monster,0;
+ set $@monster_zgang,0;
set $@door2,0;
close2;
warp "moc_fild17",209,235;