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Diffstat (limited to 'npc/pre-re/guides/guides_alberta.txt')
-rw-r--r-- | npc/pre-re/guides/guides_alberta.txt | 342 |
1 files changed, 120 insertions, 222 deletions
diff --git a/npc/pre-re/guides/guides_alberta.txt b/npc/pre-re/guides/guides_alberta.txt index 7420fbf00..c08894f52 100644 --- a/npc/pre-re/guides/guides_alberta.txt +++ b/npc/pre-re/guides/guides_alberta.txt @@ -1,261 +1,159 @@ -//===== rAthena Script ======================================= +//===== rAthena Script ======================================= //= Alberta Guides -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== +//===== By: ================================================== +//= kobra_k88; L0ne_W0lf +//===== Current Version: ===================================== +//= 1.5a +//===== Compatible With: ===================================== //= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= Guides for the city of Alberta -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal guides. -//============================================================ +//===== Additional Comments: ================================= +//= Fully working +//= 1.1 Fixed Armory coords, thanks to Freya team +//= 1.2 Optimized, updated common guide names [Lupus] +//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets] +//= to Muad_Dib +//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA] +//= 1.5 Rescripted to official 10.3 standards. [L0ne_W0lf] +//= 1.5 Fixed some errors with the loop[Samuray22] +// -Thanks to $ephiroth. +//============================================================ -alberta,23,238,4 script Guide#01alberta::AlbertaGuide 105,{ +alberta,23,238,4 script Guide#alb::AlbGuide 105,{ cutin "prt_soldier",2; mes "[Alberta Guide]"; - mes "Welcome to ^8B4513Alberta^000000,"; - mes "the Port City."; - mes "Do you need help navigating the city?"; - next; - while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) { + mes "Welcome to Alberta,"; + mes "the Port City. Feel free"; + mes "to ask me if you're having"; + mes "trouble finding anything in"; + mes "town, or if you just need"; + mes "guidance around the city."; + set .@loop1,1; + while (.@loop1) { + next; + switch(select("City Guide:Remove Marks from Mini-Map:Notice:Cancel")) { case 1: - set .@loop,1; - while (.@loop) { - switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) { + mes "[Alberta Guide]"; + mes "Please select"; + mes "a location from"; + mes "the following menu."; + if (.@compass_check == 0) { + mes "Would you like me"; + mes "to mark locations"; + mes "on your Mini-Map?"; + next; + if (select("Yes:No") == 1) set .@compass_check,1; + } + set .@loop2,1; + while (.@loop2) { + if (.@wait_button_chk == 0) set .@wait_button_chk,1; + else next; + + switch(select("^FF0000Merchant Guild^000000:Weapon Shop:Tool Shop:Inn:Forge:Cancel")) { case 1: mes "[Alberta Guide]"; - mes "Let me mark the location of the"; - mes "the ^0000FFTool Shop^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,98,154,0,0x0A82FF; - next; + mes "The Merchant Guild"; + mes "handles Job Changes"; + mes "to the Merchant Class,"; + mes "and is located in the"; + mes "southwest corner"; + mes "of Alberta."; + if (.@compass_check) + viewpoint 1,33,41,2,0xFF0000; break; case 2: mes "[Alberta Guide]"; - mes "The ^B9062FForge^000000 is currently"; - mes "located inside the Merchant Guild building."; - mes "Would you like to check any other locations?"; - viewpoint 1,35,41,1,0xFF0000; - next; + mes "The Weapon Shop"; + mes "can be found in the"; + mes "southern end of Alberta."; + if (.@compass_check) + viewpoint 1,117,37,3,0xFF00FF; break; case 3: mes "[Alberta Guide]"; - mes "Let me mark the location of the"; - mes "the ^FF5400Weapon & Armor Shop^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,117,37,2,0xFFB400; - next; + mes "The Tool Shop"; + mes "is kind of close"; + mes "to the center of"; + mes "Alberta. It shouldn't"; + mes "be too hard to find."; + if (.@compass_check) + viewpoint 1,98,154,4,0xFF00FF; break; case 4: mes "[Alberta Guide]"; - mes "Let me mark the location of the"; - mes "the ^006400Inn^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,65,233,3,0xAAFF00; - next; + mes "There's an Inn"; + mes "at the northern"; + mes "end of Alberta"; + mes "where you can rest."; + if (.@compass_check) + viewpoint 1,65,233,5,0xFF00FF; break; case 5: mes "[Alberta Guide]"; - mes "Let me mark the location of the"; - mes "the ^7F3300Beauty Salon^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,48,145,4,0xD2691E; - next; + mes "The Forge in Alberta"; + mes "is in the same building"; + mes "as the Merchant Guild."; + mes "It's to the southwest."; + if (.@compass_check) + viewpoint 1,35,41,6,0xFF00FF; break; case 6: mes "[Alberta Guide]"; - mes "The Merchant Guild is where"; - mes "you can change your job to ^800080Merchant."; - mes "Let me mark its location"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,33,41,5,0xDA70D6; - next; - break; - case 7: - set .@loop,0; - break; + mes "Please ask me to ''Remove"; + mes "Marks from Mini-Map'' if you"; + mes "no longer wish to have the"; + mes "location marks displayed"; + mes "on your Mini-Map."; + set .@loop2,0; } } break; case 2: - set .@loop,1; - while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) { - case 1: - mes "[Alberta Guide]"; - mes "^B9062FEden Teleport Officers^000000 are located in south Alberta"; - mes "and inside the Merchant Guild building."; - mes "Let me mark their locations on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,33,41,6,0xFF0000; - viewpoint 1,121,68,7,0xFF0000; - next; - break; - case 2: - mes "[Alberta Guide]"; - mes "Let me mark the location of the"; - mes "^0000FFKafra Employees^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,33,41,8,0x0A82FF; - viewpoint 1,113,60,9,0x0A82FF; - next; - break; - case 3: - mes "[Alberta Guide]"; - mes "When you win event items,"; - mes "you can claim them through the ^FF5400Cool Event Employee^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,148,57,10,0xFFB400; - next; - break; - case 4: - mes "[Alberta Guide]"; - mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000"; - mes "are located"; - mes "near the center of the city."; - mes "Would you like to check any other locations?"; - viewpoint 1,117,158,11,0xD2691E; - next; - break; - case 5: - mes "[Alberta Guide]"; - mes "The ^006400Chef Assistant^000000 in Alberta"; - mes "has many regular customers,"; - mes "especially for his ^006400Delicious Fishes^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,167,135,12,0xAAFF00; - next; - break; - case 6: - set .@loop,0; - break; - } - } + viewpoint 2,237,41,2,0xFF0000; + viewpoint 2,237,41,3,0xFF00FF; + viewpoint 2,46,345,4,0xFF00FF; + viewpoint 2,175,220,5,0xFF00FF; + viewpoint 2,175,220,6,0xFF00FF; + set .@compass_check,0; break; case 3: - set .@loop,1; - while (.@loop) { - switch(select("[ Port - Northern Dock ]:[ Port - Brasilis ]:[ Port - Amatsu ]:[ Port - Kunlun ]:[ Port - Moscovia ]:[ Port - Louyang ]:[ Port - Ayothaya ]:Previous Menu")) { - case 1: - mes "[Alberta Guide]"; - mes "You can use"; - mes "the ^B9062FNorthern Dock^000000"; - mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,192,151,13,0xFF0000; - next; - break; - case 2: - mes "[Alberta Guide]"; - mes "Please talk to the ^800080Crewman^000000 at the Alberta Port"; - mes "if you'd like to visit ^800080Brasilis^000000,"; - mes "the City of Passion."; - mes "Would you like to check any other locations?"; - viewpoint 1,246,82,14,0xDA70D6; - next; - break; - case 3: - mes "[Alberta Guide]"; - mes "Please talk to the"; - mes "the ^0000FFSea Captain^000000 at the Alberta Port"; - mes "if you'd like to enjoy viewing cherry blossoms"; - mes "in ^0000FFAmatsu^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,246,74,15,0x0A82FF; - next; - break; - case 4: - mes "[Alberta Guide]"; - mes "Please talk to the"; - mes "^B9062FKunlun Envoy^000000 at the Alberta Port"; - mes "if you'd like to experience the exotic atmosphere of ^B9062FKunlun^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,246,62,16,0xFF0000; - next; - break; - case 5: - mes "[Alberta Guide]"; - mes "Please talk to the"; - mes "^FF5400Moscovia P.R. Officer^000000 at the Alberta Port"; - mes "if you'd like to move to"; - mes "^FF5400Moscovia^000000,"; - mes "the Eden on the ocean."; - mes "Would you like to check any other locations?"; - viewpoint 1,246,51,17,0xFFB400; - next; - break; - case 6: - mes "[Alberta Guide]"; - mes "Please talk to the"; - mes "^7F3300Girl^000000 at the Alberta Port"; - mes "if you'd like to move to the historical city,"; - mes "^7F3300Louyang^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,246,40,18,0xD2691E; - next; - break; - case 7: - mes "[Alberta Guide]"; - mes "Please talk to"; - mes "^800080Aibakthing^000000 at the Alberta Port"; - mes "if you'd like to move to"; - mes "^800080Ayothaya^000000,"; - mes "the religious city."; - mes "Would you like to check any other locations?"; - viewpoint 1,246,29,19,0xDA70D6; - next; - break; - case 8: - set .@loop,0; - break; - } - } - break; - case 4: mes "[Alberta Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes "Is there anything else I can do for you?"; - viewpoint 2,1,1,0,0xFFFF00; - viewpoint 2,1,1,1,0x000000; - viewpoint 2,1,1,2,0xFF0000; - viewpoint 2,1,1,3,0xFFFF00; - viewpoint 2,1,1,4,0xFFFF00; - viewpoint 2,1,1,5,0xFFFF00; - viewpoint 2,1,1,6,0xFFFF00; - viewpoint 2,1,1,7,0xFFFF00; - viewpoint 2,1,1,8,0xFFFF00; - viewpoint 2,1,1,9,0xFFFF00; - viewpoint 2,1,1,10,0xFFFF00; - viewpoint 2,1,1,11,0xFFFF00; - viewpoint 2,1,1,12,0x000000; - viewpoint 2,1,1,13,0xFFFF00; - viewpoint 2,1,1,14,0xFFFF00; - viewpoint 2,1,1,15,0xFFFF00; - viewpoint 2,1,1,16,0xFFFF00; - viewpoint 2,1,1,17,0xFFFF00; - viewpoint 2,1,1,18,0xFFFF00; - viewpoint 2,1,1,19,0xFFFF00; + mes "Advances in sorcery and"; + mes "technology have allowed"; + mes "us to update our information"; + mes "system, enabling up to mark"; + mes "locations on your Mini-Map"; + mes "for easier navigation."; + next; + mes "[Alberta Guide]"; + mes "Your Mini-Map is located"; + mes "in the upper right corner"; + mes "of the screen. If you can't"; + mes "see it, press the Ctrl + Tab"; + mes "keys or click the ''Map'' button in your Basic Info Window."; next; + mes "[Alberta Guide]"; + mes "On your Mini-Map,"; + mes "click on the ''+'' and ''-''"; + mes "symbols to zoom in and"; + mes "our of your Mini-Map. We"; + mes "hope you enjoy your travels"; + mes "here in the city of Alberta."; break; - case 5: + case 4: mes "[Alberta Guide]"; - mes "Enjoy your stay."; + mes "Be safe when you"; + mes "travel and don't hesitate"; + mes "to ask me if you have any"; + mes "questions about Alberta."; close2; - cutin "prt_soldier",255; - end; + set .@loop1,0; } } + cutin "prt_soldier",255; + end; } -alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 105 -alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 105 +alberta,120,60,3 duplicate(AlbGuide) Guide#2alb 105
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