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path: root/npc/quests/quests_airship.txt
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-rw-r--r--npc/quests/quests_airship.txt144
1 files changed, 72 insertions, 72 deletions
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt
index 0f9616a35..8c743d99a 100644
--- a/npc/quests/quests_airship.txt
+++ b/npc/quests/quests_airship.txt
@@ -694,7 +694,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{
mes "Touching another";
mes "man's wife...?!";
next;
- specialeffect(EF_PIERCE, AREA, playerattached());
+ specialeffect2 EF_PIERCE;
percentheal -30,0;
close;
case 2:
@@ -748,7 +748,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{
mes "Touching another";
mes "man's wife...?!";
next;
- specialeffect(EF_PIERCE, AREA, playerattached());
+ specialeffect2 EF_PIERCE;
percentheal -20,0;
close;
case 4:
@@ -760,7 +760,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{
mes "Touching another";
mes "man's wife...?!";
next;
- specialeffect(EF_PIERCE, AREA, playerattached());
+ specialeffect2 EF_PIERCE;
percentheal -10,0;
close;
}
@@ -784,16 +784,16 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{
ein_in01,127,94,3 script #exp_ein HIDDEN_NPC,{ end; }
function script F_Cherno {
- specialeffect(EF_COMBOATTACK1, AREA, getnpcid(0, "#exp_ein"));
+ specialeffect EF_COMBOATTACK1,AREA,"#exp_ein";
mes "^33355F*Bang*^000000";
next;
- specialeffect(EF_COMBOATTACK2, AREA, getnpcid(0, "#exp_ein"));
+ specialeffect EF_COMBOATTACK2,AREA,"#exp_ein";
mes "^33355F*Bang*^000000";
next;
- specialeffect(EF_COMBOATTACK3, AREA, getnpcid(0, "#exp_ein"));
+ specialeffect EF_COMBOATTACK3,AREA,"#exp_ein";
mes "^33355F*Bang*^000000";
next;
- specialeffect(EF_POISONATTACK, AREA, getnpcid(0, "#exp_ein"));
+ specialeffect EF_POISONATTACK,AREA,"#exp_ein";
mes "^33355F*Crash!*^000000";
mes ".....";
emotion e_swt,0,"Theo Cherno";
@@ -1294,65 +1294,65 @@ OnTimer68000:
end;
OnTimer73000:
mapannounce "airplane_01", "*Kzzz...Drrrr...Boom! CRASH!*",bc_map,0x00FF00;
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
end;
OnTimer73500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
end;
OnTimer74000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
end;
OnTimer74500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane";
end;
OnTimer75000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane";
end;
OnTimer75500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
end;
OnTimer76000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
end;
OnTimer76500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
end;
OnTimer77000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane";
end;
OnTimer77500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane";
end;
OnTimer78000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
mapannounce "airplane_01", "Engineer: Oh no! We've got a problem with the Number One Rear Engine!",bc_map,0x00FF00;
end;
OnTimer79000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
end;
OnTimer80000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
end;
OnTimer81000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane";
end;
OnTimer82000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane";
end;
OnTimer83000:
mapannounce "airplane_01", "Pilot: Hurry! Get the women, old people and children somewhere safe first! Hurry!",bc_map,0x00FF00;
end;
OnTimer84000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
end;
OnTimer85000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
end;
OnTimer86000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
end;
OnTimer87000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
end;
OnTimer88000:
emotion e_ag,0,"Airship Captain#02";
@@ -1368,46 +1368,46 @@ OnTimer98000:
end;
OnTimer103000:
mapannounce "airplane_01", "*Bang! Bang Bang! Bang Bang! Bang Bang Bang!*",bc_map,0x00FF00;
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer103500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom1#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom1#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer104000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom2#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom2#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer104500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom3#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom3#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer105000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom4#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom4#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer105500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom5#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom5#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer106000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom0#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom0#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer106500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom1#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom1#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer107000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom2#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom2#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer107500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom4#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom4#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer108000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom5#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom5#airplane";
killmonster "airplane_01","Airship#airplane02::OnCaptainMobDead";
end;
OnTimer113000:
@@ -1416,59 +1416,59 @@ OnTimer113000:
end;
OnTimer118000:
mapannounce "airplane_01", "*Bang! Bang Bang! Bang Bang! Bang Bang Bang!*",bc_map,0x00FF00;
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer118500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer119000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer119500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer120000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer120500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer121000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer121500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer122000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer122500:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane"));
- specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane";
+ specialeffect EF_HIT5,AREA,"Airship Captain#02";
end;
OnTimer123000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane";
mapannounce "airplane_01", "*Boom! Boom Boom! Boom Boom! Boom!*",bc_map,0x00FF00;
end;
OnTimer124000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane";
end;
OnTimer125000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane";
end;
OnTimer126000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane";
end;
OnTimer127000:
- specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane"));
+ specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane";
end;
OnTimer128000:
emotion e_an,0,"Airship Captain#02";
@@ -1814,7 +1814,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{
mes "exaggeration.";
mes "It has really a strong power.";
next;
- specialeffect(EF_MAPPILLAR, AREA, playerattached());
+ specialeffect2 EF_MAPPILLAR;
mes "[Tarlock]";
mes "Did you understand?";
mes "I'll rest a little.";
@@ -2137,7 +2137,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{
mes "Rune Stones? Hmm. Well, this";
mes "is goodbye for now, adventurer.";
close2;
- specialeffect(EF_ABSORBSPIRITS, AREA, playerattached());
+ specialeffect2 EF_ABSORBSPIRITS;
completequest 8043;
lhz_heart = 13;
if (RENEWAL_EXP)