diff options
Diffstat (limited to 'npc/pre-re/jobs/1-1/archer.txt')
-rw-r--r-- | npc/pre-re/jobs/1-1/archer.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/pre-re/jobs/1-1/archer.txt b/npc/pre-re/jobs/1-1/archer.txt index 5018bc48f..710580054 100644 --- a/npc/pre-re/jobs/1-1/archer.txt +++ b/npc/pre-re/jobs/1-1/archer.txt @@ -1,13 +1,13 @@ //===== Hercules Script ====================================== //= Archer Job Quest -//===== By: ================================================== +//===== By: ================================================== //= kobra_k88; L0ne_W0lf -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.9 -//===== Description: ========================================= +//===== Description: ========================================= //= [Official Conversion] //= Job quest for Archer classes -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Fully working. //= 1.1 Added instant job change for High Novice [Lupus] //= 1.3 Added Baby Class support [Lupus] @@ -15,14 +15,14 @@ //= 1.5 Now saves/restores all quest skills [Lupus] //= 1.6 Merged back JFunc [Lupus] //= 1.7 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= Arrow reward is now equal to the type sof trunks brought. -//= No longer uses function "F_ToHigh" +//= Arrow reward is now equal to the type sof trunks brought. +//= No longer uses function "F_ToHigh" //= 1.7a Fixed minor dialogue bug at Grade==25 [Lupus] //= 1.8 Fixed mistake in condition check. [L0ne_W0lf] //= 1.9 Added Quest Log commands. [L0ne_W0lf] -//============================================================ +//============================================================ -payon_in02,64,71,4 script Archer Guildsman#archer 85,{ +payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{ if (Upper == 1) { if (Class == Job_Novice_High && (ADVJOB == Job_Sniper || ADVJOB == Job_Clown || ADVJOB == Job_Gypsy)) { mes "[Archer Guildsman]"; @@ -50,7 +50,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{ mes "I know you'll make a great Archer..."; next; skill 143,0,0; - jobchange Job_Archer_high; + jobchange Job_Archer_High; skill 147,1,0; skill 148,1,0; mes "[Archer Guildsman]"; |