diff options
Diffstat (limited to 'npc/quests/first_class/tu_ma_th01.txt')
-rw-r--r-- | npc/quests/first_class/tu_ma_th01.txt | 60 |
1 files changed, 29 insertions, 31 deletions
diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt index 72c1d4914..a80f424b0 100644 --- a/npc/quests/first_class/tu_ma_th01.txt +++ b/npc/quests/first_class/tu_ma_th01.txt @@ -1,24 +1,22 @@ -//===== rAthena Script ======================================= -//= Theif Mage Quest Story Mode -//===== By: ================================================== +//===== Hercules Script ====================================== +//= Thief Mage Quest Story Mode +//===== By: ================================================== //= Fix up by Jukka -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.3 -//===== Compatible With: ===================================== -//= rAthena SVN (Testet in Trunk 88xx) -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= +//===== Description: ========================================= +//= [Official Conversion] +//= Battle Traces from Thief and Magician training quests. +//===== Additional Comments: ================================= //= 1.0 Fully working //= 1.1 optimized [Lupus] -//= TODO: Test, Add correct misceffects numbers //= 1.2 Changed "battle_trace" to "Trace of Battle". [L0ne_W0lf] //= 1.3 Misc. updates. [L0ne_W0lf] -//============================================================ +//============================================================ // Battle Traces 1 //============================================================ -moc_fild12,166,369,0 script Trace of Battle#1 844,{ +moc_fild12,166,369,0 script Trace of Battle#1 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 5){ mes "^3355FFYou find traces of poison"; @@ -32,7 +30,7 @@ moc_fild12,166,369,0 script Trace of Battle#1 844,{ mes "of acute dizziness overcomes"; mes "you after examining the scene.^000000"; set tu_thief01, 6; - sc_start SC_Poison,60000,0; + sc_start SC_POISON,60000,0; specialeffect EF_VENOMDUST2; close; } else if(tu_thief01 == 6){ @@ -40,7 +38,7 @@ moc_fild12,166,369,0 script Trace of Battle#1 844,{ mes "used in a battle. A feeling"; mes "of acute dizziness overcomes"; mes "you after examining the scene.^000000"; - sc_start SC_Poison,60000,0; + sc_start SC_POISON,60000,0; specialeffect EF_VENOMDUST2; close; } else if(tu_thief01 == 7){ @@ -109,7 +107,7 @@ moc_fild12,166,369,0 script Trace of Battle#1 844,{ // Battle Traces 2 //============================================================ -moc_fild12,173,215,0 script Trace of Battle#2 844,{ +moc_fild12,173,215,0 script Trace of Battle#2 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 9){ mes "^3355FFThere are signs"; @@ -159,7 +157,7 @@ moc_fild12,173,215,0 script Trace of Battle#2 844,{ // Battle Traces 3 //============================================================ -moc_fild12,276,165,0 script Trace of Battle#3 844,{ +moc_fild12,276,165,0 script Trace of Battle#3 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 10){ mes "^3355FFThere are signs"; @@ -212,7 +210,7 @@ moc_fild12,276,165,0 script Trace of Battle#3 844,{ // Battle Traces 4 //============================================================ -moc_fild11,39,163,0 script Trace of Battle#4 844,{ +moc_fild11,39,163,0 script Trace of Battle#4 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 11){ mes "^3355FFThere are signs"; @@ -272,7 +270,7 @@ moc_fild11,39,163,0 script Trace of Battle#4 844,{ // Battle Traces 5 //============================================================ -moc_fild11,205,52,0 script Trace of Battle#5 844,{ +moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 12){ mes "^3355FFThere are signs"; @@ -421,7 +419,7 @@ moc_fild11,205,52,0 script Trace of Battle#5 844,{ // Battle Traces 6 //============================================================ -moc_fild11,226,235,0 script Trace of Battle#6 844,{ +moc_fild11,226,235,0 script Trace of Battle#6 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "^3355FFThere are signs"; @@ -464,7 +462,7 @@ moc_fild11,226,235,0 script Trace of Battle#6 844,{ // Battle Traces 7 //============================================================ -moc_fild11,184,342,0 script Trace of Battle#7 844,{ +moc_fild11,184,342,0 script Trace of Battle#7 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "^3355FFThere are signs"; @@ -505,7 +503,7 @@ moc_fild11,184,342,0 script Trace of Battle#7 844,{ // Battle Traces 8 //============================================================ -moc_fild17,213,358,0 script Trace of Battle#8 844,{ +moc_fild17,213,358,0 script Trace of Battle#8 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "^3355FFThere are two"; @@ -566,7 +564,7 @@ moc_fild17,213,358,0 script Trace of Battle#8 844,{ // Battle Traces 9 //============================================================ -moc_fild17,228,274,0 script Trace of Battle#9 844,{ +moc_fild17,228,274,0 script Trace of Battle#9 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 14){ mes "^3355FFTraces of some"; @@ -661,7 +659,7 @@ moc_fild17,228,274,0 script Trace of Battle#9 844,{ // Battle Traces 10 //============================================================ -moc_fild17,34,292,0 script Trace of Battle#10 844,{ +moc_fild17,34,292,0 script Trace of Battle#10 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 16){ mes "^3355FFThere are signs"; @@ -714,7 +712,7 @@ moc_fild17,34,292,0 script Trace of Battle#10 844,{ // Battle Traces 11 //============================================================ -moc_fild18,346,296,0 script Trace of Battle#11 844,{ +moc_fild18,346,296,0 script Trace of Battle#11 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 17){ mes "^3355FFThere are signs"; @@ -771,7 +769,7 @@ moc_fild18,346,296,0 script Trace of Battle#11 844,{ // Battle Traces 12 //============================================================ -moc_fild18,309,257,0 script Trace of Battle#12 844,{ +moc_fild18,309,257,0 script Trace of Battle#12 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 18){ mes "^3355FFThere are signs"; @@ -824,7 +822,7 @@ moc_fild18,309,257,0 script Trace of Battle#12 844,{ // Battle Traces 13 //============================================================ -moc_fild18,177,333,0 script Trace of Battle#13 844,{ +moc_fild18,177,333,0 script Trace of Battle#13 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 19){ mes "^3355FFThere are signs"; @@ -878,7 +876,7 @@ moc_fild18,177,333,0 script Trace of Battle#13 844,{ // Battle Traces 14 //============================================================ -moc_fild18,111,303,0 script Trace of Battle#14 844,{ +moc_fild18,111,303,0 script Trace of Battle#14 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 20){ mes "^3355FFThere are signs"; @@ -931,7 +929,7 @@ moc_fild18,111,303,0 script Trace of Battle#14 844,{ // Battle Traces 15 //============================================================ -moc_fild18,109,197,0 script Trace of Battle#15 844,{ +moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 21){ mes "^3355FFThere are signs"; @@ -1003,7 +1001,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 844,{ mes "^3355FFBy sheer accident,"; mes "you set off one of"; mes "the traps in the area.^000000"; - sc_start SC_Poison,60000,0; + sc_start SC_POISON,60000,0; specialeffect EF_VENOMDUST2; percentheal -30,0; close; @@ -1157,7 +1155,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 844,{ mes "^3355FFBy sheer accident,"; mes "you set off one of"; mes "the traps in the area.^000000"; - sc_start SC_Poison,60000,0; + sc_start SC_POISON,60000,0; specialeffect EF_VENOMDUST2; percentheal -30,0; close; @@ -1254,7 +1252,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 844,{ // Battle Traces 16 //============================================================ -moc_fild18,156,96,0 script Trace of Battle#16 844,{ +moc_fild18,156,96,0 script Trace of Battle#16 CLEAR_NPC,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 25){ mes "^3355FFThere are signs"; |