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-rw-r--r--npc/pre-re/jobs/1-1/mage.txt78
1 files changed, 21 insertions, 57 deletions
diff --git a/npc/pre-re/jobs/1-1/mage.txt b/npc/pre-re/jobs/1-1/mage.txt
index 5652260f2..2e03ce410 100644
--- a/npc/pre-re/jobs/1-1/mage.txt
+++ b/npc/pre-re/jobs/1-1/mage.txt
@@ -1,15 +1,13 @@
-//===== rAthena Script =======================================
+//===== Hercules Script ======================================
//= Mage Job Quest
-//===== By: ==================================================
+//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.9
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 2.0
+//===== Description: =========================================
//= [Official Conversion]
//= Job quest for Mage classes
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 Fully working.
//= 1.1 Fixed input ingridients bug [Lupus]
//= 1.2 Added instant job change for High Novice [Lupus]
@@ -18,13 +16,14 @@
//= 1.5 Now saves/restores all quest skills [Lupus]
//= 1.6 Merged back JFunc, CHANGED NUMBERS TO CONSTANTS [Lupus]
//= 1.7 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
-//= No longer uses function "F_ToHigh"
+//= No longer uses function "F_ToHigh"
//= 1.7a Fixed a "If" in the quest. (bugreport:489) [Samuray22]
//= 1.8 Added Quest Log commands. [L0ne_W0lf]
//= 1.9 Fixed an issue with completequest by adding checkquest. [Kisuka]
-//============================================================
+//= 2.0 Moved "Dollshoi" and "Ponka-Hontas" NPCs. [Euphy]
+//============================================================
-geffen_in,164,124,4 script Mage Guildsman 123,{
+geffen_in,164,124,4 script Mage Guildsman 2_F_MAGICMASTER,{
if (Upper == 1) {
if (ADVJOB == Job_High_Wizard || ADVJOB == Job_Professor) {
if (Class == Job_Novice_High) {
@@ -86,7 +85,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
}
if (job_magician_q == 0) {
mes "Wanna be a Mage, eh...?";
- if (sex)
+ if (Sex)
mes "Hey, look at you! You're kinda cute~! Not my type though...";
else {
mes "Oooh, you're such a hot babe~!";
@@ -208,7 +207,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
next;
callfunc "Job_Change",Job_Mage;
callfunc "F_ClearJobVar";
- set Zeny,Zeny+50;
+ Zeny += 50;
if(checkquest(1005) != -1) {
completequest 1005;
}
@@ -231,7 +230,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
case 2:
mes "[Mage Guildsman]";
mes "Wanna be a Mage, eh?";
- if (sex)
+ if (Sex)
mes "For a cutie like you, I'd be happy to explain the requirements!";
else
mes "I'd be happy to explain the requirements for a pretty girl like you!";
@@ -286,7 +285,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
}
}
-geffen_in,164,112,4 script Mixing Machine 111,{
+geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{
mes "[Mixing Machine]";
mes "This machine is the property of the Geffen Mage Guild and is used only for mixing solutions for magic purposes.";
next;
@@ -596,49 +595,14 @@ geffen_in,164,112,4 script Mixing Machine 111,{
close;
}
-pay_arche,122,100,0 script Dollshoi 88,{
- mes "[Mage Guildsman]";
- mes "You want a Solution? Hmm, give me 50 Zeny and at least 1 Empty Test Tube.";
- next;
- if (select("Alright, Deal.:Nah, forget it.") == 1) {
- mes "[Mage Guildsman]";
- if (Zeny < 50) {
- mes "Hey! You don't have enough money to cover my 50 Zeny charge.";
- close;
- }
- if (countitem(1092) == 0) {
- mes "You can't carry solutions without a bottle! Bring me an Empty Test Tube.";
- close;
- }
- delitem 1092,1; //Empty_Cylinder
- set zeny,zeny-50;
- getitem 1089,1; //Payon_Potion
- }
- close;
-}
-
-moc_ruins,91,150,0 script Ponka-Hontas 93,{
- mes "[Mage Guildsman]";
- mes "Would you like a Solution? Then please give me 50 Zeny and at least 1 Empty Testtube.";
- next;
- if (select("Alright, Deal.:Nah, forget it.") == 1) {
- mes "[Mage Guildsman]";
- if (zeny < 50) {
- mes "I'm sorry, but you don't have enough money to cover the 50 Zeny fee.";
- close;
- }
- if (countitem(1092) == 0) {
- mes "You can't carry liquids without using a bottle. Bring an Empty Test Tube the next time you see me.";
- close;
- }
- delitem 1092,1; //Empty_Cylinder
- set zeny,zeny-50;
- getitem 1088,1; //Morocc_Potion
- }
- close;
-}
+// The Morroc Solution and Payon Solution traders
+// are also used in the Sage skill quests, and have
+// been moved to npc/quests/mage_solution.txt.
+//
+// pay_arche,122,100,0 script Dollshoi 4_M_ORIENT01,{}
+// moc_ruins,91,150,0 script Ponka-Hontas 4_F_04,{}
-geffen_in,177,112,4 script Bookshelf 111,{
+geffen_in,177,112,4 script Bookshelf HIDDEN_NPC,{
mes "[Guide Book]";
mes "This Guide Book is the property of the Geffen Mage Association. Please handle with care.";
next;