diff options
Diffstat (limited to 'npc/quests/quests_airship.txt')
-rw-r--r-- | npc/quests/quests_airship.txt | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt index 0f9616a35..8c743d99a 100644 --- a/npc/quests/quests_airship.txt +++ b/npc/quests/quests_airship.txt @@ -694,7 +694,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "Touching another"; mes "man's wife...?!"; next; - specialeffect(EF_PIERCE, AREA, playerattached()); + specialeffect2 EF_PIERCE; percentheal -30,0; close; case 2: @@ -748,7 +748,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "Touching another"; mes "man's wife...?!"; next; - specialeffect(EF_PIERCE, AREA, playerattached()); + specialeffect2 EF_PIERCE; percentheal -20,0; close; case 4: @@ -760,7 +760,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "Touching another"; mes "man's wife...?!"; next; - specialeffect(EF_PIERCE, AREA, playerattached()); + specialeffect2 EF_PIERCE; percentheal -10,0; close; } @@ -784,16 +784,16 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ ein_in01,127,94,3 script #exp_ein HIDDEN_NPC,{ end; } function script F_Cherno { - specialeffect(EF_COMBOATTACK1, AREA, getnpcid(0, "#exp_ein")); + specialeffect EF_COMBOATTACK1,AREA,"#exp_ein"; mes "^33355F*Bang*^000000"; next; - specialeffect(EF_COMBOATTACK2, AREA, getnpcid(0, "#exp_ein")); + specialeffect EF_COMBOATTACK2,AREA,"#exp_ein"; mes "^33355F*Bang*^000000"; next; - specialeffect(EF_COMBOATTACK3, AREA, getnpcid(0, "#exp_ein")); + specialeffect EF_COMBOATTACK3,AREA,"#exp_ein"; mes "^33355F*Bang*^000000"; next; - specialeffect(EF_POISONATTACK, AREA, getnpcid(0, "#exp_ein")); + specialeffect EF_POISONATTACK,AREA,"#exp_ein"; mes "^33355F*Crash!*^000000"; mes "....."; emotion e_swt,0,"Theo Cherno"; @@ -1294,65 +1294,65 @@ OnTimer68000: end; OnTimer73000: mapannounce "airplane_01", "*Kzzz...Drrrr...Boom! CRASH!*",bc_map,0x00FF00; - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; end; OnTimer73500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; end; OnTimer74000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; end; OnTimer74500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane"; end; OnTimer75000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane"; end; OnTimer75500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; end; OnTimer76000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; end; OnTimer76500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; end; OnTimer77000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane"; end; OnTimer77500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane"; end; OnTimer78000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; mapannounce "airplane_01", "Engineer: Oh no! We've got a problem with the Number One Rear Engine!",bc_map,0x00FF00; end; OnTimer79000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; end; OnTimer80000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; end; OnTimer81000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane"; end; OnTimer82000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane"; end; OnTimer83000: mapannounce "airplane_01", "Pilot: Hurry! Get the women, old people and children somewhere safe first! Hurry!",bc_map,0x00FF00; end; OnTimer84000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; end; OnTimer85000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; end; OnTimer86000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; end; OnTimer87000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; end; OnTimer88000: emotion e_ag,0,"Airship Captain#02"; @@ -1368,46 +1368,46 @@ OnTimer98000: end; OnTimer103000: mapannounce "airplane_01", "*Bang! Bang Bang! Bang Bang! Bang Bang Bang!*",bc_map,0x00FF00; - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer103500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom1#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom1#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer104000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom2#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom2#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer104500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom3#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom3#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer105000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom4#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom4#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer105500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom5#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom5#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer106000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom0#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom0#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer106500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom1#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom1#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer107000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom2#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom2#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer107500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom4#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom4#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer108000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom5#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom5#airplane"; killmonster "airplane_01","Airship#airplane02::OnCaptainMobDead"; end; OnTimer113000: @@ -1416,59 +1416,59 @@ OnTimer113000: end; OnTimer118000: mapannounce "airplane_01", "*Bang! Bang Bang! Bang Bang! Bang Bang Bang!*",bc_map,0x00FF00; - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer118500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer119000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer119500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer120000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer120500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer121000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer121500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer122000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer122500: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane")); - specialeffect(EF_HIT5, AREA, getnpcid(0, "Airship Captain#02")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane"; + specialeffect EF_HIT5,AREA,"Airship Captain#02"; end; OnTimer123000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom8#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom8#airplane"; mapannounce "airplane_01", "*Boom! Boom Boom! Boom Boom! Boom!*",bc_map,0x00FF00; end; OnTimer124000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom9#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom9#airplane"; end; OnTimer125000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom10#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom10#airplane"; end; OnTimer126000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom6#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom6#airplane"; end; OnTimer127000: - specialeffect(EF_SUI_EXPLOSION, AREA, getnpcid(0, "boom7#airplane")); + specialeffect EF_SUI_EXPLOSION,AREA,"boom7#airplane"; end; OnTimer128000: emotion e_an,0,"Airship Captain#02"; @@ -1814,7 +1814,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ mes "exaggeration."; mes "It has really a strong power."; next; - specialeffect(EF_MAPPILLAR, AREA, playerattached()); + specialeffect2 EF_MAPPILLAR; mes "[Tarlock]"; mes "Did you understand?"; mes "I'll rest a little."; @@ -2137,7 +2137,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ mes "Rune Stones? Hmm. Well, this"; mes "is goodbye for now, adventurer."; close2; - specialeffect(EF_ABSORBSPIRITS, AREA, playerattached()); + specialeffect2 EF_ABSORBSPIRITS; completequest 8043; lhz_heart = 13; if (RENEWAL_EXP) |