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-rw-r--r--npc/quests/quests_lutie.txt82
1 files changed, 41 insertions, 41 deletions
diff --git a/npc/quests/quests_lutie.txt b/npc/quests/quests_lutie.txt
index 380cb3101..dafc377f9 100644
--- a/npc/quests/quests_lutie.txt
+++ b/npc/quests/quests_lutie.txt
@@ -182,19 +182,19 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
mes "Thank you!";
close;
case 2:
- if ((countitem(2213) > 0) && (countitem(1036) > 19) && (countitem(7012) > 199) && (countitem(7065) > 299)) {
+ if ((countitem(Cat_Hairband) > 0) && (countitem(Dragon_Scale) > 19) && (countitem(Tough_Scalelike_Stem) > 199) && (countitem(Sea_Otter_Leather) > 299)) {
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 2213,1; //Cat_Hairband
- delitem 1036,20; //Dragon_Scale
- delitem 7012,200; //Tough_Scalelike_Stem
- delitem 7065,300; //Sea_Otter_Leather
+ delitem Cat_Hairband,1;
+ delitem Dragon_Scale,20;
+ delitem Tough_Scalelike_Stem,200;
+ delitem Sea_Otter_Leather,300;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
mes "*Kapang!*^000000";
- getitem 5033,1; // Smokie_Hat
+ getitem Smokie_Hat,1; // Smokie_Hat
next;
mes "[Audi]";
mes "^555555Thank you for coming by.";
@@ -204,19 +204,19 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 3:
- if ((countitem(7033) > 849) && (countitem(7068) > 299) && (countitem(1015) > 0)) {
+ if ((countitem(Poison_Spore) > 849) && (countitem(Burn_Tree) > 299) && (countitem(Thin_N'_Long_Tongue) > 0)) {
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 7033,850; //Poison_Spore
- delitem 7068,300; //Burn_Tree
- delitem 1015,1; //Thin_N'_Long_Tongue
+ delitem Poison_Spore,850;
+ delitem Burn_Tree,300;
+ delitem Thin_N'_Long_Tongue,1;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
mes "*Kapang!*";
mes "*Wek Wek*^000000";
- getitem 5029,1; // Spore_Hat
+ getitem Spore_Hat,1; // Spore_Hat
next;
mes "^555555Thank you for coming by.";
mes "Please come again!";
@@ -225,11 +225,11 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 4:
- if ((countitem(5037) > 0) && (countitem(7064) > 499)) {
+ if ((countitem(Fruit_Shell) > 0) && (countitem(Dragon_Fly_Wing) > 499)) {
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 5037,1; //Fruit_Shell
- delitem 7064,500; //Dragon_Fly_Wing
+ delitem Fruit_Shell,1;
+ delitem Dragon_Fly_Wing,500;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
@@ -237,7 +237,7 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
mes "*BeepBoopBeepBoop*";
mes "*Beeeeeeoop*^000000";
emotion e_oh;
- getitem 5050,1; // Mystery_Fruit_Shell
+ getitem Mystery_Fruit_Shell,1; // Mystery_Fruit_Shell
next;
mes "[Audi]";
mes "^555555Thank you for coming by.";
@@ -247,18 +247,18 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 5:
- if ((countitem(5015) > 0) && (countitem(978) > 0) && (countitem(7030) > 49)){
+ if ((countitem(Egg_Shell) > 0) && (countitem(Cobaltblue_Dyestuffs) > 0) && (countitem(Claw_Of_Desert_Wolf) > 49)){
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 5015,1; //Egg_Shell
- delitem 978,1; //Cobaltblue_Dyestuffs
- delitem 7030,50; //Claw_Of_Desert_Wolf
+ delitem Egg_Shell,1;
+ delitem Cobaltblue_Dyestuffs,1;
+ delitem Claw_Of_Desert_Wolf,50;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
mes "*OoooEeeeeeee~*^000000";
- getitem 5039,1; // Mottled_Egg_Shell
+ getitem Mottled_Egg_Shell,1; // Mottled_Egg_Shell
next;
mes "[Audi]";
mes "^555555Thank you for coming by.";
@@ -268,10 +268,10 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 6:
- if (countitem(7047) > 99) {
+ if (countitem(Alice's_Apron) > 99) {
mes "^3355FFYou gingerly place all 100 Aprons into the snowman's mouth.^000000";
next;
- delitem 7047,100; //Alice's_Apron
+ delitem Alice's_Apron,100;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
@@ -279,7 +279,7 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
mes "*Kapang!*";
mes "*ChoopChoop*";
mes "*Chaaawah!*^000000";
- getitem 5040,1; // Blush
+ getitem Blush,1; // Blush
mes "[Audi]";
mes "^555555Thank you for coming by.";
mes "Please come again!";
@@ -291,20 +291,20 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 7:
- if ((countitem(539) > 119) && (countitem(982) > 0) && (countitem(949) > 329) && (countitem(1036) > 449)) {
+ if ((countitem(Piece_Of_Cake) > 119) && (countitem(White_Dyestuffs) > 0) && (countitem(Feather) > 329) && (countitem(Dragon_Scale) > 449)) {
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 539,120; //Piece_Of_Cake
- delitem 982,1; //White_Dyestuffs
- delitem 949,330; //Feather
- delitem 1036,450; //Dragon_Scale
+ delitem Piece_Of_Cake,120;
+ delitem White_Dyestuffs,1;
+ delitem Feather,330;
+ delitem Dragon_Scale,450;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
mes "*Kapang!*";
mes "*Muuuuuuugeeee*^000000";
- getitem 5026,1; // Hat_Of_Cook
+ getitem Hat_Of_Cook,1; // Hat_Of_Cook
next;
mes "[Audi]";
mes "^555555Thank you for coming by.";
@@ -314,18 +314,18 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 8:
- if ((countitem(2279) > 0) && (countitem(7035) > 49) && (countitem(526) > 99)) {
+ if ((countitem(Bomb_Wick) > 0) && (countitem(Matchstick) > 49) && (countitem(Royal_Jelly) > 99)) {
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 2279,1; //Bomb_Wick
- delitem 7035,50; //Matchstick
- delitem 526,100; //Royal_Jelly
+ delitem Bomb_Wick,1;
+ delitem Matchstick,50;
+ delitem Royal_Jelly,100;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
mes "*Kapang!*^000000";
- getitem 5028,1; // Candle
+ getitem Candle,1; // Candle
next;
mes "[Audi]";
mes "^555555Thank you for coming by.";
@@ -335,20 +335,20 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{
}
break;
case 9:
- if ((countitem(529) > 9) && (countitem(530) > 4) && (countitem(538) > 14) && (countitem(539) > 19) && (countitem(999) > 9)) {
+ if ((countitem(Candy) > 9) && (countitem(Candy_Striper) > 4) && (countitem(Well_Baked_Cookie) > 14) && (countitem(Piece_Of_Cake) > 19) && (countitem(Steel) > 9)) {
mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000";
next;
- delitem 529,10; //Candy
- delitem 530,5; //Candy_Striper
- delitem 538,15; //Well_Baked_Cookie
- delitem 539,20; //Piece_Of_Cake
- delitem 999,10; //Steel
+ delitem Candy,10;
+ delitem Candy_Striper,5;
+ delitem Well_Baked_Cookie,15;
+ delitem Piece_Of_Cake,20;
+ delitem Steel,10;
emotion e_oh;
mes "^3355FF*Vroooooom~~*";
mes "*Bzzzzzt*";
mes "*choogachooga*";
mes "*Kapang!*^000000";
- getitem 5024,1; // Hat_Of_Cake
+ getitem Hat_Of_Cake,1; // Hat_Of_Cake
next;
mes "[Audi]";
mes "^555555Thank you for coming by.";