diff options
Diffstat (limited to 'npc/pre-re/jobs/1-1/acolyte.txt')
-rw-r--r-- | npc/pre-re/jobs/1-1/acolyte.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/pre-re/jobs/1-1/acolyte.txt b/npc/pre-re/jobs/1-1/acolyte.txt index 2faef7c87..9e138d9c6 100644 --- a/npc/pre-re/jobs/1-1/acolyte.txt +++ b/npc/pre-re/jobs/1-1/acolyte.txt @@ -104,17 +104,17 @@ prt_church,184,41,4 script Cleric#aco 1_M_PASTOR,{ mes "give you a mission..."; switch(rand(3)) { default: - set job_acolyte_q,2; + job_acolyte_q = 2; mes "Please visit ^000077Father Rubalkabara^000000, a member of the Prontera Parish, and return here. He has been practicing asceticism in the ^000077Relics NorthEast of Prontera City^000000."; setquest 1001; break; case 1: - set job_acolyte_q,3; + job_acolyte_q = 3; mes "Please visit ^000077Mother Mathilda^000000 and then return to me. She has been practicing asceticism near ^000077Morroc Town, SouthWest of Prontera City^000000."; setquest 1002; break; case 2: - set job_acolyte_q,4; + job_acolyte_q = 4; mes "Please visit ^000077Father Yosuke^000000 and return here. He has been practicing asceticism around ^000077a bridge somewhere NorthWest of Prontera^000000."; setquest 1003; break; @@ -182,10 +182,10 @@ prt_church,184,41,4 script Cleric#aco 1_M_PASTOR,{ skill 143,0,0; callfunc "Job_Change",Job_Acolyte; callfunc "F_ClearJobVar"; - if(checkquest(1001) != -1) { + if (questprogress(1001)) { completequest 1001; } - else if(checkquest(1002) != -1) { + else if (questprogress(1002)) { completequest 1002; } else { @@ -278,7 +278,7 @@ prt_fild03,365,255,2 script Ascetic#aco 4_M_ORIENT02,{ mes "Farewell."; close2; savepoint "prt_fild03",361,255; - set job_acolyte_q,6; + job_acolyte_q = 6; end; } else { @@ -346,7 +346,7 @@ moc_fild07,41,355,4 script Ascetic#2aco 4_F_SISTER,{ mes "Please return to the Prontera Sanctuary and speak to the Priest in charge."; close2; savepoint "moc_fild07",35,355; - set job_acolyte_q,7; + job_acolyte_q = 7; end; } else { @@ -423,7 +423,7 @@ prt_fild00,208,218,6 script Ascetic#3aco 4W_M_02,{ mes "Now go back to the Santuary and finish becoming an Acolyte, kid."; close2; savepoint "prt_fild00",206,230; - set job_acolyte_q,8; + job_acolyte_q = 8; end; } else { |