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-rw-r--r--npc/other/pvp.txt100
1 files changed, 50 insertions, 50 deletions
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt
index 439398646..f5084602d 100644
--- a/npc/other/pvp.txt
+++ b/npc/other/pvp.txt
@@ -22,28 +22,28 @@
//==========================================================================
// Alberta -----------------------------------------
-alberta_in.gat,22,146,4 script PvP Narrator#1 84,{
- callfunc "F_PvPNarr", "alberta_in.gat", 24, 143;
+alberta_in,22,146,4 script PvP Narrator#1 84,{
+ callfunc "F_PvPNarr", "alberta_in", 24, 143;
end;
}
// Payon -------------------------------------
-payon_in01.gat,173,109,3 script PvP Narrator#2 84,{
- callfunc "F_PvPNarr", "payon_in01.gat", 169, 108;
+payon_in01,173,109,3 script PvP Narrator#2 84,{
+ callfunc "F_PvPNarr", "payon_in01", 169, 108;
end;
}
// Prontera -------------------------------------
-prt_in.gat,56,140,4 script PvP Narrator#3 84,{
- callfunc "F_PvPNarr", "prt_in.gat", 54, 137;
+prt_in,56,140,4 script PvP Narrator#3 84,{
+ callfunc "F_PvPNarr", "prt_in", 54, 137;
end;
}
// Morocc --------------------------------------
-morocc_in.gat,144,138,4 script PvP Narrator#4 84,{
- callfunc "F_PvPNarr", "morocc_in.gat", 141, 140;
+morocc_in,144,138,4 script PvP Narrator#4 84,{
+ callfunc "F_PvPNarr", "morocc_in", 141, 140;
end;
}
// Geffen --------------------------------------
-geffen_in.gat,67,63,4 script PvP Narrator#5 84,{
- callfunc "F_PvPNarr", "geffen_in.gat", 64, 60;
+geffen_in,67,63,4 script PvP Narrator#5 84,{
+ callfunc "F_PvPNarr", "geffen_in", 64, 60;
end;
}
@@ -129,7 +129,7 @@ function script F_PvPNarr {
//==========================================================================
// Alberta -----------------------------------
-alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
+alberta_in,26,146,4 script Gate Keeper#1::GateKeep 83,{
mes "[Gate Keeper]";
mes "Hi. I'm glad to be of service. I will open the PvP fight square for you!";
mes "If you have any questions about the PvP modes or rules, please ask the Narrator.....";
@@ -147,7 +147,7 @@ alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
set @room4$, "Alberta";
set @room5$, "Morroc";
callsub sF_Move;
- warp "pvp_y_room.gat", 51, 23;
+ warp "pvp_y_room", 51, 23;
end;
M_1:
set @mode$, "Nightmare";
@@ -159,7 +159,7 @@ alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
set @room4$, "UnderCross Arena";
set @room5$, "Copass Arena";
callsub sF_Move;
- warp "pvp_n_room.gat", 51, 23;
+ warp "pvp_n_room", 51, 23;
end;
M_2:
@@ -172,7 +172,7 @@ alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
delitem 7029, 1;
set @mode$, "Fighting";
callsub sF_Move;
- warp "pvp_y_room.gat", 51, 23;
+ warp "pvp_y_room", 51, 23;
end;
sM_1:
@@ -211,13 +211,13 @@ sF_Move:
}
// Geffen --------------------------------------------
-geffen_in.gat,63,63,4 duplicate(GateKeep) Gate Keeper#2 83
+geffen_in,63,63,4 duplicate(GateKeep) Gate Keeper#2 83
// Morroc----------------------------------------------
-morocc_in.gat,144,142,4 duplicate(GateKeep) Gate Keeper#3 83
+morocc_in,144,142,4 duplicate(GateKeep) Gate Keeper#3 83
// Payon ----------------------------------------------
-payon_in01.gat,175,106,3 duplicate(GateKeep) Gate Keeper#4 83
+payon_in01,175,106,3 duplicate(GateKeep) Gate Keeper#4 83
// Prontera -------------------------------------------
-prt_in.gat,52,140,4 duplicate(GateKeep) Gate Keeper#5 83
+prt_in,52,140,4 duplicate(GateKeep) Gate Keeper#5 83
@@ -226,7 +226,7 @@ prt_in.gat,52,140,4 duplicate(GateKeep) Gate Keeper#5 83
//==========================================================================//
// LV31 ~ 40 ---------------------------------
-pvp_y_room.gat,30,85,4 script Fight Square Helper::YHelper1 105,{
+pvp_y_room,30,85,4 script Fight Square Helper::YHelper1 105,{
callfunc "F_PvPRoom", "y_1", 31, 40;
OnInit:
waitingroom "LV31 ~ LV40",0;
@@ -234,7 +234,7 @@ OnInit:
}
// LV41 ~ 50 --------------------------------
-pvp_y_room.gat,38,85,4 script Fight Square Helper::YHelper2 105,{
+pvp_y_room,38,85,4 script Fight Square Helper::YHelper2 105,{
callfunc "F_PvPRoom", "y_2", 41, 50;
OnInit:
waitingroom "LV41 ~ LV50",0;
@@ -242,7 +242,7 @@ OnInit:
}
// LV51 ~ 60 ---------------------------------
-pvp_y_room.gat,46,85,4 script Fight Square Helper::YHelper3 105,{
+pvp_y_room,46,85,4 script Fight Square Helper::YHelper3 105,{
callfunc "F_PvPRoom", "y_3", 51, 60;
OnInit:
waitingroom "LV51 ~ LV60", 0;
@@ -250,7 +250,7 @@ OnInit:
}
// LV61 ~ 70 ------------------------------------
-pvp_y_room.gat,54,85,4 script Fight Square Helper::YHelper4 105,{
+pvp_y_room,54,85,4 script Fight Square Helper::YHelper4 105,{
callfunc "F_PvPRoom", "y_4", 61, 70;
OnInit:
waitingroom "LV61 ~ LV70", 0;
@@ -258,7 +258,7 @@ OnInit:
}
// LV71 ~ 80 ------------------------------------
-pvp_y_room.gat,62,85,4 script Fight Square Helper::YHelper5 105,{
+pvp_y_room,62,85,4 script Fight Square Helper::YHelper5 105,{
callfunc "F_PvPRoom", "y_5", 71, 80;
OnInit:
waitingroom "LV71 ~ LV80", 0;
@@ -266,7 +266,7 @@ OnInit:
}
// LV81 ~ 90 --------------------------------------
-pvp_y_room.gat,70,85,4 script Fight Square Helper::YHelper6 105,{
+pvp_y_room,70,85,4 script Fight Square Helper::YHelper6 105,{
callfunc "F_PvPRoom", "y_6", 81, 90;
OnInit:
waitingroom "LV81 ~ LV90", 0;
@@ -274,7 +274,7 @@ OnInit:
}
// LV91 ~ --------------------------------------------
-pvp_y_room.gat,78,85,4 script Fight Square Helper::YHelper7 105,{
+pvp_y_room,78,85,4 script Fight Square Helper::YHelper7 105,{
callfunc "F_PvPRoom", "y_7", 91, 255;
OnInit:
waitingroom "LV91 ~ ", 0;
@@ -282,7 +282,7 @@ OnInit:
}
// No Limit -----------------------------------------
-pvp_y_room.gat,86,85,4 script Fight Square Helper::YHelper8 105,{
+pvp_y_room,86,85,4 script Fight Square Helper::YHelper8 105,{
callfunc "F_PvPRoom", "y_8", 0, 255;
OnInit:
waitingroom "No Limit", 0;
@@ -294,7 +294,7 @@ OnInit:
// PvP Nightmare Mode Fight Square Helpers
//==========================================================================//
// LV31 ~ 40 -------------------------------------
-pvp_n_room.gat,30,85,4 script Fight Square Helper#N1 105,{
+pvp_n_room,30,85,4 script Fight Square Helper#N1 105,{
callfunc "F_PvPRoom", "n_1", 31, 40;
OnInit:
waitingroom "LV31 ~ LV40",0;
@@ -302,7 +302,7 @@ OnInit:
}
// LV41 ~ 50 --------------------------------------
-pvp_n_room.gat,38,85,4 script Fight Square Helper#N2 105,{
+pvp_n_room,38,85,4 script Fight Square Helper#N2 105,{
callfunc "F_PvPRoom", "n_2", 41, 50;
OnInit:
waitingroom "LV41 ~ LV50",0;
@@ -310,7 +310,7 @@ OnInit:
}
// LV51 ~ 60 -------------------------------------
-pvp_n_room.gat,46,85,4 script Fight Square Helper#N3 105,{
+pvp_n_room,46,85,4 script Fight Square Helper#N3 105,{
callfunc "F_PvPRoom", "n_3", 51, 60;
OnInit:
waitingroom "LV51 ~ LV60", 0;
@@ -318,7 +318,7 @@ OnInit:
}
// LV61 ~ 70 ------------------------------------
-pvp_n_room.gat,54,85,4 script Fight Square Helper#N4 105,{
+pvp_n_room,54,85,4 script Fight Square Helper#N4 105,{
callfunc "F_PvPRoom", "n_4", 61, 70;
OnInit:
waitingroom "LV61 ~ LV70", 0;
@@ -326,7 +326,7 @@ OnInit:
}
// LV71 ~ 80 -----------------------------------
-pvp_n_room.gat,62,85,4 script Fight Square Helper#N5 105,{
+pvp_n_room,62,85,4 script Fight Square Helper#N5 105,{
callfunc "F_PvPRoom", "n_5", 71, 80;
OnInit:
waitingroom "LV71 ~ LV80", 0;
@@ -334,7 +334,7 @@ OnInit:
}
// LV81 ~ 90 ------------------------------------
-pvp_n_room.gat,70,85,4 script Fight Square Helper#N6 105,{
+pvp_n_room,70,85,4 script Fight Square Helper#N6 105,{
callfunc "F_PvPRoom", "n_6", 81, 90;
OnInit:
waitingroom "LV81 ~ LV90", 0;
@@ -342,7 +342,7 @@ OnInit:
}
// LV91 ~ ---------------------------------------
-pvp_n_room.gat,78,85,4 script Fight Square Helper#N7 105,{
+pvp_n_room,78,85,4 script Fight Square Helper#N7 105,{
callfunc "F_PvPRoom", "n_7", 91, 255;
OnInit:
waitingroom "LV91 ~ ", 0;
@@ -350,7 +350,7 @@ OnInit:
}
// No Limit ----------------------------------
-pvp_n_room.gat,86,85,4 script Fight Square Helper#N8 105,{
+pvp_n_room,86,85,4 script Fight Square Helper#N8 105,{
callfunc "F_PvPRoom", "n_8", 0, 255;
OnInit:
waitingroom "No Limit", 0;
@@ -373,30 +373,30 @@ function script F_PvPRoom {
mes "Please choose an arena to fight in...";
M_Menu:
next;
- menu @room1$ + " [" + getmapusers("pvp_" + getarg(0) + "-1.gat") + "/" +@players1+ "]",M_Rm1,
- @room2$ + " [" + getmapusers("pvp_" + getarg(0) + "-2.gat") + "/" +@players2+ "]",M_Rm2,
- @room3$ + " [" + getmapusers("pvp_" + getarg(0) + "-3.gat") + "/" +@players2+ "]",M_Rm3,
- @room4$ + " [" + getmapusers("pvp_" + getarg(0) + "-4.gat") + "/" +@players2+ "]",M_Rm4,
- @room5$ + " [" + getmapusers("pvp_" + getarg(0) + "-5.gat") + "/" +@players2+ "]",M_Rm5, "Cancel",M_End;
+ menu @room1$ + " [" + getmapusers("pvp_" + getarg(0) + "-1") + "/" +@players1+ "]",M_Rm1,
+ @room2$ + " [" + getmapusers("pvp_" + getarg(0) + "-2") + "/" +@players2+ "]",M_Rm2,
+ @room3$ + " [" + getmapusers("pvp_" + getarg(0) + "-3") + "/" +@players2+ "]",M_Rm3,
+ @room4$ + " [" + getmapusers("pvp_" + getarg(0) + "-4") + "/" +@players2+ "]",M_Rm4,
+ @room5$ + " [" + getmapusers("pvp_" + getarg(0) + "-5") + "/" +@players2+ "]",M_Rm5, "Cancel",M_End;
M_Rm1:
- if (getmapusers("pvp_" + getarg(0) + "-1.gat") == @players1) goto L_Full;
- warp "pvp_" + getarg(0) + "-1.gat",0,0;
+ if (getmapusers("pvp_" + getarg(0) + "-1") == @players1) goto L_Full;
+ warp "pvp_" + getarg(0) + "-1",0,0;
end;
M_Rm2:
- if (getmapusers("pvp_" + getarg(0) + "-2.gat") == @players2) goto L_Full;
- warp "pvp_" + getarg(0) + "-2.gat",0,0;
+ if (getmapusers("pvp_" + getarg(0) + "-2") == @players2) goto L_Full;
+ warp "pvp_" + getarg(0) + "-2",0,0;
end;
M_Rm3:
- if (getmapusers("pvp_" + getarg(0) + "-3.gat") == @players2) goto L_Full;
- warp "pvp_" + getarg(0) + "-3.gat",0,0;
+ if (getmapusers("pvp_" + getarg(0) + "-3") == @players2) goto L_Full;
+ warp "pvp_" + getarg(0) + "-3",0,0;
end;
M_Rm4:
- if (getmapusers("pvp_" + getarg(0) + "-4.gat") == @players2) goto L_Full;
- warp "pvp_" + getarg(0) + "-4.gat",0,0;
+ if (getmapusers("pvp_" + getarg(0) + "-4") == @players2) goto L_Full;
+ warp "pvp_" + getarg(0) + "-4",0,0;
end;
M_Rm5:
- if (getmapusers("pvp_" + getarg(0) + "-5.gat") == @players2) goto L_Full;
- warp "pvp_" + getarg(0) + "-5.gat",0,0;
+ if (getmapusers("pvp_" + getarg(0) + "-5") == @players2) goto L_Full;
+ warp "pvp_" + getarg(0) + "-5",0,0;
end;
M_End:
close;
@@ -411,4 +411,4 @@ function script F_PvPRoom {
mes "[Fight Square Helper]";
mes "I'm sorry but this arena is full. Please choose another one to participate in....";
goto M_Menu;
-}
+} \ No newline at end of file