diff options
Diffstat (limited to 'npc/pre-re/jobs/1-1/mage.txt')
-rw-r--r-- | npc/pre-re/jobs/1-1/mage.txt | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/npc/pre-re/jobs/1-1/mage.txt b/npc/pre-re/jobs/1-1/mage.txt index 2e03ce410..541c76235 100644 --- a/npc/pre-re/jobs/1-1/mage.txt +++ b/npc/pre-re/jobs/1-1/mage.txt @@ -106,22 +106,22 @@ geffen_in,164,124,4 script Mage Guildsman 2_F_MAGICMASTER,{ case 1: mes "Make me a ^3355FFMixed Solution No. 1^000000"; mes "and bring it back to me."; - set job_magician_q,1; + job_magician_q = 1; break; case 2: mes "Make me a ^3355FFMixed Solution No. 2^000000"; mes "and bring it back to me."; - set job_magician_q,2; + job_magician_q = 2; break; case 3: mes "Make me a ^3355FFMixed Solution No. 3^000000"; mes "and bring it back to me."; - set job_magician_q,3; + job_magician_q = 3; break; default: mes "Make me a ^3355FFMixed Solution No. 4^000000"; mes "and bring it back to me."; - set job_magician_q,4; + job_magician_q = 4; } next; getitem 1092,1; //Empty_Cylinder @@ -208,13 +208,13 @@ geffen_in,164,124,4 script Mage Guildsman 2_F_MAGICMASTER,{ callfunc "Job_Change",Job_Mage; callfunc "F_ClearJobVar"; Zeny += 50; - if(checkquest(1005) != -1) { + if (questprogress(1005)) { completequest 1005; } - else if(checkquest(1006) != -1) { + else if (questprogress(1006)) { completequest 1006; } - else if(checkquest(1007) != -1) { + else if (questprogress(1007)) { completequest 1007; } else { @@ -305,7 +305,7 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ mes "Process Halting."; close; } - set .@mixitem2,1; + .@mixitem2 = 1; break; case 2: if (countitem(1088) == 0) { @@ -316,10 +316,10 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ mes "Process Halting."; close; } - set .@mixitem2,2; + .@mixitem2 = 2; break; case 3: - set .@mixitem2,0; + .@mixitem2 = 0; break; } while (1) { @@ -384,20 +384,20 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ if (.@mixitem2 == 2) delitem 1088,1; //Morocc_Potion mes "Items are Ready."; mes "Close the Lid."; - set .@progress,3; + .@progress = 3; next; } break; case 2: - set .@continue,0; + .@continue = 0; next; break; case 3: - set .@mixitem1_1,0; - set .@mixitem1_2,0; - set .@mixitem1_3,0; - set .@progress,0; - set .@continue,0; + .@mixitem1_1 = 0; + .@mixitem1_2 = 0; + .@mixitem1_3 = 0; + .@progress = 0; + .@continue = 0; mes "[Mixing Machine]"; mes "Reset Complete."; mes "Initiate again?"; @@ -430,8 +430,8 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ next; } else { - if (countitem(909) > 0) set .@mixitem1_1,.@mixitem1_1 + .@input; - set .@progress,2; + if (countitem(909) > 0) .@mixitem1_1 += .@input; + .@progress = 2; break; } } @@ -446,8 +446,8 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ next; } else { - if (countitem(914) > 0) set .@mixitem1_2,.@mixitem1_2 + .@input; - set .@progress,2; + if (countitem(914) > 0) .@mixitem1_2 += .@input; + .@progress = 2; break; } } @@ -462,8 +462,8 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ next; } else { - if (countitem(519) > 0) set .@mixitem1_3,.@mixitem1_3 + .@input; - set .@progress,2; + if (countitem(519) > 0) .@mixitem1_3 += .@input; + .@progress = 2; break; } } @@ -471,8 +471,8 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ case 4: if (.@progress != 2) - set .@progress,1; - set .@continue,1; + .@progress = 1; + .@continue = 1; next; } if (.@continue) break; @@ -506,15 +506,15 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ next; if (select("Confirm.:Cancel.") == 1) { if (.@input == 8472) - set .@magic_powder,1; + .@magic_powder = 1; else if (.@input == 3735) - set .@magic_powder,2; + .@magic_powder = 2; else if (.@input == 2750) - set .@magic_powder,3; + .@magic_powder = 3; else if (.@input == 5429) - set .@magic_powder,4; + .@magic_powder = 4; else - set .@magic_powder,5; + .@magic_powder = 5; } break; } @@ -524,10 +524,10 @@ geffen_in,164,112,4 script Mixing Machine HIDDEN_NPC,{ mes "Catalyst Stone."; next; switch(select("Yellow Gemstone.:Red Gemstone.:Blue Gemstone.:1carat Diamond.:Skip.")) { - case 1: set .@mixitem3,1; break; - case 2: set .@mixitem3,2; break; - case 3: set .@mixitem3,3; break; - case 4: set .@mixitem3,4; break; + case 1: .@mixitem3 = 1; break; + case 2: .@mixitem3 = 2; break; + case 3: .@mixitem3 = 3; break; + case 4: .@mixitem3 = 4; break; case 5: break; } mes "[Mixing Machine]"; |