diff options
Diffstat (limited to 'npc/other')
-rw-r--r-- | npc/other/acolyte_warp.txt | 12 | ||||
-rw-r--r-- | npc/other/arena/arena_aco.txt | 8 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl50.txt | 6 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 6 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl70.txt | 6 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl80.txt | 6 | ||||
-rw-r--r-- | npc/other/arena/arena_party.txt | 6 | ||||
-rw-r--r-- | npc/other/divorce.txt | 2 | ||||
-rw-r--r-- | npc/other/gympass.txt | 16 |
9 files changed, 34 insertions, 34 deletions
diff --git a/npc/other/acolyte_warp.txt b/npc/other/acolyte_warp.txt index 1b5404a78..256c2d802 100644 --- a/npc/other/acolyte_warp.txt +++ b/npc/other/acolyte_warp.txt @@ -75,9 +75,9 @@ prontera,98,121,4 script Acolyte#Prtclear 4_F_01,{ mes "to "+.@towns$[.@i]+" is "+.@cost[.@i]+" zeny."; close; } - specialeffect2 EF_READYPORTAL; - specialeffect2 EF_TELEPORTATION; - specialeffect2 EF_PORTAL; + specialeffect(EF_READYPORTAL, AREA, playerattached()); + specialeffect(EF_TELEPORTATION, AREA, playerattached()); + specialeffect(EF_PORTAL, AREA, playerattached()); next; Zeny -= .@cost[.@i]; switch(.@i) { @@ -138,9 +138,9 @@ yuno,142,184,6 script Acolyte#Junoclear 4_F_01,{ mes "to "+.@towns$[.@i]+" is "+.@cost[.@i]+" zeny."; close; } - specialeffect2 EF_READYPORTAL; - specialeffect2 EF_TELEPORTATION; - specialeffect2 EF_PORTAL; + specialeffect(EF_READYPORTAL, AREA, playerattached()); + specialeffect(EF_TELEPORTATION, AREA, playerattached()); + specialeffect(EF_PORTAL, AREA, playerattached()); next; Zeny -= .@cost[.@i]; switch(.@i) { diff --git a/npc/other/arena/arena_aco.txt b/npc/other/arena/arena_aco.txt index 0c46eea21..99971eecd 100644 --- a/npc/other/arena/arena_aco.txt +++ b/npc/other/arena/arena_aco.txt @@ -1089,7 +1089,7 @@ prt_are_in,181,83,3 script Staff#aco-1 1_F_02,{ mes "I hope you enjoyed"; mes "your battle in the area~"; close2; - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; end; } @@ -1289,7 +1289,7 @@ prt_are_in,25,31,3 script Staff#aco-2 1_F_02,{ close2; arena_point += 50; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; @@ -1353,7 +1353,7 @@ prt_are_in,25,31,3 script Staff#aco-2 1_F_02,{ close2; arena_point += 20; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; @@ -1451,7 +1451,7 @@ prt_are_in,25,31,3 script Staff#aco-2 1_F_02,{ close2; arena_point += 20; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt index fbd2ba193..32bd12178 100644 --- a/npc/other/arena/arena_lvl50.txt +++ b/npc/other/arena/arena_lvl50.txt @@ -818,7 +818,7 @@ prt_are_in,129,188,3 script Staff#50-1 1_F_02,{ mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; end; } @@ -884,7 +884,7 @@ prt_are_in,25,188,3 script Staff#50-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); donpcevent "cast#50::OnNomal1"; warp "arena_room",100,75; donpcevent "#arn_timer_50::OnStop"; @@ -931,7 +931,7 @@ prt_are_in,25,188,3 script Staff#50-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); donpcevent "cast#50::OnNomal2"; warp "arena_room",100,75; donpcevent "#arn_timer_50::OnStop"; diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt index b81831345..30734f043 100644 --- a/npc/other/arena/arena_lvl60.txt +++ b/npc/other/arena/arena_lvl60.txt @@ -828,7 +828,7 @@ prt_are_in,129,135,3 script Staff#60-1 1_F_02,{ mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; end; } @@ -894,7 +894,7 @@ prt_are_in,25,135,3 script Staff#60-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); donpcevent "cast#60::OnNomal1"; warp "arena_room",100,75; donpcevent "#arn_timer_60::OnStop"; @@ -941,7 +941,7 @@ prt_are_in,25,135,3 script Staff#60-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); donpcevent "cast#60::OnNomal2"; warp "arena_room",100,75; donpcevent "#arn_timer_60::OnStop"; diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt index c862585aa..9a0c26aa3 100644 --- a/npc/other/arena/arena_lvl70.txt +++ b/npc/other/arena/arena_lvl70.txt @@ -793,7 +793,7 @@ prt_are_in,129,83,3 script Staff#70-1 1_F_02,{ mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; end; } @@ -859,7 +859,7 @@ prt_are_in,25,84,3 script Staff#70-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); donpcevent "cast#70::OnNomal1"; warp "arena_room",100,75; donpcevent "#arn_timer_70::OnStop"; @@ -906,7 +906,7 @@ prt_are_in,25,84,3 script Staff#70-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); donpcevent "cast#70::OnNomal2"; warp "arena_room",100,75; donpcevent "#arn_timer_70::OnStop"; diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt index 044b1eb31..3bb1cf43a 100644 --- a/npc/other/arena/arena_lvl80.txt +++ b/npc/other/arena/arena_lvl80.txt @@ -774,7 +774,7 @@ prt_are_in,181,188,3 script Staff#80-1 1_F_02,{ mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); warp "arena_room",100,75; end; } @@ -840,7 +840,7 @@ prt_are_in,77,187,3 script Staff#80-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_EXIT; + specialeffect(EF_EXIT, AREA, playerattached()); donpcevent "cast#80::OnNomal1"; warp "arena_room",100,75; donpcevent "#arn_timer_80::OnStop"; @@ -887,7 +887,7 @@ prt_are_in,77,187,3 script Staff#80-2 1_F_02,{ mes "See you later~"; close2; } - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); donpcevent "cast#80::OnNomal2"; warp "arena_room",100,75; donpcevent "#arn_timer_80::OnStop"; diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt index d7865d441..c3133af30 100644 --- a/npc/other/arena/arena_party.txt +++ b/npc/other/arena/arena_party.txt @@ -986,7 +986,7 @@ prt_are_in,181,135,3 script Staff#party-1 1_F_02,{ mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); warp "arena_room",100,75; end; } @@ -1058,7 +1058,7 @@ prt_are_in,77,135,3 script Staff#party-2 1_F_02,{ donpcevent "alloff#pt::OnEnable"; donpcevent "Ponox::OnStart"; } - specialeffect2 EH_HIT5; + specialeffect(EH_HIT5, AREA, playerattached()); donpcevent "cast#pt::OnNomal1"; warp "arena_room",100,75; end; @@ -1136,7 +1136,7 @@ prt_are_in,77,135,3 script Staff#party-2 1_F_02,{ donpcevent "alloff#pt::OnEnable"; donpcevent "Ponox::OnStart"; } - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); warp "arena_room",100,75; end; } diff --git a/npc/other/divorce.txt b/npc/other/divorce.txt index e3d6f5ee7..f490df2f9 100644 --- a/npc/other/divorce.txt +++ b/npc/other/divorce.txt @@ -208,7 +208,7 @@ nif_in,190,112,5 script Deviruchi#divorce 4_DEVIRUCHI,{ mes "^FF0000for the rest of your life.^000000"; next; specialeffect EF_MAGICROD; - specialeffect2 EF_DEVIL; + specialeffect(EF_DEVIL, AREA, playerattached()); wedding_sign = 0; Zeny -= 2500000; Sp = 0; diff --git a/npc/other/gympass.txt b/npc/other/gympass.txt index d30fafeb8..50f7b18f7 100644 --- a/npc/other/gympass.txt +++ b/npc/other/gympass.txt @@ -80,13 +80,13 @@ payon,173,141,4 script Ripped Cabus#GymPass 4_M_HUMAN_02,{ mes "and try to feel the burn."; mes "Ready? Let's do this."; next; - specialeffect2 EF_EARTHSPIKE; + specialeffect(EF_EARTHSPIKE, AREA, playerattached()); next; - specialeffect2 EF_DEVIL; + specialeffect(EF_DEVIL, AREA, playerattached()); next; - specialeffect2 EF_COIN; + specialeffect(EF_COIN, AREA, playerattached()); next; - specialeffect2 EF_SIGHTRASHER; + specialeffect(EF_SIGHTRASHER, AREA, playerattached()); next; mes "[Ripped]"; mes "There, you should be able"; @@ -139,13 +139,13 @@ payon,173,141,4 script Ripped Cabus#GymPass 4_M_HUMAN_02,{ mes "as muscle memory. It's won't take"; mes "as long to build 'em back up..."; next; - specialeffect2 EF_EARTHSPIKE; + specialeffect(EF_EARTHSPIKE, AREA, playerattached()); next; - specialeffect2 EF_DEVIL; + specialeffect(EF_DEVIL, AREA, playerattached()); next; - specialeffect2 EF_COIN; + specialeffect(EF_COIN, AREA, playerattached()); next; - specialeffect2 EF_SIGHTRASHER; + specialeffect(EF_SIGHTRASHER, AREA, playerattached()); next; mes "[Ripped]"; mes "How about that?"; |