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path: root/npc/quests/The_Sign_Quest.txt
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-rw-r--r--npc/quests/The_Sign_Quest.txt384
1 files changed, 192 insertions, 192 deletions
diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt
index 7687163a7..1eec5d5e4 100644
--- a/npc/quests/The_Sign_Quest.txt
+++ b/npc/quests/The_Sign_Quest.txt
@@ -29,7 +29,7 @@
//= 1.7b Fixed possible exploit [Lupus]
//============================================================
//===== Configuration : ======================================
-prontera.gat,1,1,1 script TheSignConfig -1,{
+prontera,1,1,1 script TheSignConfig -1,{
OnInit:
//= This string will be used to show which timezone your server
//= is located in, it's necessary for the quest, so please change it.
@@ -47,7 +47,7 @@ OnInit:
}
//============================================================
-alberta.gat,34,241,1 script Sign::GeffeniaSigns 111,{
+alberta,34,241,1 script Sign::GeffeniaSigns 111,{
if($signbmps)
{
@@ -110,13 +110,13 @@ alberta.gat,34,241,1 script Sign::GeffeniaSigns 111,{
}
-morocc.gat,168,264,1 duplicate(GeffeniaSigns) Sign#2 111
-payon.gat,160,183,1 duplicate(GeffeniaSigns) Sign#3 111
-prontera.gat,147,305,1 duplicate(GeffeniaSigns) Sign#4 111
-geffen.gat,168,175,1 duplicate(GeffeniaSigns) Sign#5 111
-aldebaran.gat,54,223,1 duplicate(GeffeniaSigns) Sign#6 111
+morocc,168,264,1 duplicate(GeffeniaSigns) Sign#2 111
+payon,160,183,1 duplicate(GeffeniaSigns) Sign#3 111
+prontera,147,305,1 duplicate(GeffeniaSigns) Sign#4 111
+geffen,168,175,1 duplicate(GeffeniaSigns) Sign#5 111
+aldebaran,54,223,1 duplicate(GeffeniaSigns) Sign#6 111
-prt_in.gat,228,26,4 script Steward 55,{
+prt_in,228,26,4 script Steward 55,{
if(signquest > 22) goto L_Situation;
if(signquest == 14) goto L_Artisan;
@@ -188,7 +188,7 @@ s_Cash:
mes "you leave the premises";
mes "^FF0000immediately^000000.";
close2;
- warp "prontera.gat",150,150;
+ warp "prontera",150,150;
end;
}
@@ -220,7 +220,7 @@ L_Situation:
}
-prt_in.gat,227,45,4 script Archaeologist 804,{
+prt_in,227,45,4 script Archaeologist 804,{
cutin "mets_alpha",2;
if(sign_fail) goto L_Stop;
@@ -845,13 +845,13 @@ L_Stop:
}
-prt_in.gat,248,23,4 script Maid#2 1275,{
+prt_in,248,23,4 script Maid#2 1275,{
end;
}
-morocc_in.gat,114,162,4 script Young Man#13 118,{
+morocc_in,114,162,4 script Young Man#13 118,{
if(signquest == 5)
{
@@ -971,7 +971,7 @@ s_5W:
}
-morocc_in.gat,115,154,5 script Rogue 810,{
+morocc_in,115,154,5 script Rogue 810,{
if(signquest == 5)
{
@@ -1020,7 +1020,7 @@ s_Metz:
mes "back! No way I'm fallin'";
mes "for that trick, chump!";
close2;
- warp "morocc.gat",279,173;
+ warp "morocc",279,173;
end;
s_Name:
@@ -1335,29 +1335,29 @@ Verifyitems:
end;
}
-payon_in03.gat,81,16,8 script Maid::Sohee 1170,{
+payon_in03,81,16,8 script Maid::Sohee 1170,{
end;
}
-payon_in03.gat,78,16,8 script Maid::Miyabi 1404,{
+payon_in03,78,16,8 script Maid::Miyabi 1404,{
end;
}
-payon_in03.gat,13,31,4 script Maid::Nymph 1416,{
+payon_in03,13,31,4 script Maid::Nymph 1416,{
end;
}
-payon_in03.gat,81,21,4 duplicate(Sohee) Maid::Sohee2 1170
-payon_in03.gat,78,21,4 duplicate(Miyabi) Maid::Miyabi2 1404
-payon_in03.gat,8,31,4 duplicate(Nymph) Maid::Nymph2 1416
+payon_in03,81,21,4 duplicate(Sohee) Maid::Sohee2 1170
+payon_in03,78,21,4 duplicate(Miyabi) Maid::Miyabi2 1404
+payon_in03,8,31,4 duplicate(Nymph) Maid::Nymph2 1416
-payon_in03.gat,11,31,4 script Daewoon 808,{
+payon_in03,11,31,4 script Daewoon 808,{
@@ -1972,23 +1972,23 @@ s_Last:
}
-aldebaran.gat,226,54,4 script #aldesignwarp 45,2,2,{
+aldebaran,226,54,4 script #aldesignwarp 45,2,2,{
OnTouch:
set @aldesigncheck,0;
- warp "aldeba_in.gat",149,120;
+ warp "aldeba_in",149,120;
end;
}
-aldeba_in.gat,149,123,4 script #aldesignwarp2 45,2,2,{
+aldeba_in,149,123,4 script #aldesignwarp2 45,2,2,{
OnTouch:
set @aldesigncheck,0;
- warp "aldebaran.gat",223,56;
+ warp "aldebaran",223,56;
end;
}
-aldeba_in.gat,147,104,1 script PotionActivator 139,3,0,{
+aldeba_in,147,104,1 script PotionActivator 139,3,0,{
OnTouch:
if(@aldesigncheck == 0)
{
@@ -1998,7 +1998,7 @@ OnTouch:
end;
}
-aldeba_in.gat,156,118,4 script Piru Piru 700,{
+aldeba_in,156,118,4 script Piru Piru 700,{
emotion e_sob;
mes "[Piru Piru]";
@@ -2058,7 +2058,7 @@ s_SageStone:
}
-aldeba_in.gat,155,101,2 script Jore#SignAldeNpc 805,{
+aldeba_in,155,101,2 script Jore#SignAldeNpc 805,{
if(gettime(3) == 17 || gettime(3) == 18 || gettime(3) == 19 || gettime(3) == 20 || gettime(3) == 21)
{
@@ -2419,7 +2419,7 @@ else
end;
}
-prt_maze02.gat,57,152,1 script Girl#11 91,{
+prt_maze02,57,152,1 script Girl#11 91,{
mes "^3355FFYou catch a glimpse";
mes "of a girl headin directly";
@@ -2428,7 +2428,7 @@ prt_maze02.gat,57,152,1 script Girl#11 91,{
mes "to follow her and see if you can";
mes "learn more.";
close2;
- warp "prt_maze02.gat",11,146;
+ warp "prt_maze02",11,146;
end;
s_No:
mes "to not follow her since you're";
@@ -2442,16 +2442,16 @@ Loopback:
if($signmazemonster == 0)
{
set $signmazemonster,5;
- monster "prt_maze02.gat",14,177,"Flora",1118,1,"Sign_Alch_Summon::OnMonsterDead";
- monster "prt_maze02.gat",17,171,"Flora",1118,1,"Sign_Alch_Summon::OnMonsterDead";
- monster "prt_maze02.gat",24,173,"Flora",1118,1,"Sign_Alch_Summon::OnMonsterDead";
- monster "prt_maze02.gat",17,175,"Marine Sphere",1142,1,"Sign_Alch_Summon::OnMonsterDead";
- monster "prt_maze02.gat",17,168,"Marine Sphere",1142,1,"Sign_Alch_Summon::OnMonsterDead";
+ monster "prt_maze02",14,177,"Flora",1118,1,"Sign_Alch_Summon::OnMonsterDead";
+ monster "prt_maze02",17,171,"Flora",1118,1,"Sign_Alch_Summon::OnMonsterDead";
+ monster "prt_maze02",24,173,"Flora",1118,1,"Sign_Alch_Summon::OnMonsterDead";
+ monster "prt_maze02",17,175,"Marine Sphere",1142,1,"Sign_Alch_Summon::OnMonsterDead";
+ monster "prt_maze02",17,168,"Marine Sphere",1142,1,"Sign_Alch_Summon::OnMonsterDead";
return;
}
else
{
- killmonster "prt_maze02.gat","Sign_Alch_Summon::OnMonsterDead";
+ killmonster "prt_maze02","Sign_Alch_Summon::OnMonsterDead";
set $signmazemonster,0;
goto Loopback;
}
@@ -2461,7 +2461,7 @@ OnMonsterDead:
}
-prt_maze02.gat,16,183,3 script Pleur 91,{
+prt_maze02,16,183,3 script Pleur 91,{
if(signquest == 7 || signquest == 8)
{
@@ -2477,7 +2477,7 @@ else
mes "I'll help you find";
mes "your way back...";
close2;
- warp "prt_maze02.gat",61,149;
+ warp "prt_maze02",61,149;
end;
}
OnHo:
@@ -2494,7 +2494,7 @@ OnOmg:
end;
}
-prt_maze02.gat,14,183,3 script Gordon 51,{
+prt_maze02,14,183,3 script Gordon 51,{
if(signquest == 7 || signquest == 8)
{
@@ -2682,13 +2682,13 @@ s_Scared:
mes "Don't worry... I'll help";
mes "you.";
close2;
- warp "prt_maze02.gat",61,149;
+ warp "prt_maze02",61,149;
end;
}
}
-geffen_in.gat,59,74,3 script Jesqurienne 803,{
+geffen_in,59,74,3 script Jesqurienne 803,{
if(signquest == 10) goto L_won;
if(signquest == 9) goto L_Sign_Jesq;
@@ -2851,7 +2851,7 @@ L_won:
// ---------------------------------------------------------
-geffen_in.gat,60,70,6 script Aaron::Aaron2 754,{
+geffen_in,60,70,6 script Aaron::Aaron2 754,{
if(signquest == 10) goto L_done;
if(@signquiz == 1) goto L_startquiz;
@@ -3749,7 +3749,7 @@ OnHeh:
}
-cmd_in02.gat,88,51,3 script Strange Man 806,{
+cmd_in02,88,51,3 script Strange Man 806,{
if(signquest == 12) goto L_Ever;
if(signquest == 11) goto L_Test;
@@ -3792,7 +3792,7 @@ L_Excuse:
mes "freakin' death! Bam bam bam!";
close2;
set Hp,1;
- warp "comodo.gat",122,100;
+ warp "comodo",122,100;
end;
L_Metz:
@@ -3977,7 +3977,7 @@ L_Check:
mes "of my test. Yeah, I know...";
set dearles_test,3;
close2;
- warp "cmd_in01.gat",34,17;
+ warp "cmd_in01",34,17;
end;
}
@@ -4002,7 +4002,7 @@ L_Dance:
mes "my test. I'm gonna send";
mes "you to Lamadin now...";
close2;
- warp "cmd_in01.gat",34,17;
+ warp "cmd_in01",34,17;
end;
L_Fail:
@@ -4031,7 +4031,7 @@ L_Another:
mes "supposed to be";
mes "the easy part...";
close2;
- warp "cmd_in01.gat",34,17;
+ warp "cmd_in01",34,17;
end;
L_Win:
@@ -4065,7 +4065,7 @@ L_Ever:
close;
}
-cmd_in01.gat,32,25,3 script Lamadin 724,{
+cmd_in01,32,25,3 script Lamadin 724,{
if(SignDance == 1)goto L_Win;
if(SignDance == 2)goto L_Another;
@@ -4140,7 +4140,7 @@ L_Win:
}
-cmd_in01.gat,33,33,3 script Waiting Room#SignDance 66,{
+cmd_in01,33,33,3 script Waiting Room#SignDance 66,{
end;
OnWarp:
@@ -4154,73 +4154,73 @@ OnInit:
end;
}
-cmd_in01.gat,1,1,1 script DanceInit 139,{
+cmd_in01,1,1,1 script DanceInit 139,{
OnInitiation:
initnpctimer;
end;
OnTimer1000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
- areaannounce "cmd_in01.gat",12,12,35,35,"The test will begin shortly. Please do your best~",8;
+ areaannounce "cmd_in01",12,12,35,35,"The test will begin shortly. Please do your best~",8;
end;
OnTimer4000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
set $signdance,1;
- areaannounce "cmd_in01.gat",12,12,35,35,"UP LEFT",8;
+ areaannounce "cmd_in01",12,12,35,35,"UP LEFT",8;
end;
OnTimer7000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 2) set $Signdanceresult,1;
set $signdance,3;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN RIGHT",8;
end;
OnTimer10000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 4) set $Signdanceresult,1;
set $signdance,5;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN LEFT & UP RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN LEFT & UP RIGHT",8;
end;
OnTimer13000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 7) set $Signdanceresult,1;
set $signdance,8;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN RIGHT",8;
end;
OnTimer15000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 9) set $Signdanceresult,1;
set $signdance,10;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN LEFT & UP RIGHT & UP LEFT & STAY CENTER",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN LEFT & UP RIGHT & UP LEFT & STAY CENTER",8;
end;
OnTimer20000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 14) set $Signdanceresult,1;
set $signdance,15;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN LEFT & DOWN RIGHT & DOWN LEFT",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN LEFT & DOWN RIGHT & DOWN LEFT",8;
end;
OnTimer24000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 18) set $Signdanceresult,1;
set $signdance,19;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN RIGHT & CENTER & DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN RIGHT & CENTER & DOWN RIGHT",8;
end;
OnTimer28000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 22) set $Signdanceresult,1;
set $signdance,23;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN LEFT & UP LEFT & UP RIGHT & DOWN RIGHT & CENTER",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN LEFT & UP LEFT & UP RIGHT & DOWN RIGHT & CENTER",8;
end;
OnTimer33000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 28) set $Signdanceresult,1;
set $signdance,29;
- areaannounce "cmd_in01.gat",12,12,35,35,"DOWN LEFT & UP RIGHT & UP LEFT & DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"DOWN LEFT & UP RIGHT & UP LEFT & DOWN RIGHT",8;
end;
OnTimer40000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 33) set $Signdanceresult,1;
set $signdance,34;
- areaannounce "cmd_in01.gat",12,12,35,35,"UP RIGHT & DOWN RIGHT & UP RIGHT & DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"UP RIGHT & DOWN RIGHT & UP RIGHT & DOWN RIGHT",8;
end;
OnTimer44000:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
@@ -4228,21 +4228,21 @@ OnTimer44000:
set $signdance,39;
set $SignDanceRandomizer,rand(0,1);
if(!$SignDanceRandomizer)
- areaannounce "cmd_in01.gat",12,12,35,35,"UP LEFT & UP RIGHT & CENTER & UP RIGHT & DOWN LEFT & DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"UP LEFT & UP RIGHT & CENTER & UP RIGHT & DOWN LEFT & DOWN RIGHT",8;
else
- areaannounce "cmd_in01.gat",12,12,35,35,"UP LEFT & UP RIGHT & DOWN LEFT & UP RIGHT & DOWN LEFT & DOWN RIGHT",8;
+ areaannounce "cmd_in01",12,12,35,35,"UP LEFT & UP RIGHT & DOWN LEFT & UP RIGHT & DOWN LEFT & DOWN RIGHT",8;
end;
OnTimer51500:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
if($signdance != 45)set $Signdanceresult,1;
- areaannounce "cmd_in01.gat",12,12,35,35,"Well done.",8;
+ areaannounce "cmd_in01",12,12,35,35,"Well done.",8;
end;
OnTimer54500:
if(!isloggedin($SignDancingrid))goto s_Cleanup;
attachrid($SignDancingrid);
if($Signdanceresult)set SignDance,2;
else set SignDance,1;
- warp "cmd_in01.gat",34,17;
+ warp "cmd_in01",34,17;
detachrid;
enablenpc "SignDance#WARPER";
disablenpc "SignDance#CENTER";
@@ -4261,11 +4261,11 @@ s_Cleanup:
}
-cmd_in01.gat,1,1,1 script SignDanceCleanUp -1,{
+cmd_in01,1,1,1 script SignDanceCleanUp -1,{
OnPlayerLogout:
initnpctimer;
- areaannounce "cmd_in01.gat",12,12,35,35,"The current dancer has logged out. New dancers will be accepted shortly.",8;
+ areaannounce "cmd_in01",12,12,35,35,"The current dancer has logged out. New dancers will be accepted shortly.",8;
enablenpc "SignDance#WARPER";
disablenpc "SignDance#CENTER";
set $signdance,0;
@@ -4288,7 +4288,7 @@ OnInit:
}
//Dancing tiles
-cmd_in01.gat,16,13,4 script SignDance#DOWNRIGHT 139,1,1,{
+cmd_in01,16,13,4 script SignDance#DOWNRIGHT 139,1,1,{
if($signdance == 3){ set $signdance,4; soundeffect "effect\\sign_down.wav",1; }
if($signdance == 8){ set $signdance,9; soundeffect "effect\\sign_down.wav",1; }
@@ -4300,13 +4300,13 @@ cmd_in01.gat,16,13,4 script SignDance#DOWNRIGHT 139,1,1,{
if($signdance == 35){ set $signdance,36; soundeffect "effect\\sign_down.wav",1; }
if($signdance == 37){ set $signdance,38; soundeffect "effect\\sign_down.wav",1; }
if($signdance == 44){ set $signdance,45; soundeffect "effect\\sign_down.wav",1; }
- if(getcharid(3) != $SignDancingrid)warp "comodo.gat",187,164;
+ if(getcharid(3) != $SignDancingrid)warp "comodo",187,164;
end;
}
-cmd_in01.gat,19,16,4 script SignDance#UPRIGHT 139,1,1,{
+cmd_in01,19,16,4 script SignDance#UPRIGHT 139,1,1,{
if($signdance == 6) { set $signdance,7; soundeffect "effect\\sign_right.wav",1; }
if($signdance == 11) { set $signdance,12; soundeffect "effect\\sign_right.wav",1; }
@@ -4316,30 +4316,30 @@ cmd_in01.gat,19,16,4 script SignDance#UPRIGHT 139,1,1,{
if($signdance == 36) { set $signdance,37; soundeffect "effect\\sign_right.wav",1; }
if($signdance == 40) { set $signdance,41; soundeffect "effect\\sign_right.wav",1; }
if($signdance == 42) { set $signdance,43; soundeffect "effect\\sign_right.wav",1; }
- if(getcharid(3) != $SignDancingrid)warp "comodo.gat",187,164;
+ if(getcharid(3) != $SignDancingrid)warp "comodo",187,164;
end;
}
-cmd_in01.gat,16,19,4 script SignDance#UPLEFT 139,1,1,{
+cmd_in01,16,19,4 script SignDance#UPLEFT 139,1,1,{
if($signdance == 1) { set $signdance,2; soundeffect "effect\\sign_up.wav",1; }
if($signdance == 12) { set $signdance,13; soundeffect "effect\\sign_up.wav",1; }
if($signdance == 24) { set $signdance,25; soundeffect "effect\\sign_up.wav",1; }
if($signdance == 31) { set $signdance,32; soundeffect "effect\\sign_up.wav",1; }
if($signdance == 39) { set $signdance,40; soundeffect "effect\\sign_up.wav",1; }
- if(getcharid(3) != $SignDancingrid)warp "comodo.gat",187,164;
+ if(getcharid(3) != $SignDancingrid)warp "comodo",187,164;
end;
}
-cmd_in01.gat,16,16,4 script SignDance#WARPER 139,1,1,{
- if(getcharid(3) != $SignDancingrid)warp "comodo.gat",187,164;
+cmd_in01,16,16,4 script SignDance#WARPER 139,1,1,{
+ if(getcharid(3) != $SignDancingrid)warp "comodo",187,164;
end;
}
-cmd_in01.gat,16,16,4 script SignDance#CENTER 139,1,1,{
+cmd_in01,16,16,4 script SignDance#CENTER 139,1,1,{
if($signdance == 0) { set $SignDancingrid, getcharid(3); donpcevent "DanceInit::OnInitiation"; }
if($signdance == 13) { set $signdance,14; soundeffect "effect\\sign_center.wav",1; }
@@ -4354,7 +4354,7 @@ OnInit:
}
-cmd_in01.gat,13,16,4 script SignDance#DOWNLEFT 139,1,1,{
+cmd_in01,13,16,4 script SignDance#DOWNLEFT 139,1,1,{
if($signdance == 5) { set $signdance,6; soundeffect "effect\\sign_left.wav",1; }
if($signdance == 10) { set $signdance,11; soundeffect "effect\\sign_left.wav",1; }
@@ -4364,12 +4364,12 @@ cmd_in01.gat,13,16,4 script SignDance#DOWNLEFT 139,1,1,{
if($signdance == 29) { set $signdance,30; soundeffect "effect\\sign_left.wav",1; }
if($signdance == 41 && $SignDanceRandomizer) { set $signdance,42; soundeffect "effect\\sign_left.wav",1; }
if($signdance == 43) { set $signdance,44; soundeffect "effect\\sign_left.wav",1; }
- if(getcharid(3) != $SignDancingrid)warp "comodo.gat",187,164;
+ if(getcharid(3) != $SignDancingrid)warp "comodo",187,164;
end;
}
-alberta.gat,99,151,1 script Sign::AlbertaSign 111,{
+alberta,99,151,1 script Sign::AlbertaSign 111,{
mes "^FF0000- The Sign Reads -^000000";
mes "Tools by the Cart full!";
@@ -4379,7 +4379,7 @@ alberta.gat,99,151,1 script Sign::AlbertaSign 111,{
}
-alberta_in.gat,114,178,5 script Refined Steward 109,{
+alberta_in,114,178,5 script Refined Steward 109,{
if(bakerlan_test > 12) goto L_Hope;
if(bakerlan_test == 12) goto L_Thanks;
@@ -4523,7 +4523,7 @@ L_Hope:
}
-alberta_in.gat,154,171,5 script Maid#3 758,{
+alberta_in,154,171,5 script Maid#3 758,{
if(bakerlan_test > 11) goto L_Done;
if(bakerlan_test == 11) goto L_Thanks;
@@ -4737,7 +4737,7 @@ L_Done:
}
-alberta_in.gat,125,101,5 script Wealthy-looking Merchant 807,{
+alberta_in,125,101,5 script Wealthy-looking Merchant 807,{
if(!signquest)
{
@@ -4907,7 +4907,7 @@ L_Over:
close;
}
-yuno.gat,330,100,3 script Knight#2 734,{
+yuno,330,100,3 script Knight#2 734,{
if (bakerlan_test > 4) goto L_Thanks;
if (bakerlan_test == 3) goto L_Delivery;
@@ -4954,7 +4954,7 @@ L_Thanks:
close;
}
-alde_alche.gat,169,162,7 script Alchemist#3 749,{
+alde_alche,169,162,7 script Alchemist#3 749,{
if(!bakerlan_test)
{
@@ -5207,7 +5207,7 @@ L_Done:
}
-prt_castle.gat,107,58,5 script Soldier#2 105,{
+prt_castle,107,58,5 script Soldier#2 105,{
if(bakerlan_test > 10) goto L_Heya;
mes "[Maruin]";
@@ -5299,7 +5299,7 @@ L_Heya:
}
-geffen_in.gat,171,43,3 script Cute Girl 703,{
+geffen_in,171,43,3 script Cute Girl 703,{
if(!signquest)
{
@@ -5418,7 +5418,7 @@ L_Never:
}
-geffen_in.gat,159,48,5 script Woman 711,{
+geffen_in,159,48,5 script Woman 711,{
if(signquest > 22) goto L_Cherish;
if(signquest > 19) goto L_Done;
if(signquest == 19 && countitem(7278)) goto L_Letter;
@@ -5544,7 +5544,7 @@ L_Cherish:
}
-mjo_dun02.gat,88,295,3 script Flaming Spirit Man 85,{
+mjo_dun02,88,295,3 script Flaming Spirit Man 85,{
//get rid of some pieces, to let player reborn in future
if(signquest > 22) delitem 7177,countitem(7177);
@@ -5563,7 +5563,7 @@ mjo_dun02.gat,88,295,3 script Flaming Spirit Man 85,{
mes "training, so I'd appreciate it if";
mes "you would just leave now.";
close2;
- warp "mjo_dun02.gat",372,346;
+ warp "mjo_dun02",372,346;
end;
L_Family:
@@ -5681,7 +5681,7 @@ L_Letter:
mes "your way out of here. Good luck~";
set signquest,18;
close2;
- warp "mjo_dun02.gat",371,344;
+ warp "mjo_dun02",371,344;
end;
L_Check:
@@ -5919,7 +5919,7 @@ L_Improve:
}
-gef_tower.gat,118,36,5 script Annoyed Man 64,{
+gef_tower,118,36,5 script Annoyed Man 64,{
if(signquest > 24) goto L_Answer;
@@ -5983,7 +5983,7 @@ L_Answer:
}
-umbala.gat,163,256,3 script Native 781,{
+umbala,163,256,3 script Native 781,{
if(event_umbala < 3) goto L_UmWord;
if(signquest > 25) goto L_Thanks;
@@ -6058,7 +6058,7 @@ L_Thanks:
close;
}
-um_in.gat,27,23,3 script Weird Man 121,{
+um_in,27,23,3 script Weird Man 121,{
if(signquest > 27) goto L_Done;
if(signquest == 27) goto L_Check;
@@ -6079,7 +6079,7 @@ um_in.gat,27,23,3 script Weird Man 121,{
emotion e_an;
if(signquest == 26) goto L_Sign;
close2;
- warp "um_dun01.gat",129,90;
+ warp "um_dun01",129,90;
end;
L_Sign:
@@ -6176,7 +6176,7 @@ L_Check:
next;
percentheal -30,0;
close2;
- warp "um_dun01.gat",129,90;
+ warp "um_dun01",129,90;
end;
L_Text:
@@ -6216,7 +6216,7 @@ L_Done:
close;
}
-alberta.gat,165,83,3 script Fastidious Old Man 755,{
+alberta,165,83,3 script Fastidious Old Man 755,{
if(signquest > 30) goto L_Done;
if(signquest == 30) goto L_Interpret;
@@ -6360,7 +6360,7 @@ L_Done:
// Himinn Part & Valkyrie
-gef_fild07.gat,182,241,1 script #himinnwarper 111,1,1,{
+gef_fild07,182,241,1 script #himinnwarper 111,1,1,{
if(signquest == 31 && countitem(7013) > 364 && countitem(953) > 11 && countitem(907) > 3) goto L_FirstClick;
end;
@@ -6406,11 +6406,11 @@ L_FirstTouch:
delitem 907,4;
L_Warp:
- warp "himinn.gat",49,10;
+ warp "himinn",49,10;
end;
}
-himinn.gat,48,86,5 script Valkyrie#2 811,{
+himinn,48,86,5 script Valkyrie#2 811,{
if(signquest == 58) goto L_Done;
if(signquest > 51) goto L_Gods;
@@ -6466,7 +6466,7 @@ himinn.gat,48,86,5 script Valkyrie#2 811,{
mes "one of the hearts there...";
if(signquest==32)set signquest,33;
close2;
- warp "geffen.gat",120,100;
+ warp "geffen",120,100;
end;
L_Duty:
@@ -6545,7 +6545,7 @@ L_Done:
// Niflheim Part & Realm of the Dead
-niflheim.gat,102,54,4 script Mad Man 739,{
+niflheim,102,54,4 script Mad Man 739,{
if(signquest > 53) goto L_Queen;
if(signlaichin == 4) goto L_Where1;
@@ -6945,7 +6945,7 @@ function script Sign_Seal {
return;
}
-niflheim.gat,313,70,3 script Pleasant-Featured Lady 90,{
+niflheim,313,70,3 script Pleasant-Featured Lady 90,{
if(signquest > 55) goto L_NoWord;
if(Sign_Branch8A) goto L_Memory;
@@ -7336,16 +7336,16 @@ L_BranchB:
mes "ready to come with me?";
next;
menu "Yes.",-,"No.",L_No;
- if(($signroom2full > 1) || getareausers("que_sign01.gat",229,77,166,12) > 0) goto L_Full;
+ if(($signroom2full > 1) || getareausers("que_sign01",229,77,166,12) > 0) goto L_Full;
mes "[Serin]";
mes "Please follow me";
mes "......";
close2;
- if(($signroom2full > 1) || getareausers("que_sign01.gat",229,77,166,12) > 0) end;
+ if(($signroom2full > 1) || getareausers("que_sign01",229,77,166,12) > 0) end;
donpcevent "#signserin2::OnSerin";
donpcevent "#signserin2::OnCooldown";
set $signroom2full,2;
- warp "que_sign01.gat",191,39;
+ warp "que_sign01",191,39;
end;
@@ -7383,7 +7383,7 @@ L_Full:
}
-nif_in.gat,156,93,1 script #signann 139,2,2,{
+nif_in,156,93,1 script #signann 139,2,2,{
if(signquest > 33) goto L_SignAnn;
end;
@@ -7523,7 +7523,7 @@ L_Sad:
}
-niflheim.gat,350,258,1 script #signbruce 139,2,2,{
+niflheim,350,258,1 script #signbruce 139,2,2,{
if(signquest == 35 || Sign_Branch2B == 3) goto L_SignBruce;
end;
@@ -7575,8 +7575,8 @@ L_Book1:
mes "How dare you touch my books";
mes "when I specifically said";
mes "'Don't touch my books!'";
- killmonster "niflheim.gat","#signbruce::Onmymob";
- monster "niflheim.gat",350,258,"Rideword",1478,1,"#signbruce::Onmymob";
+ killmonster "niflheim","#signbruce::Onmymob";
+ monster "niflheim",350,258,"Rideword",1478,1,"#signbruce::Onmymob";
close;
L_Book2:
@@ -7585,7 +7585,7 @@ L_Book2:
mes "Get lost....";
mes "Don't disrupt my restingggaaahh!!";
close2;
- warp "niflheim.gat",34,162;
+ warp "niflheim",34,162;
end;
L_Book3:
@@ -7615,14 +7615,14 @@ L_Check:
mes "Muhahahahahaha!";
mes "That's not the right spell!";
mes "Now death awaits you!";
- killmonster "niflheim.gat","#signbruce::Onmymob";
- monster "niflheim.gat",349,256,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
- monster "niflheim.gat",347,258,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
- monster "niflheim.gat",347,254,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
- monster "niflheim.gat",350,252,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
- monster "niflheim.gat",344,255,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
- monster "niflheim.gat",348,252,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
- monster "niflheim.gat",347,259,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ killmonster "niflheim","#signbruce::Onmymob";
+ monster "niflheim",349,256,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ monster "niflheim",347,258,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ monster "niflheim",347,254,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ monster "niflheim",350,252,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ monster "niflheim",344,255,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ monster "niflheim",348,252,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
+ monster "niflheim",347,259,"Orc Skeleton",1462,1,"#signbruce::Onmymob";
close;
L_Success:
@@ -7647,7 +7647,7 @@ Onmymob:
}
-nif_in.gat,188,168,1 script #signwitch 139,2,2,{
+nif_in,188,168,1 script #signwitch 139,2,2,{
if(signquest > 36) goto L_SignWitch;
if(Sign_Branch2B > 1) goto L_Book;
@@ -7689,7 +7689,7 @@ L_SignWitch:
mes "good choice... I mean...";
mes "for your life...";
close2;
- warp "umbala.gat",138,208;
+ warp "umbala",138,208;
end;
L_Child:
@@ -7900,7 +7900,7 @@ L_Privacy:
}
-nif_in.gat,105,81,1 script #signcrayu 139,2,2,{
+nif_in,105,81,1 script #signcrayu 139,2,2,{
if(signquest == 44) goto L_SignCrayu;
end;
@@ -7970,7 +7970,7 @@ L_Chosen:
}
-niflheim.gat,146,241,7 script Depressing Man 735,{
+niflheim,146,241,7 script Depressing Man 735,{
if(signquest > 56) goto L_Done;
if(Sign_Branch8A > 3 || (Sign_Branch8B && Sign_Branch8B < 4)) goto L_Hurry;
@@ -8030,7 +8030,7 @@ L_Queen:
mes "Lady Hell. Otherwise, the";
mes "consequences will be severe...";
close2;
- warp "que_sign01.gat",45,20;
+ warp "que_sign01",45,20;
end;
L_No:
@@ -8096,7 +8096,7 @@ L_Done:
mes "speak to her highness";
mes "with the utmost respect!";
close2;
- warp "que_sign01.gat",45,20;
+ warp "que_sign01",45,20;
end;
L_No2:
@@ -8109,7 +8109,7 @@ L_No2:
}
-niflheim.gat,146,241,1 script #signgen 139,2,2,{
+niflheim,146,241,1 script #signgen 139,2,2,{
if(signquest == 45 || Sign_Branch2B == 1) goto L_SignGen;
end;
@@ -8147,14 +8147,14 @@ L_SignGen:
}
-nif_in.gat,140,177,1 script #signgrave 111,{
+nif_in,140,177,1 script #signgrave 111,{
- if(signquest > 47 || countitem(7313) > 0) warp "que_sign01.gat",115,135;
+ if(signquest > 47 || countitem(7313) > 0) warp "que_sign01",115,135;
end;
}
-que_sign01.gat,122,141,5 script Witch#2 792,{
+que_sign01,122,141,5 script Witch#2 792,{
if(Sign_Branch8B && Sign_Branch8B < 4)goto L_MustHurry;
if(signquest > 56) goto L_NoMedal;
@@ -8424,7 +8424,7 @@ L_Complete:
close;
L_Serin:
- if(($signroomfull > 1) || getmapusers("que_sign02.gat") > 0 || getareausers("que_sign01.gat",229,227,166,162) > 0) goto L_Full;
+ if(($signroomfull > 1) || getmapusers("que_sign02") > 0 || getareausers("que_sign01",229,227,166,162) > 0) goto L_Full;
if(countitem(2643) < 1) goto L_NoRing;
mes "[Kirkena]";
mes "You're finally";
@@ -8434,13 +8434,13 @@ L_Serin:
mes "to try. Are you ready?";
next;
menu "Yes",-,"No",L_No;
- if(($signroomfull > 1) || getmapusers("que_sign02.gat") > 0 || getareausers("que_sign01.gat",229,227,166,162) > 0) goto L_Full;
+ if(($signroomfull > 1) || getmapusers("que_sign02") > 0 || getareausers("que_sign01",229,227,166,162) > 0) goto L_Full;
close2;
donpcevent "#signserin::OnSerin";
donpcevent "#signserin::OnCooldown";
set $signroomfull,2;
set $signparty,getcharid(1);
- warp "que_sign01.gat",195,189;
+ warp "que_sign01",195,189;
end;
L_No:
@@ -8478,18 +8478,18 @@ L_NoRing:
mes "you ready to go?";
next;
menu "Yes",-,"No",L_No;
- if(($signroomfull > 1) || getmapusers("que_sign02.gat") > 0 || getareausers("que_sign01.gat",229,227,166,162) > 0) goto L_Full;
+ if(($signroomfull > 1) || getmapusers("que_sign02") > 0 || getareausers("que_sign01",229,227,166,162) > 0) goto L_Full;
mes "[Kirkena]";
mes "Okay then.";
mes "Good luck,";
mes "" + strcharinfo(0) + "...";
close2;
- if(($signroomfull > 1) || getmapusers("que_sign02.gat") > 0 || getareausers("que_sign01.gat",229,227,166,162) > 0) end;
+ if(($signroomfull > 1) || getmapusers("que_sign02") > 0 || getareausers("que_sign01",229,227,166,162) > 0) end;
donpcevent "#signserin::OnSerin";
donpcevent "#signserin::OnCooldown";
set $signroomfull,2;
set $signparty,getcharid(1);
- warp "que_sign02.gat",35,313;
+ warp "que_sign02",35,313;
end;
L_Medal:
@@ -8519,7 +8519,7 @@ L_MedalOk:
mes "be too much for just";
mes "one adventurer alone...";
close2;
- warp "que_sign01.gat",195,189;
+ warp "que_sign01",195,189;
end;
@@ -8537,7 +8537,7 @@ L_Path:
mes "be too much for just";
mes "one adventurer alone...";
close2;
- warp "que_sign02.gat",35,313;
+ warp "que_sign02",35,313;
end;
L_Success:
@@ -8619,7 +8619,7 @@ L_Fail:
//Seals in Glast Heim Lowest Cave
-gl_dun02.gat,262,265,1 script Mysterious Energy 111,{
+gl_dun02,262,265,1 script Mysterious Energy 111,{
if((brokenseal == 1 && Sign_Seal1 == 1) || (brokenseal == 2 && Sign_Seal2 == 1) || (brokenseal == 3 && Sign_Seal3 == 1) || (brokenseal == 4 && Sign_Seal4 == 1))
{
@@ -8643,7 +8643,7 @@ gl_dun02.gat,262,265,1 script Mysterious Energy 111,{
}
-gl_dun02.gat,270,98,1 script Mysterious Energy#2 111,{
+gl_dun02,270,98,1 script Mysterious Energy#2 111,{
if((brokenseal == 1 && Sign_Seal1 == 2) || (brokenseal == 2 && Sign_Seal2 == 2) || (brokenseal == 3 && Sign_Seal3 == 2) || (brokenseal == 4 && Sign_Seal4 == 2))
{
@@ -8667,7 +8667,7 @@ gl_dun02.gat,270,98,1 script Mysterious Energy#2 111,{
}
-gl_dun02.gat,268,31,1 script Mysterious Energy#3 111,{
+gl_dun02,268,31,1 script Mysterious Energy#3 111,{
if((brokenseal == 1 && Sign_Seal1 == 3) || (brokenseal == 2 && Sign_Seal2 == 3) || (brokenseal == 3 && Sign_Seal3 == 3) || (brokenseal == 4 && Sign_Seal4 == 3))
{
@@ -8691,7 +8691,7 @@ gl_dun02.gat,268,31,1 script Mysterious Energy#3 111,{
}
-gl_dun02.gat,139,72,1 script Mysterious Energy#4 111,{
+gl_dun02,139,72,1 script Mysterious Energy#4 111,{
if((brokenseal == 1 && Sign_Seal1 == 4) || (brokenseal == 2 && Sign_Seal2 == 4) || (brokenseal == 3 && Sign_Seal3 == 4) || (brokenseal == 4 && Sign_Seal4 == 4))
{
@@ -8715,7 +8715,7 @@ gl_dun02.gat,139,72,1 script Mysterious Energy#4 111,{
}
-gl_dun02.gat,16,26,1 script Mysterious Energy#5 111,{
+gl_dun02,16,26,1 script Mysterious Energy#5 111,{
if((brokenseal == 1 && Sign_Seal1 == 5) || (brokenseal == 2 && Sign_Seal2 == 5) || (brokenseal == 3 && Sign_Seal3 == 5) || (brokenseal == 4 && Sign_Seal4 == 5))
{
@@ -8739,7 +8739,7 @@ gl_dun02.gat,16,26,1 script Mysterious Energy#5 111,{
}
-gl_dun02.gat,120,180,1 script Mysterious Energy#6 111,{
+gl_dun02,120,180,1 script Mysterious Energy#6 111,{
if((brokenseal == 1 && Sign_Seal1 == 6) || (brokenseal == 2 && Sign_Seal2 == 6) || (brokenseal == 3 && Sign_Seal3 == 6) || (brokenseal == 4 && Sign_Seal4 == 6))
{
@@ -8763,7 +8763,7 @@ gl_dun02.gat,120,180,1 script Mysterious Energy#6 111,{
}
-gl_dun02.gat,42,251,1 script Mysterious Energy#7 111,{
+gl_dun02,42,251,1 script Mysterious Energy#7 111,{
if((brokenseal == 1 && Sign_Seal1 == 7) || (brokenseal == 2 && Sign_Seal2 == 7) || (brokenseal == 3 && Sign_Seal3 == 7) || (brokenseal == 4 && Sign_Seal4 == 7))
{
@@ -8787,7 +8787,7 @@ gl_dun02.gat,42,251,1 script Mysterious Energy#7 111,{
}
-gl_dun02.gat,124,231,1 script Mysterious Energy#8 111,{
+gl_dun02,124,231,1 script Mysterious Energy#8 111,{
if((brokenseal == 1 && Sign_Seal1 == 8) || (brokenseal == 2 && Sign_Seal2 == 8) || (brokenseal == 3 && Sign_Seal3 == 8) || (brokenseal == 4 && Sign_Seal4 == 8))
{
@@ -8876,7 +8876,7 @@ L_Soul:
//End of Seals
-que_sign01.gat,46,55,1 script Fountain 111,{
+que_sign01,46,55,1 script Fountain 111,{
if(signquest > 54) goto L_Bottle;
mes "^3355FFThe water in this";
mes "fountain looks clean";
@@ -8912,7 +8912,7 @@ L_Nobottle:
}
-que_sign01.gat,45,227,5 script Queen of the Dead 856,{
+que_sign01,45,227,5 script Queen of the Dead 856,{
if(signquest > 65) goto L_Greet;
if(signquest > 64) goto L_Work;
@@ -9043,7 +9043,7 @@ L_No:
mes "Still, it would be unwise";
mes "to displease me~";
close2;
- warp "niflheim.gat",29,154;
+ warp "niflheim",29,154;
end;
L_Work:
@@ -9105,7 +9105,7 @@ L_Greet:
}
-que_sign01.gat,1,1,1 script #signserin -1,{
+que_sign01,1,1,1 script #signserin -1,{
OnInit:
disablenpc "Serin#serin";
@@ -9120,10 +9120,10 @@ OnSerin:
OnSummon:
disablenpc "Serin#serin";
set $@Sign_Summon,8;
- areamonster "que_sign01.gat",188,184,205,205,"Rotten Corpse",1036,3,"#signserin::OnSignDead";
- areamonster "que_sign01.gat",188,184,205,205,"Ancient Wraith",1192,2,"#signserin::OnSignDead";
- areamonster "que_sign01.gat",188,184,205,205,"Ancient Mummy",1297,2,"#signserin::OnSignDead";
- areamonster "que_sign01.gat",188,184,205,205,"Dark Lord Incarnation",1302,1,"#signserin::OnSignDead";
+ areamonster "que_sign01",188,184,205,205,"Rotten Corpse",1036,3,"#signserin::OnSignDead";
+ areamonster "que_sign01",188,184,205,205,"Ancient Wraith",1192,2,"#signserin::OnSignDead";
+ areamonster "que_sign01",188,184,205,205,"Ancient Mummy",1297,2,"#signserin::OnSignDead";
+ areamonster "que_sign01",188,184,205,205,"Dark Lord Incarnation",1302,1,"#signserin::OnSignDead";
end;
OnSignDead:
@@ -9140,15 +9140,15 @@ OnCooldown:
OnTimer600000:
disablenpc "Serin#serin";
- killmonster "que_sign01.gat","#signserin::OnSignDead";
+ killmonster "que_sign01","#signserin::OnSignDead";
set $signroomfull,1;
- areawarp "que_sign01.gat",229,227,166,162,"niflheim.gat",30,156;
- areawarp "que_sign02.gat",1,1,400,400,"niflheim.gat",30,156;
+ areawarp "que_sign01",229,227,166,162,"niflheim",30,156;
+ areawarp "que_sign02",1,1,400,400,"niflheim",30,156;
stopnpctimer;
end;
}
-que_sign01.gat,1,1,1 script #signserin2 -1,{
+que_sign01,1,1,1 script #signserin2 -1,{
OnInit:
disablenpc "Serin#serin2";
@@ -9162,10 +9162,10 @@ OnSerin:
OnSummon:
disablenpc "Serin#serin2";
set $@Sign_Summon2,8;
- areamonster "que_sign01.gat",188,34,205,55,"Rotten Corpse",1036,3,"#signserin2::OnSignDead";
- areamonster "que_sign01.gat",188,34,205,55,"Ancient Wraith",1192,2,"#signserin2::OnSignDead";
- areamonster "que_sign01.gat",188,34,205,55,"Ancient Mummy",1297,2,"#signserin2::OnSignDead";
- areamonster "que_sign01.gat",188,34,205,55,"Dark Lord Incarnation",1302,1,"#signserin2::OnSignDead";
+ areamonster "que_sign01",188,34,205,55,"Rotten Corpse",1036,3,"#signserin2::OnSignDead";
+ areamonster "que_sign01",188,34,205,55,"Ancient Wraith",1192,2,"#signserin2::OnSignDead";
+ areamonster "que_sign01",188,34,205,55,"Ancient Mummy",1297,2,"#signserin2::OnSignDead";
+ areamonster "que_sign01",188,34,205,55,"Dark Lord Incarnation",1302,1,"#signserin2::OnSignDead";
end;
OnSignDead:
@@ -9182,14 +9182,14 @@ OnCooldown:
OnTimer600000:
disablenpc "Serin#serin2";
- killmonster "que_sign01.gat","#signserin2::OnSignDead";
+ killmonster "que_sign01","#signserin2::OnSignDead";
set $signroom2full,1;
- areawarp "que_sign01.gat",229,77,166,12,"niflheim.gat",30,156;
+ areawarp "que_sign01",229,77,166,12,"niflheim",30,156;
stopnpctimer;
end;
}
-que_sign01.gat,197,195,5 script Serin#serin 90,{
+que_sign01,197,195,5 script Serin#serin 90,{
if(signquest > 55) goto L_Done;
if(Sign_Branch8A > 7) goto L_Success;
@@ -9267,7 +9267,7 @@ L_Go:
mes "Dark Lord.";
close2;
set $signroomfull,0;
- warp "niflheim.gat",30,156;
+ warp "niflheim",30,156;
end;
L_Summon:
@@ -9387,11 +9387,11 @@ L_Done:
mes "and returned to Niflheim.";
close2;
set $signroomfull,0;
- warp "niflheim.gat",30,156;
+ warp "niflheim",30,156;
end;
}
-que_sign01.gat,197,45,5 script Serin#serin2 90,{
+que_sign01,197,45,5 script Serin#serin2 90,{
if(signquest > 55) goto L_Done;
if(Sign_Branch8B > 3) goto L_Success;
@@ -9468,7 +9468,7 @@ L_Go:
mes "Dark Lord.";
close2;
set $signroom2full,0;
- warp "niflheim.gat",30,156;
+ warp "niflheim",30,156;
end;
L_Summon:
@@ -9602,7 +9602,7 @@ L_Done:
mes "and returned to Niflheim.";
close2;
set $signroom2full,0;
- warp "niflheim.gat",30,156;
+ warp "niflheim",30,156;
end;
}
@@ -9634,7 +9634,7 @@ L_Party:
mes "be too much for just";
mes "one adventurer alone...";
close2;
- warp "que_sign01.gat",195,189;
+ warp "que_sign01",195,189;
end;
@@ -9652,59 +9652,59 @@ L_Path:
mes "be too much for just";
mes "one adventurer alone...";
close2;
- warp "que_sign02.gat",135,313;
+ warp "que_sign02",135,313;
end;
}
// Warp to leave Serin's room
-que_sign01.gat,178,169,0 script #serinwarp 45,1,1,{
+que_sign01,178,169,0 script #serinwarp 45,1,1,{
if($signroomfull > 2)
{
- if(getmapusers("que_sign02.gat") > 0 || getareausers("que_sign01.gat",229,227,166,162) > 0) end;
+ if(getmapusers("que_sign02") > 0 || getareausers("que_sign01",229,227,166,162) > 0) end;
donpcevent "#signserin::OnInit";
}
- warp "niflheim.gat",30,156;
+ warp "niflheim",30,156;
end;
}
-que_sign01.gat,178,19,0 script #serinwarp2 45,1,1,{
+que_sign01,178,19,0 script #serinwarp2 45,1,1,{
set $signroom2full,0;
- warp "niflheim.gat",30,156;
+ warp "niflheim",30,156;
end;
}
// Fountain script
-geffen.gat,119,55,1 script GeffeniaWarper 45,2,2,{
+geffen,119,55,1 script GeffeniaWarper 45,2,2,{
switch($GeffeniaWarp)
{
case 1:
- warp "gefenia01.gat",58,169;
+ warp "gefenia01",58,169;
break;
case 2:
- warp "gefenia02.gat",116,115;
+ warp "gefenia02",116,115;
break;
case 3:
- warp "gefenia03.gat",130,206;
+ warp "gefenia03",130,206;
break;
case 4:
- warp "gefenia04.gat",133,88;
+ warp "gefenia04",133,88;
break;
}
OnWarping:
misceffect 215;
- mapannounce "geffen.gat","With a flash of light from Geffen Fountain, the door to Geffenia has opened.",1,0x9CFF00;
+ mapannounce "geffen","With a flash of light from Geffen Fountain, the door to Geffenia has opened.",1,0x9CFF00;
misceffect 247;
initnpctimer;
end;
@@ -9719,7 +9719,7 @@ OnTimer30000:
OnTimer45000:
stopnpctimer;
- mapannounce "geffen.gat","The portal to Geffenia is now closed.",1,0x9CFF00;
+ mapannounce "geffen","The portal to Geffenia is now closed.",1,0x9CFF00;
misceffect 16;
OnInit:
@@ -9729,7 +9729,7 @@ OnInit:
}
-geffen.gat,119,49,1 script Fountain#SignFountain 111,{
+geffen,119,49,1 script Fountain#SignFountain 111,{
if(countitem(7025) && !$GeffeniaWarp)goto L_Lament;
mes "^3355FFThis is the";
@@ -9759,14 +9759,14 @@ L_Throw:
}
//==================================================
-// que_sign02.gat - Monster Spawns
+// que_sign02 - Monster Spawns
//==================================================
-que_sign02.gat,0,0,0,0 monster Incubus 1580,1,0,0,0
-que_sign02.gat,0,0,0,0 monster Wraith Dead 1566,3,0,0,0
-que_sign02.gat,0,0,0,0 monster Evil Druid 1435,5,0,0,0
-que_sign02.gat,0,0,0,0 monster Wraith 1475,5,0,0,0
-que_sign02.gat,0,0,0,0 monster Injustice 1446,10,0,0,0
-que_sign02.gat,0,0,0,0 monster Skeleton Prisoner 1479,10,0,0,0
-que_sign02.gat,0,0,0,0 monster Zombie Prisoner 1480,10,0,0,0
-que_sign02.gat,0,0,0,0 monster Ghoul 1423,15,0,0,0
+que_sign02,0,0,0,0 monster Incubus 1580,1,0,0,0
+que_sign02,0,0,0,0 monster Wraith Dead 1566,3,0,0,0
+que_sign02,0,0,0,0 monster Evil Druid 1435,5,0,0,0
+que_sign02,0,0,0,0 monster Wraith 1475,5,0,0,0
+que_sign02,0,0,0,0 monster Injustice 1446,10,0,0,0
+que_sign02,0,0,0,0 monster Skeleton Prisoner 1479,10,0,0,0
+que_sign02,0,0,0,0 monster Zombie Prisoner 1480,10,0,0,0
+que_sign02,0,0,0,0 monster Ghoul 1423,15,0,0,0