diff options
Diffstat (limited to 'npc/quests/Kiel_Hyre_Quest.txt')
-rw-r--r-- | npc/quests/Kiel_Hyre_Quest.txt | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt index 3be965ca1..17b5f122b 100644 --- a/npc/quests/Kiel_Hyre_Quest.txt +++ b/npc/quests/Kiel_Hyre_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf (Script), DZeroX (Timer) //===== Current Version: ===================================== -//= 4.1 +//= 4.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -88,6 +88,7 @@ //= Changed the way some NPCs work. //= Updated comments for get/delitem commands. //= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl. +//= 4.2 Fixed some issues reported in bugreport:2129. [L0ne_W0lf] //============================================================ //============================================================================ @@ -447,7 +448,7 @@ yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{ mes "can complain about the delivery."; close; } - else if (KielHyreQuest > 6) { + else if (KielHyreQuest == 6) { if (countitem(7487) == 0) { mes "[Vandt]"; mes "Oh, you're back."; @@ -492,7 +493,8 @@ yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{ mes "worker, you know that?"; mes "Dependable, responsible,"; mes "willing to help others, and"; - mes "proactive too! I think you'll^FFFFFF ^000000 go far in life, kid, I really do~"; + mes "proactive too! I think you'll"; + mes "go far in life, kid, I really do~"; close; } @@ -2531,6 +2533,7 @@ kh_vila,14,55,0 script Calabash#khp1 111,{ mes "feel around with your"; mes "fingers until you retrieve"; mes "an Old Bronze Key.^000000"; + getitem 7329,1; //Old_Bronze_Key close; case 3: mes "^3355FFThere's probably"; @@ -3344,7 +3347,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ close; } } - else if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { + else if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) { mes "^3355FFThere is a large, heavy"; mes "door in front of you.^000000"; next; @@ -3386,7 +3389,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ // Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) //---------------------------------------------------------------------------- kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ - if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { + if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) { mes "^3355FFThere is a large, heavy"; mes "door infront of you.^000000"; next; |