diff options
Diffstat (limited to 'npc/quests/obb_quest.txt')
-rw-r--r-- | npc/quests/obb_quest.txt | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/npc/quests/obb_quest.txt b/npc/quests/obb_quest.txt index c8bcfd0fe..e4115a574 100644 --- a/npc/quests/obb_quest.txt +++ b/npc/quests/obb_quest.txt @@ -99,7 +99,7 @@ alberta,43,244,0 script Tourist#thai 4W_M_03,{ mes "[Tourist]"; mes ".........."; next; - switch(select("So do you have business in Lutie?:You don't want to go to Lutie for a tour.:What made you come over here?")) { + switch(select("So do you have business in Lutie?", "You don't want to go to Lutie for a tour.", "What made you come over here?")) { case 1: mes "[Tourist]"; mes "Yes."; @@ -122,7 +122,7 @@ alberta,43,244,0 script Tourist#thai 4W_M_03,{ mes "Now I'm running out of money and"; mes "food...I can't stay here much longer..."; next; - if (select("Do you want me to help you?:Well, good luck with everything.") == 1) { + if (select("Do you want me to help you?", "Well, good luck with everything.") == 1) { thai_head = 3; mes "[Tourist]"; mes "Thank god! Thank you so much."; @@ -173,7 +173,7 @@ alberta,43,244,0 script Tourist#thai 4W_M_03,{ mes "Now I'm running out of money and"; mes "food...I can't stay here much longer..."; next; - if (select("Do you want me to help you?:Well, good luck with everything.") == 1) { + if (select("Do you want me to help you?", "Well, good luck with everything.") == 1) { thai_head = 3; mes "[Tourist]"; mes "Thank god! Thank you so much."; @@ -580,7 +580,7 @@ alberta,43,244,0 script Tourist#thai 4W_M_03,{ mes "*Sob*...I guess I got lost..."; mes "Hey, where is this!?"; next; - switch(select("Ignore him.:This is Alberta.:This is Al De Baran.")) { + switch(select("Ignore him.", "This is Alberta.", "This is Al De Baran.")) { case 1: mes "[Tourist]"; mes ".........."; @@ -614,7 +614,7 @@ alberta,43,244,0 script Tourist#thai 4W_M_03,{ mes "I was told that I can see a ^FF0000Clock Tower^000000 in Al De Baran."; mes "Can you tell me where I can find the ^FF0000Clock Tower^000000?"; next; - if (select("It's in the center of the town.:Eh, I think I gave you the wrong town name.") == 1) { + if (select("It's in the center of the town.", "Eh, I think I gave you the wrong town name.") == 1) { mes "[Tourist]"; mes ".............."; mes "You know, I'm beginning"; @@ -762,7 +762,7 @@ moc_ruins,105,62,4 script Jacob#thai 1_M_04,{ else mes "So, lady, do you think my Daddy can catch a Munak with this?"; next; - switch(select("Yes.:...not sure.:No, ^FF0000never^000000.")) { + switch(select("Yes.", "...not sure.", "No, ^FF0000never^000000.")) { case 1: mes "[Tommy]"; mes "Heh!! I knew my Daddy"; @@ -787,7 +787,7 @@ moc_ruins,105,62,4 script Jacob#thai 1_M_04,{ mes "Can we catch a Munak with this or"; mes "not, huh? Tell meeeeehhhh~~~!"; next; - switch(select("Yes, we can.:No, we can't.")) { + switch(select("Yes, we can.", "No, we can't.")) { case 1: mes "[Tommy]"; mes "Heh heh! I knew it!"; @@ -1107,7 +1107,7 @@ comodo,68,195,0 script Old Man#thai 2_M_PHARMACIST,{ mes "[Elder Creek]"; mes "Answer me, adventurer!"; next; - switch(select("I seek fortune!:I seek...wisdom.:I want to finish what I've started.")) { + switch(select("I seek fortune!", "I seek...wisdom.", "I want to finish what I've started.")) { case 1: mes "[Elder Creek]"; mes "You're honest...!"; @@ -1120,7 +1120,7 @@ comodo,68,195,0 script Old Man#thai 2_M_PHARMACIST,{ mes "I will give you what you want if"; mes "you answer the way I expect you to."; next; - switch(select("It's necessary to have a lot!:Too dumb to see the future.:Too much of a good thing can be bad.:Cringe to the powerful.")) { + switch(select("It's necessary to have a lot!", "Too dumb to see the future.", "Too much of a good thing can be bad.", "Cringe to the powerful.")) { case 1: mes "[Elder Creek]"; mes "..."; @@ -1177,7 +1177,7 @@ comodo,68,195,0 script Old Man#thai 2_M_PHARMACIST,{ mes "[Elder Creek]"; mes "Now, tell me what is bothering right now."; next; - switch(select("Boy/girlfriend issue.:Financial problem.:Bored to death.:Career issue.:I want money.:Give me items, old man.")) { + switch(select("Boy/girlfriend issue.", "Financial problem.", "Bored to death.", "Career issue.", "I want money.", "Give me items, old man.")) { case 1: mes "[Elder Creek]"; mes "I'm envious of you! Still, young"; @@ -1492,11 +1492,11 @@ comodo,68,195,0 script Old Man#thai 2_M_PHARMACIST,{ mes "[Elder Creek]"; mes "Do you wish for me to give you advice, adventurer?"; next; - if (select("Yes.:No.") == 1) { + if (select("Yes.", "No.") == 1) { mes "[Elder Creek]"; mes "Now, tell me what bothers you at the moment."; next; - switch(select("Boy/girlfriend issue.:Financial problem.:Bored to death.:Career issue.:Give me items, old man.")) { + switch(select("Boy/girlfriend issue.", "Financial problem.", "Bored to death.", "Career issue.", "Give me items, old man.")) { case 1: mes "[Elder Creek]"; mes "I'm envious of you! Still, young"; @@ -1685,7 +1685,7 @@ comodo,68,195,0 script Old Man#thai 2_M_PHARMACIST,{ mes "[Elder Creek]"; mes "Now tell me, what bothers you right now?"; next; - switch(select("Boy/girlfriend issue.:Financial problem.:Bored to death.:Career issue.:Give me items, old man.")) { + switch(select("Boy/girlfriend issue.", "Financial problem.", "Bored to death.", "Career issue.", "Give me items, old man.")) { case 1: mes "[Elder Creek]"; mes "I'm envious of you! Still, young"; |