diff options
Diffstat (limited to 'npc/quests/quests_amatsu.txt')
-rw-r--r-- | npc/quests/quests_amatsu.txt | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index 07155f835..599d419eb 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -43,7 +43,7 @@ //== Momotaro Event :: japan_momo_q ======================== amatsu,223,236,3 script Publisher#ama 4_M_JPN,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Wait a moment!! -"; mes "- Currently you are carrying -"; mes "- too many items with you. -"; @@ -167,67 +167,67 @@ amatsu,223,236,3 script Publisher#ama 4_M_JPN,{ if (.@event_momo == 3) { .@gift_1 = rand(1,10); if (.@gift_1 == 1) { - getitem 659,1; //Heart_Of_Her + getitem Heart_Of_Her,1; } if (.@gift_1 == 2) { - getitem 633,1; //Baked_Yam + getitem Baked_Yam,1; } if (.@gift_1 == 3) { - getitem 634,1; //Tropical_Banana + getitem Tropical_Banana,1; } if (.@gift_1 == 4) { - getitem 639,1; //Armlet_Of_Obedience + getitem Armlet_Of_Obedience,1; } if (.@gift_1 == 5) { - getitem 636,1; //No_Recipient + getitem No_Recipient,1; } if (.@gift_1 == 6) { - getitem 628,1; //Well_Dried_Bone + getitem Well_Dried_Bone,1; } if (.@gift_1 == 7) { - getitem 637,1; //Old_Broom + getitem Old_Broom,1; } if (.@gift_1 == 8) { - getitem 635,1; //Horror_Of_Tribe + getitem Horror_Of_Tribe,1; } if (.@gift_1 == 9) { - getitem 626,1; //Monster_Juice + getitem Monster_Juice,1; } if (.@gift_1 == 10) { - getitem 641,1; //Contracts_In_Shadow + getitem Contracts_In_Shadow,1; } } else { .@gift_2 = rand(1,10); if (.@gift_2 == 1) { - getitem 622,1; //Rainbow_Carrot + getitem Rainbow_Carrot,1; } if (.@gift_2 == 2) { - getitem 627,1; //Sweet_Milk + getitem Sweet_Milk,1; } if (.@gift_2 == 3) { - getitem 629,1; //Singing_Flower + getitem Singing_Flower,1; } if (.@gift_2 == 4) { - getitem 632,1; //Fatty_Chubby_Earthworm + getitem Fatty_Chubby_Earthworm,1; } if (.@gift_2 == 5) { - getitem 623,1; //Earthworm_The_Dude + getitem Earthworm_The_Dude,1; } if (.@gift_2 == 6) { - getitem 619,1; //Unripe_Apple + getitem Unripe_Apple,1; } if (.@gift_2 == 7) { - getitem 621,1; //Bitter_Herb + getitem Bitter_Herb,1; } if (.@gift_2 == 8) { - getitem 620,1; //Orange_Juice + getitem Orange_Juice,1; } if (.@gift_2 == 9) { - getitem 625,1; //Lusty_Iron + getitem Lusty_Iron,1; } if (.@gift_2 == 10) { - getitem 624,1; //Rotten_Fish + getitem Rotten_Fish,1; } } close; @@ -477,7 +477,7 @@ OnTouch: mes "So...Do me this favor, kid~"; close2; event_momo = 1; - if (countitem(9010) > 0 || countitem(9005) > 0 || countitem(9016) > 0) { + if (countitem(Baby_Desert_Wolf_Egg) > 0 || countitem(Picky_Egg) > 0 || countitem(Yoyo_Egg) > 0) { disablenpc "Grandpa#ama"; disablenpc "Grandma#ama1"; donpcevent "Dokebi#ez::OnEnable"; @@ -835,7 +835,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } else if (fish_r == 1) { - if (countitem(529) > 9) { + if (countitem(Candy) > 9) { mes "[Magumagu]"; mes "Oh! I really appreciate it."; mes "Right on time!"; @@ -847,8 +847,8 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ next; fish_r = 0; erasequest 10036; - delitem 529,10; //Candy - getitem 544,15; //Fish_Slice + delitem Candy,10; + getitem Fish_Slice,15; mes "[Magumagu]"; mes "Here's 15 fish slices."; mes "Please enjoy this food with your friends."; @@ -867,7 +867,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } else if (fish_r == 2) { - if (countitem(964) > 9) { + if (countitem(Crap_Shell) > 9) { mes "[Magumagu]"; mes "Oh! I really appreciate it."; mes "Right on time!"; @@ -879,8 +879,8 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ next; fish_r = 0; erasequest 10037; - delitem 964,10; //Crap_Shell - getitem 551,20; //Shusi + delitem Crap_Shell,10; + getitem Shusi,20; mes "[Magumagu]"; mes "Share it with your friends"; mes "and family members."; @@ -899,7 +899,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } else if (fish_r == 3) { - if (countitem(961) > 9) { + if (countitem(Conch) > 9) { mes "[Magumagu]"; mes "Oh! I really appreciate it."; mes "Right on time!"; @@ -911,8 +911,8 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ next; fish_r = 0; erasequest 10038; - delitem 961,10; //Conch - getitem 551,30; //Shusi + delitem Conch,10; + getitem Shusi,30; mes "[Magumagu]"; mes "These are for three people,"; mes "so share them with your friends."; @@ -931,7 +931,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } else if (fish_r == 4) { - if (countitem(1023) > 9) { + if (countitem(Fish_Tail) > 9) { mes "[Magumagu]"; mes "Oh! I really appreciate it."; mes "Right on time!"; @@ -943,9 +943,9 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ next; fish_r = 0; erasequest 10039; - delitem 1023,10; //Fish_Tail - getitem 544,20; //Fish_Slice - getitem 551,30; //Shusi + delitem Fish_Tail,10; + getitem Fish_Slice,20; + getitem Shusi,30; mes "[Magumagu]"; mes "You can feed your guild"; mes "with this food."; @@ -964,7 +964,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } else if (fish_r == 5) { - if (countitem(736) > 0) { + if (countitem(White_Platter) > 0) { mes "[Magumagu]"; mes "Oh! I really appreciate it."; mes "Right on time!"; @@ -974,10 +974,10 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ mes "Thanks. It is nothing but"; mes "I will give you two sets of Sushi in return."; next; - delitem 736,1; //White_Platter + delitem White_Platter,1; fish_r = 0; erasequest 10040; - getitem 551,20; //Shusi + getitem Shusi,20; mes "[Magumagu]"; mes "Share it with your friends"; mes "and family members."; @@ -997,7 +997,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } else if (fish_r == 6) { - if (countitem(950) > 99) { + if (countitem(Heart_Of_Mermaid) > 99) { if (ama_sushi == 2) { mes "[Magumagu]"; mes ".............................."; @@ -1033,10 +1033,10 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ mes "I'm old now. No one knows how long I can hold this knife. You have been chosen to inherit my culinary art..."; mes " "; next; - delitem 950,100; //Heart_Of_Mermaid + delitem Heart_Of_Mermaid,100; ama_sushi = 4; completequest 10041; - getitem 1144,1; //Sasimi + getitem Sasimi,1; mes "[Magumagu]"; mes "Here, take my knife."; mes "From now on, make fine cuisine with that knife."; @@ -1065,33 +1065,33 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ mes "Give me a moment..."; mes "I shall show you my ^0000FFtrue culinary skill^000000."; next; - delitem 950,20; //Heart_Of_Mermaid - getitem 551,20; //Shusi + delitem Heart_Of_Mermaid,20; + getitem Shusi,20; mes "[Magumagu]"; mes "Try these first."; mes "Made from the freshest ingredients."; next; - delitem 950,20; //Heart_Of_Mermaid - getitem 544,20; //Fish_Slice + delitem Heart_Of_Mermaid,20; + getitem Fish_Slice,20; mes "[Magumagu]"; mes "Try these too."; mes "My shop's fish slices are the best of the best!"; next; - delitem 950,20; //Heart_Of_Mermaid - getitem 551,20; //Shusi + delitem Heart_Of_Mermaid,20; + getitem Shusi,20; mes "[Magumagu]"; mes "Have some more. Don't say no...!"; mes "Isn't it good? Huh? Isn't it good?"; next; - delitem 950,20; //Heart_Of_Mermaid - getitem 544,20; //Fish_Slice + delitem Heart_Of_Mermaid,20; + getitem Fish_Slice,20; mes "[Magumagu]"; mes "Haha~! Not done yet!"; mes "It's okay, have some more!"; next; - delitem 950,20; //Heart_Of_Mermaid - getitem 544,10; //Fish_Slice - getitem 551,10; //Shusi + delitem Heart_Of_Mermaid,20; + getitem Fish_Slice,10; + getitem Shusi,10; mes "[Magumagu]"; mes "Take the leftovers."; mes "You look stuffed..."; @@ -1151,7 +1151,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } Zeny -= 700; - getitem 551,10; //Shusi + getitem Shusi,10; mes "[Magumagu]"; mes "There you go. If you like the taste, please order some more."; close; @@ -1164,7 +1164,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } Zeny -= 74; - getitem 551,1; //Shusi + getitem Shusi,1; mes "[Magumagu]"; mes "There you go. If you like the taste, please order some more."; close; @@ -1192,7 +1192,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } Zeny -= 350; - getitem 544,10; //Fish_Slice + getitem Fish_Slice,10; mes "[Magumagu]"; mes "There you go. If you like the taste, please order some more."; close; @@ -1205,7 +1205,7 @@ ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{ close; } Zeny -= 37; - getitem 544,1; //Fish_Slice + getitem Fish_Slice,1; mes "[Magumagu]"; mes "There you go. If you like the taste, please order some more."; close; @@ -1484,7 +1484,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ switch(select("Issue me a Transit Permit:I want to live in Amatsu:Nothing")) { case 1: if (event_amatsu == 6) { - if (countitem(7160) > 0) { + if (countitem(Lord's_Passable_Ticket) > 0) { mes "[Jiro]"; mes "You already have one..."; mes "You don't need to have two of them."; @@ -1497,7 +1497,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ next; if (select("Issue one:Talk to you later") == 1) { Zeny -= 10000; - getitem 7160,1; //Lord's_Passable_Ticket + getitem Lord's_Passable_Ticket,1; mes "[Jiro]"; mes "There you go."; mes "Don't lose it this time."; @@ -1678,7 +1678,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ close; } if (event_amatsu == 6) { - if (countitem(7160) > 0) { + if (countitem(Lord's_Passable_Ticket) > 0) { mes "[Jyuro]"; mes "You have the ticket..."; mes "Do you want me to send you now, or do you need a little instruction?"; @@ -1734,7 +1734,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "A gate? On the top floor of the building??? Surely, you must been be mistaken."; emotion e_swt; next; - if (countitem(7160) > 0) { + if (countitem(Lord's_Passable_Ticket) > 0) { if (select("Show him the ticket:Cancel") == 1) { mes "[Jyuro]"; mes "What? That pass is...?"; @@ -1742,7 +1742,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "the lord but I guess it has"; mes "been issued to the wrong person."; next; - delitem 7160,1; //Lord's_Passable_Ticket + delitem Lord's_Passable_Ticket,1; mes "[Jyuro]"; mes "I will keep this ticket because"; mes "it was issued without permission."; @@ -1852,7 +1852,7 @@ ama_in02,200,176,4 script Lord of Palace#ama 8_M_JPNMASTER,{ } } else if (event_amatsu == 5) { - if (countitem(1022) > 0) { + if (countitem(Fox_Tail) > 0) { mes "[Ishida Yoshinaga]"; mes "I've hear the great news!"; mes "My mother seems to have gotten better. What was her disease?"; @@ -1884,8 +1884,8 @@ ama_in02,200,176,4 script Lord of Palace#ama 8_M_JPNMASTER,{ next; event_amatsu = 6; completequest 8135; - delitem 1022,1; //Fox_Tail - getitem 7160,1; //Lord's_Passable_Ticket + delitem Fox_Tail,1; + getitem Lord's_Passable_Ticket,1; mes "[Ishida Yoshinaga]"; mes "This isn't a big reward but"; mes "someday it will be useful for you."; @@ -1943,7 +1943,7 @@ ama_in01,22,111,0 script Grandma#ama2 4_F_JPNOBA,{ mes "it won't harm me!! Yelp!^000000"; next; select("Taaaah!!"); - if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(523) < 1 || countitem(948) < 1 || countitem(1029) < 1)) { + if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(Holy_Water) < 1 || countitem(Bear's_Foot) < 1 || countitem(Tiger's_Skin) < 1)) { if (rand(1,4) == 1) .@fox_kill = 0; else @@ -1970,7 +1970,7 @@ ama_in01,22,111,0 script Grandma#ama2 4_F_JPNOBA,{ killmonsterall "ama_in01"; event_amatsu = 5; changequest 8134,8135; - getitem 1022,1; //Fox_Tail + getitem Fox_Tail,1; mes "[....]"; mes "^FF6060Everything that"; mes "Yoshinaga does will cause you"; |