summaryrefslogtreecommitdiff
path: root/npc/quests/quests_nameless.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/quests_nameless.txt')
-rw-r--r--npc/quests/quests_nameless.txt154
1 files changed, 77 insertions, 77 deletions
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index 1fc4858b5..1c60feaee 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -86,7 +86,7 @@ OnTouch:
end;
}
-airplane_01,95,61,3 script Agent#pc1 899,{
+airplane_01,95,61,3 script Agent#pc1 4_M_HUMAN_02,{
end;
OnInit:
@@ -94,7 +94,7 @@ OnInit:
end;
}
-cmd_in02,174,89,7 script Ordinary Man#pc1 97,{
+cmd_in02,174,89,7 script Ordinary Man#pc1 4W_M_01,{
if (aru_monas < 2) {
mes "[Larjes]";
mes "Damn it, I lost again!";
@@ -145,7 +145,7 @@ cmd_in02,174,89,7 script Ordinary Man#pc1 97,{
}
}
-cmd_in02,111,52,3 script Ordinary Man#pc2 97,{
+cmd_in02,111,52,3 script Ordinary Man#pc2 4W_M_01,{
if (aru_monas < 3) {
mes "[Larjes]";
mes "^666666*Sigh...*^000000";
@@ -207,7 +207,7 @@ cmd_in02,111,52,3 script Ordinary Man#pc2 97,{
}
}
-ra_in01,308,59,1 script Waiter#pc 930,{
+ra_in01,308,59,1 script Waiter#pc 4_M_RACHMAN2,{
if (aru_monas < 7) {
mes "[Waiter]";
mes "Welcome to";
@@ -258,7 +258,7 @@ ra_in01,308,59,1 script Waiter#pc 930,{
close;
}
-ra_in01,301,50,3 script Normal-Looking Man 927,{
+ra_in01,301,50,3 script Normal-Looking Man 4_M_MASK,{
mes "[Normal-Looking Man]";
mes "Mmm-Mmm!";
mes "I love the food in";
@@ -269,7 +269,7 @@ ra_in01,301,50,3 script Normal-Looking Man 927,{
close;
}
-ra_in01,301,52,3 script Common-Looking Man 927,{
+ra_in01,301,52,3 script Common-Looking Man 4_M_MASK,{
mes "[Common-Looking Man]";
mes "The food here isn't bad,";
mes "but my favorite restaurants";
@@ -278,7 +278,7 @@ ra_in01,301,52,3 script Common-Looking Man 927,{
close;
}
-ra_in01,297,50,7 script Suspicious-Looking Man 926,{
+ra_in01,297,50,7 script Suspicious-Looking Man 4_M_MASK1,{
mes "[Suspicious-Looking Man]";
mes "Each dish has its own";
mes "unique taste that you must";
@@ -445,7 +445,7 @@ OnTouch:
end;
}
-ve_in,78,314,5 script Magistrate#Aru 945,{
+ve_in,78,314,5 script Magistrate#Aru 4_M_DST_GRAND,{
if (aru_monas < 8) {
mes "[Al Hamad]";
mes "Argh! Why must this";
@@ -640,7 +640,7 @@ ve_in,78,314,5 script Magistrate#Aru 945,{
}
}
-ve_in,81,296,3 script Soldier#Aru 946,{
+ve_in,81,296,3 script Soldier#Aru 4_M_DST_MASTER,{
if (aru_monas < 9) {
mes "[Himus]";
mes "Huh. The magistrate";
@@ -702,7 +702,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{
}
}
-ve_in,239,115,0 script Drunkard#Aru 943,{
+ve_in,239,115,0 script Drunkard#Aru 4_M_DESERT,{
if (aru_monas < 14) {
mes "[Drunkard]";
mes "Man, I feel great! Hah hah!";
@@ -751,7 +751,7 @@ ve_in,239,115,0 script Drunkard#Aru 943,{
}
}
-ve_in,238,120,4 script Drunkard#Aru1 940,{
+ve_in,238,120,4 script Drunkard#Aru1 4_F_DESERT,{
mes "[Drunkard]";
mes "Hohohoho~";
mes "Oh~ Hohohoho~";
@@ -761,7 +761,7 @@ ve_in,238,120,4 script Drunkard#Aru1 940,{
close;
}
-ve_fild07,125,128,0 script Boat#Aru 111,{
+ve_fild07,125,128,0 script Boat#Aru HIDDEN_NPC,{
if (aru_monas < 16) {
mes "^3355FFThis boat seems to ";
mes "be in decent condition.";
@@ -885,7 +885,7 @@ ve_fild07,125,128,0 script Boat#Aru 111,{
}
}
-ve_fild07,128,130,1 script Secret Agent#Aru 97,{
+ve_fild07,128,130,1 script Secret Agent#Aru 4W_M_01,{
if (aru_monas == 16) {
mes "[Larjes]";
mes "Are you ready to go";
@@ -972,7 +972,7 @@ OnTouch:
end;
}
-nameless_i,127,207,0 script Dead Crow#Aru 111,{
+nameless_i,127,207,0 script Dead Crow#Aru HIDDEN_NPC,{
if (aru_monas < 17) {
mes "^3355FFThere is a dead crow on the ground.";
close;
@@ -1098,7 +1098,7 @@ OnTouch:
}
}
-nameless_in,13,58,6 script Larjes#Monastery 97,{
+nameless_in,13,58,6 script Larjes#Monastery 4W_M_01,{
mes "[Larjes]";
mes "Be careful. That guy";
mes "looks pretty dangerous.";
@@ -1132,7 +1132,7 @@ OnMyMobDead:
end;
}
-nameless_in,12,37,0 script Out_from_Monastery 45,1,1,{
+nameless_in,12,37,0 script Out_from_Monastery WARPNPC,1,1,{
end;
OnTouch:
@@ -1149,7 +1149,7 @@ OnInit:
-nameless_i,168,257,0 script outtoin_01#mo 45,1,1,{
+nameless_i,168,257,0 script outtoin_01#mo WARPNPC,1,1,{
end;
OnTouch:
@@ -1189,7 +1189,7 @@ OnTouch:
end;
}
-nameless_n,166,254,0 script Larjes#Monastery2 97,{
+nameless_n,166,254,0 script Larjes#Monastery2 4W_M_01,{
end;
OnInit:
@@ -1197,7 +1197,7 @@ OnInit:
end;
}
-nameless_i,259,218,3 script Larjes#Aru 97,{
+nameless_i,259,218,3 script Larjes#Aru 4W_M_01,{
if (aru_monas < 18) {
mes "[Larjes]";
mes "I don't like this place.";
@@ -1248,7 +1248,7 @@ nameless_i,259,218,3 script Larjes#Aru 97,{
}
}
-nameless_n,259,218,3 script Larjes#Boat1 97,{
+nameless_n,259,218,3 script Larjes#Boat1 4W_M_01,{
if (aru_monas == 24) {
if (countitem(7726) < 1) {
mes "[Larjes]";
@@ -1320,7 +1320,7 @@ nameless_n,259,218,3 script Larjes#Boat1 97,{
}
}
-abbey02,224,70,0 script Books#Mona1 111,{
+abbey02,224,70,0 script Books#Mona1 HIDDEN_NPC,{
if (checkweight(7766,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -1358,7 +1358,7 @@ abbey02,224,70,0 script Books#Mona1 111,{
}
}
-abbey03,232,233,4 script Man#King 956,{
+abbey03,232,233,4 script Man#King 4_M_TRISTAN,{
if (aru_monas < 22) {
mes "^3355FFYou find a man lying on";
mes "the floor, wearing torn";
@@ -1418,7 +1418,7 @@ OnTimer300000:
end;
}
-abbey03,232,232,4 script Dead Man#King 956,{
+abbey03,232,232,4 script Dead Man#King 4_M_TRISTAN,{
if (checkweight(7766,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -1465,7 +1465,7 @@ OnTimer150000:
end;
}
-nameless_n,145,162,0 script AideAmi#Aru 139,2,2,{
+nameless_n,145,162,0 script AideAmi#Aru HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
if (aru_monas == 26) {
@@ -1487,7 +1487,7 @@ OnTouch:
}
}
-sec_in02,15,15,4 script boss::boss_aru_monas 809,{
+sec_in02,15,15,4 script boss::boss_aru_monas 1_M_SIGNMONK,{
callfunc "F_GM_NPC";
mes "[Patch]";
mes "Input.";
@@ -1520,7 +1520,7 @@ sec_in02,15,15,4 script boss::boss_aru_monas 809,{
// Rachel Addition :: aruna_nir
//============================================================
-ra_temple,165,57,5 script Niren#ss 915,{
+ra_temple,165,57,5 script Niren#ss 4_F_MADAME,{
if (checkweight(907,200) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -2208,7 +2208,7 @@ ra_temple,165,57,5 script Niren#ss 915,{
end;
}
-ra_temple,168,54,3 script Sippie#ss 917,{
+ra_temple,168,54,3 script Sippie#ss 4_F_MASK,{
mes "[Sippie]";
mes "Now I finally have some";
mes "time to take a break.";
@@ -2257,7 +2257,7 @@ ra_temple,168,54,3 script Sippie#ss 917,{
// Peace to the Arunafeltz :: aruna_em
//============================================================
-moc_ruins,77,167,4 script Foreign Merchant#aru1 880,5,5,{
+moc_ruins,77,167,4 script Foreign Merchant#aru1 4_M_MASKMAN,5,5,{
if (aru_vol == 27) {
if (aru_em == 0) {
emotion e_dots;
@@ -2487,7 +2487,7 @@ OnTouch:
end;
}
-moc_ruins,101,133,7 script Foreign Merchant#aru2 929,{
+moc_ruins,101,133,7 script Foreign Merchant#aru2 4_M_MIDDLE,{
if ((aru_em > 1) && (aru_em < 7)) {
mes "["+ strcharinfo(0) +"]";
mes "Excuse me, but I heard";
@@ -2571,7 +2571,7 @@ OnInit:
end;
}
-ra_temin,103,151,7 script Female Follower#em 917,{
+ra_temin,103,151,7 script Female Follower#em 4_F_MASK,{
if (aru_em < 9) {
mes "[Sappie]";
mes "I work really hard to keep";
@@ -2666,7 +2666,7 @@ ra_temin,103,151,7 script Female Follower#em 917,{
}
}
-ra_fild03,139,355,5 script Ishmael#em 914,{
+ra_fild03,139,355,5 script Ishmael#em 4_F_CHILD,{
if (checkweight(907,200) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -2858,13 +2858,13 @@ ra_fild03,139,355,5 script Ishmael#em 914,{
}
}
-que_temsky,101,93,1 script Niren#em_sky 915,{
+que_temsky,101,93,1 script Niren#em_sky 4_F_MADAME,{
end;
}
-que_temsky,98,93,7 script Zhed#em_sky 932,{
+que_temsky,98,93,7 script Zhed#em_sky 4_M_RACHOLD1,{
end;
}
-que_temsky,99,100,6 script Pope#rachel2 936,{
+que_temsky,99,100,6 script Pope#rachel2 4_F_ARUNA_POP,{
end;
}
@@ -3213,7 +3213,7 @@ que_temsky,99,7,0 warp quetemskyout 1,1,ra_temin,276,231
// Muff's Loan :: zdan_total_edq
//============================================================
-comodo,224,187,3 script Muff 86,{
+comodo,224,187,3 script Muff 4_M_04,{
if (checkweight(907,200) == 0) {
mes "[Muff]";
mes "You're carrying way too";
@@ -3594,7 +3594,7 @@ comodo,224,187,3 script Muff 86,{
close;
}
-alberta,127,143,3 script Belder 85,{
+alberta,127,143,3 script Belder 4_M_03,{
if (diamond_edq == 0) {
mes "[Belder]";
mes "I ought to hire some";
@@ -3704,7 +3704,7 @@ OnTouch:
end;
}
-cmd_fild01,55,160,0 script Heap of Earth 844,{
+cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
if (diamond_edq == 1) {
mes "^3355FFIt looks like someone";
mes "dug a hole in the ground,";
@@ -4282,7 +4282,7 @@ OnTouch:
end;
}
-izlude_in,113,66,0 script Strange Machine 111,{
+izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
if (checkweight(907,200) == 0) {
mes "[Dorian]";
mes "Ugh, just like a member";
@@ -4660,7 +4660,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
// Broken Diamond
//============================================================
-moc_ruins,152,147,5 script Ibrahim 732,3,3,{
+moc_ruins,152,147,5 script Ibrahim 4_M_JOB_HUNTER,3,3,{
if (checkweight(907,200) == 0) {
mes "[Ibrahim]";
mes "You're carrying too much";
@@ -5186,7 +5186,7 @@ if ((diamond_edq == 14) && (BaseLevel > 65)) {
end;
}
-alberta,102,80,3 script Jhonnita 86,{
+alberta,102,80,3 script Jhonnita 4_M_04,{
if ((diamond_edq == 15) || (diamond_edq == 16)) {
mes "[Jhonnita]";
mes "Oh, it's always nice";
@@ -5347,7 +5347,7 @@ alberta,102,80,3 script Jhonnita 86,{
}
}
-payon,69,65,5 script Kimeunbang 89,{
+payon,69,65,5 script Kimeunbang 4_M_ORIENT02,{
if (diamond_edq == 15) {
mes "[Kimeunbang]";
mes "Zzzz... Huh?";
@@ -5480,7 +5480,7 @@ payon,69,65,5 script Kimeunbang 89,{
}
}
-geffen,128,153,3 script Leblo 883,{
+geffen,128,153,3 script Leblo 4_M_ALCHE_D,{
if ((diamond_edq == 15) || (diamond_edq == 16)) {
mes "[Leblo]";
mes "Oh, I've heard about";
@@ -5692,7 +5692,7 @@ geffen,128,153,3 script Leblo 883,{
close;
}
-payon_in03,167,149,3 script Wola 75,2,2,{
+payon_in03,167,149,3 script Wola 1_F_ORIENT_01,2,2,{
if (checkweight(907,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -6034,7 +6034,7 @@ OnTouch:
end;
}
-in_rogue,366,46,3 script Rogue Investigator 828,{
+in_rogue,366,46,3 script Rogue Investigator 4_M_ROGUE,{
if ((diamond_edq == 22) && (BaseJob == Job_Rogue)) {
mes "[Investigator]";
mes "Oh, remember me?";
@@ -6233,7 +6233,7 @@ in_rogue,366,46,3 script Rogue Investigator 828,{
close;
}
-cmd_in02,94,208,5 script Investigator 828,{
+cmd_in02,94,208,5 script Investigator 4_M_ROGUE,{
if ((diamond_edq == 22) || (diamond_edq == 23)) {
if (BaseJob == Job_Rogue) {
mes "[Investigator]";
@@ -6272,7 +6272,7 @@ cmd_in02,94,208,5 script Investigator 828,{
}
}
-cmd_in02,69,188,1 script Small Safe 844,{
+cmd_in02,69,188,1 script Small Safe CLEAR_NPC,{
if ((diamond_edq == 22) || (diamond_edq == 23)) {
mes "^3355FFThere is a small";
mes "safe hidden under the";
@@ -6330,7 +6330,7 @@ cmd_in02,69,188,1 script Small Safe 844,{
close;
}
-cmd_in02,69,196,0 script Odd Switch#Switch1 844,{
+cmd_in02,69,196,0 script Odd Switch#Switch1 CLEAR_NPC,{
if ((diamond_edq == 22) || (diamond_edq == 23)) {
mes "^3355FFThere is a tiny";
mes "switch on the ground";
@@ -6358,7 +6358,7 @@ OnInit:
end;
}
-cmd_in02,80,189,0 script Odd Switch#Switch2 844,{
+cmd_in02,80,189,0 script Odd Switch#Switch2 CLEAR_NPC,{
if ((diamond_edq == 22) || (diamond_edq == 23)) {
mes "^3355FFThere is a tiny";
mes "switch on the ground";
@@ -6390,7 +6390,7 @@ OnInit:
// Z-Gang Quest
//============================================================
-prontera,150,326,0 script Wanted Notice#edq 111,{
+prontera,150,326,0 script Wanted Notice#edq HIDDEN_NPC,{
if (zdan_edq == 0) {
mes "====National Wanted Notice====";
mes "Please report any information";
@@ -6478,7 +6478,7 @@ OnDisable:
end;
}
-prontera,148,326,3 script Chief Officer#edq 734,{
+prontera,148,326,3 script Chief Officer#edq 4_M_JOB_KNIGHT2,{
if (checkweight(907,200) == 0) {
mes "[Chief Officer]";
mes "You're carrying far too";
@@ -6699,7 +6699,7 @@ prontera,148,326,3 script Chief Officer#edq 734,{
close;
}
-prt_in,168,18,1 script Valdes 65,2,2,{
+prt_in,168,18,1 script Valdes 1_M_YOUNGKNIGHT,2,2,{
if (checkweight(907,100) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -6886,7 +6886,7 @@ OnTouch:
end;
}
-in_rogue,359,116,3 script Marybell 747,{
+in_rogue,359,116,3 script Marybell 4_F_ROGUE,{
if (zdan_edq == 4) {
mes "[Marybell]";
mes "Hey. What do you want?";
@@ -7287,7 +7287,7 @@ in_rogue,359,116,3 script Marybell 747,{
}
}
-payon,244,62,3 script Moonho Ahn 897,{
+payon,244,62,3 script Moonho Ahn 4_M_HUGRANFA,{
if (zdan_edq == 5) {
mes "[Moonho Ahn]";
mes "Hahaha, now what brings";
@@ -7836,7 +7836,7 @@ payon,244,62,3 script Moonho Ahn 897,{
close;
}
-payon,192,176,3 script Gooho Ahn 903,{
+payon,192,176,3 script Gooho Ahn 4_M_KHKYEL,{
if (zdan_edq == 12) {
mes "[Gooho Ahn]";
mes "Oh, hello";
@@ -8044,7 +8044,7 @@ payon,192,176,3 script Gooho Ahn 903,{
close;
}
-moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{
+moc_ruins,90,67,3 script Suspicious Man#1 4W_M_03,2,2,{
if ((zdan_edq == 9) && ($@zdan == 0)) {
set $@zdan,1;
initnpctimer;
@@ -8291,7 +8291,7 @@ OnTouch:
}
//Incorrect position.
-moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{
+moc_ruins,78,167,3 script Suspicious Man#2 4W_M_03,2,2,{
if ((zdan_edq == 9) && ($@zdan == 0)) {
set $@zdan,1;
initnpctimer;
@@ -8539,7 +8539,7 @@ OnTouch:
end;
}
-moc_fild17,209,235,0 script Odd Slab 111,4,4,{
+moc_fild17,209,235,0 script Odd Slab HIDDEN_NPC,4,4,{
if (((zdan_edq == 15) || (zdan_edq == 16) || (zdan_edq == 17)) && ($@door2 == 0)) {
mes "[Odd Slab]";
mes "^FF0000*Creak Creak*";
@@ -8785,7 +8785,7 @@ OnTouch:
end;
}
-z_agit,1,1,0 script #zdan_broad 111,{
+z_agit,1,1,0 script #zdan_broad HIDDEN_NPC,{
OnInit:
disablenpc "#zdan_broad";
stopnpctimer;
@@ -8930,7 +8930,7 @@ OnTimer300000:
end;
}
-z_agit,97,101,3 script Louis 931,{
+z_agit,97,101,3 script Louis 4_M_RACHMAN1,{
if (checkweight(907,200) == 0) {
mes "[Louis]";
mes "You mess with the";
@@ -9050,7 +9050,7 @@ OnInit:
end;
}
-z_agit,99,101,3 script Martha 101,{
+z_agit,99,101,3 script Martha 4W_F_01,{
if (checkweight(907,200) == 0) {
mes "[Martha]";
mes "Hey, you're carrying";
@@ -9174,7 +9174,7 @@ OnInit:
end;
}
-z_agit,95,101,3 script Catfoii 876,{
+z_agit,95,101,3 script Catfoii 4_CAT,{
if (checkweight(907,200) == 0) {
mes "[Catfoii]";
mes "You're carrying too";
@@ -9296,7 +9296,7 @@ OnInit:
// Unlucky Emerald
//============================================================
-morocc,143,63,3 script Ragged Man#nd 929,{
+morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
if (treasure_nd == 0) {
mes "[Ragged Man]";
mes "H-hello? Would you help me?";
@@ -9537,7 +9537,7 @@ morocc,143,63,3 script Ragged Man#nd 929,{
}
}
-morocc,102,298,3 script Man#zgang 98,{
+morocc,102,298,3 script Man#zgang 4W_M_02,{
if (treasure_nd < 2) {
mes "[Man]";
mes "What do you want?";
@@ -9933,7 +9933,7 @@ morocc,102,298,3 script Man#zgang 98,{
}
}
-comodo,339,224,3 script Man in Hiding#nd 881,{
+comodo,339,224,3 script Man in Hiding#nd 4_M_SITDOWN,{
if (treasure_nd < 7) {
mes "[Man in Hiding]";
mes "Whoa, don't get so close!";
@@ -10136,7 +10136,7 @@ comodo,339,224,3 script Man in Hiding#nd 881,{
}
}
-moc_fild18,108,116,0 script #treasure 844,{
+moc_fild18,108,116,0 script #treasure CLEAR_NPC,{
if (checkweight(907,300) == 0) {
mes "^3355FFYou're carrying too many";
mes "items: there's no way you";
@@ -10248,7 +10248,7 @@ moc_fild18,108,116,0 script #treasure 844,{
}
}
-comodo,139,184,3 script Scholar#zgang 742,{
+comodo,139,184,3 script Scholar#zgang 2_M_SAGE_B,{
if (jewel_nd < 9) {
mes "[Scholar]";
mes "I'm an antique appraiser.";
@@ -10409,7 +10409,7 @@ comodo,139,184,3 script Scholar#zgang 742,{
}
}
-alberta_in,70,109,5 script Shaman 788,{
+alberta_in,70,109,5 script Shaman 4_M_UMOLDMAN,{
if (jewel_nd == 0) {
mes "[Shaman]";
mes "The spiritual realm is";
@@ -10826,7 +10826,7 @@ alberta_in,70,109,5 script Shaman 788,{
}
}
-yuno_in04,38,48,3 script Archeologist 55,{
+yuno_in04,38,48,3 script Archeologist 1_M_JOBTESTER,{
if (jewel_nd < 18) {
mes "[Archeologist]";
mes "There's so much to do!";
@@ -11025,7 +11025,7 @@ yuno_in04,38,48,3 script Archeologist 55,{
}
}
-prontera,140,304,5 script Old Soldier 901,{
+prontera,140,304,5 script Old Soldier 4_M_HUOLDARMY,{
if (checkweight(907,200) == 0) {
mes "[Retired Soldier]";
mes "Why are you carrying";
@@ -11322,7 +11322,7 @@ prontera,140,304,5 script Old Soldier 901,{
}
}
-gef_fild08,182,185,0 script The Wanderer 739,{
+gef_fild08,182,185,0 script The Wanderer 8_DOPPEL,{
if (jewel_nd < 21) {
mes "[The Wanderer]";
mes "I'm just a wanderer";
@@ -11687,7 +11687,7 @@ OnTouch:
// Rogue Guild Investigation
//============================================================
-prontera,163,204,3 script Man from Morroc 99,{
+prontera,163,204,3 script Man from Morroc 4W_M_03,{
if (rumour_nd == 0) {
mes "[Morroc Traveler]";
mes "Ah, it's very nice and";
@@ -11753,7 +11753,7 @@ prontera,163,204,3 script Man from Morroc 99,{
}
}
-in_rogue,355,28,5 script Rogue Agent 118,{
+in_rogue,355,28,5 script Rogue Agent 2_M_THIEFMASTER,{
if (checkweight(907,200) == 0) {
mes "[Guildsman]";
mes "You're carrying too";
@@ -11956,7 +11956,7 @@ in_rogue,355,28,5 script Rogue Agent 118,{
}
}
-aldebaran,114,56,5 script Rogue Agent#nd0 828,{
+aldebaran,114,56,5 script Rogue Agent#nd0 4_M_ROGUE,{
if (rumour_nd < 3) {
mes "[Agent]";
mes "Listen, I'm working on";
@@ -12088,7 +12088,7 @@ aldebaran,114,56,5 script Rogue Agent#nd0 828,{
}
}
-geffen,91,36,5 script Rogue Guild Agent#nd1 828,{
+geffen,91,36,5 script Rogue Guild Agent#nd1 4_M_ROGUE,{
if (rumour_nd < 4) {
if (zdan_edq > 12) {
mes "[Rogue Guild Agent]";
@@ -12465,7 +12465,7 @@ geffen,91,36,5 script Rogue Guild Agent#nd1 828,{
}
}
-payon,209,44,5 script Rogue Guild Agent#nd2 828,{
+payon,209,44,5 script Rogue Guild Agent#nd2 4_M_ROGUE,{
if (rumour_nd < 3) {
mes "[Agent]";
mes "What? You want somethin'?";
@@ -12947,7 +12947,7 @@ payon,209,44,5 script Rogue Guild Agent#nd2 828,{
}
}
-comodo,233,199,5 script Rogue Guild Agent#nd3 810,{
+comodo,233,199,5 script Rogue Guild Agent#nd3 1_M_SIGNROGUE,{
if (checkweight(907,200) == 0) {
mes "[Agent]";
mes "You've got too many";
@@ -13229,7 +13229,7 @@ comodo,233,199,5 script Rogue Guild Agent#nd3 810,{
}
}
-morocc,116,39,3 script Rogue Guild Agent#nd4 779,{
+morocc,116,39,3 script Rogue Guild Agent#nd4 4_M_YOYOROGUE,{
if (rumour_nd == 1) {
mes "[Agent]";
mes "A case? What are you...?";