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Diffstat (limited to 'npc/pre-re/quests/collection/quest_dryad.txt')
-rw-r--r--npc/pre-re/quests/collection/quest_dryad.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_dryad.txt b/npc/pre-re/quests/collection/quest_dryad.txt
index 339f49761..0466c9693 100644
--- a/npc/pre-re/quests/collection/quest_dryad.txt
+++ b/npc/pre-re/quests/collection/quest_dryad.txt
@@ -38,7 +38,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "[Lilla]";
mes "Have you finished hunting the 50 Dryads?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Lilla]";
mes "Hmm, I don't think you've hunted 50 yet...";
@@ -52,7 +52,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Lilla]";
mes "Ok then, well come back here if you change your mind.";
@@ -78,7 +78,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "[Lilla]";
mes "Have you finished hunting the 50 Dryads?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Lilla]";
mes "Hmm, I don't think you've hunted 100 yet...";
@@ -92,7 +92,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Lilla]";
mes "Ok then, well come back here if you change your mind.";
@@ -119,7 +119,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "[Lilla]";
mes "Have you finished hunting the 150 Dryads?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Lilla]";
mes "Hmm, I don't think you've hunted 150 yet...";
@@ -133,7 +133,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Lilla]";
mes "Ok then, well come back here if you change your mind.";
@@ -164,20 +164,20 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "Why hello!";
mes "You look like someone who is willing to help a lil thing like myself out.";
next;
- switch(select("Sure:No")) {
+ switch(select("Sure", "No")) {
case 1:
mes "[Lilla]";
mes "Really?!";
mes "That's great!";
next;
- switch(select("Gather Items:Hunt Dryads:Cancel")) {
+ switch(select("Gather Items", "Hunt Dryads", "Cancel")) {
case 1:
// Item turn in
mes "[Lilla]";
mes "I really need to gather ^00CE0050 Sharp Leafs^000000 for my garden tea party.";
mes "Do you have any?";
next;
- switch(select("I have some Sharp Leafs:What did you need?")) {
+ switch(select("I have some Sharp Leafs", "What did you need?")) {
case 1:
/*
if (checkweight(White_Potion,10) == 0) {
@@ -217,7 +217,7 @@ um_fild01,34,281,5 script Lilla#Dryad_Hunt 4_F_07,{
mes "Ah, ok I think you can help me out by hunting some Dryads.";
mes "How many would you like to hunt?";
next;
- switch(select("50 Dryads:100 Dryads:150 Dryads")) {
+ switch(select("50 Dryads", "100 Dryads", "150 Dryads")) {
case 1:
mes "[Lilla]";
mes "Come back when you've finished your task and I will give you a small reward.";