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-rw-r--r--npc/quests/okolnir/godse_sch02.txt14
1 files changed, 8 insertions, 6 deletions
diff --git a/npc/quests/okolnir/godse_sch02.txt b/npc/quests/okolnir/godse_sch02.txt
index 4a7040a10..4b6812735 100644
--- a/npc/quests/okolnir/godse_sch02.txt
+++ b/npc/quests/okolnir/godse_sch02.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -19,6 +19,8 @@
//= 1.2 More bug fixes, sorry it took so long. [L0ne_W0lf]
//= Fixed message on the portal when the okolnir section is full.
//= Corrected non-angry Piamette not disabling.
+//= 1.3 Corrected invalid coordinates in maze. (bugreport:4220)
+//= Corrected typo in Guard of Shadow NPC.
//============================================================
schg_cas02,181,335,3 script Guide#gq_sch02 899,{
@@ -801,7 +803,7 @@ OnTouch:
monster "que_qsch02",102,275,strcharinfo(0),1652,1,"#Gate_manager_sch02::OnMyMobDead";
}
set $gqse_sch02_miro,17;
- warp "que_qsch02",102,281;
+ warp "que_qsch02",102,282;
end;
}
else if ($gqse_sch02_miro == 17) {
@@ -928,7 +930,7 @@ OnTimer6000:
monster "que_qsch02",63,282,"Seyren Windsor",1640,1,"#gq_miromob2_sch02::OnMyMobDead";
monster "que_qsch02",61,243,"Kathryne Keyron",1645,1,"#gq_miromob2_sch02::OnMyMobDead";
monster "que_qsch02",70,249,"Cecil Damon",1644,1,"#gq_miromob2_sch02::OnMyMobDead";
- monster "que_qsch02",102,281,"Margaretha Sorin",1643,1,"#gq_miromob2_sch02::OnMyMobDead";
+ monster "que_qsch02",102,282,"Margaretha Sorin",1643,1,"#gq_miromob2_sch02::OnMyMobDead";
monster "que_qsch02",66,300,"Eremes Guile",1641,1,"#gq_miromob2_sch02::OnMyMobDead";
monster "que_qsch02",57,258,"Howard Alt-Eisen",1642,1,"#gq_miromob2_sch02::OnMyMobDead";
stopnpctimer;
@@ -1255,8 +1257,8 @@ OnEnable:
setcell "que_qsch02",94,256,97,256,cell_shootable,0;
setcell "que_qsch02",64,298,64,301,cell_walkable,0;
setcell "que_qsch02",64,298,64,301,cell_shootable,0;
- setcell "que_qsch02",000,251,003,251,cell_walkable,0;
- setcell "que_qsch02",000,251,003,251,cell_shootable,0;
+ setcell "que_qsch02",100,251,103,251,cell_walkable,0;
+ setcell "que_qsch02",100,251,103,251,cell_shootable,0;
end;
OnDisable:
@@ -2863,7 +2865,7 @@ OnInit:
end;
OnDisable:
- killmonster "que_qsch02","Guard of Shadow#sch02_01::OnMyMobDead";
+ killmonster "que_qsch02","Guard of Shadow#sch02_02::OnMyMobDead";
disablenpc "Guard of Shadow#sch02_02";
end;