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-rw-r--r--npc/quests/newgears/2004_headgears.txt81
-rw-r--r--npc/quests/newgears/2005_headgears.txt14
-rw-r--r--npc/quests/newgears/2006_headgears.txt33
-rw-r--r--npc/quests/newgears/2008_headgears.txt14
4 files changed, 76 insertions, 66 deletions
diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt
index 71c33e6aa..2516a189c 100644
--- a/npc/quests/newgears/2004_headgears.txt
+++ b/npc/quests/newgears/2004_headgears.txt
@@ -1,13 +1,11 @@
//===== Hercules Script ======================================
//= 2004 Headgear Quests
-//===== By: ==================================================
+//===== By: ==================================================
//= Dj-Yhn
-//===== Current Version: =====================================
-//= 1.6a
-//===== Compatible With: =====================================
-//= Hercules Git
-//===== Description: =========================================
-//= [Aegis Conversion]
+//===== Current Version: =====================================
+//= 1.6b
+//===== Description: =========================================
+//= [Official Conversion]
//= 2004 New Headgears. Official Quests
//= 1) Black Cat Ears (payon 115 131)
//= 2) X Hairpin, Band Aid, Flower Hairpin (geffen 129 148)
@@ -21,12 +19,12 @@
//= 10) Model Training Hat (payon_in03 8 193)
//= 11) Tulip Haipin (geffen 83 189)
//= 12) Party Hat, Straw Hat, Cowboy Hat, (xmas_in 35 30)
-//= Sombrero, Beanie
+//= Sombrero, Beanie
//= 13) Decorative Golden Bell, (yuno_in03 20 18)
-//= Crown of Ancient Queen, Crown of Mistress
+//= Crown of Ancient Queen, Crown of Mistress
//= 14) Alarm Mask (alde_alche 88 180)
//= 15) Drooping Cat, Smokie Leaf, Lazy Smokie, (morocc 273 79)
-// Blue Fish
+//= Blue Fish
//= 16) Kitsune Mask (pay_dun03 48 84)
//= 17) Orc Hero Helm (in_orcs01 31 93 & 162 33)
//===== Additional Comments: =================================
@@ -34,11 +32,13 @@
//= 1.5 Vito'd function call for checkweight. [L0ne_W0lf]
//= 1.6 Replaced effect numerics with constants. [L0ne_W0lf]
//= 1.6a Added 'disable_items' command. [Euphy]
+//= 1.6b Added more 'disable_items' commands. [Euphy]
//============================================================
// Black Cat Ears
//============================================================
payon,115,131,3 script Neko Neko#1 725,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -68,7 +68,7 @@ payon,115,131,3 script Neko Neko#1 725,{
delitem 2213,1; //Cat_Hairband
delitem 983,1; //Black_Dyestuffs
delitem 914,200; //Fluff
- set zeny,zeny-10000;
+ set Zeny, Zeny-10000;
getitem 5057,1; //Ear_Of_Black_Cat
next;
mes "[Neko Neko]";
@@ -106,6 +106,7 @@ payon,115,131,3 script Neko Neko#1 725,{
// X Hairpin, Band Aid, Flower Hairpin
//============================================================
geffen,129,148,3 script Argen#1 779,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "[Argen]";
mes "Hey~ why are you carrying so many items?";
@@ -249,7 +250,7 @@ geffen,129,148,3 script Argen#1 779,{
mes "Hey, that looks pretty smooth! Oh, and uh, you can keep this leftover Stem.";
delitem 2269,1; //Centimental_Flower
delitem 999,10; //Steel
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5061,1; //Flower_Hairpin
getitem 905,1; //Stem
next;
@@ -295,6 +296,7 @@ geffen,129,148,3 script Argen#1 779,{
// Hot-blooded Headband
//============================================================
yuno,300,188,5 script Zhenbolt#1 753,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -390,6 +392,7 @@ yuno,300,188,5 script Zhenbolt#1 753,{
// Red Ribbon
//============================================================
prontera,165,232,3 script Nephia#1 744,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -521,7 +524,7 @@ comodo,237,217,5 script Meruntei#1 732,{
delitem 5010,1; //Indian_Hair_Piece
delitem 5049,1; //Stripe_Band
delitem 7101,10; //Peco_Wing_Feather
- set zeny,zeny-10000;
+ set Zeny, Zeny-10000;
getitem 5071,1; //Indian_Headband
next;
mes "[Meruntei]";
@@ -686,8 +689,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item.^000000 I can't mess up my artwork because of some mistake you might make.";
next;
if (select("I am ready.:Okay, let me go store my other items first.") == 1) {
- set .@now_weight,MaxWeight-Weight;
- if (.@now_weight < 2000) {
+ if (MaxWeight - Weight < 2000) {
mes "[Hatbyr Mhore]";
mes "Ouch...!";
mes "Why are you carrying so many items with you? Leave all your extra baggage somewhere else and come back.";
@@ -706,7 +708,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "'Angel Wing Ears!'";
delitem 2254,1; //Angelic_Chain
delitem 2286,1; //Elven_Ears
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5074,1; //Ear_Of_Angel's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -745,8 +747,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item.^000000 I can't mess up my artwork because of some mistake you might make.";
next;
if (select("I am ready.:Okay, let me go store my other items first.") == 1) {
- set .@now_weight,MaxWeight-Weight;
- if (.@now_weight < 2000) {
+ if (MaxWeight - Weight < 2000) {
mes "[Hatbyr Mhore]";
mes "Ouch...!";
mes "Why are you carrying so many items with you? Leave all your extra baggage somewhere else and come back.";
@@ -762,7 +763,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "There you go, buddy. I am proud to say this is my masterpiece. I call it... 'Devil Wing Ears!'";
delitem 2255,1; //Satanic_Chain
delitem 2286,1; //Elven_Ears
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5068,1; //Ear_Of_Devil's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -813,8 +814,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item. I can't mess up my artwork because of some mistake you might make. ^000000";
next;
if (select("I am ready.:Okay, let me go store my other items first.") == 1) {
- set .@now_weight,MaxWeight-Weight;
- if (.@now_weight < 2000) {
+ if (MaxWeight - Weight < 2000) {
mes "[Hatbyr Mhore]";
mes "Ouch, why are you carrying";
mes "so many items with you?";
@@ -833,7 +833,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I am proud to say this is my masterpiece. Please take this item. I call it... 'Devil Wing Ears!'";
delitem 2255,1; //Satanic_Chain
delitem 2286,1; //Elven_Ears
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5068,1; //Ear_Of_Devil's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -869,8 +869,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I don't care how many times you've upgraded the items you brought, but please ^4d4dff carry only items that you need to create this item.^000000 I can't mess up my artwork because of some mistake you might make.";
next;
if (select("I am ready.:Okay, let me go store my other items first.") == 1) {
- set .@now_weight,MaxWeight-Weight;
- if (.@now_weight < 2000) {
+ if (MaxWeight - Weight < 2000) {
mes "[Hatbyr Mhore]";
mes "Ouch, why are you carrying";
mes "so many items with you?";
@@ -888,7 +887,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
mes "I am proud to say this is my masterpiece. Please take this item. I call it... 'Angel Wing Ears!'";
delitem 2254,1; //Angelic_Chain
delitem 2286,1; //Elven_Ears
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5074,1; //Ear_Of_Angel's_Wing
next;
mes "[Hatbyr Mhore]";
@@ -963,6 +962,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 813,{
// Sea-Otter Hat
//============================================================
xmas,183,267,3 script Pretty Lindsay#1 793,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -971,8 +971,7 @@ xmas,183,267,3 script Pretty Lindsay#1 793,{
mes "- you put some items into Kafra Storage. -";
close;
}
- set .@now_weight,MaxWeight-Weight;
- if (.@now_weight < 2000) {
+ if (MaxWeight-Weight < 2000) {
mes "[Pretty Lindsay]";
mes "I know you brought everything you need for me to make you a hat, but you're carrying too much stuff. Why don't you put some of your things in Kafra Storage?";
close;
@@ -1078,6 +1077,7 @@ xmas,183,267,3 script Pretty Lindsay#1 793,{
// Teddybear Hat
//============================================================
xmas,175,156,3 script Fuzzy Fuzz#1 712,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -1165,6 +1165,7 @@ xmas,175,156,3 script Fuzzy Fuzz#1 712,{
// Model Training Hat
//============================================================
payon_in03,8,193,4 script Nanhyang#1 77,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -1325,6 +1326,7 @@ payon_in03,8,193,4 script Nanhyang#1 77,{
// Tulip Hairpin
//============================================================
geffen,83,189,5 script Seth#1 716,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes " [Seth]";
mes "Whoa, why are you carrying so many items with you?";
@@ -1378,7 +1380,7 @@ geffen,83,189,5 script Seth#1 716,{
mes "I'm done!";
mes "I did a good job, didn't I?";
next;
- if (BaseJob == Job_Novice && Upper != 1) {
+ if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {
mes "[Seth]";
mes "Oh, here's the leftovers. Mommy says that we should always save things. Heh heh~";
getitem 935,1; //Shell
@@ -1443,6 +1445,7 @@ geffen,83,189,5 script Seth#1 716,{
// Party Hat, Straw Hat, Cowboy Hat, Sombrero, Beanie
//============================================================
xmas_in,35,30,3 script Hat Merchant#zero 797,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -1733,6 +1736,7 @@ xmas_in,35,30,3 script Hat Merchant#zero 797,{
// Decorative Golden Bell, Crown of Ancient Queen, Crown of Mistress
//============================================================
yuno_in03,20,18,6 script Nehris#1 726,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're carrying -";
@@ -1774,7 +1778,7 @@ yuno_in03,20,18,6 script Nehris#1 726,{
delitem 10016,1; //Golden_Bell
delitem 714,1; //Emperium
delitem 969,3; //Gold
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5091,1; //Big_Golden_Bell
mes "[Nehris]";
mes "Yoohoo~";
@@ -1812,7 +1816,7 @@ yuno_in03,20,18,6 script Nehris#1 726,{
delitem 10006,1; //Queen's_Hair_Ornament
delitem 714,1; //Emperium
delitem 969,3; //Gold
- set zeny,zeny-20000;
+ set Zeny, Zeny-20000;
getitem 5080,1; //Headgear_Of_Queen
mes "[Nehris]";
mes "Tah dah!";
@@ -1862,7 +1866,7 @@ yuno_in03,20,18,6 script Nehris#1 726,{
delitem 2249,1; //Coronet
delitem 714,1; //Emperium
delitem 969,3; //Gold
- set zeny,zeny-40000;
+ set Zeny, Zeny-40000;
getitem 5081,1; //Mistress_Crown
mes "[Nehris]";
mes "Yay! You've got a great looking crown!";
@@ -2070,6 +2074,7 @@ OnInit:
// Drooping Cat, Smokie Leaf, Lazy Smokie, Blue Fish
//============================================================
morocc,273,79,4 script Educated Traveller 99,{
+ disable_items;
if ((MaxWeight-Weight) < 5000 || checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you're over weight -";
@@ -2506,6 +2511,7 @@ OnTouch:
}
pay_dun03,48,84,4 script Nine Tails#Kitsune Man 762,{
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a moment! -";
mes "- Currently you are carrying -";
@@ -2627,6 +2633,7 @@ OnMyMobDead2:
//============================================================
in_orcs01,31,93,1 script Orc Warrior#1 1023,2,2,{
OnTouch:
+ disable_items;
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -3625,14 +3632,14 @@ OnTouch:
close;
}
-//============================================================
+//============================================================
// Old changelog
-//============================================================
+//============================================================
//= 1.01 Fixed items names iRO->kRO, fixed some bugs [Qwadrat]
-//= Fixed possible item exploits, fixed Straw Hat
-//= Added missing checks [Lupus]
-//= 1.1 Fixed a bug in Giant-band-aid that didn't counting rotten bandages
-//= Fixed a bug in Fur Hat that didn't count yarn [Evera]
+//= Fixed possible item exploits, fixed Straw Hat
+//= Added missing checks [Lupus]
+//= 1.1 Fixed a bug in Giant-band-aid that didn't counting rotten bandages
+//= Fixed a bug in Fur Hat that didn't count yarn [Evera]
//= 1.2 Syntax fixes for parenthesis, reformatting [KarLaeda]
//= 1.3 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
//============================================================
diff --git a/npc/quests/newgears/2005_headgears.txt b/npc/quests/newgears/2005_headgears.txt
index e60169ab0..003019be9 100644
--- a/npc/quests/newgears/2005_headgears.txt
+++ b/npc/quests/newgears/2005_headgears.txt
@@ -1,13 +1,11 @@
//===== Hercules Script ======================================
//= 2005 Headgear Quests
-//===== By: ==================================================
+//===== By: ==================================================
//= MasterOfMuppets
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 1.3a
-//===== Compatible With: =====================================
-//= Hercules Git
-//===== Description: =========================================
-//= [Aegis Conversion]
+//===== Description: =========================================
+//= [Official Conversion]
//= 2005 Headgears Official Quest.
//===== Additional Comments: =================================
//= 1.0 First version, converted from the official aegis script. [MasterOfMuppets]
@@ -16,7 +14,7 @@
//= 1.3 Fixed item check bugs, added missing airport NPC,
// and took out unneeded breaks [Xantara] [Muad_Dib]
//= 1.3a Added 'disable_items' command. [Euphy]
-//============================================================
+//============================================================
yuno,222,116,3 script Kasis#LhzHat 851,{
if(countitem(519) > 49 && countitem(7031) > 49 && countitem(548) > 49 && countitem(539) > 49)
@@ -750,7 +748,7 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
lighthalzen,360,313,3 script Kid#LhzHat 706,{
mes "[Kid]";
- if(sex)
+ if(Sex)
mes "Hello, mister!";
else
mes "Hello, ma'am!";
diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt
index 2b62662ce..ef754e122 100644
--- a/npc/quests/newgears/2006_headgears.txt
+++ b/npc/quests/newgears/2006_headgears.txt
@@ -5,24 +5,25 @@
//===== Current Version: =====================================
//= 1.4
//===== Description: =========================================
-//= [Aegis Conversion]
+//= [Official Conversion]
//= Censor Bar, Feather Beret, Valk. Helm, Hahoe Mask,
//= Mythical Lion Mask, Bride Mask, Magistrate Hat and Ayam
//===== Additional Comments: =================================
//= NPC id's and dialog are custom, please replace
//= 1.0a fixed typos, added missing names, more cleaned and
-//= standartized stuff a bit [Lupus]
+//= standartized stuff a bit [Lupus]
//= 1.0b fixed Helm of Valkyries ingredients
//= 1.0c corrected item names according to item_db [Lupus]
//= 1.1 Full update. EuRO (?) dialogs, and positions. [L0ne_W0lf]
//= 1.2 Fixed bugs in the Hahoe/Lion/Bride Mask NPC. [L0ne_W0lf]
-//= Fixed some of the names to iRO.
+//= Fixed some of the names to iRO.
//= 1.3 Fixed some color code bugs in Ghenirhemin. Thanks to yyCC. [L0ne_W0lf]
//= 1.3a Fixed wrong item names (due to copy/paste) [Lupus]
//= 1.4 Chungwolmang now checks if the last item set should be deleted. (bugreport:4719) [L0ne_W0lf]
//============================================================
-//===================== Censor Bar =====================================================
+// Censor Bar
+//============================================================
rachel,91,273,8 script ? 930,{
if (countitem(983) > 0 && countitem(7111) > 99 && countitem(938) > 98 && Zeny > 99999) {
mes "[?]";
@@ -89,7 +90,8 @@ rachel,91,273,8 script ? 930,{
close;
}
-//======================== Feather Beret ================================================
+// Feather Beret
+//============================================================
rachel,152,131,3 script Sakjul 928,{
if (countitem(5172) > 0 && countitem(7063) > 99 && countitem(982) > 0) {
mes "[Sakjul]";
@@ -204,12 +206,13 @@ rachel,152,131,3 script Sakjul 928,{
close;
}
-//============================ Valkyrie Helm =====================================================
+// Valkyrie Helm
+//============================================================
hugel,147,103,3 script Ghenirhemin 897,{
if (moza_valkylie == 5) {
set .@val2,rand(1,10);
if (.@val2 == 3) {
- misceffect 348; //EF_LIGHTSPHERE
+ specialeffect EF_LIGHTSPHERE;
mes "[Ghenirhemin]";
mes "The materials are still being fused.";
next;
@@ -217,7 +220,7 @@ hugel,147,103,3 script Ghenirhemin 897,{
mes "Umm?! Oh...oh?! Isn't this...";
mes "Isn't this...?!";
next;
- misceffect 322; //EF_FORESTLIGHT2
+ specialeffect EF_FORESTLIGHT2;
mes "[Ghenirhemin]";
mes "Ah...ahahaha, we've made it! We've made it!";
mes "Valkyre's Helm...We've recreated Valkyre's Helm,";
@@ -249,7 +252,7 @@ hugel,147,103,3 script Ghenirhemin 897,{
mes "who is now heading toward the new history.";
close;
}
- misceffect 348; //EF_LIGHTSPHERE
+ specialeffect EF_LIGHTSPHERE;
mes "[Ghenirhemin]";
mes "The materials are still being fused.";
close;
@@ -260,7 +263,7 @@ hugel,147,103,3 script Ghenirhemin 897,{
mes "[Ghenirhemin]";
mes "............";
next;
- misceffect 348; //EF_LIGHTSPHERE
+ specialeffect EF_LIGHTSPHERE;
mes "[Ghenirhemin]";
mes "Oh...oh? They....they just have started being fused!";
mes "Look at this shining light!";
@@ -560,7 +563,8 @@ hugel,147,103,3 script Ghenirhemin 897,{
mes "when you show me your money. Hahahaha!";
close;
}
-//======================= Hahoe Mask / Mythical Lion Mask / Bride Mask ===============================
+// Hahoe Mask / Mythical Lion Mask / Bride Mask
+//============================================================
payon,135,320,3 script Chungwolmang 97,{
if (moza_tal == 2) {
if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99) {
@@ -802,7 +806,8 @@ S_MakeMask:
}
-//====================== Magistrate Hat / Ayam =============================================
+// Magistrate Hat / Ayam
+//============================================================
payon_in03,139,124,3 script Han Garam 88,{
if (moza_korea == 2 && countitem(954) > 299 && countitem(733) > 4 && countitem(975) > 0 && countitem(7166) > 49) {
mes "[Han Garam]";
@@ -967,7 +972,7 @@ payon_in03,139,124,3 script Han Garam 88,{
mes "He is waving his tail, and showing me future!";
mes "Aaaaaahhhhhhh!";
next;
- misceffect 90; //EF_LORD;
+ specialeffect EF_LORD;
mes "[Han Garam]";
mes "Waaaahhhh!";
next;
@@ -999,7 +1004,7 @@ payon_in03,139,124,3 script Han Garam 88,{
mes "Anyone who brings these, I will create hat for him!";
mes "Ahhh~ Dragon God!";
next;
- misceffect 7; //EF_EXIT;
+ specialeffect EF_EXIT;
mes "[Han Garam]";
mes ".............";
next;
diff --git a/npc/quests/newgears/2008_headgears.txt b/npc/quests/newgears/2008_headgears.txt
index 62e2aaac3..5de069de8 100644
--- a/npc/quests/newgears/2008_headgears.txt
+++ b/npc/quests/newgears/2008_headgears.txt
@@ -6,7 +6,7 @@
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
-//= [Aegis Conversion]
+//= [Official Conversion]
//= Cats Footprint, Cute Ribbon Dyer and Brides Corolla.
//===== Additional Comments: =================================
//= 1.0 First Version. [Masao]
@@ -15,7 +15,7 @@
gef_fild05,80,149,3 script Myu#08_hat 877,{
mes "[Myu]";
mes "Meow...";
- emotion 23;
+ emotion e_omg;
next;
if(hatcat2008 == 0) {
mes "[Myu]";
@@ -23,7 +23,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
mes "What brings you here? Ho, you are not here to harm Wild Roses, are you?";
mes "(Meow!)";
next;
- menu "Meow..?",-;
+ select("Meow..?");
mes "[Myu]";
mes "Ah, Never mind that.";
mes "This place is the village of Deserted people.";
@@ -65,7 +65,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
mes " ";
mes "(Meow!)";
next;
- menu "Meow again?!",-;
+ select("Meow again?!");
mes "[Myu]";
mes "Hmm Hmm I told you to never mind that.";
mes "So as I was saying...";
@@ -75,7 +75,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
mes "Exactly 1,000 times no more, no less.";
mes "Give them 1,000 warnings and they will back off.";
next;
- menu "What do you mean by 1,000 warnings...?",-;
+ select("What do you mean by 1,000 warnings...?");
mes "[Myu]";
mes "Hu~Do I have to spell it out for you?";
next;
@@ -131,7 +131,7 @@ gef_fild05,80,149,3 script Myu#08_hat 877,{
mes "This is the Seal of our 'Brave Kitty Cats'.";
mes "This is soooo valuable, so don't lose it.";
next;
- menu "This is it?",-;
+ select("This is it?");
mes "[Myu]";
mes "What more did you expect?";
mes "That Pow is really a valuable thing!";
@@ -780,7 +780,7 @@ OnTouch:
mes "Weaving the flower...with a ribbon..";
mes "Brides...wear...Corollas..";
next;
- menu "Would you make one for me?",-;
+ select("Would you make one for me?");
if((countitem(10007) > 0) && (countitem(1032) > 999)) {
mes "[Aite]";
mes ".. Materials..you..have..";