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-rw-r--r--npc/pre-re/jobs/1-1/merchant.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/pre-re/jobs/1-1/merchant.txt b/npc/pre-re/jobs/1-1/merchant.txt
index 1acad9ea3..2d1cd9ba3 100644
--- a/npc/pre-re/jobs/1-1/merchant.txt
+++ b/npc/pre-re/jobs/1-1/merchant.txt
@@ -542,7 +542,7 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{
close;
}
else if (job_merchant_q == 6 || job_merchant_q == 5) {
- mes " [Union Staff Kay] ";
+ mes "[Union Staff Kay] ";
mes "Oh, yeah? Okay, lemme check. Your name is " + strcharinfo(PC_NAME) + "? Alright, your destination was...";
next;
mes "[Union Staff Kay]";
@@ -574,17 +574,17 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{
else {
next;
job_merchant_q = 9;
- mes " [Union Staff Kay] ";
+ mes "[Union Staff Kay]";
mes "Wait a sec.";
mes "Where's the receipt?";
mes "What happened?";
next;
- mes " [Union Staff Kay] ";
+ mes "[Union Staff Kay] ";
mes "If you don't have the receipt, you fail the test! You better talk to Mahnsoo if you wanna retake it, alright? Pay attention next time!";
close;
}
next;
- mes " [Union Staff Kay] ";
+ mes "[Union Staff Kay] ";
mes "...Great! Everything's perfect! I'll report your success to the Guildmaster. You should talk to Chief Mahnsoo now, alright?";
close2;
if (job_merchant_q == 6)
@@ -594,7 +594,7 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{
end;
}
else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(Merchant_Box_1) == 0 && countitem(Merchant_Box_2) == 0 && countitem(Merchant_Box_Etc) == 0) {
- mes " [Union Staff Kay] ";
+ mes "[Union Staff Kay] ";
mes "Huh?";
mes "You're back?";
mes "So how did";
@@ -694,7 +694,7 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{
mes "[Union Staff Kay]";
mes "Alright, there you go. Lemme give you the package. Now, choose the destination of the delivery.";
next;
- switch(select("Prontera.", "Geffen.", "Morocc.", "Byalan Island.")) {
+ switch(select("Prontera.", "Geffen.", "Morroc.", "Byalan Island.")) {
case 1: .@where_village = 1; break;
case 2: .@where_village = 2; break;
case 3: .@where_village = 3; break;
@@ -729,7 +729,7 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{
else if (.@where_village == 2)
mes "Destination is Geffen. Phew! That's really far! The Serial Number is " + .@input + ". Are you positive?";
else if (.@where_village == 3)
- mes "Destination is Morocc. That's pretty far away! The Serial Number is " + .@input + ". Are you positive?";
+ mes "Destination is Morroc. That's pretty far away! The Serial Number is " + .@input + ". Are you positive?";
else
mes "Lucky you! Your destination is Byalan Island. The Serial Number is " + .@input + ". Are you positive?";
next;