diff options
Diffstat (limited to 'npc/pre-re/quests/collection/quest_pupa.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_pupa.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_pupa.txt b/npc/pre-re/quests/collection/quest_pupa.txt index 5868fae84..28b4ff67a 100644 --- a/npc/pre-re/quests/collection/quest_pupa.txt +++ b/npc/pre-re/quests/collection/quest_pupa.txt @@ -38,7 +38,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "[Halgus]"; mes "Have you gotten rid of the Pupa?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Halgus]"; mes "Hmm, I don't think you've gotten rid of 50 Pupa yet..."; @@ -52,7 +52,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Halgus]"; mes "Ok then, well come back here if you change your mind."; @@ -79,7 +79,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "[Halgus]"; mes "Have you gotten rid of the Pupa?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Halgus]"; mes "Hmm, I don't think you've gotten rid of 100 Pupa yet..."; @@ -93,7 +93,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Halgus]"; mes "Ok then, well come back here if you change your mind."; @@ -121,7 +121,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "[Halgus]"; mes "Have you gotten rid of the Pupa?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Halgus]"; mes "Hmm, I don't think you've gotten rid of 150 Pupa yet..."; @@ -135,7 +135,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Halgus]"; mes "Ok then, well come back here if you change your mind."; @@ -172,18 +172,18 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "None-the-less my daughter thought it would be fun to gather pupa around this field and it's becoming unsightly."; mes "Do you mind helping me get rid of some Pupa to clear out this field?"; next; - switch(select("Sure, I don't mind:No")) { + switch(select("Sure, I don't mind", "No")) { case 1: mes "[Halgus]"; mes "Really? What would you like to do to help?"; next; - switch(select("Gather Items:Get rid of Pupa:Cancel")) { + switch(select("Gather Items", "Get rid of Pupa", "Cancel")) { case 1: // Item turn in mes "[Halgus]"; mes "Can you collect ^00CE0025 Chrysalis^000000 and return them to me, I promise to reward you well."; next; - switch(select("I have Chrysalis:What did you need?")) { + switch(select("I have Chrysalis", "What did you need?")) { case 1: if (countitem(Chrysalis) > 24) { mes "[Halgus]"; @@ -209,7 +209,7 @@ gef_fild04,191,54,3 script Halgus#Pupa_Hunt 2_F_MAGICMASTER,{ mes "Thank you so much!"; mes "How many would you like to get rid of?"; next; - switch(select("50 Pupa:100 Pupa:150 Pupa")) { + switch(select("50 Pupa", "100 Pupa", "150 Pupa")) { case 1: mes "[Halgus]"; mes "If you can get rid of 50 of those Pupa from the field I will be grateful."; |