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-rw-r--r--npc/pre-re/guides/guides_izlude.txt265
1 files changed, 120 insertions, 145 deletions
diff --git a/npc/pre-re/guides/guides_izlude.txt b/npc/pre-re/guides/guides_izlude.txt
index 45fe0cd8a..df214fb67 100644
--- a/npc/pre-re/guides/guides_izlude.txt
+++ b/npc/pre-re/guides/guides_izlude.txt
@@ -1,186 +1,161 @@
-//===== rAthena Script =======================================
+//===== rAthena Script =======================================
//= Izlude Guides
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= [Aegis Conversion]
-//= Guides for the city of Izlude
-//===== Additional Comments: =================================
-//= 1.0 First version, Renewal guide.
-//============================================================
+//===== By: ==================================================
+//= kobra_k88; L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.5a
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Official Conversion]
+//= Guides for the City of Izlude
+//===== Additional Comments: =================================
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.5 Rescripted to official 10.3 standards. [L0ne_W0lf]
+//= 1.5a Fixed some errors with the loop[Samuray22]
+// -Thanks to $ephiroth.
+//============================================================
-izlude,121,87,6 script Guide#01izlude::GuideIzlude 105,{
+izlude,121,87,6 script Guide#iz 105,{
cutin "prt_soldier",2;
mes "[Izlude Guide]";
- mes "Welcome to ^8B4513Izlude^000000,";
- mes "Prontera's satellite town.";
- mes "Do you need help navigating the town?";
- next;
- while (1) {
- switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ mes "Welcome to Izlude,";
+ mes "Prontera's satellite city.";
+ mes "If you need any guidance";
+ mes "around Izlude, feel free";
+ mes "to ask me at anytime.";
+ set .@loop1,1;
+ while(.@loop1) {
+ next;
+ switch(select("City Guide:Remove Marks from Mini-Map:Notice.:Cancel")) {
case 1:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
+ mes "[Izlude Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ if (.@compass_check == 0) {
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ if (select("Yes:No") == 1) set .@compass_check,1;
+ }
+ set .@loop2,1;
+ while(.@loop2) {
+ if (.@wait_button_chk == 0) set .@wait_button_chk,1;
+ else next;
+
+ switch(select("^FF0000Swordman Association^000000:Swordman Hall:Arena:Izlude Marina:Weapon Shop:Tool Shop:Cancel")) {
case 1:
mes "[Izlude Guide]";
- mes "You can use the northeast ^B9062FMarina^000000";
- mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
- mes "Beware of ^8B4513Izlude Dungeon^000000";
- mes "on Byalan Island since it is";
- mes "filled with dreadful monsters.";
- mes "Would you like to check any other locations?";
- viewpoint 1,200,180,0,0xFF0000;
- next;
+ mes "The Swordman Association";
+ mes "is located on an island that is";
+ mes "in west Izlude. If you're thinking of changing jobs to Swordman,";
+ mes "you should check it out.";
+ if (.@compass_check)
+ viewpoint 1,52,140,0,0xFF0000;
break;
case 2:
mes "[Izlude Guide]";
- mes "The ^0000FFInternational Airship^000000 to the southeast";
- mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
- mes "Let me mark its location";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,145,39,1,0x0A82FF;
- next;
+ mes "The Swordman Hall";
+ mes "is located in the eastern";
+ mes "island connected to Izlude.";
+ if (.@compass_check)
+ viewpoint 1,214,130,1,0x00FF00;
break;
case 3:
mes "[Izlude Guide]";
- mes "The ^FF5400Arena^000000 at the north";
- mes "is a perfect place to";
- mes "test your combat capabilities.";
- mes "Let me mark its location";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,128,255,2,0xFF5400;
- next;
+ mes "Izlude's famous";
+ mes "Arena is located at the";
+ mes "northern end of Izlude.";
+ if (.@compass_check)
+ viewpoint 1,128,225,2,0x00FF00;
break;
case 4:
mes "[Izlude Guide]";
- mes "Let me mark the location of the ^006400Tool Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,148,148,3,0xAAFF00;
- next;
+ mes "You can find the";
+ mes "Marina in the northeast";
+ mes "part of Izlude. There, you can";
+ mes "ride a ship which will take you";
+ mes "to Alberta or Byalan Island.";
+ if (.@compass_check)
+ viewpoint 1,200,180,3,0xFF0000;
break;
case 5:
mes "[Izlude Guide]";
- mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,114,149,4,0xD2691E;
- next;
+ mes "You can easily";
+ mes "find the Weapon Shop";
+ mes "in northwest Izlude.";
+ if (.@compass_check)
+ viewpoint 1,111,149,4,0xFF00FF;
break;
case 6:
mes "[Izlude Guide]";
- mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
- mes "Let me mark its location";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,52,140,5,0xDA70D6;
- next;
+ mes "The Tool Shop shouldn't";
+ mes "be too hard to find in the";
+ mes "northeast part of Izlude.";
+ if (.@compass_check)
+ viewpoint 1,148,148,5,0xFF00FF;
break;
case 7:
mes "[Izlude Guide]";
- mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,214,130,6,0xFF0000;
- next;
- break;
- case 8:
- set .@loop,0;
+ mes "Please ask me to ''Remove";
+ mes "Marks from Mini-Map'' if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ set .@loop2,0;
break;
}
}
break;
case 2:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
- case 1:
- mes "[Izlude Guide]";
- mes "The ^0000FFEden Teleport Officer^000000";
- mes "is currently staying inside";
- mes "the Swordsman Guild building.";
- mes "Let me mark his location on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,52,140,7,0x0A82FF;
- next;
- break;
- case 2:
- mes "[Izlude Guide]";
- mes "Let me mark the location of the";
- mes "^FF5400Kafra Employee^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,134,88,8,0xFF5400;
- next;
- break;
- case 3:
- mes "[Izlude Guide]";
- mes "If you'd like to go on a honeymoon to";
- mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
- mes "please speak to the ^B9062FNewlywed Helper^000000.";
- mes "Would you like to check any other locations?";
- viewpoint 1,171,185,9,0xFF0000;
- next;
- break;
- case 4:
- mes "[Izlude Guide]";
- mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
- mes "is located to the east.";
- mes "Let me mark his location";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,171,130,10,0xD2691E;
- next;
- break;
- case 5:
- mes "[Izlude Guide]";
- mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
- mes "^0000FFMercenary Goods Merchant^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,48,137,11,0xDA70D6;
- next;
- break;
- case 6:
- set .@loop,0;
- break;
- }
- }
+ viewpoint 2,237,41,0,0x00FF00;
+ viewpoint 2,237,41,1,0x0000FF;
+ viewpoint 2,46,345,2,0x00FF00;
+ viewpoint 2,175,220,3,0xFF0000;
+ viewpoint 2,134,221,4,0xFF0000;
+ viewpoint 2,204,214,5,0xFF0000;
+ set .@compass_check,0;
break;
case 3:
mes "[Izlude Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- viewpoint 2,1,1,7,0xFFFF00;
- viewpoint 2,1,1,8,0xFFFF00;
- viewpoint 2,1,1,9,0xFFFF00;
- viewpoint 2,1,1,10,0xFFFF00;
- viewpoint 2,1,1,11,0xFFFF00;
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Izlude Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the ''Map'' button in your Basic Info Window.";
next;
+ mes "[Izlude Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the ''+'' and ''-''";
+ mes "symbols to zoom in and";
+ mes "our of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Izlude.";
break;
case 4:
mes "[Izlude Guide]";
- mes "Enjoy your stay.";
- mes "Bye~!";
+ mes "Okay then, feel";
+ mes "free to come to me";
+ mes "if you ever feel lost";
+ mes "around Izlude, alright?";
close2;
- cutin "prt_soldier",255;
- end;
+ set .@loop1,0;
+ break;
}
}
+ cutin "prt_soldier",255;
+ end;
}
-
-izlude,131,177,4 duplicate(GuideIzlude) Guide#02izlude 105