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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Silent
-//= Copyright (C) L0ne_W0lf
-//= Copyright (C) MasterOfMuppets
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Lighthalzen Guides (Pre-Renewal)
-//================= Description ===========================================
-//= Guides for the City of Lighthalzen
-//================= Current Version =======================================
-//= 1.2
-//=========================================================================
-
-lighthalzen,207,310,5 script Guide#lhz::LhzGuide 4_M_EIN_SOLDIER,{
- cutin "ein_soldier",2;
- mes "[Lighthalzen Guide]";
- mes "Welcome to Lighthalzen,";
- mes "the Corporation City-State.";
- mes "If you need any guidance";
- mes "around the city, feel free";
- mes "to ask me and I'll do my";
- mes "very best to help you.";
- .@loop1 = 1;
- while (.@loop1) {
- next;
- switch(select("City Guide", "Remove Marks from Mini-Map", "Notice.", "Cancel")) {
- case 1:
- mes "[Lighthalzen Guide]";
- mes "Please be aware that I'm";
- mes "in charge of providing info";
- mes "regarding the West District";
- mes "of Lighthalzen. Now, please";
- mes "select the location that you'd";
- mes "like to learn more about.";
- if (.@compass_check == 0) {
- next;
- mes "[Lighthalzen Guide]";
- mes "But before that,";
- mes "would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
- next;
- if (select("Yes.", "No.") == 1) .@compass_check = 1;
- }
- .@loop2 = 1;
- while(.@loop2) {
- if (.@wait_button_chk == 0) .@wait_button_chk = 1;
- else next;
- switch(select("^FF0000Rekenber Corporation^000000", "Train Station", "Police Station", "Bank", "Hotel", "Airport", "Merchant Guild", "Jewelry Shop", "Weapon Shop", "Departement Store", "Cancel")) {
- case 1:
- mes "[Lighthalzen Guide]";
- mes "Rekenber Corporation,";
- mes "the largest company in";
- mes "the Schwaltzvalt Republic,";
- mes "in located in northwestern";
- mes "Lighthalzen. You can't miss";
- mes "the headquarters building.";
- if (.@compass_check)
- viewpoint 1,102,247,2,0xFF0000;
- break;
- case 2:
- mes "[Lighthalzen Guide]";
- mes "The Train Station is";
- mes "located in the center of";
- mes "the city, where we have";
- mes "a direct railroad to Einbroch.";
- if (.@compass_check)
- viewpoint 1,233,164,3,0xFF00FF;
- break;
- case 3:
- mes "[Lighthalzen Guide]";
- mes "Our Police Station is just";
- mes "north of the city's center.";
- mes "Please don't hesitate to report";
- mes "any suspicious persons and";
- mes "activity, or if you have any";
- mes "problems whatsoever.";
- if (.@compass_check)
- viewpoint 1,236,276,4,0x99FFFF;
- break;
- case 4:
- mes "[Lighthalzen Guide]";
- mes "The Bank is located";
- mes "just opposite to the";
- mes "Lighthalzen Police Station,";
- mes "which is a pretty good idea";
- mes "when I think about it, actually. ^FFFFFFspacer^000000";
- if (.@compass_check)
- viewpoint 1,198,257,5,0x0000FF;
- break;
- case 5:
- mes "[Lighthalzen Guide]";
- mes "Our Hotel is located in";
- mes "the middle of the South Plaza.";
- mes "Due to its quality services and";
- mes "luxurious accomodations, this";
- mes "hotel is extremely popular.";
- if (.@compass_check)
- viewpoint 1,159,133,6,0x00FF00;
- break;
- case 6:
- mes "[Lighthalzen Guide]";
- mes "The Airport is to the far";
- mes "west of the Central Promenade.";
- mes "You can travel anywhere within";
- mes "the Schwaltzvalt Republic by";
- mes "riding on one of the Airships.";
- if (.@compass_check)
- viewpoint 1,267,75,7,0x00FF00;
- break;
- case 7:
- mes "[Lighthalzen Guide]";
- mes "The Merchant Guild can be";
- mes "found in the southwestern";
- mes "part of Lighthalzen.";
- if (.@compass_check)
- viewpoint 1,74,53,8,0xFF99FF;
- break;
- case 8:
- mes "[Lighthalzen Guide]";
- mes "The Jewelry Shop is";
- mes "located just west of";
- mes "the South Plaza.";
- if (.@compass_check)
- viewpoint 1,93,110,9,0xFF9900;
- break;
- case 9:
- mes "[Lighthalzen Guide]";
- mes "The Weapon Shop is";
- mes "located at the end of";
- mes "the Central Promenade.";
- mes "It's at least worth a look";
- mes "if you're serious about";
- mes "adventuring around here.";
- if (.@compass_check)
- viewpoint 1,196,46,10,0x330033;
- break;
- case 10:
- mes "[Lighthalzen Guide]";
- mes "The Department Store is";
- mes "located in the middle of";
- mes "Lighthalzen and is the biggest";
- mes "and most convenient place for";
- mes "shopping for almost everything.";
- if (.@compass_check)
- viewpoint 1,199,163,11,0xFFFF00;
- break;
- case 11:
- mes "[Lighthalzen Guide]";
- mes "Please ask me to ''Remove";
- mes "Marks from Mini-Map'' if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
- .@loop2 = 0;
- }
- }
- break;
- case 2:
- viewpoint 2,102,247,2,0xFF0000;
- viewpoint 2,233,164,3,0xFF00FF;
- viewpoint 2,236,276,4,0x99FFFF;
- viewpoint 2,198,257,5,0x0000FF;
- viewpoint 2,159,133,6,0x00FF00;
- viewpoint 2,267,75,7,0x00FF00;
- viewpoint 2,74,53,8,0xFF99FF;
- viewpoint 2,93,110,9,0xFF9900;
- viewpoint 2,196,46,10,0x330033;
- viewpoint 2,199,163,11,0xFFFF00;
- .@compass_check = 0;
- break;
- case 3:
- mes "[Lighthalzen Guide]";
- mes "Advances in sorcery and";
- mes "technology have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
- next;
- mes "[Lighthalzen Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the ''Map'' button in your Basic Info Window.";
- next;
- mes "[Lighthalzen Guide]";
- mes "On your Mini-Map,";
- mes "click on the ''+'' and ''-''";
- mes "symbols to zoom in and";
- mes "our of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in Lighthalzen.";
- break;
- case 4:
- mes "[Lighthalzen Guide]";
- mes "Lighthalzen is divided";
- mes "into the East and West";
- mes "districts by a railroad that";
- mes "runs right through the middle.";
- mes "There are always guards on";
- mes "watch to protect the peace.";
- next;
- mes "[Lighthalzen Guide]";
- mes "Please don't hesitate";
- mes "to report any suspicious";
- mes "activity or persons to us.";
- mes "We hope that you enjoy";
- mes "our fair city, adventurer.";
- close2;
- .@loop1 = 0;
- }
- }
- cutin "ein_soldier",255;
- end;
-}
-
-lighthalzen,220,311,3 duplicate(LhzGuide) Guide#2lhz 4_M_EIN_SOLDIER
-
-lighthalzen,154,100,5 duplicate(LhzGuide) Guide#3lhz 4_M_EIN_SOLDIER
-
-lighthalzen,307,224,3 duplicate(LhzGuide) Guide#4lhz 4_M_EIN_SOLDIER