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-rw-r--r--npc/quests/first_class/tu_acolyte.txt28
-rw-r--r--npc/quests/first_class/tu_archer.txt26
-rw-r--r--npc/quests/first_class/tu_ma_th01.txt32
-rw-r--r--npc/quests/first_class/tu_magician01.txt4
-rw-r--r--npc/quests/first_class/tu_merchant.txt12
-rw-r--r--npc/quests/first_class/tu_sword.txt12
-rw-r--r--npc/quests/first_class/tu_thief01.txt2
7 files changed, 58 insertions, 58 deletions
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt
index 3f845faaf..fde13dbae 100644
--- a/npc/quests/first_class/tu_acolyte.txt
+++ b/npc/quests/first_class/tu_acolyte.txt
@@ -23,7 +23,7 @@
// Priest Praupin
//============================================================
-prt_church,179,15,1 script Priest Praupin 110,{
+prt_church,179,15,1 script Priest Praupin 4_M_MINISTER,{
mes "[Priest Praupin]";
if(BaseJob != Job_Acolyte){
if(tu_acolyte01 == 25){
@@ -174,7 +174,7 @@ prt_church,179,15,1 script Priest Praupin 110,{
// Asthe
//============================================================
-prt_monk,230,106,3 script Asthe#tu 79,{
+prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{
mes "[Asthe]";
switch(tu_acolyte01){
case 1:
@@ -800,7 +800,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{
// Priest Gardron
//============================================================
-monk_in,18,38,6 script Priest Gardron#tu 110,{
+monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{
mes "[Priest Gardron]";
if(tu_acolyte01 == 7){
if(countitem(7148) >= 1){
@@ -952,7 +952,7 @@ monk_in,18,38,6 script Priest Gardron#tu 110,{
// Dog
//============================================================
-prt_monk,235,245,5 script Dog#tu 81,{
+prt_monk,235,245,5 script Dog#tu 4_DOG01,{
mes "[Dog]";
mes "^CDB79EBark bark!";
mes "Woof woof!^000000";
@@ -999,7 +999,7 @@ prt_monk,235,245,5 script Dog#tu 81,{
// Boy
//============================================================
-prt_monk,243,238,5 script Boy#boy_voi 139,5,5,{
+prt_monk,243,238,5 script Boy#boy_voi HIDDEN_WARP_NPC,5,5,{
OnTouch_:
if(tu_acolyte01 != 10)end;
mes "[??]";
@@ -1010,7 +1010,7 @@ OnTouch_:
// Ill Girl
//============================================================
-prt_monk,226,257,6 script Ill Girl#tu 93,{
+prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{
mes "[Angelic]";
if(tu_acolyte01 > 12){
mes "Thanks for helping me.";
@@ -1212,7 +1212,7 @@ prt_monk,226,257,6 script Ill Girl#tu 93,{
// Veiner
//============================================================
-prt_monk,197,228,3 script Veiner 89,{
+prt_monk,197,228,3 script Veiner 4_M_ORIENT02,{
mes "[Veiner]";
if(countitem(1081) && tu_acolyte01 == 18){
mes "So very exhausted...";
@@ -1256,7 +1256,7 @@ prt_monk,197,228,3 script Veiner 89,{
// Hedrick
//============================================================
-prt_monk,28,260,5 script Hedrick 50,{
+prt_monk,28,260,5 script Hedrick 1_M_04,{
mes "[Hedrick]";
mes "^333333*Whew!*^000000";
mes "Man I worked hard today!";
@@ -1292,7 +1292,7 @@ prt_monk,28,260,5 script Hedrick 50,{
// Weapon Merchant
//============================================================
-prt_monk,136,261,0 script Weapon Merchant#tu 139,9,9,{
+prt_monk,136,261,0 script Weapon Merchant#tu HIDDEN_WARP_NPC,9,9,{
OnTouch:
if(tu_acolyte01 != 20 || countitem(1081)==0) end;
mes "[Weapon Merchant]";
@@ -1310,7 +1310,7 @@ OnTouch:
// Karven
//============================================================
-monk_in,103,176,7 script Karven 60,{
+monk_in,103,176,7 script Karven 1_M_PASTOR,{
mes "[Karven]";
mes "May you rest";
if(tu_acolyte01 == 21 && countitem(7183)){
@@ -1344,7 +1344,7 @@ monk_in,103,176,7 script Karven 60,{
// Gloria
//============================================================
-prt_monk,219,164,3 script Gloria#tu 95,{
+prt_monk,219,164,3 script Gloria#tu 4_F_SISTER,{
mes "[Gloria]";
if(BaseJob != Job_Acolyte){
mes "Hi, hi~";
@@ -1417,7 +1417,7 @@ prt_monk,219,164,3 script Gloria#tu 95,{
// Cleope Verce
//============================================================
-prt_monk,153,210,3 script Cleope Verce 95,{
+prt_monk,153,210,3 script Cleope Verce 4_F_SISTER,{
mes "[Cleope Verce]";
if(BaseJob != Job_Acolyte){
if (JobLevel < 40) {
@@ -1591,7 +1591,7 @@ prt_monk,153,210,3 script Cleope Verce 95,{
}
// Range NPC
//============================================================
-prt_monk,217,123,0 script #tu_monk 139,10,10,{
+prt_monk,217,123,0 script #tu_monk HIDDEN_WARP_NPC,10,10,{
OnTouch_:
if(BaseJob == Job_Acolyte){
switch(tu_acolyte01){
@@ -1612,7 +1612,7 @@ OnTouch_:
// Eavesdrop
//============================================================
-prt_monk,223,123,3 script Eavesdrop#tu 111,{
+prt_monk,223,123,3 script Eavesdrop#tu HIDDEN_NPC,{
if(BaseJob != Job_Acolyte){
mes "^3355FFThere's nothing here.^000000";
close;
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index b965ae05d..247aa0329 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -26,7 +26,7 @@
// Bard Jet
//============================================================
-payon_in02,67,65,3 script Bard Jet#tu 51,{
+payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{
mes "[Jet]";
mes "Every god never grows old";
mes "Because of beautiful";
@@ -162,7 +162,7 @@ payon_in02,67,65,3 script Bard Jet#tu 51,{
// Sign
//============================================================
-pay_arche,127,154,4 script Sign#arc 835,{
+pay_arche,127,154,4 script Sign#arc 2_BOARD1,{
mes " ";
mes " Archer Job Change Office ---> ";
mes " <--- Icarus ";
@@ -172,7 +172,7 @@ pay_arche,127,154,4 script Sign#arc 835,{
// Master Kavaruk
//============================================================
-payon_in02,54,13,3 script Master Kavaruk 55,{
+payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
mes "[Master Kavaruk]";
mes "Hello, young one.";
mes "I am Master Kavaruk";
@@ -418,7 +418,7 @@ payon_in02,54,13,3 script Master Kavaruk 55,{
// Reidin Corse
//============================================================
-pay_arche,103,165,5 script Reidin Corse#tu 832,{
+pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "[Reidin Corse]";
if(MaxWeight - Weight < 2000){
mes "Hey, you're carrying an";
@@ -1187,7 +1187,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{
// Seisner
//============================================================
-pay_arche,84,139,3 script Seisner 727,{
+pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
specialeffect EF_HIT2,"#Target";
mes "[Seisner]";
mes "Aaaah!";
@@ -1393,7 +1393,7 @@ pay_arche,84,139,3 script Seisner 727,{
// Target
//============================================================
-pay_arche,76,135,3 script #Target 111,{ end; }
+pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; }
// Acolyte
//============================================================
@@ -1551,7 +1551,7 @@ pay_arche,76,135,3 script #Target 111,{ end; }
// Alchemist Guildmember
//============================================================
-pay_arche,130,113,3 script Alchemist Guildmember#tu 740,{
+pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
mes "[Alchemist Guildmember]";
if(tu_archer02 > 0){
if((countitem(1032) > 0) || (countitem(905) > 0 )){ // Blossom_Of_Maneater & Stem
@@ -1625,7 +1625,7 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 740,{
// Arthail
//============================================================
-prontera,126,335,5 script Arthail 51,{
+prontera,126,335,5 script Arthail 1_M_BARD,{
mes "[Arthail]";
if(tu_archer02 < 3){
mes "I am the Bard";
@@ -1806,7 +1806,7 @@ prontera,126,335,5 script Arthail 51,{
// New Guild Master
//============================================================
-prontera,167,281,3 script New Guild Master#tu 753,{
+prontera,167,281,3 script New Guild Master#tu 4_M_MONK,{
mes "[New Guild Master]";
mes "Hearken, all";
mes "of you who seek";
@@ -1829,7 +1829,7 @@ prontera,167,281,3 script New Guild Master#tu 753,{
// Mage
//============================================================
-prontera,144,301,5 script Mage#tu 123,{
+prontera,144,301,5 script Mage#tu 2_F_MAGICMASTER,{
mes "[Mage]";
mes "Did you see that";
mes "new guild master?";
@@ -1857,7 +1857,7 @@ prontera,144,301,5 script Mage#tu 123,{
// Minister
//============================================================
-prt_castle,76,165,6 script Minister#tu 55,{
+prt_castle,76,165,6 script Minister#tu 1_M_JOBTESTER,{
mes "[Minister]";
mes "The royal family";
mes "is extremely busy";
@@ -1917,7 +1917,7 @@ prt_castle,76,165,6 script Minister#tu 55,{
// Range NPC
//============================================================
-prt_castle,94,150,4 script #sound_tu 139,6,6,{
+prt_castle,94,150,4 script #sound_tu HIDDEN_WARP_NPC,6,6,{
OnTouch_:
if(tu_archer02 == 6) {
mes "[Minister]";
@@ -1932,7 +1932,7 @@ OnTouch_:
// Bishop Maugins
//============================================================
-monk_in,19,43,1 script Bishop Maugins 60,{
+monk_in,19,43,1 script Bishop Maugins 1_M_PASTOR,{
mes "[Bishop Maugins]";
if(tu_archer02 == 7){
mes "Greetings.";
diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt
index 6bbe5c456..a80f424b0 100644
--- a/npc/quests/first_class/tu_ma_th01.txt
+++ b/npc/quests/first_class/tu_ma_th01.txt
@@ -16,7 +16,7 @@
// Battle Traces 1
//============================================================
-moc_fild12,166,369,0 script Trace of Battle#1 844,{
+moc_fild12,166,369,0 script Trace of Battle#1 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 5){
mes "^3355FFYou find traces of poison";
@@ -107,7 +107,7 @@ moc_fild12,166,369,0 script Trace of Battle#1 844,{
// Battle Traces 2
//============================================================
-moc_fild12,173,215,0 script Trace of Battle#2 844,{
+moc_fild12,173,215,0 script Trace of Battle#2 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 9){
mes "^3355FFThere are signs";
@@ -157,7 +157,7 @@ moc_fild12,173,215,0 script Trace of Battle#2 844,{
// Battle Traces 3
//============================================================
-moc_fild12,276,165,0 script Trace of Battle#3 844,{
+moc_fild12,276,165,0 script Trace of Battle#3 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 10){
mes "^3355FFThere are signs";
@@ -210,7 +210,7 @@ moc_fild12,276,165,0 script Trace of Battle#3 844,{
// Battle Traces 4
//============================================================
-moc_fild11,39,163,0 script Trace of Battle#4 844,{
+moc_fild11,39,163,0 script Trace of Battle#4 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 11){
mes "^3355FFThere are signs";
@@ -270,7 +270,7 @@ moc_fild11,39,163,0 script Trace of Battle#4 844,{
// Battle Traces 5
//============================================================
-moc_fild11,205,52,0 script Trace of Battle#5 844,{
+moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 12){
mes "^3355FFThere are signs";
@@ -419,7 +419,7 @@ moc_fild11,205,52,0 script Trace of Battle#5 844,{
// Battle Traces 6
//============================================================
-moc_fild11,226,235,0 script Trace of Battle#6 844,{
+moc_fild11,226,235,0 script Trace of Battle#6 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 13){
mes "^3355FFThere are signs";
@@ -462,7 +462,7 @@ moc_fild11,226,235,0 script Trace of Battle#6 844,{
// Battle Traces 7
//============================================================
-moc_fild11,184,342,0 script Trace of Battle#7 844,{
+moc_fild11,184,342,0 script Trace of Battle#7 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 13){
mes "^3355FFThere are signs";
@@ -503,7 +503,7 @@ moc_fild11,184,342,0 script Trace of Battle#7 844,{
// Battle Traces 8
//============================================================
-moc_fild17,213,358,0 script Trace of Battle#8 844,{
+moc_fild17,213,358,0 script Trace of Battle#8 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 13){
mes "^3355FFThere are two";
@@ -564,7 +564,7 @@ moc_fild17,213,358,0 script Trace of Battle#8 844,{
// Battle Traces 9
//============================================================
-moc_fild17,228,274,0 script Trace of Battle#9 844,{
+moc_fild17,228,274,0 script Trace of Battle#9 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 14){
mes "^3355FFTraces of some";
@@ -659,7 +659,7 @@ moc_fild17,228,274,0 script Trace of Battle#9 844,{
// Battle Traces 10
//============================================================
-moc_fild17,34,292,0 script Trace of Battle#10 844,{
+moc_fild17,34,292,0 script Trace of Battle#10 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 16){
mes "^3355FFThere are signs";
@@ -712,7 +712,7 @@ moc_fild17,34,292,0 script Trace of Battle#10 844,{
// Battle Traces 11
//============================================================
-moc_fild18,346,296,0 script Trace of Battle#11 844,{
+moc_fild18,346,296,0 script Trace of Battle#11 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 17){
mes "^3355FFThere are signs";
@@ -769,7 +769,7 @@ moc_fild18,346,296,0 script Trace of Battle#11 844,{
// Battle Traces 12
//============================================================
-moc_fild18,309,257,0 script Trace of Battle#12 844,{
+moc_fild18,309,257,0 script Trace of Battle#12 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 18){
mes "^3355FFThere are signs";
@@ -822,7 +822,7 @@ moc_fild18,309,257,0 script Trace of Battle#12 844,{
// Battle Traces 13
//============================================================
-moc_fild18,177,333,0 script Trace of Battle#13 844,{
+moc_fild18,177,333,0 script Trace of Battle#13 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 19){
mes "^3355FFThere are signs";
@@ -876,7 +876,7 @@ moc_fild18,177,333,0 script Trace of Battle#13 844,{
// Battle Traces 14
//============================================================
-moc_fild18,111,303,0 script Trace of Battle#14 844,{
+moc_fild18,111,303,0 script Trace of Battle#14 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 20){
mes "^3355FFThere are signs";
@@ -929,7 +929,7 @@ moc_fild18,111,303,0 script Trace of Battle#14 844,{
// Battle Traces 15
//============================================================
-moc_fild18,109,197,0 script Trace of Battle#15 844,{
+moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 21){
mes "^3355FFThere are signs";
@@ -1252,7 +1252,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 844,{
// Battle Traces 16
//============================================================
-moc_fild18,156,96,0 script Trace of Battle#16 844,{
+moc_fild18,156,96,0 script Trace of Battle#16 CLEAR_NPC,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 25){
mes "^3355FFThere are signs";
diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt
index a616c2f0d..97ac69dcb 100644
--- a/npc/quests/first_class/tu_magician01.txt
+++ b/npc/quests/first_class/tu_magician01.txt
@@ -17,14 +17,14 @@
// Sign
//============================================================
-geffen,61,174,4 script Sign#M 111,{
+geffen,61,174,4 script Sign#M HIDDEN_NPC,{
mes "- Mage Job Change -";
close;
}
// New Mage Manager
//============================================================
-geffen,67,180,4 script New Mage Manager#M 102,{
+geffen,67,180,4 script New Mage Manager#M 8_F,{
mes "[Mana]";
if(Class == Job_Novice){
mes "[Mana]";
diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt
index 2e838e4da..8636810bd 100644
--- a/npc/quests/first_class/tu_merchant.txt
+++ b/npc/quests/first_class/tu_merchant.txt
@@ -17,7 +17,7 @@
// Guarnien
//============================================================
-alberta_in,70,51,5 script Guarnien 98,{
+alberta_in,70,51,5 script Guarnien 4W_M_02,{
mes "[Guarnien]";
if(Class != Job_Merchant && Class != Job_Baby_Merchant){
mes "Hello stranger.";
@@ -676,7 +676,7 @@ alberta_in,70,51,5 script Guarnien 98,{
// Sagle
//============================================================
-prontera,66,111,3 script Sagle 82,{
+prontera,66,111,3 script Sagle 4_KID01,{
mes "[Sagle]";
if(tu_merchant == 8){
mes "Hello, hello~";
@@ -835,7 +835,7 @@ prontera,66,111,3 script Sagle 82,{
// Kellion
//============================================================
-prontera,93,330,3 script Kellion 97,{
+prontera,93,330,3 script Kellion 4W_M_01,{
mes "[Kellion]";
if(tu_merchant == 8){
mes "I'm selling sets of";
@@ -969,7 +969,7 @@ prontera,93,330,3 script Kellion 97,{
// Aigie
//============================================================
-prt_in,169,11,3 script Aigie 92,{
+prt_in,169,11,3 script Aigie 4_F_03,{
if(tu_merchant == 8){
mes "[Aigie]";
mes "Welcome to my shop.";
@@ -1115,7 +1115,7 @@ prt_in,169,11,3 script Aigie 92,{
// Jayon
//============================================================
-prontera,247,129,3 script Jayon 85,{
+prontera,247,129,3 script Jayon 4_M_03,{
if(tu_merchant == 8){
mes "[Jayon]";
mes "If you've checked out the market for Red Potions, you know that my price is the best. I'm offering 10 Red Potions for only 410 Zeny!";
@@ -1267,7 +1267,7 @@ prontera,247,129,3 script Jayon 85,{
// Maos
//============================================================
-prt_in,251,129,3 script Maos 709,{
+prt_in,251,129,3 script Maos 4_M_SEAMAN,{
if(tu_merchant == 8){
mes "[Maos]";
mes "Don't say anything.";
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index 57e3fa447..66962d97f 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -19,7 +19,7 @@
// Shurank
//============================================================
-izlude_in,82,163,3 script Shurank 733,{
+izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
if(Class == Job_Novice || Class == Job_Baby){
mes "Still wondering";
@@ -991,7 +991,7 @@ izlude_in,82,163,3 script Shurank 733,{
// Daqu'ee
//============================================================
-geffen,154,143,3 script Dequ'ee 734,{
+geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
if(BaseJob == Job_Novice){
mes "[Dequ'ee]";
mes "Hey there.";
@@ -2255,7 +2255,7 @@ geffen,154,143,3 script Dequ'ee 734,{
// Geil
//============================================================
-morocc_in,51,101,3 script Geil 89,{
+morocc_in,51,101,3 script Geil 4_M_ORIENT02,{
mes "[Geil]";
if(tu_swordman == 15){
mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!";
@@ -2306,7 +2306,7 @@ morocc_in,51,101,3 script Geil 89,{
// Meutro
//============================================================
-morocc,82,292,5 script Muetro 84,{
+morocc,82,292,5 script Muetro 4_M_02,{
mes "[Muetro]";
if(tu_swordman == 15){
mes "You're just";
@@ -2347,7 +2347,7 @@ morocc,82,292,5 script Muetro 84,{
// Hans
//============================================================
-morocc,240,72,3 script Hans 86,{
+morocc,240,72,3 script Hans 4_M_04,{
mes "[Hans]";
if(tu_swordman == 15){
mes "Help me!";
@@ -2405,7 +2405,7 @@ morocc,240,72,3 script Hans 86,{
// Bankley
//============================================================
-morocc_in,12,156,3 script Bankley 97,{
+morocc_in,12,156,3 script Bankley 4W_M_01,{
if(tu_swordman > 19){
mes "^3355FFBankley had a pitiable";
mes "expression on his face.^000000";
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index fc86e52c0..0c431951f 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -18,7 +18,7 @@
// Thief Trainer
//============================================================
-moc_ruins,66,164,4 script Thief Trainer#T 84,{
+moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "[Yierhan]";
if(Class == Job_Novice){
mes "Eh...?";