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-rw-r--r--npc/quests/first_class/tu_ma_th01.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt
index 787d64498..dc5dd31fd 100644
--- a/npc/quests/first_class/tu_ma_th01.txt
+++ b/npc/quests/first_class/tu_ma_th01.txt
@@ -308,14 +308,14 @@ moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{
mes "poison by using one";
mes "of your Green Potions.^000000";
next;
- switch(select("Use Green Potion.:Don't use it.")){
+ switch(select("Use Green Potion.", "Don't use it.")){
case 1:
mes "^3355FFThe poison weakens";
mes "and some of it evaporates,";
mes "revealing a piece of cloth that";
mes "was hidden in that puddle.^000000";
next;
- switch(select("Don't investigate.:Investigate.")){
+ switch(select("Don't investigate.", "Investigate.")){
case 1:
mes "["+strcharinfo(0)+"]";
mes "A piece of cloth";
@@ -377,14 +377,14 @@ moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{
mes "poison by using one";
mes "of your Green Potions.^000000";
next;
- switch(select("Use Green Potion.:Don't use it.")){
+ switch(select("Use Green Potion.", "Don't use it.")){
case 1:
mes "^3355FFThe poison weakens";
mes "and some of it evaporates,";
mes "revealing a piece of cloth that";
mes "was hidden in that puddle.^000000";
next;
- switch(select("Don't investigate.:Investigate.")){
+ switch(select("Don't investigate.", "Investigate.")){
case 1:
mes "["+strcharinfo(0)+"]";
mes "A piece of cloth";
@@ -949,7 +949,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "traces of poison strewn";
mes "all over the ground.^000000";
next;
- switch(select("Continue following the traces.:Further investigate the area.")){
+ switch(select("Continue following the traces.", "Further investigate the area.")){
case 1:
mes "^3355FFYou examine the";
mes "trail, but can't really";
@@ -977,7 +977,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "Green Potion on it to";
mes "neutralize it first.^000000";
next;
- switch(select("Pour Green Potion.:Don't use Green Potion.")){
+ switch(select("Pour Green Potion.", "Don't use Green Potion.")){
case 1:
if(countitem(Green_Potion) < 1){
mes "^3355FFUnfortunately, you";
@@ -1103,7 +1103,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "traces of poison strewn";
mes "all over the ground.^000000";
next;
- switch(select("Continue following the traces.:Further investigate the area.")){
+ switch(select("Continue following the traces.", "Further investigate the area.")){
case 1:
mes "^3355FFYou examine the";
mes "trail, but can't really";
@@ -1131,7 +1131,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "Green Potion on it to";
mes "neutralize it first.^000000";
next;
- switch(select("Pour Green Potion.:Don't use Green Potion.")){
+ switch(select("Pour Green Potion.", "Don't use Green Potion.")){
case 1:
if(countitem(Green_Potion) < 1){
mes "^3355FFUnfortunately, you";