diff options
Diffstat (limited to 'npc/quests/first_class/tu_acolyte.txt')
-rw-r--r-- | npc/quests/first_class/tu_acolyte.txt | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index f53596cd0..3f845faaf 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -1,17 +1,15 @@ //===== Hercules Script ====================================== //= Acolyte Class Tutorial and Job Specific Quest -//===== By: ================================================== +//===== By: ================================================== //= Fix up by Jukka -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.9 -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= -//= Tutorial for Acolyte Class -//===== Additional Comments: ================================= +//===== Description: ========================================= +//= [Official Conversion] +//= Acolyte training quest. +//===== Additional Comments: ================================= //= 1.0 Fully working //= 1.1 optimized [Lupus] -//= TODO: Test, Add correct misceffects numbers //= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //= 1.3 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] //= 1.4 Misc. updates. [L0ne_W0lf] @@ -21,7 +19,7 @@ //= 1.7 Fixed exp, texts, and requirements in pre-renewal [Daegaladh] //= 1.8 Updated to match the official script. [Euphy] //= 1.9 Added GM management function. [Euphy] -//============================================================ +//============================================================ // Priest Praupin //============================================================ @@ -1779,8 +1777,9 @@ prt_monk,223,123,3 script Eavesdrop#tu 111,{ close; } } -/* + sec_in02,17,156,3 script 1st Job Quest Reset 726,{ + callfunc "F_GM_NPC"; mes "[1st Job Quest]"; mes "Which would you like to reset?"; next; @@ -1808,4 +1807,3 @@ sec_in02,17,156,3 script 1st Job Quest Reset 726,{ mes "Completed."; close; } -*/
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