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-rw-r--r--npc/other/pvp.txt38
1 files changed, 17 insertions, 21 deletions
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt
index cda9c2abe..04133ed89 100644
--- a/npc/other/pvp.txt
+++ b/npc/other/pvp.txt
@@ -22,8 +22,7 @@
mes "explaining the PVP Mode.";
mes "I am the PVP Narrator!";
next;
- switch(select("What is PVP?","What are the PVP Modes?","What are the rules for PVP?","Save Position.","End Dialog."))
- {
+ switch(select("What is PVP?","What are the PVP Modes?","What are the rules for PVP?","Save Position.","End Dialog.")) {
case 1:
mes "[PVP Narrator]";
mes "In short form";
@@ -44,7 +43,7 @@
mes "must pay the 500 zeny";
mes "entrance fee in order to";
mes "To enter a PVP Fight Square.";
- break;
+ break;
case 2:
mes "[PVP Narrator]";
mes "When you are qualified, You";
@@ -75,7 +74,7 @@
mes "You should think it over";
mes "twice before you go there...";
mes "Good Luck!";
- break;
+ break;
case 3:
mes "[PVP Narrator]";
mes "Each of the Fight squares";
@@ -141,7 +140,7 @@
mes "You cannot save your position.";
mes "Remember well... These rules";
mes "can help to ensure your victory.";
- break;
+ break;
case 4:
mes "[PVP Narrator]";
mes "Position saved...";
@@ -153,7 +152,7 @@
if(strnpcinfo(4) == "prt_in") { savepoint "prt_in",54,137; }
if(strnpcinfo(4) == "geffen_in") { savepoint "geffen_in",70,59; }
if(strnpcinfo(4) == "payon_in01") { savepoint "payon_in01",142,46; }
- break;
+ break;
case 5:
mes "[PVP Narrator]";
mes "In this war between Monsters";
@@ -162,9 +161,9 @@
mes "Encourages us all to become";
mes "stronger. Come again.";
mes "We welcome your challenge!";
- break;
+ break;
}
-close;
+ close;
}
//PVP Narrator's Duplicates
@@ -185,13 +184,12 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84
mes "modes or rules, Please ask";
mes "the Narrator...";
next;
- switch(select("^FF5533' PvP Nightmare Mode'^000000","^3355FF' PvP Yoyo Mode'^000000","^3355FF' PvP Event Mode'^000000","Quit"))
- {
+ switch(select("^FF5533' PvP Nightmare Mode'^000000","^3355FF' PvP Yoyo Mode'^000000","^3355FF' PvP Event Mode'^000000","Quit")) {
case 1:
mes "[Gate Keeper]";
mes "I am sorry, but currently the Nightmare mode service is not available.";
mes "Please use the Yoyo mode instead. We apologize for the inconvenience.";
- break;
+ break;
case 2:
mes "[Gate Keeper]";
mes "The admission fee is 500 Zeny.";
@@ -213,7 +211,7 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84
mes "500 Zeny entrance fee, and";
mes "that you are at least level 31!";
}
- break;
+ break;
case 2:
mes "[Gate Keeper]";
mes "In this war between Monsters";
@@ -222,17 +220,16 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84
mes "Encourages us all to become";
mes "stronger. Come again.";
mes "We welcome your challenge!";
- break;
+ break;
}
- break;
+ break;
case 3:
mes "[Gate Keeper]";
mes "Welcome";
mes "Please double check";
mes "That you have the admission or viewing ticket!";
next;
- if ((countitem(7028) == 0) && (countitem(7029) == 0))
- {
+ if ((countitem(7028) == 0) && (countitem(7029) == 0)) {
mes "[Gate Keeper]";
mes "Eh? You don't have it? Then I";
mes "am sorry, this fight square is";
@@ -244,7 +241,7 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84
mes "[Gate Keeper]";
mes "Yes, thank you for participating. Have fun!";
warp "pvp_room",51,23;
- break;
+ break;
case 4:
mes "[Gate Keeper]";
mes "In this war between Monsters";
@@ -253,9 +250,9 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84
mes "Encourages us all to become";
mes "stronger. Come again.";
mes "We welcome your challenge!";
- break;
+ break;
}
-close;
+ close;
}
//Gate Keeper Duplicates
@@ -435,14 +432,13 @@ pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff#4 45,1,1
pvp_2vs2,40,40,0 script Combat Square Staff#5 45,1,1,{
mes "[Combat Square Staff]";
mes "May I help you?";
- if (select("To the side viewer seat.:Leave Combat Square.") == 1) {
+ if (select("To the side viewer seat.:Leave Combat Square.") == 1)
switch(rand(1,4)) {
case 1: warp "pvp_2vs2",39,7; end;
case 2: warp "pvp_2vs2",39,73; end;
case 3: warp "pvp_2vs2",7,39; end;
case 4: warp "pvp_2vs2",73,39; end;
}
- }
warp "pvp_c_room",84,39;
end;
}