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Diffstat (limited to 'npc/quests/guildrelay.txt')
-rw-r--r--npc/quests/guildrelay.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt
index 7cb580130..87c72ef16 100644
--- a/npc/quests/guildrelay.txt
+++ b/npc/quests/guildrelay.txt
@@ -619,7 +619,7 @@
getitem Old_Violet_Box,1;
}
else if ((.@incen_item > 90) && (.@incen_item < 101)) {
- getitem Ear_Of_Angel's_Wing,1;
+ getitem Ear_Of_Angels_Wing,1;
}
next;
mes "[" + .@name$ + "]";
@@ -1330,7 +1330,7 @@
close;
}
}
- if ((countitem(Thin_N'_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) {
+ if ((countitem(Thin_N_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) {
mes "[" + .@name$ + "]";
mes "Huh. I didn't actually";
mes "expect that you'd collect";
@@ -1338,7 +1338,7 @@
mes "Now, take this and give it to";
mes "a Blacksmith or Mastersmith.";
mes "Your guild's pretty good...";
- delitem Thin_N'_Long_Tongue,30;
+ delitem Thin_N_Long_Tongue,30;
delitem Shoulder_Protection,30;
delitem Black_Mask,30;
guildrelay_q = 88;
@@ -1380,7 +1380,7 @@
mes "Don't forget this time.";
close;
}
- if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixie's_Beard) > 29) && (guildrelay_q == 89)) {
+ if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixies_Beard) > 29) && (guildrelay_q == 89)) {
mes "[" + .@name$ + "]";
mes "Huh. I didn't actually";
mes "expect that you'd collect";
@@ -1390,7 +1390,7 @@
mes "Your guild's pretty good...";
delitem Fright_Paper_Blade,30;
delitem Lizard_Scruff,30;
- delitem Elder_Pixie's_Beard,30;
+ delitem Elder_Pixies_Beard,30;
guildrelay_q = 88;
getitem Soul_Of_Courage,1;
close;
@@ -2019,7 +2019,7 @@
getitem Soul_Of_Harmony,1;
close;
}
- else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toad's_Skin) > 29) && (guildrelay_q == 11)) {
+ else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toads_Skin) > 29) && (guildrelay_q == 11)) {
mes "[" + .@name$ + "]";
mes "Oh, perfect! You brought";
mes "all the items. Well then,";
@@ -2029,7 +2029,7 @@
mes "^42426FAssassin Cross^000000. Thank you.";
delitem Heart_Of_Tree,30;
delitem Soft_Leaf,30;
- delitem Poison_Toad's_Skin,30;
+ delitem Poison_Toads_Skin,30;
if (BaseJob == Job_Dancer) {
guildrelay_q = 72;
}
@@ -2039,7 +2039,7 @@
getitem Soul_Of_Harmony,1;
close;
}
- else if ((countitem(Goat's_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) {
+ else if ((countitem(Goats_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) {
mes "[" + .@name$ + "]";
mes "Oh, perfect! You brought";
mes "all the items. Well then,";
@@ -2047,7 +2047,7 @@
mes "take this spirit now. Please";
mes "give it to an ^42426FAssassin^000000 or an";
mes "^42426FAssassin Cross^000000. Thank you.";
- delitem Goat's_Horn,30;
+ delitem Goats_Horn,30;
delitem Honey_Jar,30;
delitem Porcupine_Spike,30;
if (BaseJob == Job_Dancer) {