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Diffstat (limited to 'npc/pre-re/jobs/2-1a/WhiteSmith.txt')
-rw-r--r-- | npc/pre-re/jobs/2-1a/WhiteSmith.txt | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/npc/pre-re/jobs/2-1a/WhiteSmith.txt b/npc/pre-re/jobs/2-1a/WhiteSmith.txt deleted file mode 100644 index 42ac6164b..000000000 --- a/npc/pre-re/jobs/2-1a/WhiteSmith.txt +++ /dev/null @@ -1,88 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[MasterSmith]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[MasterSmith]"; - mes "Ah..."; - mes "The pinnacle"; - mes "of craftsmanship."; - mes "That's the work of"; - mes "a MasterSmith."; - next; - mes "[MasterSmith]"; - mes "Once you're the"; - mes "the best of the best,"; - mes "you begin forging with"; - mes "the goal of discovering"; - mes "new and better ways of"; - mes "crafting..."; - close; - } - else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) { - mes "[MasterSmith]"; - mes "The time has come!"; - mes "Our world needs brave,"; - mes "hard-working adventurers"; - mes "like you..."; - next; - mes "[MasterSmith]"; - mes "Would you like to"; - mes "become a MasterSmith?"; - next; - if (select("No.:Yes.") == 1) { - mes "[MasterSmith]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[MasterSmith]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Whitesmith; - set ADVJOB,0; - mes "[MasterSmith]"; - mes "Congratulations!"; - mes "As a MasterSmith,"; - mes "I hope you will forge"; - mes "a path towards a brighter"; - mes "future for Rune-Midgard."; - close; - } - mes "[MasterSmith]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[MasterSmith]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} |