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-rw-r--r--npc/other/Global_Functions.txt25
-rw-r--r--npc/other/books.txt3
-rw-r--r--npc/other/comodo_gambling.txt4
-rw-r--r--npc/other/fortune.txt2
-rw-r--r--npc/other/hugel_bingo.txt2
-rw-r--r--npc/other/monster_museum.txt56
-rw-r--r--npc/other/poring_war.txt2
-rw-r--r--npc/other/pvp.txt2
-rw-r--r--npc/other/turbo_track.txt55
9 files changed, 69 insertions, 82 deletions
diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt
index b88fa647a..ff5b78b2d 100644
--- a/npc/other/Global_Functions.txt
+++ b/npc/other/Global_Functions.txt
@@ -42,7 +42,6 @@
//= 2.19 Improved 'F_InsertComma' function. [Emistry]
//============================================================
-
//////////////////////////////////////////////////////////////////////////////////
// Returns a number with commas based on precision of digits and custom separator.
// -- callfunc "F_InsertComma",<number>{,<precision>,<separator>}
@@ -56,10 +55,10 @@ function script F_InsertComma {
.@value = getarg(0);
.@precision = getarg(1,3);
.@separator$ = getarg( 2,"," );
-
+
.@str$ = ""+.@value;
.@is_negative = ( .@value < 0 );
-
+
.@length = getstrlen( .@str$ ) - .@precision - .@is_negative;
while ( .@length > 0 ) {
.@str$ = insertchar( .@str$, .@separator$ , ( .@length + .@is_negative ) );
@@ -68,7 +67,6 @@ function script F_InsertComma {
return .@str$;
}
-
//////////////////////////////////////////////////////////////////////////////////
// Function that clears job quest variables
//////////////////////////////////////////////////////////////////////////////////
@@ -125,10 +123,10 @@ function script F_ClearGarbage {
RES_SKILL = 0;
//Here you put outdated variables from your outdated EVENTS
//e.g. Is XMAS done? Add the EVENT var clearing code here.
-
+
//due to bugs in BS quest:
wizard_m2 = 0;
-
+
// Old Novice Ground Variables.
NEW_MES_FLAG0 = 0;
NEW_MES_FLAG1 = 0;
@@ -139,11 +137,11 @@ function script F_ClearGarbage {
NEW_LVUP0 = 0;
NEW_LVUP1 = 0;
NEW_JOBLVUP = 0;
-
+
// Old DTS variables that are no longer used.
dtseligible = 0;
MISC_QUEST = MISC_QUEST & ~128;
-
+
return;
}
@@ -160,7 +158,6 @@ function script Job_Change {
return;
}
-
//////////////////////////////////////////////////////////////////////////////////
// Functions used to spiff up dialoges [Lupus]
//////////////////////////////////////////////////////////////////////////////////
@@ -177,7 +174,6 @@ function script F_Rand {
return getarg(rand(getargcount()));
}
-
//////////////////////////////////////////////////////////////////////////////////
// *** Function "F_Sex"
//////////////////////////////////////////////////////////////////////////////////
@@ -188,7 +184,6 @@ function script F_SexMes {
return getarg(Sex);
}
-
//////////////////////////////////////////////////////////////////////////////////
// *** Function "F_Hi"
//////////////////////////////////////////////////////////////////////////////////
@@ -198,7 +193,6 @@ function script F_Hi {
return callfunc("F_Rand","Hi!","Hello!","Good day!","How are you?","Hello there.");
}
-
//////////////////////////////////////////////////////////////////////////////////
// *** Function "F_Bye"
//////////////////////////////////////////////////////////////////////////////////
@@ -208,7 +202,6 @@ function script F_Bye {
return callfunc("F_Rand","Bye. See you again.","Later.","Goodbye.","Good luck!","Have a nice day!","Byebye!!!");
}
-
//////////////////////////////////////////////////////////////////////////////////
// *** Function "F_ItemName"
//////////////////////////////////////////////////////////////////////////////////
@@ -337,14 +330,14 @@ function script F_GetArmorType {
// *********************************************************************
function script Time2Str {
.@time_left = getarg(0) - gettimetick(2);
-
+
.@Days = .@time_left / 86400;
.@time_left -= (.@Days * 86400);
.@Hours = .@time_left / 3600;
.@time_left -= (.@Hours * 3600);
.@Minutes = .@time_left / 60;
.@time_left -= (.@Minutes * 60);
-
+
.@Time$ = "";
if( .@Days > 1 )
.@Time$ += .@Days + " days, ";
@@ -365,6 +358,6 @@ function script Time2Str {
.@Time$ += .@time_left + " seconds";
else if( .@time_left == 1 )
.@Time$ += .@time_left + " second";
-
+
return .@Time$;
}
diff --git a/npc/other/books.txt b/npc/other/books.txt
index 6ad8968b2..aef8a4079 100644
--- a/npc/other/books.txt
+++ b/npc/other/books.txt
@@ -391,7 +391,7 @@ prt_in,168,56,4 script Monster Encyclopedia#prt HIDDEN_NPC,{
}
}
}
-
+
prt_in,159,56,4 script Monster Encyclopedia#2pr HIDDEN_NPC,{
mes "^FF0000[Monster Encyclopedia]^000000";
mes "This is a Monster Encyclopedia";
@@ -1720,7 +1720,6 @@ prt_in,172,96,4 script Monster Encyclopedia#4pr HIDDEN_NPC,{
}
}
-
prt_in,164,96,4 script Monster Encyclopedia#5pr HIDDEN_NPC,{
mes "^FF0000[Dungeon Monster Encyclopedia]^000000";
mes "This is an Encyclopedia describing";
diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt
index ea354e490..3d0e2b389 100644
--- a/npc/other/comodo_gambling.txt
+++ b/npc/other/comodo_gambling.txt
@@ -71,7 +71,7 @@ comodo,219,158,6 script Kachua 4_F_02,{
mes "you something from one of my";
mes "collections~";
next;
-
+
if (MaxWeight - Weight < 5500) {
cutin "katsua01.bmp",255;
cutin "katsua03.bmp",2;
@@ -379,7 +379,7 @@ comodo,219,158,6 script Kachua 4_F_02,{
close;
break;
}
-
+
getitem .@item,1;
cutin "katsua01.bmp",255;
diff --git a/npc/other/fortune.txt b/npc/other/fortune.txt
index a14f63fc9..dad407482 100644
--- a/npc/other/fortune.txt
+++ b/npc/other/fortune.txt
@@ -3525,7 +3525,7 @@ payon_in03,75,129,5 script Poring Fortune Teller 4_M_BIBI,{
}
close;
}
-
+
payon_in03,118,119,1 script Ascetic 4W_F_01,2,2,{
mes "[Kissy-Kissy]";
mes "NyangNyangNyang~";
diff --git a/npc/other/hugel_bingo.txt b/npc/other/hugel_bingo.txt
index d84c94cd3..a31a8f47a 100644
--- a/npc/other/hugel_bingo.txt
+++ b/npc/other/hugel_bingo.txt
@@ -406,7 +406,7 @@ OnInit:
disablenpc "24e#bingo";
disablenpc "25e#bingo";
end;
-
+
OnTouch:
if(@bingoplate[1] == $bingo[$@bingoresult -1]){ @bingo_a1$ = "^ff0000- -^000000"; setarray @bingoplate[1],99; }
else if(@bingoplate[2] == $bingo[$@bingoresult -1]){ @bingo_a2$ = "^ff0000- -^000000"; setarray @bingoplate[2],99; }
diff --git a/npc/other/monster_museum.txt b/npc/other/monster_museum.txt
index fae93fd3e..d39b034da 100644
--- a/npc/other/monster_museum.txt
+++ b/npc/other/monster_museum.txt
@@ -59,7 +59,7 @@ yuno_in03,32,15,3 script Museum Guide 1_F_02,{
mes "Feel free to talk to me anytime.";
close;
}
-
+
yuno_in03,36,21,3 script Deviace#yuno DEVIACE,{
end;
}
@@ -85,7 +85,7 @@ yuno_in03,33,21,1 script #DEVIACE HIDDEN_NPC,{
mes "it's better to be careful with this monster.";
close;
}
-
+
yuno_in03,36,27,3 script Seal#yuno FUR_SEAL,{
end;
}
@@ -111,7 +111,7 @@ yuno_in03,33,27,1 script #FUR_SEAL HIDDEN_NPC,{
mes "for people to produce winter coats.";
close;
}
-
+
yuno_in03,36,33,3 script Sage Worm#yuno SAGEWORM,{
end;
}
@@ -133,7 +133,7 @@ yuno_in03,33,33,1 script #SAGEWORM HIDDEN_NPC,{
mes "indicates, it's usually seen near books or book shelves.";
close;
}
-
+
yuno_in03,39,39,3 script Penomena#yuno PENOMENA,{
end;
}
@@ -159,7 +159,7 @@ yuno_in03,38,39,1 script #PENOMANA HIDDEN_NPC,{
mes "enough to kill its enemy at once.";
close;
}
-
+
yuno_in03,39,44,3 script Galapago#yuno GALAPAGO,{
end;
}
@@ -180,7 +180,7 @@ yuno_in03,37,44,3 script #GALAPAGO HIDDEN_NPC,{
mes "generally laid back monster.";
close;
}
-
+
yuno_in03,15,21,5 script Raydric#yuno RAYDRIC,{
end;
}
@@ -201,7 +201,7 @@ yuno_in03,19,21,1 script #RAYDRIC HIDDEN_NPC,{
mes "and powerful attack strength.";
close;
}
-
+
yuno_in03,15,27,5 script Chepet#yuno CHEPET,{
end;
}
@@ -220,7 +220,7 @@ yuno_in03,19,27,1 script #CHEPET HIDDEN_NPC,{
mes "only a few places.";
close;
}
-
+
yuno_in03,15,33,5 script Violy#yuno VIOLY,{
end;
}
@@ -237,7 +237,7 @@ yuno_in03,19,33,1 script #VIOLY HIDDEN_NPC,{
mes "Exercise extreme caution upon encountering a Violy. Otherwise, it will snatch your soul in no time with its charming song.";
close;
}
-
+
yuno_in03,10,39,5 script Alice#yuno ALICE,{
end;
}
@@ -259,7 +259,7 @@ yuno_in03,12,39,1 script #ALICE HIDDEN_NPC,{
mes "is still a scientific mystery.";
close;
}
-
+
yuno_in03,10,45,5 script Assulter#yuno ASSULTER,{
end;
}
@@ -284,7 +284,7 @@ yuno_in03,12,45,1 script #ASSULTER HIDDEN_NPC,{
mes "is more threatening.";
close;
}
-
+
yuno_in03,38,50,3 script PecoPeco Egg#yuno PECOPECO_EGG,{
end;
}
@@ -316,7 +316,7 @@ yuno_in03,20,96,1 script #WANDER_MAN HIDDEN_NPC,{
mes "stroke of its sword.";
close;
}
-
+
yuno_in03,16,100,5 script Caterpillar#yuno CATERPILLAR,{
end;
}
@@ -338,7 +338,7 @@ yuno_in03,18,100,1 script #CATERPILLAR HIDDEN_NPC,{
mes "Creamy.";
close;
}
-
+
yuno_in03,16,104,5 script Male Thiefbug#yuno THIEF_BUG__,{
end;
}
@@ -356,7 +356,7 @@ yuno_in03,18,104,1 script #THIEF_BUG__ HIDDEN_NPC,{
mes "However, it is stronger than other Thief Bugs because it's designated to protect the females and babies from danger.";
close;
}
-
+
yuno_in03,16,108,5 script Tri Joint#yuno TRI_JOINT,{
end;
}
@@ -376,7 +376,7 @@ yuno_in03,18,108,1 script #TRI_JOINT HIDDEN_NPC,{
mes "Recently, since many Tri Joints have been discovered inside many caves, Sages are very excited to study them to learn more about the evolution of monsters in Rune-Midgard.";
close;
}
-
+
yuno_in03,16,111,5 script Arclouz#yuno ARCLOUSE,{
end;
}
@@ -399,7 +399,7 @@ yuno_in03,18,111,1 script #ARCLOUSE HIDDEN_NPC,{
mes "compared to PecoPecos.";
close;
}
-
+
yuno_in03,16,117,5 script Dragon Tail#yuno DRAGON_TAIL,{
end;
}
@@ -418,7 +418,7 @@ yuno_in03,18,116,1 script #DRAGON_TAIL HIDDEN_NPC,{
mes "a sleeping poison.";
close;
}
-
+
yuno_in03,46,96,3 script Owl Duke#yuno OWL_DUKE,{
end;
}
@@ -443,7 +443,7 @@ yuno_in03,44,96,1 script #OWL_DUKE HIDDEN_NPC,{
mes "aristocratic pompousness.";
close;
}
-
+
yuno_in03,48,100,3 script Marine Sphere#yuno MARINE_SPHERE,{
end;
}
@@ -467,7 +467,7 @@ yuno_in03,46,101,1 script #MARINE_SPHERE HIDDEN_NPC,{
mes "a dangerous chain reaction.";
close;
}
-
+
yuno_in03,48,104,3 script Mandragora#yuno MANDRAGORA,{
end;
}
@@ -498,7 +498,7 @@ yuno_in03,46,105,1 script #MANDRAGORA HIDDEN_NPC,{
mes "from useful in attracting prey.";
close;
}
-
+
yuno_in03,48,108,3 script Geographer#yuno GEOGRAPHER,{
end;
}
@@ -532,7 +532,7 @@ yuno_in03,46,108,1 script #GEOGRAPHER HIDDEN_NPC,{
mes "never be forgotten...";
close;
}
-
+
yuno_in03,48,112,3 script Rafflesia#yuno RAFFLESIA,{
end;
}
@@ -557,7 +557,7 @@ yuno_in03,46,112,1 script #RAFFLESIA HIDDEN_NPC,{
mes "cultivate and save the Rafflesias.";
close;
}
-
+
yuno_in03,48,116,3 script Stem Worm#yuno STEM_WORM,{
end;
}
@@ -601,7 +601,7 @@ yuno_in03,24,122,1 script #BLAZZER HIDDEN_NPC,{
mes "form of communication.";
close;
}
-
+
yuno_in03,28,124,5 script Ride Word#yuno RIDEWORD,{
end;
}
@@ -616,7 +616,7 @@ yuno_in03,28,122,1 script #RIDEWORD HIDDEN_NPC,{
mes "sharp teeth. It exists to attack any living thing nearby.";
close;
}
-
+
yuno_in03,31,124,3 script Megalodon#yuno MEGALODON,{
end;
}
@@ -634,7 +634,7 @@ yuno_in03,31,122,1 script #MEGALODON HIDDEN_NPC,{
mes "undersea travellers outright.";
close;
}
-
+
yuno_in03,35,124,3 script Sleeper#yuno SLEEPER,{
end;
}
@@ -655,7 +655,7 @@ yuno_in03,35,122,1 script #SLEEPER HIDDEN_NPC,{
mes "cause indirect attacks by causing a sand storm.";
close;
}
-
+
yuno_in03,39,124,3 script Ancient Mummy#yuno ANCIENT_MUMMY,{
end;
}
@@ -684,7 +684,7 @@ yuno_in03,39,122,1 script #ANCIENT_MUMMY HIDDEN_NPC,{
mes "attack any living thing nearby.";
close;
}
-
+
yuno_in03,18,122,5 script Incubus#yuno INCUBUS,{
end;
}
@@ -706,7 +706,7 @@ yuno_in03,19,120,1 script #INCUBUS HIDDEN_NPC,{
mes "it can eventually take them to hell.";
close;
}
-
+
yuno_in03,44,120,3 script Succubus#yuno SUCCUBUS,{
end;
}
diff --git a/npc/other/poring_war.txt b/npc/other/poring_war.txt
index 5e99c97d8..6b52dd870 100644
--- a/npc/other/poring_war.txt
+++ b/npc/other/poring_war.txt
@@ -356,7 +356,7 @@ OnInit:
//============================================================
poring_w01,91,97,3 script Poring#wop_door_all PORING,{
end;
-
+
OnInit:
waitingroom "[Recruiting 10 Battle Participants]",11,"Poring#wop_door_all::OnStartArena",10,500,9;
enablewaitingroomevent;
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt
index b8d104ce2..70c02d1bc 100644
--- a/npc/other/pvp.txt
+++ b/npc/other/pvp.txt
@@ -314,8 +314,6 @@ function script F_PVP_FSRS {
end;
}
-
-
// Event Contestant Entrance
//============================================================
pvp_room,54,85,4 script Registration Staff#1 8W_SOLDIER,{
diff --git a/npc/other/turbo_track.txt b/npc/other/turbo_track.txt
index e2dd1d661..36a1b4fe1 100644
--- a/npc/other/turbo_track.txt
+++ b/npc/other/turbo_track.txt
@@ -45,7 +45,7 @@ OnStartArena:
donpcevent "Broadcast#"+.@in$+.@in+"::OnEnable";
disablewaitingroomevent strnpcinfo(0);
end;
-
+
OnInit:
if (compare(strnpcinfo(0),"main")) end;
if (compare(strnpcinfo(2),"n1")) {
@@ -66,7 +66,7 @@ turbo_room,77,135,3 duplicate(entrance#tt_main) Normal mode - 4 person 4_F_TELEP
turbo_room,84,135,3 duplicate(entrance#tt_main) Normal mode - 8 person 4_F_TELEPORTER
turbo_room,91,135,3 duplicate(entrance#tt_main) Normal mode - 16 person 4_F_TELEPORTER
turbo_room,72,132,3 duplicate(entrance#tt_main) Solo Mode#n1 4_F_TELEPORTER
-
+
turbo_e_4,298,167,3 script Helper#tt_main 4_F_TELEPORTER,{
mes "[Helper]";
mes "You are now in the";
@@ -96,7 +96,7 @@ OnTouch:
else
warp strnpcinfo(4),59,364;
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc "Point Give-Away Guy#"+.@w$;
@@ -391,12 +391,12 @@ OnTimer927000:
disablenpc "Flasher_Exit_1#"+.@w$;
disablenpc "Flasher_Exit_2#"+.@w$;
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc "Master#"+.@w$;
end;
-
+
function RName {
.@s = (getstrlen(getarg(0)) > 2)?(substr(getarg(0),1,2)):(charat(getarg(0),getstrlen(getarg(0))-1));
.@rn$ = ((compare(strnpcinfo(4),"_e_"+.@s))?"Expert mode":"Normal mode")+" - "+.@s+" person";
@@ -1641,7 +1641,6 @@ turbo_n_8,332,279,0 duplicate(snake02#tt_main) snake02#n8 WARPNPC,1,1
turbo_n_16,332,279,0 duplicate(snake02#tt_main) snake02#n16 WARPNPC,1,1
turbo_n_1,332,279,0 duplicate(snake02#tt_main) snake02#n1 WARPNPC,1,1
-
- script snake03#tt_main WARPNPC,1,1,{
OnTouch:
.@turbo2 = rand(1,8);
@@ -1659,7 +1658,6 @@ turbo_n_8,324,270,0 duplicate(snake03#tt_main) snake03#n8 WARPNPC,1,1
turbo_n_16,324,270,0 duplicate(snake03#tt_main) snake03#n16 WARPNPC,1,1
turbo_n_1,324,270,0 duplicate(snake03#tt_main) snake03#n1 WARPNPC,1,1
-
- script snake04#tt_main WARPNPC,1,1,{
OnTouch:
.@turbo2 = rand(1,7);
@@ -1679,7 +1677,7 @@ turbo_n_1,332,270,0 duplicate(snake04#tt_main) snake04#n1 WARPNPC,1,1
- script SnakeHunt#tt_main -1,{
end;
-
+
OnReset:
killmonsterall strnpcinfo(4);
end;
@@ -1947,7 +1945,7 @@ OnTouch:
}
disablenpc "#cos_"+.@w$+"_end";
end;
-
+
function GetNumber {
setarray .@w_n$[1], "n4","n8","n16","e4","e8","e16";
for (.@i = 1; .@i <= getarraysize(.@w_n$); ++.@i) {
@@ -1955,7 +1953,7 @@ OnTouch:
return .@i;
}
}
-
+
OnInit:
.@w$ = callfunc("F_tt");
enablenpc "#cos_"+.@w$+"_end";
@@ -1980,7 +1978,7 @@ OnTouch:
disablenpc "#cos_"+.@w$+"_end2";
enablenpc "#cos_"+.@w$+"_end3";
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc "#cos_"+.@w$+"_end2";
@@ -2038,7 +2036,7 @@ OnTouch:
mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Flasher Maze!",bc_map,"0x70DBDB";
warp strnpcinfo(4),185,227;
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc strnpcinfo(0);
@@ -2361,7 +2359,7 @@ turbo_n_1,114,190,0 duplicate(Flasher#tt_main) Flasher_Exit_2#n1 WARPNPC,1,1
end;
}
}
-
+
OnEnable:
.@w$ = callfunc("F_tt");
enablenpc "Winner Helper#TBT_"+.@w$;
@@ -2403,12 +2401,12 @@ OnTimer25000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"In the meantime, winners must procceed to receive their rewards as soon as possible.",bc_map,"0x33FF66";
end;
-
+
OnTimer28000:
.@w$ = callfunc("F_tt");
if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"Al De Baran Turbo Track is brought to you by...",bc_map,"0x33FF66";
end;
-
+
OnTimer30000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"Thank you for visiting Al De Baran Turbo Track.",bc_map,"0x33FF66";
@@ -2422,7 +2420,7 @@ OnTimer35000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"Al De Baran Turbo Track is brought to you by...",bc_map,"0x33FF66";
end;
-
+
OnTimer36000:
.@w$ = callfunc("F_tt");
if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"[Al De Baran Guild Castle Management Luina]",bc_map,"0x33FF66";
@@ -2450,7 +2448,7 @@ OnTimer48000:
.@w$ = callfunc("F_tt");
if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"Once again, we'd like to thank our sponsors.",bc_map,"0x33FF66";
end;
-
+
OnTimer50000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"[Blacksmith Union]",bc_map,"0x33FF66";
@@ -2460,7 +2458,7 @@ OnTimer52000:
.@w$ = callfunc("F_tt");
if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"Have a good day.",bc_map,"0x33FF66";
end;
-
+
OnTimer55000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"And [Comodo Casino].",bc_map,"0x33FF66";
@@ -2492,17 +2490,17 @@ OnTimer60000:
mapannounce strnpcinfo(4),"Once again, we'd like to thank our sponsors.",bc_map,"0x33FF66";
}
end;
-
+
OnTimer65000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"Have a good day.",bc_map,"0x33FF66";
end;
-
+
OnTimer70000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) mapwarp strnpcinfo(4),"turbo_room",72,89;
end;
-
+
OnTimer71000:
.@w$ = callfunc("F_tt");
if (!compare(.@w$,"4")) {
@@ -2525,13 +2523,13 @@ OnTimer71000:
stopnpctimer;
}
end;
-
+
function RName {
.@s = (getstrlen(getarg(0)) > 2)?(substr(getarg(0),1,2)):(charat(getarg(0),getstrlen(getarg(0))-1));
.@rn$ = ((compare(strnpcinfo(4),"_e_"+.@s))?"Expert mode":"Normal mode")+" - "+.@s+" person";
return .@rn$;
}
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc "Winner Helper#TBT_"+.@w$;
@@ -2672,7 +2670,7 @@ turbo_n_1,384,167,1 script Guide#TBT_n1 1_M_01,{
end;
}
}
-
+
OnEnable:
.@w$ = callfunc("F_tt");
enablenpc "Guide#TBT_"+.@w$;
@@ -2752,7 +2750,7 @@ OnTimer60000:
donpcevent "Solo Mode#"+.@w$+"::OnEnable";
stopnpctimer;
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc "Guide#TBT_"+.@w$;
@@ -2766,7 +2764,7 @@ OnTouch:
donpcevent "Turbo Track Guide::OnEnd_"+.@w$;
disablenpc "Notice_Maker1#TBT_"+.@w$;
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
enablenpc "Notice_Maker1#TBT_"+.@w$;
@@ -2786,7 +2784,7 @@ OnTouch:
mapannounce strnpcinfo(4),strcharinfo(0) +" is now entering the Single Snail! " + strcharinfo(0) +" is now in the lead!",bc_map,"0xFFFF00";
disablenpc "Notice_Maker3#TBT_"+.@w$;
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
enablenpc "Notice_Maker3#TBT_"+.@w$;
@@ -3625,7 +3623,7 @@ OnTouch:
default: break;
}
end;
-
+
OnInit:
.@w$ = callfunc("F_tt");
disablenpc "bing2#"+.@w$;
@@ -4251,7 +4249,6 @@ turbo_room,93,117,5 script Point Exchange Helper 4_M_TELEPORTER,{
mes "Points you have earned before";
mes "redeeming your points again.";
close;
-
}
tt_point -= 40;
if (BaseLevel < 70) getexp 3000,0;