diff options
Diffstat (limited to 'npc/pre-re/other/arena/arena_party.txt')
-rw-r--r-- | npc/pre-re/other/arena/arena_party.txt | 1460 |
1 files changed, 0 insertions, 1460 deletions
diff --git a/npc/pre-re/other/arena/arena_party.txt b/npc/pre-re/other/arena/arena_party.txt deleted file mode 100644 index 837c3eab1..000000000 --- a/npc/pre-re/other/arena/arena_party.txt +++ /dev/null @@ -1,1460 +0,0 @@ -//===== Hercules Script ====================================== -//= Izlude Party Arena -//===== By: ================================================== -//= SinSloth -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Izlude Party Battle Arena -//===== Additional Comments: ================================= -//= 1.0 First version. -//= 1.0a Fixed a typo. -//= 1.1 Replaced effect numerics with constants. [Samuray22] -//= 1.2 Fixed "OnMobDeath" doesn't work sometime. [Inkfish] -//= 1.3 Corrected donpcevent typo. (bugreport:4374) [L0ne_w0lf] -//============================================================ - -arena_room,162,88,3 script Ponox 124,{ - end; - -OnInit: - waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10,99; - enablewaitingroomevent; - end; - -OnStartArena: - donpcevent "toarena#party::OnInit"; - donpcevent "toout#party::OnInit"; - warpwaitingpc "prt_are_in",73,78; - donpcevent "toout#party::OnTimer"; - donpcevent "Helper#party::OnEnter"; - disablewaitingroomevent; - end; - -Onstart: - enablewaitingroomevent; - end; -} - -prt_are_in,76,87,3 script Helper#party 67,4,4,{ - - if($arn_partywait == 0) - { - set $arn_partywait,1; - emotion e_gasp,0; - mes "[Helper Iriff]"; - mes "Good day, challengers!"; - mes "You are in the party arena waiting room."; - next; - mes "[Helper Iriff]"; - mes "Only one person at a time is allowed to stay in this waiting room."; - mes "Would you like to start a battle now?"; - next; - switch( select( "No","Yes" ) ) - { - case 1: - set $arn_partywait,0; - mes "[Helper Iriff]"; - mes "I see."; - mes "However, please remember you have only a limited amount of time."; - close; - - case 2: - mes "[Helper Iriff]"; - mes "Thank you, let me start a battle."; - mes "A warp portal leading to the arena room will be open."; - mes "I hope you will survive until the end of the battle and engrave your name on the list of honor..."; - close2; - donpcevent "toarena#party::OnEnter"; - donpcevent "Helper#party::OnStop"; - donpcevent "arena_p::OnStart"; - end; - } - } - else end; - -OnEnter: - enablenpc "Helper#party"; - end; - -OnStop: - disablenpc "Helper#party"; - end; - -OnInit: - set $arn_partywait,0; - end; -} - -prt_are_in,73,78,0 script toarena#party -1,20,20,{ - -OnInit: - disablenpc "toarena#party"; - end; - -OnTouch: - if(Zeny < 1000) warp "arena_room",100,75; - else - { - set Zeny,Zeny -1000; - set $arn_partywait,0; - donpcevent "toout#party::OnStop"; - warp "force_1-2",99,26; - } - -OnEnter: - enablenpc "toarena#party"; - end; -} - -prt_are_in,73,79,0 script toout#party -1,20,20,{ - -OnInit: - disablenpc "toout#party"; - end; - -OnTimer: - initnpctimer; - end; - -OnTimer60000: - set $arn_partywait,0; - enablenpc "toout#party"; - end; - -OnTimer70000: - donpcevent "toout#party::OnStop"; - donpcevent "Ponox::Onstart"; - disablenpc "toout#party"; - -OnTouch: - set $arn_partywait,0; - warp "arena_room",100,75; - -OnEnter: - enablenpc "toout#party"; - end; - -OnStop: -// broadcastinmap "toout turns off the timer." - stopnpctimer; - end; -} - -prt_are_in,73,74,0 script arena_out -1,1,1,{ - -OnTouch: - set $arn_partywait,0; - warp "arena_room",100,75; - end; -} - -force_1-2,99,31,4 script Slipslowrun#party 124,{ - -OnInit: - set $@mapcountpt,0; - end; - -OnStart: - initnpctimer; - set $arena_minptst,gettime(2); - set $arena_secptst,gettime(1); - end; - -OnTimer2000: - mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all; - donpcevent "arena_compass::OnStart"; - end; - -OnTimer3000: - mapannounce "force_1-2","The goal of the party arena is eliminating every monster in each room.",bc_all; - end; - -OnTimer4000: - mapannounce "force_1-2","There is no order to enter one among 3 rooms at 3 direction. But remember you will eliminate all monsters in a room in order to procceed to the next step.",bc_all; - end; - -OnTimer5000: - mapannounce "force_1-2","You have 10 minutes from now. I expect you will do your best! ",bc_all; - end; - -OnTimer60000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all; - end; - -OnTimer120000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 8 minutes ",bc_all; - end; - -OnTimer180000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all; - end; - -OnTimer240000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all; - end; - -OnTimer300000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 5 minutes ",bc_all; - end; - -OnTimer360000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 4 minutes ",bc_all; - end; - -OnTimer420000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 3 minutes ",bc_all; - end; - -OnTimer480000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 2 minutes ",bc_all; - end; - -OnTimer540000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; - mapannounce "force_1-2","Remaining Time : 1 minute ",bc_all; - end; - -OnTimer600000: - mapannounce "force_1-2","Time is over! Please make sure you do not leave anything behind you before you leave .",bc_all; - end; - -OnTimer605000: - donpcevent "arena_p::OnReset"; - mapwarp "force_1-2","prt_are_in",177,138; - end; - -OnTimer606000: -OnTimer607000: -OnTimer608000: -OnTimer609000: -OnTimer610000: -OnTimer611000: -OnTimer612000: -OnTimer613000: - mapwarp "force_1-2","prt_are_in",177,138; - end; - -OnTimer614000: - mapwarp "force_1-2","prt_are_in",177,138; - donpcevent "Slipslowrun#party::OnFail"; - end; - -OnFail: - donpcevent "Slipslowrun#party::OnTimeoff"; - mapwarp "force_1-2","prt_are_in",177,138; - donpcevent "arena_p::OnReset"; - donpcevent "alloff#party::OnInit"; - donpcevent "Ponox::Onstart"; - end; - -OnTimeoff: - stopnpctimer; - end; - -On01_end: - mapannounce "force_1-2","A door to the east room has opened!",bc_all; - end; - -On02_end: - mapannounce "force_1-2","A door to the west room has opened!",bc_all; - end; - -On03_end: - mapannounce "force_1-2","A door to the south room has opened!",bc_all; - end; - -On04_start: - mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all; - end; - -On04_end1: - mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all; - end; - -On04_end2: - mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all; - end; - -On05_end1: - mapannounce "force_1-2","A door to the east room has opened~",bc_all; - end; - -On05_end2: - mapannounce "force_1-2","A door to the north room has opened~",bc_all; - end; - -On06_end: - mapannounce "force_1-2","A door to the east room has opened~",bc_all; - end; - -On07_end: - mapannounce "force_1-2","A door at the north has opened~",bc_all; - end; - -On08_end: - mapannounce "force_1-2","A door to the west hall has opened~",bc_all; - end; - -On09_end: - mapannounce "force_1-2","A west exit has opened!",bc_all; - end; - -On10_end: - mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all; - end; -} - -- script arena_p -1,{ - -OnStart: - mapwarp "force_1-2","prt_are_in",177,138; - disablenpc "force_01_00"; - disablenpc "force_02_00"; - disablenpc "force_03_00"; - disablenpc "force_03_05"; - disablenpc "force_03_04"; - disablenpc "force_04_03"; - disablenpc "force_05_03"; - disablenpc "force_05_06"; - disablenpc "force_06_07"; - disablenpc "force_07_08"; - disablenpc "force_08_09"; - disablenpc "force_09_10"; - disablenpc "force_10_09"; - disablenpc "force_09_exit"; - enablenpc "force_01start#party"; - enablenpc "force_02start#party"; - enablenpc "force_03start#party"; - disablenpc "force_04start#party"; - disablenpc "force_05start#party"; - disablenpc "force_06start#party"; - disablenpc "force_07start#party"; - disablenpc "force_08start#party"; - disablenpc "force_09start#party"; - disablenpc "force_10start#party"; - disablenpc "force_exit#party"; - donpcevent "force_01mob#party::OnReset"; - donpcevent "force_02mob#party::OnReset"; - donpcevent "force_03mob#party::OnReset"; - donpcevent "force_04mob#party::OnReset"; - donpcevent "force_05mob#party::OnReset"; - donpcevent "force_06mob#party::OnReset"; - donpcevent "force_07mob#party::OnReset"; - donpcevent "force_08mob#party::OnReset"; - donpcevent "force_09mob#party::OnReset"; - donpcevent "force_10mob-1#party::OnReset"; - donpcevent "force_10mob-2#party::OnReset"; - donpcevent "force_exitmob#party::OnReset"; - donpcevent "Slipslowrun#party::OnStart"; - set $arn_partyc,0; - set $arn_partywait,0; - end; - -On04_start: - enablenpc "force_03_04"; - enablenpc "force_04start#party"; - end; - -On06_start: - enablenpc "force_05_06"; - enablenpc "force_06start#party"; - end; - -On07_start: - enablenpc "force_06_07"; - enablenpc "force_07start#party"; - end; - -On08_start: - enablenpc "force_07_08"; - enablenpc "force_08start#party"; - end; - -On09_start: - enablenpc "force_08_09"; - enablenpc "force_09start#party"; - end; - -On10_start: - enablenpc "force_09_10"; - enablenpc "force_10start#party"; - end; - -Onexit: - enablenpc "force_10_09"; - enablenpc "force_09_exit"; - enablenpc "force_exit#party"; - end; - -OnReset: - donpcevent "force_01mob#party::OnReset"; - donpcevent "force_02mob#party::OnReset"; - donpcevent "force_03mob#party::OnReset"; - donpcevent "force_04mob#party::OnReset"; - donpcevent "force_05mob#party::OnReset"; - donpcevent "force_06mob#party::OnReset"; - donpcevent "force_07mob#party::OnReset"; - donpcevent "force_08mob#party::OnReset"; - donpcevent "force_09mob#party::OnReset"; - donpcevent "force_10mob-1#party::OnReset"; - donpcevent "force_10mob-2#party::OnReset"; - donpcevent "force_exitmob#party::OnReset"; - end; -} - -force_1-2,85,26,1 script force_00_01 45,1,1,{ - -OnTouch: - warp "force_1-2",37,26; - end; -} - -force_1-2,114,26,1 script force_00_02 45,1,1,{ - -OnTouch: - warp "force_1-2",162,26; - end; -} - -force_1-2,99,40,1 script force_00_03 45,1,1,{ - -OnTouch: - warp "force_1-2",99,66; - end; -} - -force_1-2,41,26,1 script force_01_00 45,1,1,{ - -OnTouch: - warp "force_1-2",89,26; - end; -} - -force_1-2,158,26,1 script force_02_00 45,1,1,{ - -OnTouch: - warp "force_1-2",110,26; - end; -} - -force_1-2,99,63,1 script force_03_00 45,1,1,{ - -OnTouch: - warp "force_1-2",99,36; - end; -} - -force_1-2,84,78,1 script force_03_05 45,1,1,{ - -OnTouch: - warp "force_1-2",37,78; - end; -} - -force_1-2,115,78,1 script force_03_04 45,1,1,{ - -OnTouch: - warp "force_1-2",162,78; - end; -} -force_1-2,158,77,1 script force_04_03 45,1,1,{ - -OnTouch: - warp "force_1-2",110,78; - end; -} - -force_1-2,41,77,1 script force_05_03 45,1,1,{ - -OnTouch: - warp "force_1-2",37,78; - end; -} - -force_1-2,25,93,1 script force_05_06 45,1,1,{ - -OnTouch: - warp "force_1-2",26,118; - end; -} - -force_1-2,49,130,1 script force_06_07 45,1,1,{ - -OnTouch: - warp "force_1-2",91,125; - end; -} - -force_1-2,107,145,1 script force_07_08 45,1,1,{ - -OnTouch: - warp "force_1-2",173,118; - end; -} - -force_1-2,158,178,1 script force_08_09 45,1,1,{ - -OnTouch: - warp "force_1-2",133,178; - end; -} - -force_1-2,55,178,1 script force_09_10 45,1,1,{ - -OnTouch: - warp "force_1-2",29,178; - end; -} - -force_1-2,33,178,1 script force_10_09 45,1,1,{ - -OnTouch: - warp "force_1-2",59,178; - end; -} - -force_1-2,95,187,1 script force_09_exit 45,1,1,{ - -OnTouch: - set $arena_minptend,gettime(2); - set $arena_secptend,gettime(1); - warp "prt_are_in",73,139; - donpcevent "#arn_timer_pt::OnEnter"; - donpcevent "arena_p::OnReset"; - donpcevent "Slipslowrun#party::OnTimeoff"; - end; -} - -force_1-2,36,26,0 script force_01start#party -1,1,1,{ - -OnTouch: - donpcevent "force_01mob#party::Onon"; - disablenpc "force_01start#party"; - end; -} - -- script force_01mob#party -1,{ - -Onon: - monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - set $force_01_pt,26; - end; - -OnReset: - killmonster "force_1-2","force_01mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_01_pt,$force_01_pt -1; - if($force_01_pt < 1) - { - enablenpc "force_01_00"; - donpcevent "Slipslowrun#party::On01_end"; - set $arn_partyc,$arn_partyc +1; - if($arn_partyc == 3) - { - donpcevent "Slipslowrun#party::On04_start"; - enablenpc "force_03_04"; - enablenpc "force_04start#party"; - } - } - end; -} - -force_1-2,162,26,0 script force_02start#party -1,1,1,{ - -OnTouch: - donpcevent "force_02mob#party::Onon"; - disablenpc "force_02start#party"; - end; -} - -- script force_02mob#party -1,{ - -Onon: - monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - set $force_02_pt,30; - end; - -OnReset: - killmonster "force_1-2","force_02mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_02_pt,$force_02_pt -1; - if($force_02_pt < 1) - { - enablenpc "force_02_00"; - donpcevent "Slipslowrun#party::On02_end"; - set $arn_partyc,$arn_partyc +1; - if($arn_partyc == 3) - { - donpcevent "Slipslowrun#party::On04_start"; - enablenpc "force_03_04"; - enablenpc "force_04start#party"; - } - } - end; -} - -force_1-2,99,66,0 script force_03start#party -1,1,1,{ - -OnTouch: - donpcevent "force_03mob#party::Onon"; - disablenpc "force_03start#party"; - end; -} - -- script force_03mob#party -1,{ - -Onon: - monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - set $force_03_pt,26; - end; - -OnReset: - killmonster "force_1-2","force_03mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_03_pt,$force_03_pt -1; - if($force_03_pt < 1) - { - enablenpc "force_03_00"; - donpcevent "Slipslowrun#party::On03_end"; - set $arn_partyc,$arn_partyc +1; - if($arn_partyc == 3) - { - donpcevent "Slipslowrun#party::On04_start"; - enablenpc "force_03_04"; - enablenpc "force_04start#party"; - } - } - end; -} - -force_1-2,162,78,0 script force_04start#party -1,3,3,{ - -OnTouch: - donpcevent "force_04mob#party::Onon"; - disablenpc "force_04start#party"; - end; -} - -- script force_04mob#party -1,{ - -Onon: - monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - set $force_04_pt,22; - end; - -OnReset: - killmonster "force_1-2","force_04mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_04_pt,$force_04_pt -1; - if($force_04_pt < 1) - { - enablenpc "force_04_03"; - enablenpc "force_03_05"; - enablenpc "force_05start#party"; - donpcevent "Slipslowrun#party::On04_end1"; - } - end; -} - -force_1-2,36,77,0 script force_05start#party -1,1,1,{ - -OnTouch: - donpcevent "force_05mob#party::Onon"; - disablenpc "force_05start#party"; - end; -} - -- script force_05mob#party -1,{ - -Onon: - monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - set $force_05_pt,24; - end; - -OnReset: - killmonster "force_1-2","force_05mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_05_pt,$force_05_pt -1; - if($force_05_pt < 1) - { - donpcevent "arena_p::On06_start"; - donpcevent "Slipslowrun#party::On05_end2"; - } - end; -} - -force_1-2,26,118,0 script force_06start#party -1,1,1,{ - -OnTouch: - donpcevent "force_06mob#party::Onon"; - disablenpc "force_06start#party"; - end; -} - -- script force_06mob#party -1,{ - -Onon: - monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - set $force_06_pt,22; - end; - -OnReset: - killmonster "force_1-2","force_06mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_06_pt,$force_06_pt -1; - if($force_06_pt < 1) - { - donpcevent "arena_p::On07_start"; - donpcevent "Slipslowrun#party::On06_end"; - set $arn_partyc,$arn_partyc +1; - } - end; -} - -force_1-2,92,124,0 script force_07start#party -1,1,1,{ - -OnTouch: - donpcevent "force_07mob#party::Onon"; - disablenpc "force_07start#party"; - end; -} - -- script force_07mob#party -1,{ - -Onon: - monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMobDeath"; - set $force_07_pt,12; - end; - -OnReset: - killmonster "force_1-2","force_07mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_07_pt,$force_07_pt -1; - if($force_07_pt < 1) - { - donpcevent "arena_p::On08_start"; - donpcevent "Slipslowrun#party::On07_end"; - set $arn_partyc,$arn_partyc +1; - } - end; -} - -force_1-2,173,118,0 script force_08start#party -1,1,1,{ - -OnTouch: - donpcevent "force_08mob#party::Onon"; - disablenpc "force_08start#party"; - end; -} - -- script force_08mob#party -1,{ - -Onon: - monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath"; - monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMobDeath"; - monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMobDeath"; - set $force_08_pt,4; - if(.arn_injustice != 5) - { - monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMobDeath"; - set .arn_injustice,.arn_injustice +1; - set $force_08_pt,$force_08_pt +1; - } - monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMobDeath"; - if(.arn_terror != 5) - { - monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMobDeath"; - set .arn_terror,.arn_terror +1; - set $force_08_pt,$force_08_pt +1; - } - if(.arn_mummy != 6) - { - monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMobDeath"; - set .arn_mummy,.arn_mummy +1; - set $force_08_pt,$force_08_pt +1; - } - if(.arn_skel != 10) - { - monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMobDeath"; - set .arn_skel,.arn_skel +1; - set $force_08_pt,$force_08_pt +1; - } - if(.arn_hunt != 5) - { - monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMobDeath"; - set .arn_hunt,.arn_hunt +1; - set $force_08_pt,$force_08_pt +1; - } - end; - -OnReset: - killmonster "force_1-2","force_08mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_08_pt,$force_08_pt -1; - if($force_08_pt < 1) - { - donpcevent "arena_p::On09_start"; - donpcevent "Slipslowrun#party::On08_end"; - set $arn_partyc,$arn_partyc +1; - } - end; -} - -force_1-2,133,178,0 script force_09start#party -1,1,1,{ - -OnTouch: - donpcevent "force_09mob#party::Onon"; - disablenpc "force_09start#party"; - end; -} - -- script force_09mob#party -1,{ - -Onon: - monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; - set $force_09_pt,15; - end; - -OnReset: - killmonster "force_1-2","force_09mob#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_09_pt,$force_09_pt -1; - if($force_09_pt < 1) - { - donpcevent "arena_p::On10_start"; - donpcevent "Slipslowrun#party::On09_end"; - set $arn_partyc,$arn_partyc +1; - } - end; -} - -force_1-2,29,178,0 script force_10start#party -1,1,1,{ - -OnTouch: - donpcevent "force_10mob-1#party::Onon1"; - disablenpc "force_10start#party"; - end; -} - -- script force_10mob-1#party -1,{ - -Onon1: - switch(rand(1,2)) - { - case 1: - monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMobDeath"; - break; - - case 2: - monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMobDeath"; - break; - } - set $force_10_1_pt,1; - end; - -OnReset: - killmonster "force_1-2","force_10mob-1#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_10_1_pt,$force_10_1_pt -1; - if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2"; - end; -} - -- script force_10mob-2#party -1,{ - -Onon2: - monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - set $force_10_2_pt,6; - end; - -OnReset: - killmonster "force_1-2","force_10mob-2#party::OnMobDeath"; - end; - -OnMobDeath: - set $force_10_2_pt,$force_10_2_pt -1; - if($force_10_2_pt < 1) - { - donpcevent "arena_p::Onexit"; - donpcevent "Slipslowrun#party::On10_end"; - set $arn_partyc,0; - } - end; -} - -force_1-2,59,178,0 script force_exit#party -1,1,1,{ - -OnTouch: - donpcevent "force_exitmob#party::Onon-1"; - disablenpc "force_exit#party"; - end; -} - -- script force_exitmob#party -1,{ - -Onon: - monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob-#party::OnMobDeath"; - monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath"; - end; - -OnReset: - killmonster "force_1-2","force_exitmob#party::OnMobDeath"; - end; -} - -prt_are_in,181,135,3 script Staff#party-1 67,{ - - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; - next; - if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; - next; - } - else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; - close2; - specialeffect2 EF_HIT5; - warp "arena_room",100,75; - end; -} - -prt_are_in,77,135,3 script Staff#party-2 67,{ - - if($arena_minptend < $arena_minptst) - { - if($arena_secptend < $arena_secptst) - { - set @record_minpt,60 - $arena_minptst + $arena_minptend -1; - set @record_secpt,60 - $arena_secptst + $arena_secptend; - } - else - { - set @record_minpt,60 - $arena_minptst + $arena_minptend; - set @record_secpt,$arena_secptend - $arena_secptst; - } - } - else - { - if($arena_secptend < $arena_secptst) - { - set @record_minpt,$arena_minptend - $arena_minptst -1; - set @record_secpt,60 - $arena_secptst + $arena_secptend; - } - else - { - set @record_minpt,$arena_minptend - $arena_minptst; - set @record_secpt,$arena_secptend - $arena_secptst; - } - } - set @gappt,(60 * $top_ptmin + $top_ptsec) - (60 * @record_minpt + @record_secpt); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; - next; - mes "[Staff]"; - mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds."; - mes "Congratulations!"; - next; - mes "[Staff]"; - mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000."; - next; - mes "[Staff]"; - mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds."; - next; - set .arn_party,getcharid(1); - if (@gappt < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; - next; - if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } - else - { - set arena_point, arena_point + 40; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - if(getpartyleader(.arn_party,2) == getcharid(0)) - { - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; - } - specialeffect2 EH_HIT5; - donpcevent "cast#pt::Onnomal1"; - warp "arena_room",100,75; - end; - } - else - { - emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; - next; - if(getpartyleader(.arn_party,2) == getcharid(0)) - { - mes "[Staff]"; - mes "You can record you and your party members on ^FF0000the hall of Arena Time Force Battle party ^000000."; - mes "When you enter a name, the name will be remained on the top unless someone make a new record."; - next; - mes "[Staff]"; - mes "Please enter a name within 10 letters which can represent you and your party members."; - next; - switch( select( "Ok.","Let me think." ) ) - { - case 1: - input .@arnparty$; - mes "[Staff]"; - mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?"; - next; - switch( select( "Yes","No" ) ) - { - case 1: - set $top_ptmin, @record_minpt; - set $top_ptsec, @record_secpt; - set $arena_pttopn$,.@arnparty$; - donpcevent "Vendigos::Onlinerec_pt"; - mes "[Staff]"; - mes "Your record has been entered."; - next; - break; - - case 2: - mes "[Staff]"; - mes "Please take your time and think up a nice name."; - close; - - } - break; - - case 2: - mes "[Staff]"; - mes "Please take your time and think up a nice name."; - close; - - } - - - } - if (arena_point > 29900) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; - next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; - next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; - close2; - } - else - { - mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; - next; - set arena_point, arena_point + 100; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; - next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; - close2; - } - if(getpartyleader(.arn_party,2) == getcharid(0)) - { - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; - } - specialeffect2 EF_HIT5; - warp "arena_room",100,75; - end; - } - -} - -- script #arn_timer_pt -1,{ - -OnEnter: - initnpctimer; - end; - -OnTimer2000: - mapannounce "prt_are_in","This broadcast informs you about the restriction for party arena.",0,0xFFCE00; - end; - -OnTimer3000: - mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; - end; - -OnTimer4000: - mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; - end; - -OnTimer60000: - donpcevent "cast#pt::Ontimeover2"; - donpcevent "arn_warp_pt::Onout"; - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; - end; - -Onstop: - stopnpctimer; - end; -} - -- script arn_warp_pt -1,{ - -Onout: - areawarp "prt_are_in",66,143,81,126,"arena_room",100,75; - end; -} - -- script cast#pt -1,{ - -Ontimeover1: - mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; - end; - -Onnomal1: - mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; - end; - -Onnomal2: - mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; - end; - -Ontimeover2: - mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; - end; -} - -- script alloff#pt -1,{ - -Onon: - mapwarp "force_1-2","prt_are_in",126,139,0,0; - donpcevent "force_01mob#party::OnReset"; - donpcevent "force_02mob#party::OnReset"; - donpcevent "force_03mob#party::OnReset"; - donpcevent "force_04mob#party::OnReset"; - donpcevent "force_05mob#party::OnReset"; - donpcevent "force_06mob#party::OnReset"; - donpcevent "force_07mob#party::OnReset"; - donpcevent "force_08mob#party::OnReset"; - donpcevent "force_09mob#party::OnReset"; - donpcevent "force_10-1mob#party::OnReset"; - donpcevent "force_10-2mob#party::OnReset"; - donpcevent "force_exitmob#party::OnReset"; - //disablenpc "force_01mob#party"; - //disablenpc "force_02mob#party"; - //disablenpc "force_03mob#party"; - //disablenpc "force_04mob#party"; - //disablenpc "force_05mob#party"; - //disablenpc "force_06mob#party"; - //disablenpc "force_07mob#party"; - //disablenpc "force_08mob#party"; - //disablenpc "force_09mob#party"; - //disablenpc "force_10mob-1#party"; - //disablenpc "force_10mob-2#party"; - enablenpc "force_01start#party"; - enablenpc "force_02start#party"; - enablenpc "force_03start#party"; - disablenpc "force_04start#party"; - disablenpc "force_05start#party"; - disablenpc "force_06start#party"; - disablenpc "force_07start#party"; - disablenpc "force_08start#party"; - disablenpc "force_09start#party"; - disablenpc "force_10start#party"; - disablenpc "force_exit#party"; - disablenpc "force_01_00"; - disablenpc "force_02_00"; - disablenpc "force_03_00"; - disablenpc "force_03_05"; - disablenpc "force_03_04"; - disablenpc "force_04_03"; - disablenpc "force_05_03"; - disablenpc "force_05_06"; - disablenpc "force_06_07"; - disablenpc "force_07_08"; - disablenpc "force_08_09"; - disablenpc "force_09_10"; - disablenpc "force_10_09"; - disablenpc "force_09_exit"; - disablenpc "arena_p"; - donpcevent "Slipslowrun#party::Ontimeroff"; - disablenpc "Slipslowrun#party"; - disablenpc "arn_warp_pt"; - set $arn_partywait,0; - set $arn_partyc,0; - donpcevent "#arn_timer_pt::Onstop"; - enablenpc "Slipslowrun#party"; - enablenpc "arena_p"; - end; - -OnInit: - if(!$top_ptmin && !$top_ptsec) set $top_ptmin,10; - end; - -} |