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-rw-r--r--npc/quests/doomed_swords.txt61
1 files changed, 51 insertions, 10 deletions
diff --git a/npc/quests/doomed_swords.txt b/npc/quests/doomed_swords.txt
index 2c443076f..6bccc7347 100644
--- a/npc/quests/doomed_swords.txt
+++ b/npc/quests/doomed_swords.txt
@@ -3,11 +3,9 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 1.6
-//===== Compatible With: =====================================
-//= Hercules
+//= 1.5
//===== Description: =========================================
-//= [Aegis Conversion]
+//= [Official Conversion]
//= Doomed Swords Quest:
//= - Quest for Doomed Swords: Grimtooth, Mysteltain, Executioner.
//= Although this quest is enabled on iRO, the Mysteltainn
@@ -19,12 +17,11 @@
//= 1.1 Fixed items count check. For all 3 swords... [Lupus]
//= 1.3 Fixed exploit [Lupus]
//= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
-//= Moved all non-related NPCs to their repsective files.
+//= Moved all non-related NPCs to their repsective files.
//= 1.5 Added missing checkweight. [L0ne_W0lf]
-//= 1.6 Removed Nain [Streusel]
//============================================================
-prt_in,162,11,2 script Ghatu#magum 86,{
+prt_in,162,11,2 script Ghatu#magum 4_M_04,{
if (event_magum == 0) {
if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 2 || dmdswrd_Q2 & 4 || dmdswrd_Q2 & 8 || dmdswrd_Q2 & 16 || dmdswrd_Q2 & 32) {
mes "[Ghatu]";
@@ -119,7 +116,7 @@ prt_in,162,11,2 script Ghatu#magum 86,{
close;
}
-prontera,197,188,2 script Veeyop#magum 50,{
+prontera,197,188,2 script Veeyop#magum 1_M_04,{
if (dmdswrd_Q2 & 1) {
mes "[Veeyop]";
mes "You know, talking";
@@ -159,7 +156,7 @@ prontera,197,188,2 script Veeyop#magum 50,{
close;
}
-morocc,281,178,2 script Cetsu#magum 97,{
+morocc,281,178,2 script Cetsu#magum 4W_M_01,{
if (dmdswrd_Q2 & 2) {
mes "[Cetsu]";
mes "I keep thinking about";
@@ -211,7 +208,51 @@ morocc,281,178,2 script Cetsu#magum 97,{
close;
}
-pay_fild08,218,283,2 script Mysterious Man#magum 89,{
+izlude_in,173,88,2 script Nain#magum 8_F,{
+ if (dmdswrd_Q2 == 4) {
+ mes "[Nain]";
+ mes "It doesn't matter how";
+ mes "powerful the Executioner";
+ mes "is: if it were to end up in";
+ mes "my hands, I would get rid";
+ mes "of it right away. I'd never risk losing my mind to that curse...";
+ close;
+ }
+ mes "[Nain]";
+ mes "Long ago, one sword";
+ mes "was used to behead all";
+ mes "the criminals that had been";
+ mes "sentenced to death. That";
+ mes "accursed blade is known";
+ mes "as the Executioner.";
+ next;
+ mes "[Nain]";
+ mes "As the Executioner slayed";
+ mes "more criminals, the rage and";
+ mes "bloodlust of its victims began";
+ mes "to accumulate upon the blade.";
+ mes "Although the sword gained great^FFFFFF ^000000 strength, it was tainted by evil.";
+ next;
+ mes "[Nain]";
+ mes "The last person to wield";
+ mes "the Executioner almost lost";
+ mes "his mind to the sword. He saved^FFFFFF ^000000 himself by giving it to a talented";
+ mes "blacksmith who would destroy^FFFFFF ^000000 it for him, thus saving his soul.";
+ next;
+ mes "[Nain]";
+ mes "This mysterious blacksmith";
+ mes "was never seen again in the";
+ mes "city of Prontera, but rumor has";
+ mes "it that if you can find him, he";
+ mes "can forge that accursed";
+ mes "Executioner anew...";
+ if (event_magum == 1)
+ set event_magum,5;
+ set dmdswrd_Q2,dmdswrd_Q2 | 4;
+ close;
+}
+
+pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
if (checkweight(1201,1) == 0) {
mes "[Mysterious Man]";
mes "Hold it.";