diff options
Diffstat (limited to 'npc/quests/quests_13_2.txt')
-rw-r--r-- | npc/quests/quests_13_2.txt | 1110 |
1 files changed, 525 insertions, 585 deletions
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt index de8f86970..f024c5285 100644 --- a/npc/quests/quests_13_2.txt +++ b/npc/quests/quests_13_2.txt @@ -1,20 +1,18 @@ -//===== rAthena Script ======================================= +//===== Hercules Script ====================================== //= Collection of episode 13.2 quests. //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.5 -//===== Compatible With: ===================================== -//= rAthena SVN +//= 2.8 //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Cat Hand Addition. (Leads to 13.2 areas) //= Two Tribes //= Monster Suppression //= Daily Quests: //= - Bradium Collection //= - Laphine Craftsman -//= - Drago Egg Collection (npc includes 'Wanted' quest) +//= - Draco Egg Collection (npc includes 'Wanted' quest) //= Otherworld language //= Daily Quests: //= - Midgard Ore @@ -33,7 +31,7 @@ //= 1.7 Added daily quest 'Dragon Egg collection.' //= 1.7a Fixed a translation typo. Tabb -> Taab. //= 1.8 Added a missing " in the GM only NPC. -//= 1.9 Added Monster Suppression, Bradium Collection, and +//= 1.9 Added Monster Suppression, Bradium Collection, and //= Laphine Craftsman quests. //= 2.0 Added missing global var check in Yggdrasil Dungeon //= floor 2 puzzle. Fixed a typo. Commented out untranslated @@ -43,14 +41,18 @@ //= 2.3 Fixed EF_Wind not showing. (bugreport:5149) [Masao] //= 2.4 Optimized (6000+ lines reduced!). [Euphy] //= 2.4a Fixed an invisible NPC clashing with a warp portal. [Euphy] -//= 2.5 Fixed EXP values, added support for pre-re -//= & other minor stuff [Streusel] -//============================================================ - -// Cat Hand Addition. -//============================================================ -spl_fild02,25,211,4 script Cat Hand Agent#spl 421,{ -function Catwarp; +//= 2.5 Updated EXP rewards. +//= 2.6 Fixed incorrect use of 'close'. [Joseph] +//= 2.6a Disabled GM NPC. [Euphy] +//= 2.7 Updated RE/Pre-RE EXP. [Euphy] +//= 2.7a Added Izlude RE coordinates. [Euphy] +//= 2.8 Added GM management function. [Euphy] +//============================================================ + +// Cat Hand Addition :: cat_enhance +//============================================================ +spl_fild02,25,211,4 script Cat Hand Agent#spl 4_M_BOSSCAT,{ + function Catwarp; if (ep13_yong1 < 3) { mes "[Cat Hand Agent]"; mes "Welcome to Cat Trading."; @@ -104,7 +106,7 @@ function Catwarp; close; } else if (Zeny >= 60) { - set zeny,zeny-60; + Zeny -= 60; mes "[Cat Hand Agent]"; mes "Thank you."; mes "Your storage will be opened shortly."; @@ -151,7 +153,7 @@ function Catwarp; close; } else if (Zeny >= 60) { - set zeny,zeny-60; + Zeny -= 60; mes "[Cat Hand Agent]"; mes "Thank you."; mes "Your storage will be opened shortly."; @@ -272,7 +274,7 @@ function Catwarp; close; } else if (Zeny >= 60) { - set zeny,zeny-60; + Zeny -= 60; mes "[Cat Hand Agent]"; mes "Thank you."; mes "Your storage will be opened shortly."; @@ -390,13 +392,14 @@ function Catwarp { if (Zeny < getarg(0)) { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; + } close2; - set Zeny, Zeny-getarg(0); + Zeny -= getarg(0); switch(getarg(1)) { case 1: warp "alberta",117,56; end; case 2: warp "prontera",116,72; end; - case 3: warp "izlude",91,105; end; + case 3: if (checkre(0)) warp "izlude",128,98; else warp "izlude",91,105; end; case 4: warp "geffen",120,39; end; case 5: warp "payon",161,58; end; case 6: warp "morocc",156,46; end; @@ -410,8 +413,7 @@ function Catwarp { } } } - -man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 421 +man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 4_M_BOSSCAT - script Mysterious Rock#30::manukrock2 -1,{ if ((countitem(6048) < 3) && (checkquest(12062,PLAYTIME) == -1)) { @@ -427,11 +429,13 @@ man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 421 else getitem 6048,1; //Unidentified_Mineral initnpctimer; disablenpc strnpcinfo(0); - end; } + end; + } else { mes "This rock contains unidentified minerals."; mes "It's not possible to mine more than the limit."; - close; } + close; + } end; OnTimer120000: @@ -440,18 +444,18 @@ OnTimer120000: end; } -man_fild02,146,81,0 duplicate(manukrock2) Mysterious Rock#31 844 -man_fild02,140,148,0 duplicate(manukrock2) Mysterious Rock#32 844 -man_fild02,88,263,0 duplicate(manukrock2) Mysterious Rock#33 844 -man_fild02,146,365,0 duplicate(manukrock2) Mysterious Rock#34 844 -man_fild02,336,305,0 duplicate(manukrock2) Mysterious Rock#35 844 -man_fild02,248,124,0 duplicate(manukrock2) Mysterious Rock#36 844 -man_fild02,285,115,0 duplicate(manukrock2) Mysterious Rock#37 844 -man_fild02,346,116,0 duplicate(manukrock2) Mysterious Rock#38 844 -man_fild02,358,174,0 duplicate(manukrock2) Mysterious Rock#39 844 -man_fild02,241,227,0 duplicate(manukrock2) Mysterious Rock#40 844 +man_fild02,146,81,0 duplicate(manukrock2) Mysterious Rock#31 CLEAR_NPC +man_fild02,140,148,0 duplicate(manukrock2) Mysterious Rock#32 CLEAR_NPC +man_fild02,88,263,0 duplicate(manukrock2) Mysterious Rock#33 CLEAR_NPC +man_fild02,146,365,0 duplicate(manukrock2) Mysterious Rock#34 CLEAR_NPC +man_fild02,336,305,0 duplicate(manukrock2) Mysterious Rock#35 CLEAR_NPC +man_fild02,248,124,0 duplicate(manukrock2) Mysterious Rock#36 CLEAR_NPC +man_fild02,285,115,0 duplicate(manukrock2) Mysterious Rock#37 CLEAR_NPC +man_fild02,346,116,0 duplicate(manukrock2) Mysterious Rock#38 CLEAR_NPC +man_fild02,358,174,0 duplicate(manukrock2) Mysterious Rock#39 CLEAR_NPC +man_fild02,241,227,0 duplicate(manukrock2) Mysterious Rock#40 CLEAR_NPC -spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 844,{ +spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{ if ((checkquest(12060,PLAYTIME) == -1) && (countitem(6039) < 20)) { specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; @@ -515,19 +519,19 @@ spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 844,{ } end; } -spl_fild03,268,230,0 duplicate(FishingHole_spl3) School of Fish#6 844 -spl_fild03,293,253,0 duplicate(FishingHole_spl3) School of Fish#7 844 -spl_fild03,165,100,0 duplicate(FishingHole_spl3) School of Fish#8 844 -spl_fild03,317,190,0 duplicate(FishingHole_spl3) School of Fish#9 844 -spl_fild01,41,118,0 duplicate(FishingHole_spl3) School of Fish#10 844 -spl_fild01,317,361,0 duplicate(FishingHole_spl3) School of Fish#11 844 -spl_fild01,55,269,0 duplicate(FishingHole_spl3) School of Fish#12 844 -spl_fild01,332,131,0 duplicate(FishingHole_spl3) School of Fish#13 844 -spl_fild01,170,74,0 duplicate(FishingHole_spl3) School of Fish#14 844 +spl_fild03,268,230,0 duplicate(FishingHole_spl3) School of Fish#6 CLEAR_NPC +spl_fild03,293,253,0 duplicate(FishingHole_spl3) School of Fish#7 CLEAR_NPC +spl_fild03,165,100,0 duplicate(FishingHole_spl3) School of Fish#8 CLEAR_NPC +spl_fild03,317,190,0 duplicate(FishingHole_spl3) School of Fish#9 CLEAR_NPC +spl_fild01,41,118,0 duplicate(FishingHole_spl3) School of Fish#10 CLEAR_NPC +spl_fild01,317,361,0 duplicate(FishingHole_spl3) School of Fish#11 CLEAR_NPC +spl_fild01,55,269,0 duplicate(FishingHole_spl3) School of Fish#12 CLEAR_NPC +spl_fild01,332,131,0 duplicate(FishingHole_spl3) School of Fish#13 CLEAR_NPC +spl_fild01,170,74,0 duplicate(FishingHole_spl3) School of Fish#14 CLEAR_NPC -// Two Tribes +// Two Tribes :: ep13_2_msg //============================================================ -spl_in01,32,306,3 script Splendide Guard#ep13md01 447,2,2,{ +spl_in01,32,306,3 script Splendide Guard#ep13md01 4_M_FAIRYSOLDIER,2,2,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -945,7 +949,7 @@ OnTouch: end; } -spl_fild02,45,214,0 script ????#ep13_mdplant01 844,{ +spl_fild02,45,214,0 script ????#ep13_mdplant01 CLEAR_NPC,{ if (ep13_mdrama == 2) { cutin "ep13_plant01",2; mes "Weeds are easy to find around here..."; @@ -971,7 +975,7 @@ spl_fild02,45,214,0 script ????#ep13_mdplant01 844,{ end; } -spl_fild02,122,106,0 script ????#ep13_mdplant02 844,{ +spl_fild02,122,106,0 script ????#ep13_mdplant02 CLEAR_NPC,{ if (ep13_mdrama > 2) { cutin "ep13_plant01",2; mes "Weeds are easy to find around here..."; @@ -990,7 +994,7 @@ spl_fild02,122,106,0 script ????#ep13_mdplant02 844,{ end; } -spl_fild02,329,191,0 script ????#ep13_mdplant03 844,{ +spl_fild02,329,191,0 script ????#ep13_mdplant03 CLEAR_NPC,{ if (ep13_mdrama > 2) { cutin "ep13_plant01",2; mes "Weeds are easy to find around here..."; @@ -1009,7 +1013,7 @@ spl_fild02,329,191,0 script ????#ep13_mdplant03 844,{ end; } -spl_fild02,328,323,0 script ????#ep13_mdplant04 844,{ +spl_fild02,328,323,0 script ????#ep13_mdplant04 CLEAR_NPC,{ if (ep13_mdrama == 3) { mes "There are footprints here as well as signs that someone has fallen."; mes "It looks like someone was fighting here?"; @@ -1030,7 +1034,7 @@ spl_fild02,328,323,0 script ????#ep13_mdplant04 844,{ } } -spl_fild01,341,109,0 script ????#ep13_mdplant05 844,{ +spl_fild01,341,109,0 script ????#ep13_mdplant05 CLEAR_NPC,{ if (ep13_mdrama == 4) { mes "There's evidence that there was a fight here too."; mes "These footsteps can't be a Laphine's..."; @@ -1093,7 +1097,7 @@ OnTouch: } } -nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 844,{ +nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -1313,7 +1317,7 @@ nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 844,{ } } -nyd_dun01,55,223,5 script Snorren#ep13md17 454,{ +nyd_dun01,55,223,5 script Snorren#ep13md17 4_MAN_PIOM,{ disablenpc "Snorren#ep13md17"; end; @@ -1327,7 +1331,7 @@ OnEnable: end; } -nyd_dun01,62,233,0 script Trunk of a Tree#ep13 844,2,2,{ +nyd_dun01,62,233,0 script Trunk of a Tree#ep13 CLEAR_NPC,2,2,{ mes "The trunk of a Tree moderately stretched upward."; mes "There are big thorns here that should be enough to use as footholds to climb up."; close; @@ -1345,7 +1349,7 @@ OnTouch: close; } } -manuk,278,177,5 script Villager#ep13_11 454,{ +manuk,278,177,5 script Villager#ep13_11 4_MAN_PIOM,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -1443,7 +1447,7 @@ manuk,278,177,5 script Villager#ep13_11 454,{ } } -manuk,281,177,3 script Villager#ep13_12 449,{ +manuk,281,177,3 script Villager#ep13_12 4_MAN_BENKUNI,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -1545,7 +1549,7 @@ manuk,281,177,3 script Villager#ep13_12 449,{ } } -man_in01,175,59,5 script Snorren#ep13_13 454,{ +man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -1857,7 +1861,7 @@ man_in01,175,59,5 script Snorren#ep13_13 454,{ } } -man_in01,183,58,0 script to_in013ep13mdwarp01 45,1,1,{ +man_in01,183,58,0 script to_in013ep13mdwarp01 WARPNPC,1,1,{ OnTouch: if ((ep13_mdrama > 17) && (ep13_mdrama < 24)) { warp "man_in01",13,125; @@ -1877,7 +1881,7 @@ OnTouch: man_in01,10,125,0 warp to_out1#ep13mdwarp02 1,1,man_in01,179,58 man_in01,65,125,0 warp to_out2#ep13mdwarp03 1,1,man_in01,179,58 -man_in01,22,126,3 script Captured Laphine#ep13md 441,{ +man_in01,22,126,3 script Captured Laphine#ep13md 4_F_FAIRYKID6,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2052,7 +2056,7 @@ man_in01,22,126,3 script Captured Laphine#ep13md 441,{ } } -man_in01,17,128,5 script Snorren#ep13md_15 454,{ +man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2182,7 +2186,7 @@ man_in01,17,128,5 script Snorren#ep13md_15 454,{ } } -man_in01,19,126,3 script Luik#ep13md16 450,{ +man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2359,7 +2363,7 @@ OnTouch: close; } -spl_in02,236,92,5 script Arc#ep13md_l02 447,{ +spl_in02,236,92,5 script Arc#ep13md_l02 4_M_FAIRYSOLDIER,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2454,7 +2458,7 @@ spl_in02,236,92,5 script Arc#ep13md_l02 447,{ mes "I'm sorry this is all I can give you for now."; set ep13_mdrama,27; getitem 6081,25; //Splendide_Coin - if(checkre(0)) + if (checkre(3)) getexp 120000,10000; else getexp 1200000,100000; @@ -2528,9 +2532,9 @@ spl_in02,236,92,5 script Arc#ep13md_l02 447,{ close; } } -spl_in02,239,93,3 duplicate(Arc#ep13md_l02) Terra#ep13md_l03 441 +spl_in02,239,93,3 duplicate(Arc#ep13md_l02) Terra#ep13md_l03 4_F_FAIRYKID6 -splendide,287,140,0 script terrashome_in 45,1,1,{ +splendide,287,140,0 script terrashome_in WARPNPC,1,1,{ OnTouch: if (ep13_mdrama > 25) { warp "spl_in02",237,89; @@ -2544,7 +2548,7 @@ OnTouch: spl_in02,236,86,0 warp terrashome_out 1,1,splendide,285,139; -spl_fild01,357,44,0 script ???#ep13mdf01 844,{ +spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2593,7 +2597,7 @@ spl_fild01,357,44,0 script ???#ep13mdf01 844,{ } } -spl_fild01,312,79,0 script ???#ep13mdf02 844,{ +spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2642,7 +2646,7 @@ spl_fild01,312,79,0 script ???#ep13mdf02 844,{ } } -spl_fild01,329,29,0 script ???#ep13mdf03 844,{ +spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2697,9 +2701,9 @@ spl_fild01,329,29,0 script ???#ep13mdf03 844,{ } } -// Monster Suppression +// Monster Suppression :: ep13_2_dayquest //============================================================ -manuk,252,116,3 script Manuk Galtun#ep13_2day 450,{ +manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2776,7 +2780,7 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 450,{ completequest 7074; completequest 7075; set ep13_2_days01,2; - if(checkre(0)) + if (checkre(3)) getexp 50000,30000; else getexp 500000,300000; @@ -2810,12 +2814,12 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 450,{ close; } -// Daily Quests +// Daily Quests :: ep13_2_dayquest // - Bradium Collection // - Laphine Craftsman -// - Draco Egg Collection (npc includes 'Wanted' quest) +// - Draco Egg Collection (NPC includes 'Wanted' quest) //============================================================ -man_in01,378,276,3 script Manuk Engineer#ep13_2 453,{ +man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2922,7 +2926,7 @@ man_in01,378,276,3 script Manuk Engineer#ep13_2 453,{ } } -spl_in01,97,313,3 script Laphine Craftsman#ep13 446,{ +spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -2942,120 +2946,106 @@ spl_in01,97,313,3 script Laphine Craftsman#ep13 446,{ mes "That should be sufficient for the time being."; close; } + mes "[Laphine craftsman]"; + mes "Thank you for collecting those items for me."; + mes "Hopefully you can help us again."; + erasequest 7082; + close; + } + set .@alba2,checkquest(7081); + if ((.@alba2 == 0) || (.@alba2 == 1)) { + if ((countitem(7326) > 14) && (countitem(6075) > 14)) { + mes "[Laphine craftsman]"; + mes "Oh, fantastic."; + mes "These are enough materials for today."; + mes "I'll let you know if I need more."; + delitem 7326,15; //Fluorescent_Liquid + delitem 6075,15; //Crystalized_Teardrop + erasequest 7081; + setquest 7082; + getexp 30000,30000; + getitem 6081,3; //Splendide_Coin + close; + } else { mes "[Laphine craftsman]"; - mes "Thank you for collecting those items for me."; - mes "Hopefully you can help us again."; - erasequest 7082; + mes "What can I help you with?"; + mes "Not yet done with my request?"; close; } } - else { - set .@alba2,checkquest(7081); - if ((.@alba2 == 0) || (.@alba2 == 1)) { - if ((countitem(7326) > 14) && (countitem(6075) > 14)) { - mes "[Laphine craftsman]"; - mes "Oh, fantastic."; - mes "These are enough materials for today."; - mes "I'll let you know if I need more."; - delitem 7326,15; //Fluorescent_Liquid - delitem 6075,15; //Crystalized_Teardrop - erasequest 7081; - setquest 7082; - getexp 30000,30000; - getitem 6081,3; //Splendide_Coin - close; - } - else { - mes "[Laphine craftsman]"; - mes "What can I help you with?"; - mes "Not yet done with my request?"; - close; - } - } - else { + mes "[Laphine craftsman]"; + mes "What's up??"; + mes "I need to make more decorations for the Yai."; + next; + if (select("May I help you?:What's a Yai?") == 1) { + mes "[Laphine craftsman]"; + mes "You want to help?"; + mes "This place is being used for battle but it is also our home."; + next; + mes "[Laphine craftsman]"; + mes "We prefer to be alone so we must each have our own Yai."; + mes "Though we are in a military base we should take care of each Yai."; + next; + mes "[Laphine craftsman]"; + mes "I am not a soldier but we hope all of us to be as confident as they are."; + mes "I would like to support all Laphine with my skills."; + next; + mes "[Laphine craftsman]"; + mes "So I want to help make decorations for everyone's Yai."; + mes "I need more materials to make them."; + next; + mes "[Laphine craftsman]"; + mes "I heard that a water ghost has been appearing in the cave."; + mes "Can you bring me 15 Crystallized Teardrop and 15 Fluorescent Liquid?"; + next; + if (select("Yes.:Sorry.") == 1) { mes "[Laphine craftsman]"; - mes "What's up??"; - mes "I need to make more decorations for the Yai."; - next; - switch(select("May I help you?:What's a Yai?")) { - case 1: - mes "[Laphine craftsman]"; - mes "You want to help?"; - mes "This place is being used for battle but it is also our home."; - next; - mes "[Laphine craftsman]"; - mes "We prefer to be alone so we must each have our own Yai."; - mes "Though we are in a military base we should take care of each Yai."; - next; - mes "[Laphine craftsman]"; - mes "I am not a soldier but we hope all of us to be as confident as they are."; - mes "I would like to support all Laphine with my skills."; - next; - mes "[Laphine craftsman]"; - mes "So I want to help make decorations for everyone's Yai."; - mes "I need more materials to make them."; - next; - mes "[Laphine craftsman]"; - mes "I heard that a water ghost has been appearing in the cave."; - mes "Can you bring me 15 Crystallized Teardrop and 15 Fluorescent Liquid?"; - next; - switch(select("Yes.:Sorry.")) { - case 1: - mes "[Laphine craftsman]"; - mes "Please take my request."; - mes "Can you bring me 15 Crystallized Teardrop and 15 Fluorescent Liquid?"; - setquest 7081; - close; - case 2: - mes "[Laphine craftsman]"; - mes "Yes, I'm sure that you have your own business to attend to."; - mes "I feel embarrassed asking a favor from you, as a Laphine."; - next; - mes "[Laphine craftsman]"; - mes "But, why are you trying to be involved in our business yet you won't take up our request?"; - close; - } - case 2: - mes "[Laphine craftsman]"; - mes "Yai..."; - mes "All grown Laphine have one."; - mes "They're essential for all Laphine to live in since we are very private people."; - next; - select("It's a house...?"); - mes "[Laphine craftsman]"; - mes "Yes..."; - mes "That's it. We sometimes invite our friends or guests to our Yai."; - mes "And decorations for Yai are quite important to us..."; - next; - mes "[Laphine craftsman]"; - mes "We Laphine care about ourselves and our Yai as well."; - next; - mes "[Laphine craftsman]"; - mes "We are far away from our hometown now..."; - mes "If we don't have this kind of hobby, there's nothing to enjoy here."; - close; - } + mes "Please take my request."; + mes "Can you bring me 15 Crystallized Teardrop and 15 Fluorescent Liquid?"; + setquest 7081; + close; } + mes "[Laphine craftsman]"; + mes "Yes, I'm sure that you have your own business to attend to."; + mes "I feel embarrassed asking a favor from you, as a Laphine."; + next; + mes "[Laphine craftsman]"; + mes "But, why are you trying to be involved in our business yet you won't take up our request?"; + close; } - } - else { mes "[Laphine craftsman]"; - mes "Hm? Oh, can't you see I'm busy?"; - mes "I'm making ornaments though, if you must know."; + mes "Yai..."; + mes "All grown Laphine have one."; + mes "They're essential for all Laphine to live in since we are very private people."; + next; + select("It's a house...?"); + mes "[Laphine craftsman]"; + mes "Yes..."; + mes "That's it. We sometimes invite our friends or guests to our Yai."; + mes "And decorations for Yai are quite important to us..."; + next; + mes "[Laphine craftsman]"; + mes "We Laphine care about ourselves and our Yai as well."; + next; + mes "[Laphine craftsman]"; + mes "We are far away from our hometown now..."; + mes "If we don't have this kind of hobby, there's nothing to enjoy here."; close; } - } - else { mes "[Laphine craftsman]"; - mes "Yur,Dur AnoVa?"; - mes "Wha? Dieb OsaDur .. "; - mes "ah..RuffThus NeAsh. man nesAsh OdesAlah ?"; + mes "Hm? Oh, can't you see I'm busy?"; + mes "I'm making ornaments though, if you must know."; close; } + mes "[Laphine craftsman]"; + mes "Yur,Dur AnoVa?"; + mes "Wha? Dieb OsaDur .. "; + mes "ah..RuffThus NeAsh. man nesAsh OdesAlah ?"; + close; } -mid_camp,146,306,3 script Pet Breeder#ep13_eden01 982,{ +mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{ if (checkweight(1201,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; @@ -3106,169 +3096,145 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 982,{ mes "- They just continue to argue -"; close; } - else { - mes "[Pinedel]"; - mes "Ah, Taab isn't flexible at all."; - mes "Hey there! What's up??"; - next; - switch(select("Notice for criminal report:Cute pet investigation.")) { - case 1: - if (ep13_2_wanted == 1) { - if (checkquest(7076,HUNTING) == 2) { - mes "[Pinedel]"; - mes "Have you hunted the Runaway Dandelion?"; - mes "Ok, I accept you."; - mes "Here's something Rin was storing here."; - next; - mes "[Pinedel]"; - mes "This is Rin's cherished treasure box..."; - mes "This is enough payment, right?"; - completequest 7076; - set ep13_2_wanted,2; - getitem 7444,1; //Treasure_Box - close; - } - else { - mes "[Pinedel]"; - mes "I know you haven't terminated the Runaway Dandelion yet."; - mes "Don't take me for a fool."; - close; - } - } - else if (ep13_2_wanted == 2) { + mes "[Pinedel]"; + mes "Ah, Taab isn't flexible at all."; + mes "Hey there! What's up??"; + next; + if (select("Notice for criminal report:Cute pet investigation.") == 1) { + if (ep13_2_wanted == 1) { + if (checkquest(7076,HUNTING) == 2) { mes "[Pinedel]"; - mes "I will forward everything to Rin."; - mes "She'll love it."; - mes "Just tell her your name " + strcharinfo(0) + "."; + mes "Have you hunted the Runaway Dandelion?"; + mes "Ok, I accept you."; + mes "Here's something Rin was storing here."; next; mes "[Pinedel]"; - mes "I can remember that I've heard about you from Rin."; - mes "But Rin likes you, so that must mean that you're nice."; - close; - } - else { - mes "[Pinedel]"; - mes "Seaching for a criminal?"; - mes "I'm not sure that you're involved in it."; + mes "This is Rin's cherished treasure box..."; + mes "This is enough payment, right?"; + completequest 7076; + set ep13_2_wanted,2; + getitem 7444,1; //Treasure_Box close; } - case 2: - if (ep13_2_dayegg == 1) { - if (countitem(6093) > 9) { - mes "[Pinedel]"; - mes "Oh! Nice!"; - mes "I can go through this study deeper with your assistance."; - next; - mes "[Pinedel]"; - mes "I will try to make these Dragon eggs into cute pets."; - mes "Don't expect much!"; - mes "Come back after a day to check on the progress."; - delitem 6093,10; //Egg_Of_Draco - erasequest 7077; - setquest 7078; - set ep13_2_dayegg,2; - getexp 40000,40000; - getitem 6081,1; //Splendide_Coin - getitem 6080,1; //Manuk_Coin - close; - } - else { - mes "[Pinedel]"; - mes "Draco was being kept in the nest just before hatching. Please collect 10 Dragon eggs for me."; - mes "You know, those are hard to hatch in captivity."; - close; - } - } - else if (ep13_2_dayegg == 2) { - set .@alba_check,checkquest(7078,PLAYTIME); - if (.@alba_check == -1) { - mes "[Pinedel]"; - mes "Those eggs are about to hatch now."; - mes "I will investigate those back home."; - close2; - erasequest 7078; - set ep13_2_dayegg,3; - end; - } - else if ((.@alba_check == 0) || (.@alba_check == 1)) { - mes "[Pinedel]"; - mes "Those eggs are about to hatch now."; - mes "I will investigate those back home."; - mes "For now I still need more time."; - next; - mes "[Pinedel]"; - mes "Can you come back here tomorrow?"; - close; - } - else if (.@alba_check == 2) { - mes "[Pinedel]"; - mes "Those eggs are about to hatch now."; - mes "I will investigate those back home."; - close2; - erasequest 7078; - set ep13_2_dayegg,3; - close; - } - } - else if (ep13_2_dayegg == 3) { - mes "[Pinedel]"; - mes "Do you want to help me gather more Dragon eggs today?"; - mes "I want to try many things with those eggs."; - next; - switch(select("Sure.:Sorry, I can't.")) { - case 1: - mes "[Pinedel]"; - mes "Please collect 10 Draco Eggs."; - set ep13_2_dayegg,1; - setquest 7077; - close; - case 2: - mes "[Pinedel]"; - mes "Ok. You have your own business here."; - mes "Go ahead."; - close; - } - } - else { - mes "[Pinedel]"; - mes "I am investigating cute pets."; - mes "Ash-vacuum has several monsters that I think could become cute pets."; - next; - mes "[Pinedel]"; - mes "The objective is one Dragon egg!"; - mes "Can you bring me a Dragon Egg?"; - next; - switch(select("Yes.:Nope.")) { - case 1: - mes "[Pinedel]"; - mes "There would be Dragon nest in the cave you found out."; - mes "There should be nice Dragon Eggs."; - next; - mes "[Pinedel]"; - mes "Please collect 10 Draco Eggs."; - mes "Let's work together to make them as pets."; - set ep13_2_dayegg,1; - setquest 7077; - close; - case 2: - mes "[Pinedel]"; - mes "I know it's not the easiest task."; - mes "But I refuse to give up."; - mes "I will make it into a cute pet someday."; - next; - mes "[Taab]"; - mes "Would you just give up making exogamous beings into cute pets..."; - mes " "; - mes "[Pinedel]"; - mes "Taab doesn't have any guts!"; - close; - } - } + mes "[Pinedel]"; + mes "I know you haven't terminated the Runaway Dandelion yet."; + mes "Don't take me for a fool."; + close; } + else if (ep13_2_wanted == 2) { + mes "[Pinedel]"; + mes "I will forward everything to Rin."; + mes "She'll love it."; + mes "Just tell her your name " + strcharinfo(0) + "."; + next; + mes "[Pinedel]"; + mes "I can remember that I've heard about you from Rin."; + mes "But Rin likes you, so that must mean that you're nice."; + close; + } + mes "[Pinedel]"; + mes "Seaching for a criminal?"; + mes "I'm not sure that you're involved in it."; + close; + } + if (ep13_2_dayegg == 1) { + if (countitem(6093) > 9) { + mes "[Pinedel]"; + mes "Oh! Nice!"; + mes "I can go through this study deeper with your assistance."; + next; + mes "[Pinedel]"; + mes "I will try to make these Dragon eggs into cute pets."; + mes "Don't expect much!"; + mes "Come back after a day to check on the progress."; + delitem 6093,10; //Egg_Of_Draco + erasequest 7077; + setquest 7078; + set ep13_2_dayegg,2; + getexp 40000,40000; + getitem 6081,1; //Splendide_Coin + getitem 6080,1; //Manuk_Coin + close; + } + mes "[Pinedel]"; + mes "Draco was being kept in the nest just before hatching. Please collect 10 Dragon eggs for me."; + mes "You know, those are hard to hatch in captivity."; + close; } + else if (ep13_2_dayegg == 2) { + mes "[Pinedel]"; + mes "Those eggs are about to hatch now."; + mes "I will investigate those back home."; + set .@alba_check,checkquest(7078,PLAYTIME); + if (.@alba_check == -1) { + close2; + erasequest 7078; + set ep13_2_dayegg,3; + end; + } + else if ((.@alba_check == 0) || (.@alba_check == 1)) { + mes "For now I still need more time."; + next; + mes "[Pinedel]"; + mes "Can you come back here tomorrow?"; + close; + } + close2; + erasequest 7078; + set ep13_2_dayegg,3; + end; + } + else if (ep13_2_dayegg == 3) { + mes "[Pinedel]"; + mes "Do you want to help me gather more Dragon eggs today?"; + mes "I want to try many things with those eggs."; + next; + if (select("Sure.:Sorry, I can't.") == 1) { + mes "[Pinedel]"; + mes "Please collect 10 Draco Eggs."; + set ep13_2_dayegg,1; + setquest 7077; + close; + } + mes "[Pinedel]"; + mes "Ok. You have your own business here."; + mes "Go ahead."; + close; + } + mes "[Pinedel]"; + mes "I am investigating cute pets."; + mes "Ash-vacuum has several monsters that I think could become cute pets."; + next; + mes "[Pinedel]"; + mes "The objective is one Dragon egg!"; + mes "Can you bring me a Dragon Egg?"; + next; + if (select("Yes.:Nope.") == 1) { + mes "[Pinedel]"; + mes "There would be Dragon nest in the cave you found out."; + mes "There should be nice Dragon Eggs."; + next; + mes "[Pinedel]"; + mes "Please collect 10 Draco Eggs."; + mes "Let's work together to make them as pets."; + set ep13_2_dayegg,1; + setquest 7077; + close; + } + mes "[Pinedel]"; + mes "I know it's not the easiest task."; + mes "But I refuse to give up."; + mes "I will make it into a cute pet someday."; + next; + mes "[Taab]"; + mes "Would you just give up making exogamous beings into cute pets..."; + mes " "; + mes "[Pinedel]"; + mes "Taab doesn't have any guts!"; + close; } -mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 857,{ +mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 4_BOARD3,{ if (ep13_mdrama > 5) { mes "[Wanted]"; mes " "; @@ -3293,27 +3259,20 @@ mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 857,{ next; if (ep13_2_wanted == 0) { mes "Do you accept Rin's request?"; - switch(select("I accept that request.:No, I can't.")) { - case 1: + if (select("I accept that request.:No, I can't.") == 1) { mes "I accepted Rin's request."; set ep13_2_wanted,1; setquest 7076; close; - - case 2: - mes "No, I won't get involved in it."; - close; } - } - else { - mes "I've already decided to take the request."; + mes "No, I won't get involved in it."; close; } - } - else { - mes "There must be someone who remove the wanted notice paper."; + mes "I've already decided to take the request."; close; } + mes "There must be someone who remove the wanted notice paper."; + close; } - script Dragon Egg#ep13_degg_0 -1,{ @@ -3344,14 +3303,14 @@ OnDisable: end; } -nyd_dun01,258,134,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg01 463 -nyd_dun01,100,210,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg02 463 -nyd_dun01,74,68,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg03 463 -nyd_dun01,98,142,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg04 463 -nyd_dun01,244,157,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg05 463 -nyd_dun01,59,185,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg06 463 +nyd_dun01,258,134,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg01 4_DRAGON_EGG +nyd_dun01,100,210,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg02 4_DRAGON_EGG +nyd_dun01,74,68,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg03 4_DRAGON_EGG +nyd_dun01,98,142,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg04 4_DRAGON_EGG +nyd_dun01,244,157,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg05 4_DRAGON_EGG +nyd_dun01,59,185,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg06 4_DRAGON_EGG -nyd_dun02,68,256,0 script Dragon Egg#ep13_degg_1 463,{ +nyd_dun02,68,256,0 script Dragon Egg#ep13_degg_1 4_DRAGON_EGG,{ if (checkweight(1201,2) == 0) { mes "- You're carrying too many items. -"; close; @@ -3359,31 +3318,30 @@ nyd_dun02,68,256,0 script Dragon Egg#ep13_degg_1 463,{ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) { mes "We just got fresh eggs from the dragon nest."; getitem 6093,1; //Egg_Of_Draco - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); initnpctimer; close; } end; OnTimer240000: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); stopnpctimer; end; OnEnable: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); end; OnDisable: - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; } +nyd_dun02,68,256,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg11 4_DRAGON_EGG +nyd_dun02,202,166,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg12 4_DRAGON_EGG +nyd_dun02,200,165,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg13 4_DRAGON_EGG -nyd_dun02,68,256,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg11 463 -nyd_dun02,202,166,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg12 463 -nyd_dun02,200,165,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg13 463 - -nyd_dun02,201,166,0 script Dragon Egg#ep13_degg_2 463,{ +nyd_dun02,201,166,0 script Dragon Egg#ep13_degg_2 4_DRAGON_EGG,{ if (checkweight(1201,2) == 0) { mes "- You're carrying too many items. -"; close; @@ -3391,31 +3349,30 @@ nyd_dun02,201,166,0 script Dragon Egg#ep13_degg_2 463,{ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) { mes "We just got fresh eggs from the dragon nest."; getitem 6093,1; //Egg_Of_Draco - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); initnpctimer; close; } end; OnTimer120000: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); stopnpctimer; end; OnEnable: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); end; OnDisable: - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; } +nyd_dun02,201,166,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg16 4_DRAGON_EGG +nyd_dun02,203,167,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg17 4_DRAGON_EGG +nyd_dun02,201,164,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg18 4_DRAGON_EGG -nyd_dun02,201,166,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg16 463 -nyd_dun02,203,167,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg17 463 -nyd_dun02,201,164,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg18 463 - -nyd_dun02,201,157,5 script Egg Keeper Draco#13_1 2013,3,3,{ +nyd_dun02,201,157,5 script Egg Keeper Draco#13_1 DRACO,3,3,{ OnEnable: enablenpc "Egg Keeper Draco#13_1"; @@ -3431,7 +3388,7 @@ OnTouch: end; } -nyd_dun02,206,157,3 script Egg Keeper Draco#13_2 2013,3,3,{ +nyd_dun02,206,157,3 script Egg Keeper Draco#13_2 DRACO,3,3,{ end; OnEnable: @@ -3474,7 +3431,7 @@ OnTimer180000: end; } -nyd_dun02,144,103,3 script Stranger#ep13_2_dan01 456,3,3,{ +nyd_dun02,144,103,3 script Stranger#ep13_2_dan01 4_M_DSTMAN,3,3,{ end; OnEnable: @@ -3485,11 +3442,11 @@ OnDisable: disablenpc "Stranger#ep13_2_dan01"; end; -Oncall: +OnCall: monster "nyd_dun02",144,103,"Runway Dandelion",2026,1,"Stranger#ep13_2_dan03::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "nyd_dun02","Stranger#ep13_2_dan03::OnMyMobDead"; end; @@ -3497,11 +3454,11 @@ OnTouch: emotion e_gasp,1; emotion e_omg; disablenpc "Stranger#ep13_2_dan01"; - donpcevent "Stranger#ep13_2_dan02::Oncall"; + donpcevent "Stranger#ep13_2_dan02::OnCall"; end; } -nyd_dun02,206,114,5 script Stranger#ep13_2_dan02 456,3,3,{ +nyd_dun02,206,114,5 script Stranger#ep13_2_dan02 4_M_DSTMAN,3,3,{ end; OnInit: @@ -3513,11 +3470,11 @@ OnEnable: enablenpc "Stranger#ep13_2_dan02"; end; -Oncall: +OnCall: monster "nyd_dun02",206,114,"Runway Dandelion",2026,1,"Stranger#ep13_2_dan04::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "nyd_dun02","Stranger#ep13_2_dan04::OnMyMobDead"; end; @@ -3525,7 +3482,7 @@ OnTouch: emotion e_gasp,1; emotion e_omg; disablenpc "Stranger#ep13_2_dan02"; - donpcevent "Stranger#ep13_2_dan01::Oncall"; + donpcevent "Stranger#ep13_2_dan01::OnCall"; end; } @@ -3557,9 +3514,9 @@ OnTimer300000: end; } -// Otherworld language -//============================================================ -mid_camp,197,237,3 script Schwartzvalt Mechanic#1 869,{ +// Otherworld language :: ep13_2_rhea +//============================================================ +mid_camp,197,237,3 script Schwartzvalt Mechanic#1 4_M_LGTMAN,{ if (ep13_1_edq > 2 || ep13_start == 100) { if (ep13_2_rhea < 1) { mes "[Mechanic Engineer Dorance]"; @@ -3747,7 +3704,7 @@ mid_camp,197,237,3 script Schwartzvalt Mechanic#1 869,{ mes "I hope this ring would be a big help for your journey through the other world."; completequest 8253; set ep13_2_rhea,100; - if(checkre(0)) + if (checkre(3)) getexp 200000,5000; else getexp 1000000,300000; @@ -3792,7 +3749,7 @@ mid_camp,197,237,3 script Schwartzvalt Mechanic#1 869,{ } } -mid_campin,168,82,3 script Arunafeltz Linguist#1 935,{ +mid_campin,168,82,3 script Arunafeltz Linguist#1 4_M_TRAINEE,{ if (ep13_2_rhea < 1) { mes "[Linguist Dictionary]"; mes "Language distinguishes humans from animals. Every single intellectual life form has their own language."; @@ -4218,7 +4175,7 @@ mid_campin,168,82,3 script Arunafeltz Linguist#1 935,{ } } -mid_camp,147,256,3 script Rune Midgarts Magician#1 735,{ +mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{ if (ep13_2_rhea < 4) { mes "[Magician Whisper]"; mes "To store a tremendous amount of information, well, it's impossible with existing technology."; @@ -4562,7 +4519,7 @@ function script jewel_13_2 { end; } -spl_fild02,27,218,0 script Half-buried Gem#1 844,{ +spl_fild02,27,218,0 script Half-buried Gem#1 CLEAR_NPC,{ callfunc "jewel_13_2","Red",1; OnInit: @@ -4594,7 +4551,7 @@ OnTimer300000: end; } -man_fild03,227,109,0 script Half-buried Gem#2 844,{ +man_fild03,227,109,0 script Half-buried Gem#2 CLEAR_NPC,{ callfunc "jewel_13_2","Blue",2; OnInit: @@ -4626,79 +4583,70 @@ OnTimer300000: end; } -/* -mid_camp,7,3,0 script Translator Preparation#1 708,{ - mes "[Plot13 Translator Quest Preparation]"; - mes "Input password."; +mid_camp,7,3,0 script Translator Preparation#1 4_M_PAY_SOLDIER,{ + callfunc "F_GM_NPC"; + mes "[EP13 Translator Quest Preparation]"; + mes "First, you must confirm that you are my master."; next; - input .@input; //,0,2000; - if (.@input == 0) { + set .@i, callfunc("F_GM_NPC",1854,0); + if (.@i == -1) { mes "[EP 13 Translator Quest Preparation]"; mes "Cancelled"; close; - } - else if (.@input == 1854) { + } else if (.@i == 0) { mes "[EP 13 Translator Quest Preparation]"; - mes "I'm the provider of ep13.2 Translator Quest's quest item's NPC" <--Not my fault, they used bad chinese grammar in first place; + mes "Try again."; + close; + } else { + mes "[EP 13 Translator Quest Preparation]"; + mes "I'm the NPC who gives the Episode 13.2 Translator Quest's Linked-Quest Items."; next; - mes "What you want?"; + mes "What would you like to do?"; next; - switch(select("Finish quest:Accept fairy / giant meetup quest")) { + switch(select("Receive EP13.1 Quest:Receive Quest Window - Meeting with Fairy and Giant")) { case 1: mes "[EP 13 Translator Quest Preparation]"; - mes "Acquired the report's quest completion item"; + mes "Episode 13.1 - The Report Quest Reward Item Received."; next; mes "[EP 13 Translator Quest Preparation]"; - mes "Current report quest's item is "+ ep13_1_edq +" "; - mes "Start Quest?"; + mes "Currently the Report Quest's Set Item is "+ep13_1_edq+"."; + mes "Do you want to proceed?"; next; - switch(select("Yes:No")) { - case 1: + if(select("No:Yes") == 1) { mes "[EP 13 Translator Quest Preparation]"; mes "Cancelled"; close; - case 2: - break; } mes "[EP 13 Translator Quest Preparation]"; - mes "Acquired the report's quest completion item"; + mes "Episode 13.1 - The Report Quest Reward Item Received."; set ep13_1_edq,14; close; case 2: mes "[EP 13 Translator Quest Preparation]"; - mes "Accept the fairy / giant meetup quest"; + mes "Episode 13.1 - Receiving the Quest window - Meeting with Fairy and Giant."; next; mes "[EP 13 Translator Quest Preparation]"; - mes "Start Quest?"; + mes "Do you want to proceed?"; next; - switch(select("Yes:No")) { - case 1: + if(select("No:Yes") == 1) { mes "[EP 13 Translator Quest Preparation]"; mes "Cancelled"; close; - case 2: - break; } mes "[EP 13 Translator Quest Preparation]"; - mes "Acquired the report's quest completion item"; + mes "Episode 13.1 - The Report Quest Reward Item Received."; setquest 2158; setquest 2159; close; } } - else { - mes "[EP 13 Translator Quest Preparation]"; - mes "Please try again"; - close; - } } -*/ -// Daily Quests +// Daily Quests :: ep13_2_tre // - Midgard Ore // - Alfheim Perfume -//============================================================ -man_in01,372,221,5 script Scientist#lifeguard 449,{ +//============================================================ +man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Dr. Lifeguard]"; if (ep13_2_tre == 0) { @@ -4844,12 +4792,9 @@ man_in01,372,221,5 script Scientist#lifeguard 449,{ delitem 6078,.@stoneelse_chk; //Stone_Fragments delitem 6076,1; //Portable_Toolbox getitem 6080,3; //Manuk_Coin + getexp 0,(checkre(3))?50000:700000; //unconfirmed (RE) changequest 2179+(ep13_2_tre-2),2182; set ep13_2_tre,100; - if(checkre(0)) - close; - else - getexp 0,700000; close; } else { @@ -4876,11 +4821,11 @@ man_in01,372,221,5 script Scientist#lifeguard 449,{ function script find_13_2 { switch (getarg(0)) { - case 0: setarray .@Check[0],2,10; set .@str$,"Mt. Mjolnir"; break; - case 1: setarray .@Check[0],3,5; set .@str$,"Abyss Lake"; break; - case 2: setarray .@Check[0],4,5; set .@str$,"Thor Volcano"; break; + case 0: setarray .@check[0],2,10; set .@str$,"Mt. Mjolnir"; break; + case 1: setarray .@check[0],3,5; set .@str$,"Abyss Lake"; break; + case 2: setarray .@check[0],4,5; set .@str$,"Thor Volcano"; break; } - if (ep13_2_tre != .@Check[0] || countitem(6076) != 1 || countitem(6077) >= .@Check[1]) end; + if (ep13_2_tre != .@check[0] || countitem(6076) != 1 || countitem(6077) >= .@check[1]) end; mes "- Just arrived at "+.@str$+". I think I can find the mineral by using the Mineral Detector in the Portable Toolbox. -"; next; switch(select("Check current location.:Do nothing.")) { @@ -4980,14 +4925,14 @@ OnTouch: end; } -mjolnir_01,32,309,3 duplicate(mjo_find) #mj01_01 111,7,7 -mjolnir_01,217,34,3 duplicate(mjo_find) #mj01_02 111,7,7 -mjolnir_02,90,195,3 duplicate(mjo_find) #mj02_01 111,5,10 -mjolnir_02,206,187,3 duplicate(mjo_find) #mj02_02 111,7,7 -mjolnir_04,125,380,3 duplicate(mjo_find) #mj04_01 111,7,7 -mjolnir_04,220,130,3 duplicate(mjo_find) #mj04_02 111,7,7 -mjolnir_09,229,214,3 duplicate(mjo_find) #mj09_01 111,10,10 -mjolnir_10,188,260,3 duplicate(mjo_find) #mj10_01 111,10,10 +mjolnir_01,32,309,3 duplicate(mjo_find) #mj01_01 HIDDEN_NPC,7,7 +mjolnir_01,217,34,3 duplicate(mjo_find) #mj01_02 HIDDEN_NPC,7,7 +mjolnir_02,90,195,3 duplicate(mjo_find) #mj02_01 HIDDEN_NPC,5,10 +mjolnir_02,206,187,3 duplicate(mjo_find) #mj02_02 HIDDEN_NPC,7,7 +mjolnir_04,125,380,3 duplicate(mjo_find) #mj04_01 HIDDEN_NPC,7,7 +mjolnir_04,220,130,3 duplicate(mjo_find) #mj04_02 HIDDEN_NPC,7,7 +mjolnir_09,229,214,3 duplicate(mjo_find) #mj09_01 HIDDEN_NPC,10,10 +mjolnir_10,188,260,3 duplicate(mjo_find) #mj10_01 HIDDEN_NPC,10,10 mjolnir_01,364,256,0 script #mj01_find -1,5,5,{ end; @@ -4999,7 +4944,7 @@ OnTouch: close; } -mjolnir_01,1,1,3 script #mj01_01_t 111,{ +mjolnir_01,1,1,3 script #mj01_01_t HIDDEN_NPC,{ end; OnEnable: @@ -5012,7 +4957,7 @@ OnTimer60000: end; } -mjolnir_01,1,1,3 script #mj01_02_t 111,{ +mjolnir_01,1,1,3 script #mj01_02_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5044,7 +4989,7 @@ OnTouch: } -mjolnir_02,1,1,3 script #mj02_01_t 111,{ +mjolnir_02,1,1,3 script #mj02_01_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5055,7 +5000,7 @@ OnTimer60000: end; } -mjolnir_02,1,1,3 script #mj02_02_t 111,{ +mjolnir_02,1,1,3 script #mj02_02_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5096,7 +5041,7 @@ OnTouch: close; } -mjolnir_04,1,1,3 script #mj04_01_t 111,{ +mjolnir_04,1,1,3 script #mj04_01_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5107,7 +5052,7 @@ OnTimer60000: end; } -mjolnir_04,1,1,3 script #mj04_02_t 111,{ +mjolnir_04,1,1,3 script #mj04_02_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5163,7 +5108,7 @@ OnTouch: close; } -mjolnir_09,1,1,3 script #mj09_01_t 111,{ +mjolnir_09,1,1,3 script #mj09_01_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5219,7 +5164,7 @@ OnTouch: close; } -mjolnir_10,1,1,3 script #mj10_01_t 111,{ +mjolnir_10,1,1,3 script #mj10_01_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5330,13 +5275,13 @@ OnTouch: end; } -hu_fild05,251,345,3 duplicate(hu_find) #hu_01 111,10,10 -hu_fild05,134,322,3 duplicate(hu_find) #hu_02 111,10,10 -hu_fild05,72,104,3 duplicate(hu_find) #hu_03 111,10,10 -hu_fild05,65,99,3 duplicate(hu_find) #hu_04 111,10,10 -hu_fild05,323,84,3 duplicate(hu_find) #hu_05 111,10,10 +hu_fild05,251,345,3 duplicate(hu_find) #hu_01 HIDDEN_NPC,10,10 +hu_fild05,134,322,3 duplicate(hu_find) #hu_02 HIDDEN_NPC,10,10 +hu_fild05,72,104,3 duplicate(hu_find) #hu_03 HIDDEN_NPC,10,10 +hu_fild05,65,99,3 duplicate(hu_find) #hu_04 HIDDEN_NPC,10,10 +hu_fild05,323,84,3 duplicate(hu_find) #hu_05 HIDDEN_NPC,10,10 -hu_fild05,1,1,3 script #hu_01_t 111,{ +hu_fild05,1,1,3 script #hu_01_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5347,7 +5292,7 @@ OnTimer60000: end; } -hu_fild05,1,1,3 script #hu_02_t 111,{ +hu_fild05,1,1,3 script #hu_02_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5358,7 +5303,7 @@ OnTimer60000: end; } -hu_fild05,1,1,3 script #hu_03_t 111,{ +hu_fild05,1,1,3 script #hu_03_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5369,7 +5314,7 @@ OnTimer60000: end; } -hu_fild05,1,1,3 script #hu_04_t 111,{ +hu_fild05,1,1,3 script #hu_04_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5380,7 +5325,7 @@ OnTimer60000: end; } -hu_fild05,1,1,3 script #hu_05_t 111,{ +hu_fild05,1,1,3 script #hu_05_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5463,12 +5408,12 @@ OnTouch: end; } -ve_fild03,152,134,3 duplicate(ve_find) #ve_01 111,10,10 -ve_fild03,256,228,3 duplicate(ve_find) #ve_02 111,10,10 -ve_fild03,85,189,3 duplicate(ve_find) #ve_03 111,10,10 -ve_fild03,282,268,3 duplicate(ve_find) #ve_04 111,10,10 +ve_fild03,152,134,3 duplicate(ve_find) #ve_01 HIDDEN_NPC,10,10 +ve_fild03,256,228,3 duplicate(ve_find) #ve_02 HIDDEN_NPC,10,10 +ve_fild03,85,189,3 duplicate(ve_find) #ve_03 HIDDEN_NPC,10,10 +ve_fild03,282,268,3 duplicate(ve_find) #ve_04 HIDDEN_NPC,10,10 -ve_fild03,1,1,3 script #ve_01_t 111,{ +ve_fild03,1,1,3 script #ve_01_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5479,7 +5424,7 @@ OnTimer40000: end; } -ve_fild03,1,1,3 script #ve_02_t 111,{ +ve_fild03,1,1,3 script #ve_02_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5490,7 +5435,7 @@ OnTimer40000: end; } -ve_fild03,1,1,3 script #ve_03_t 111,{ +ve_fild03,1,1,3 script #ve_03_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5501,7 +5446,7 @@ OnTimer40000: end; } -ve_fild03,1,1,3 script #ve_04_t 111,{ +ve_fild03,1,1,3 script #ve_04_t HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5512,7 +5457,7 @@ OnTimer40000: end; } -spl_in01,30,324,3 script High Laphine#grenouille 446,{ +spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (checkweight(1201,1) == 0) { mes "[Grenouille]"; @@ -5714,10 +5659,8 @@ spl_in01,30,324,3 script High Laphine#grenouille 446,{ set ep13_2_tre1,6; changequest 2185,2186; getitem 6081,3; //Splendide_Coin - if(checkre(0)) - close; - else - getexp 0,700000; + if (checkre(3) == 0) + getexp 0,(checkre(3))?50000:700000; //unconfirmed (RE) close; } else { @@ -5748,7 +5691,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 446,{ } } -spl_in02,139,65,3 script Middle-Ranked Laphine#la 438,{ +spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (checkweight(1201,1) == 0) { mes "[Flowery]"; @@ -5853,14 +5796,14 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 438,{ end; } -splendide,160,265,3 duplicate(Purifier) Purifier#1 844 -splendide,262,262,3 duplicate(Purifier) Purifier#2 844 -splendide,262,187,3 duplicate(Purifier) Purifier#3 844 -splendide,164,82,3 duplicate(Purifier) Purifier#4 844 -splendide,171,116,3 duplicate(Purifier) Purifier#5 844 -splendide,134,280,3 duplicate(Purifier) Purifier#6 844 +splendide,160,265,3 duplicate(Purifier) Purifier#1 CLEAR_NPC +splendide,262,262,3 duplicate(Purifier) Purifier#2 CLEAR_NPC +splendide,262,187,3 duplicate(Purifier) Purifier#3 CLEAR_NPC +splendide,164,82,3 duplicate(Purifier) Purifier#4 CLEAR_NPC +splendide,171,116,3 duplicate(Purifier) Purifier#5 CLEAR_NPC +splendide,134,280,3 duplicate(Purifier) Purifier#6 CLEAR_NPC -splendide,205,139,5 script Exhausted Soldier#1 447,{ +splendide,205,139,5 script Exhausted Soldier#1 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -5909,7 +5852,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_1 111,{ +splendide,1,1,1 script #tukare_1 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5920,7 +5863,7 @@ OnTimer60000: end; } -splendide,181,135,5 script Exhausted Soldier#2 447,{ +splendide,181,135,5 script Exhausted Soldier#2 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -5966,7 +5909,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_2 111,{ +splendide,1,1,1 script #tukare_2 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -5977,7 +5920,7 @@ OnTimer60000: end; } -splendide,139,178,5 script Exhausted Soldier#3 447,{ +splendide,139,178,5 script Exhausted Soldier#3 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -6026,7 +5969,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_3 111,{ +splendide,1,1,1 script #tukare_3 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -6037,7 +5980,7 @@ OnTimer60000: end; } -splendide,164,188,5 script Exhausted Soldier#4 447,{ +splendide,164,188,5 script Exhausted Soldier#4 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -6086,7 +6029,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_4 111,{ +splendide,1,1,1 script #tukare_4 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -6097,7 +6040,7 @@ OnTimer60000: end; } -splendide,177,257,5 script Exhausted Soldier#5 447,{ +splendide,177,257,5 script Exhausted Soldier#5 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -6146,7 +6089,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_5 111,{ +splendide,1,1,1 script #tukare_5 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -6157,7 +6100,7 @@ OnTimer60000: end; } -splendide,124,212,5 script Exhausted Soldier#6 447,{ +splendide,124,212,5 script Exhausted Soldier#6 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -6206,7 +6149,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_6 111,{ +splendide,1,1,1 script #tukare_6 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -6217,7 +6160,7 @@ OnTimer60000: end; } -splendide,196,153,5 script Exhausted Soldier#7 447,{ +splendide,196,153,5 script Exhausted Soldier#7 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { if (countitem(6082) > 0) { @@ -6266,7 +6209,7 @@ OnInit: end; } -splendide,1,1,1 script #tukare_7 111,{ +splendide,1,1,1 script #tukare_7 HIDDEN_NPC,{ OnEnable: initnpctimer; end; @@ -6277,9 +6220,9 @@ OnTimer60000: end; } -// Secret note of Bazett -//============================================================ -mid_camp,283,198,5 script Bazett Teablack#ep13bs 883,{ +// Secret note of Bazett :: ep13_2_dailybs +//============================================================ +mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ if (checkweight(1201,1) == 0) { mes " - Hold on!! -"; mes " - You are carrying too many different items - "; @@ -6678,7 +6621,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 883,{ } } -manuk,193,135,0 script Worker#ep13bs 454,{ +manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{ if (isequipped(2782) == 1) { if (ep13_2_busut == 3) { if (ep13_2_bs1 == 1) { @@ -6943,9 +6886,9 @@ manuk,193,135,0 script Worker#ep13bs 454,{ } } -// Yggdrasil Dungeon Floor 2 puzzle. -//============================================================ -nyd_dun02,178,255,0 script Strange Device#ep13_out 844,3,3,{ +// Yggdrasil Dungeon Floor 2 puzzle :: ny_dun02_puzzle +//============================================================ +nyd_dun02,178,255,0 script Strange Device#ep13_out CLEAR_NPC,3,3,{ mes "There's something strange here."; mes "Maybe that device can be controlled from here."; next; @@ -6966,7 +6909,7 @@ OnTouch: end; } -nyd_dun02,139,274,0 script Strange Device#ep13_in 844,3,3,{ +nyd_dun02,139,274,0 script Strange Device#ep13_in CLEAR_NPC,3,3,{ if ($@08_ep13nydun02_in == 1) { mes "The device has already been activated."; mes "You must wait for the controls to reset."; @@ -7012,7 +6955,7 @@ nyd_dun02,139,274,0 script Strange Device#ep13_in 844,3,3,{ end; OnTimer70000: - donpcevent "ep13_nd2f_mng::Onreset"; + donpcevent "ep13_nd2f_mng::OnReset"; set $@08_ep13nydun02_in,0; stopnpctimer; end; @@ -7024,7 +6967,7 @@ OnTouch: - script ep13_warp_s_0 -1,{ OnEnable: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); initnpctimer; OnTimer2000: OnTimer4000: @@ -7038,18 +6981,18 @@ OnTimer8000: OnTimer10000: specialeffect EF_STEAL; - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; OnDisable: specialeffect EF_WIND; - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; } - script ep13_warp_s_1 -1,{ OnEnable: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); initnpctimer; OnTimer2000: OnTimer4000: @@ -7064,18 +7007,18 @@ OnTimer10000: OnTimer12000: specialeffect EF_STEAL; - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; OnDisable: specialeffect EF_WIND; - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; } - script ep13_warp_s_2 -1,{ OnEnable: - enablenpc strnpcinfo(1); + enablenpc strnpcinfo(0); initnpctimer; OnTimer2000: OnTimer4000: @@ -7091,12 +7034,12 @@ OnTimer12000: OnTimer15000: specialeffect EF_STEAL; - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; OnDisable: specialeffect EF_WIND; - disablenpc strnpcinfo(1); + disablenpc strnpcinfo(0); end; } @@ -7106,69 +7049,69 @@ OnTouch: end; } -nyd_dun02,143,272,0 duplicate(ep13_warp_s_0) ep13_warp_s1 139 -nyd_dun02,143,266,0 duplicate(ep13_warp_s_0) ep13_warp_s3 139 -nyd_dun02,146,272,0 duplicate(ep13_warp_s_0) ep13_warp_11 139 -nyd_dun02,146,266,0 duplicate(ep13_warp_s_0) ep13_warp_13 139 -nyd_dun02,149,260,0 duplicate(ep13_warp_s_0) ep13_warp_25 139 -nyd_dun02,149,257,0 duplicate(ep13_warp_s_0) ep13_warp_26 139 -nyd_dun02,152,270,0 duplicate(ep13_warp_s_0) ep13_warp_31 139 -nyd_dun02,152,264,0 duplicate(ep13_warp_s_0) ep13_warp_33 139 -nyd_dun02,155,269,0 duplicate(ep13_warp_s_0) ep13_warp_41 139 -nyd_dun02,155,254,0 duplicate(ep13_warp_s_0) ep13_warp_46 139 -nyd_dun02,158,263,0 duplicate(ep13_warp_s_0) ep13_warp_52 139 -nyd_dun02,158,254,0 duplicate(ep13_warp_s_0) ep13_warp_55 139 -nyd_dun02,161,261,0 duplicate(ep13_warp_s_0) ep13_warp_62 139 -nyd_dun02,161,255,0 duplicate(ep13_warp_s_0) ep13_warp_64 139 -nyd_dun02,161,249,0 duplicate(ep13_warp_s_0) ep13_warp_66 139 -nyd_dun02,164,261,0 duplicate(ep13_warp_s_0) ep13_warp_71 139 -nyd_dun02,164,255,0 duplicate(ep13_warp_s_0) ep13_warp_73 139 -nyd_dun02,164,249,0 duplicate(ep13_warp_s_0) ep13_warp_75 139 -nyd_dun02,167,249,0 duplicate(ep13_warp_s_0) ep13_warp_84 139 -nyd_dun02,170,257,0 duplicate(ep13_warp_s_0) ep13_warp_91 139 -nyd_dun02,170,254,0 duplicate(ep13_warp_s_0) ep13_warp_92 139 -nyd_dun02,170,248,0 duplicate(ep13_warp_s_0) ep13_warp_94 139 -nyd_dun02,170,245,0 duplicate(ep13_warp_s_0) ep13_warp_95 139 - -nyd_dun02,146,263,0 duplicate(ep13_warp_s_1) ep13_warp_14 139 -nyd_dun02,149,272,0 duplicate(ep13_warp_s_1) ep13_warp_21 139 -nyd_dun02,152,258,0 duplicate(ep13_warp_s_1) ep13_warp_35 139 -nyd_dun02,155,266,0 duplicate(ep13_warp_s_1) ep13_warp_42 139 -nyd_dun02,158,251,0 duplicate(ep13_warp_s_1) ep13_warp_56 139 -nyd_dun02,164,258,0 duplicate(ep13_warp_s_1) ep13_warp_72 139 -nyd_dun02,164,246,0 duplicate(ep13_warp_s_1) ep13_warp_76 139 -nyd_dun02,167,255,0 duplicate(ep13_warp_s_1) ep13_warp_82 139 -nyd_dun02,170,251,0 duplicate(ep13_warp_s_1) ep13_warp_93 139 - -nyd_dun02,149,269,0 duplicate(ep13_warp_s_2) ep13_warp_22 139 -nyd_dun02,149,263,0 duplicate(ep13_warp_s_2) ep13_warp_24 139 -nyd_dun02,155,263,0 duplicate(ep13_warp_s_2) ep13_warp_43 139 -nyd_dun02,155,257,0 duplicate(ep13_warp_s_2) ep13_warp_45 139 -nyd_dun02,161,264,0 duplicate(ep13_warp_s_2) ep13_warp_61 139 -nyd_dun02,161,252,0 duplicate(ep13_warp_s_2) ep13_warp_65 139 -nyd_dun02,167,258,0 duplicate(ep13_warp_s_2) ep13_warp_81 139 -nyd_dun02,167,252,0 duplicate(ep13_warp_s_2) ep13_warp_83 139 -nyd_dun02,167,246,0 duplicate(ep13_warp_s_2) ep13_warp_85 139 -nyd_dun02,173,251,0 duplicate(ep13_warp_s_2) ep13_warp_e1 139 -nyd_dun02,173,248,0 duplicate(ep13_warp_s_2) ep13_warp_e2 139 -nyd_dun02,173,245,0 duplicate(ep13_warp_s_2) ep13_warp_e3 139 - -nyd_dun02,143,269,0 duplicate(ep13_warp_w_0) ep13_warp_s2 139,1,1 -nyd_dun02,143,263,0 duplicate(ep13_warp_w_0) ep13_warp_s4 139,1,1 -nyd_dun02,146,269,0 duplicate(ep13_warp_w_0) ep13_warp_12 139,1,1 -nyd_dun02,146,260,0 duplicate(ep13_warp_w_0) ep13_warp_15 139,1,1 -nyd_dun02,149,266,0 duplicate(ep13_warp_w_0) ep13_warp_23 139,1,1 -nyd_dun02,152,267,0 duplicate(ep13_warp_w_0) ep13_warp_32 139,1,1 -nyd_dun02,152,261,0 duplicate(ep13_warp_w_0) ep13_warp_34 139,1,1 -nyd_dun02,155,260,0 duplicate(ep13_warp_w_0) ep13_warp_44 139,1,1 -nyd_dun02,158,266,0 duplicate(ep13_warp_w_0) ep13_warp_51 139,1,1 -nyd_dun02,158,260,0 duplicate(ep13_warp_w_0) ep13_warp_53 139,1,1 -nyd_dun02,158,257,0 duplicate(ep13_warp_w_0) ep13_warp_54 139,1,1 -nyd_dun02,161,258,0 duplicate(ep13_warp_w_0) ep13_warp_63 139,1,1 -nyd_dun02,164,252,0 duplicate(ep13_warp_w_0) ep13_warp_74 139,1,1 -nyd_dun02,173,242,0 duplicate(ep13_warp_w_0) ep13_warp_e4 139,1,1 - -nyd_dun02,149,269,0 script ep13_warp_22_2 139,1,1,{ +nyd_dun02,143,272,0 duplicate(ep13_warp_s_0) ep13_warp_s1 HIDDEN_WARP_NPC +nyd_dun02,143,266,0 duplicate(ep13_warp_s_0) ep13_warp_s3 HIDDEN_WARP_NPC +nyd_dun02,146,272,0 duplicate(ep13_warp_s_0) ep13_warp_11 HIDDEN_WARP_NPC +nyd_dun02,146,266,0 duplicate(ep13_warp_s_0) ep13_warp_13 HIDDEN_WARP_NPC +nyd_dun02,149,260,0 duplicate(ep13_warp_s_0) ep13_warp_25 HIDDEN_WARP_NPC +nyd_dun02,149,257,0 duplicate(ep13_warp_s_0) ep13_warp_26 HIDDEN_WARP_NPC +nyd_dun02,152,270,0 duplicate(ep13_warp_s_0) ep13_warp_31 HIDDEN_WARP_NPC +nyd_dun02,152,264,0 duplicate(ep13_warp_s_0) ep13_warp_33 HIDDEN_WARP_NPC +nyd_dun02,155,269,0 duplicate(ep13_warp_s_0) ep13_warp_41 HIDDEN_WARP_NPC +nyd_dun02,155,254,0 duplicate(ep13_warp_s_0) ep13_warp_46 HIDDEN_WARP_NPC +nyd_dun02,158,263,0 duplicate(ep13_warp_s_0) ep13_warp_52 HIDDEN_WARP_NPC +nyd_dun02,158,254,0 duplicate(ep13_warp_s_0) ep13_warp_55 HIDDEN_WARP_NPC +nyd_dun02,161,261,0 duplicate(ep13_warp_s_0) ep13_warp_62 HIDDEN_WARP_NPC +nyd_dun02,161,255,0 duplicate(ep13_warp_s_0) ep13_warp_64 HIDDEN_WARP_NPC +nyd_dun02,161,249,0 duplicate(ep13_warp_s_0) ep13_warp_66 HIDDEN_WARP_NPC +nyd_dun02,164,261,0 duplicate(ep13_warp_s_0) ep13_warp_71 HIDDEN_WARP_NPC +nyd_dun02,164,255,0 duplicate(ep13_warp_s_0) ep13_warp_73 HIDDEN_WARP_NPC +nyd_dun02,164,249,0 duplicate(ep13_warp_s_0) ep13_warp_75 HIDDEN_WARP_NPC +nyd_dun02,167,249,0 duplicate(ep13_warp_s_0) ep13_warp_84 HIDDEN_WARP_NPC +nyd_dun02,170,257,0 duplicate(ep13_warp_s_0) ep13_warp_91 HIDDEN_WARP_NPC +nyd_dun02,170,254,0 duplicate(ep13_warp_s_0) ep13_warp_92 HIDDEN_WARP_NPC +nyd_dun02,170,248,0 duplicate(ep13_warp_s_0) ep13_warp_94 HIDDEN_WARP_NPC +nyd_dun02,170,245,0 duplicate(ep13_warp_s_0) ep13_warp_95 HIDDEN_WARP_NPC + +nyd_dun02,146,263,0 duplicate(ep13_warp_s_1) ep13_warp_14 HIDDEN_WARP_NPC +nyd_dun02,149,272,0 duplicate(ep13_warp_s_1) ep13_warp_21 HIDDEN_WARP_NPC +nyd_dun02,152,258,0 duplicate(ep13_warp_s_1) ep13_warp_35 HIDDEN_WARP_NPC +nyd_dun02,155,266,0 duplicate(ep13_warp_s_1) ep13_warp_42 HIDDEN_WARP_NPC +nyd_dun02,158,251,0 duplicate(ep13_warp_s_1) ep13_warp_56 HIDDEN_WARP_NPC +nyd_dun02,164,258,0 duplicate(ep13_warp_s_1) ep13_warp_72 HIDDEN_WARP_NPC +nyd_dun02,164,246,0 duplicate(ep13_warp_s_1) ep13_warp_76 HIDDEN_WARP_NPC +nyd_dun02,167,255,0 duplicate(ep13_warp_s_1) ep13_warp_82 HIDDEN_WARP_NPC +nyd_dun02,170,251,0 duplicate(ep13_warp_s_1) ep13_warp_93 HIDDEN_WARP_NPC + +nyd_dun02,149,269,0 duplicate(ep13_warp_s_2) ep13_warp_22 HIDDEN_WARP_NPC +nyd_dun02,149,263,0 duplicate(ep13_warp_s_2) ep13_warp_24 HIDDEN_WARP_NPC +nyd_dun02,155,263,0 duplicate(ep13_warp_s_2) ep13_warp_43 HIDDEN_WARP_NPC +nyd_dun02,155,257,0 duplicate(ep13_warp_s_2) ep13_warp_45 HIDDEN_WARP_NPC +nyd_dun02,161,264,0 duplicate(ep13_warp_s_2) ep13_warp_61 HIDDEN_WARP_NPC +nyd_dun02,161,252,0 duplicate(ep13_warp_s_2) ep13_warp_65 HIDDEN_WARP_NPC +nyd_dun02,167,258,0 duplicate(ep13_warp_s_2) ep13_warp_81 HIDDEN_WARP_NPC +nyd_dun02,167,252,0 duplicate(ep13_warp_s_2) ep13_warp_83 HIDDEN_WARP_NPC +nyd_dun02,167,246,0 duplicate(ep13_warp_s_2) ep13_warp_85 HIDDEN_WARP_NPC +nyd_dun02,173,251,0 duplicate(ep13_warp_s_2) ep13_warp_e1 HIDDEN_WARP_NPC +nyd_dun02,173,248,0 duplicate(ep13_warp_s_2) ep13_warp_e2 HIDDEN_WARP_NPC +nyd_dun02,173,245,0 duplicate(ep13_warp_s_2) ep13_warp_e3 HIDDEN_WARP_NPC + +nyd_dun02,143,269,0 duplicate(ep13_warp_w_0) ep13_warp_s2 HIDDEN_WARP_NPC,1,1 +nyd_dun02,143,263,0 duplicate(ep13_warp_w_0) ep13_warp_s4 HIDDEN_WARP_NPC,1,1 +nyd_dun02,146,269,0 duplicate(ep13_warp_w_0) ep13_warp_12 HIDDEN_WARP_NPC,1,1 +nyd_dun02,146,260,0 duplicate(ep13_warp_w_0) ep13_warp_15 HIDDEN_WARP_NPC,1,1 +nyd_dun02,149,266,0 duplicate(ep13_warp_w_0) ep13_warp_23 HIDDEN_WARP_NPC,1,1 +nyd_dun02,152,267,0 duplicate(ep13_warp_w_0) ep13_warp_32 HIDDEN_WARP_NPC,1,1 +nyd_dun02,152,261,0 duplicate(ep13_warp_w_0) ep13_warp_34 HIDDEN_WARP_NPC,1,1 +nyd_dun02,155,260,0 duplicate(ep13_warp_w_0) ep13_warp_44 HIDDEN_WARP_NPC,1,1 +nyd_dun02,158,266,0 duplicate(ep13_warp_w_0) ep13_warp_51 HIDDEN_WARP_NPC,1,1 +nyd_dun02,158,260,0 duplicate(ep13_warp_w_0) ep13_warp_53 HIDDEN_WARP_NPC,1,1 +nyd_dun02,158,257,0 duplicate(ep13_warp_w_0) ep13_warp_54 HIDDEN_WARP_NPC,1,1 +nyd_dun02,161,258,0 duplicate(ep13_warp_w_0) ep13_warp_63 HIDDEN_WARP_NPC,1,1 +nyd_dun02,164,252,0 duplicate(ep13_warp_w_0) ep13_warp_74 HIDDEN_WARP_NPC,1,1 +nyd_dun02,173,242,0 duplicate(ep13_warp_w_0) ep13_warp_e4 HIDDEN_WARP_NPC,1,1 + +nyd_dun02,149,269,0 script ep13_warp_22_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_22_2"; @@ -7188,7 +7131,7 @@ OnTouch: end; } -nyd_dun02,149,263,0 script ep13_warp_24_2 139,1,1,{ +nyd_dun02,149,263,0 script ep13_warp_24_2 HIDDEN_WARP_NPC,1,1,{ OnEnable: enablenpc "ep13_warp_24_2"; end; @@ -7212,7 +7155,7 @@ OnDisable: end; } -nyd_dun02,155,263,0 script ep13_warp_43_2 139,1,1,{ +nyd_dun02,155,263,0 script ep13_warp_43_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_43_2"; @@ -7230,7 +7173,7 @@ OnTouch: end; } -nyd_dun02,155,257,0 script ep13_warp_45_2 139,1,1,{ +nyd_dun02,155,257,0 script ep13_warp_45_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_45_2"; @@ -7250,7 +7193,7 @@ OnTouch: end; } -nyd_dun02,161,264,0 script ep13_warp_61_2 139,1,1,{ +nyd_dun02,161,264,0 script ep13_warp_61_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_61_2"; @@ -7270,7 +7213,7 @@ OnTouch: end; } -nyd_dun02,161,252,0 script ep13_warp_65_2 139,1,1,{ +nyd_dun02,161,252,0 script ep13_warp_65_2 HIDDEN_WARP_NPC,1,1,{ OnEnable: enablenpc "ep13_warp_65_2"; end; @@ -7296,7 +7239,7 @@ OnDisable: end; } -nyd_dun02,167,258,0 script ep13_warp_81_2 139,1,1,{ +nyd_dun02,167,258,0 script ep13_warp_81_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_81_2"; @@ -7315,7 +7258,7 @@ OnTouch: end; } -nyd_dun02,167,252,0 script ep13_warp_83_2 139,1,1,{ +nyd_dun02,167,252,0 script ep13_warp_83_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_83_2"; @@ -7333,7 +7276,7 @@ OnTouch: end; } -nyd_dun02,167,246,0 script ep13_warp_85_2 139,1,1,{ +nyd_dun02,167,246,0 script ep13_warp_85_2 HIDDEN_WARP_NPC,1,1,{ OnInit: OnDisable: disablenpc "ep13_warp_85_2"; @@ -7353,32 +7296,29 @@ OnTouch: nyd_dun01,255,142,0 warp nynm_dun1f_to_2f 1,1,nyd_dun02,61,265 nyd_dun02,56,264,0 warp nynm_dun2f_to_1f 1,1,nyd_dun01,249,143 -//============================================================================== -nyd_dun02,1,1,0 script ep13_nd2f_mng 844,{ +nyd_dun02,1,1,0 script ep13_nd2f_mng CLEAR_NPC,{ + callfunc "F_GM_NPC"; mes "Enter password."; next; - input .@input; //,0,4000; - if (.@input == 1854) { - mes "Reset Puzzle?"; + if (callfunc("F_GM_NPC",1854,0) == 1) { + mes "Reset Control devices?"; next; switch(select("Yes:No")) { case 1: - donpcevent "ep13_nd2f_mng::Onreset"; + donpcevent "ep13_nd2f_mng::OnReset"; set $@08_ep13nydun02_in,0; - mes "Puzzle reset"; + mes "Done."; close; case 2: mes "Canceled."; close; } - } - else { + } else { mes "Invalid."; close; } - end; -Onreset: +OnReset: donpcevent "ep13_warp_s1::OnEnable"; donpcevent "ep13_warp_s3::OnEnable"; |