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-rw-r--r--npc/quests/first_class/tu_sword.txt71
1 files changed, 42 insertions, 29 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index b200e246f..6dfb3f33a 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -1,25 +1,43 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) KirieZ
+//= Copyright (C) Euphy
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) SinSloth
+//= Copyright (C) Lupus
+//= Copyright (C) Jukka
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Swordman Class Tutorial and Job Specific Quest
-//===== By: ==================================================
-//= Fix up by Jukka
-//===== Current Version: =====================================
-//= 1.7
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Swordman training quest.
-//===== Additional Comments: =================================
-//= 1.0 Fully working
-//= 1.1 optimized [Lupus]
-//= 1.2 Fixed a typo on NPC name. [SinSloth]
-//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
-//= 1.4 Misc. updates. [L0ne_W0lf]
-//= 1.5 Added Renewal Izlude coordinates.
-//= 1.6 Added Pre-Renewal support. [Euphy]
-//= 1.7 Fixed quest log linking [KirieZ]
-//============================================================
+//================= Current Version =======================================
+//= 1.7
+//=========================================================================
-// Shurank
-//============================================================
+//== Shurank ===============================================
izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
if(Class == Job_Novice || Class == Job_Baby){
@@ -991,8 +1009,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
close;
}
-// Daqu'ee
-//============================================================
+//== Daqu'ee ===============================================
geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
if(BaseJob == Job_Novice){
mes "[Dequ'ee]";
@@ -2250,8 +2267,7 @@ geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
close;
}
-// Geil
-//============================================================
+//== Geil ==================================================
morocc_in,51,101,3 script Geil 4_M_ORIENT02,{
mes "[Geil]";
if(tu_swordman == 15){
@@ -2301,8 +2317,7 @@ morocc_in,51,101,3 script Geil 4_M_ORIENT02,{
close;
}
-// Meutro
-//============================================================
+//== Meutro ================================================
morocc,82,292,5 script Muetro 4_M_02,{
mes "[Muetro]";
if(tu_swordman == 15){
@@ -2342,8 +2357,7 @@ morocc,82,292,5 script Muetro 4_M_02,{
close;
}
-// Hans
-//============================================================
+//== Hans ==================================================
morocc,240,72,3 script Hans 4_M_04,{
mes "[Hans]";
if(tu_swordman == 15){
@@ -2400,8 +2414,7 @@ morocc,240,72,3 script Hans 4_M_04,{
close;
}
-// Bankley
-//============================================================
+//== Bankley ===============================================
morocc_in,12,156,3 script Bankley 4W_M_01,{
if(tu_swordman > 19){
mes "^3355FFBankley had a pitiable";