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-rw-r--r--npc/other/poring_war.txt74
1 files changed, 37 insertions, 37 deletions
diff --git a/npc/other/poring_war.txt b/npc/other/poring_war.txt
index a4656f69e..f3a1df913 100644
--- a/npc/other/poring_war.txt
+++ b/npc/other/poring_war.txt
@@ -60,7 +60,7 @@ prt_fild08,159,371,3 script Poring War Recruiter#wop 4_PORING,{
mes "[Poring]";
mes "Oh, and there's an entrance fee of 500 zeny, ring.";
mes "Have a good time, ring.";
- delitem 7773,countitem(7773);
+ delitem War_Badge,countitem(War_Badge);
Zeny -= 500;
close2;
warp "poring_w01",112,138;
@@ -87,7 +87,7 @@ prt_fild08,159,371,3 script Poring War Recruiter#wop 4_PORING,{
//== Poring Vending Machine ================================
poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{
- if (checkweight(714,3) == 0) {
+ if (checkweight(Emperium,3) == 0) {
mes "- You are carrying too much items in order to use the Vending Machine. -";
close;
}
@@ -100,22 +100,22 @@ poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{
next;
switch(select("Marvelous Medal - 4 P.Co:Union of Tribe - 20 P.Co:Poring Box - 30 P.Co:Next")) {
case 1:
- callsub S_PoringVending,7515,4;
+ callsub S_PoringVending,Marvelous_Medal,4;
case 2:
- callsub S_PoringVending,658,20;
+ callsub S_PoringVending,Union_Of_Tribe,20;
case 3:
- callsub S_PoringVending,12109,30;
+ callsub S_PoringVending,Poring_Box,30;
case 4:
mes "This is a special item.";
mes "Item name - Poring Coin(P.Co)";
next;
switch(select("Wild Rose - 15 P.Co:Doppelganger - 20 P.Co:Egnigem Cenia - 20 P.Co:Collection Item")) {
case 1:
- callsub S_PoringVending,12300,15;
+ callsub S_PoringVending,Wild_Rose_Scroll,15;
case 2:
- callsub S_PoringVending,12301,20;
+ callsub S_PoringVending,Doppelganger_Scroll,20;
case 3:
- callsub S_PoringVending,12302,20;
+ callsub S_PoringVending,Ygnizem_Scroll,20;
case 4:
mes "Figures of 1st Job Class Characters including Novice are finally on sale!";
mes "Figures except for Novice are all ^4d4dffCharacter bound items^000000.";
@@ -124,25 +124,25 @@ poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{
next;
switch(select("Novice Figure - 50 P.Co:Swordman Figure - 100 P.Co:Thief Figure - 100 P.Co:Merchant Figure - 100 P.Co:Acolyte Figure - 100 P.Co:Mage Figure - 100 P.Co:Archer Figure - 100 P.Co:Random Draw - 50 P.Co:Cancel")) {
case 1:
- callsub S_PoringVending,2765,50;
+ callsub S_PoringVending,Novice_Figure,50;
case 2:
- callsub S_PoringVending,2766,100;
+ callsub S_PoringVending,Swordman_Figure,100;
case 3:
- callsub S_PoringVending,2770,100;
+ callsub S_PoringVending,Thief_Figure,100;
case 4:
- callsub S_PoringVending,2771,100;
+ callsub S_PoringVending,Merchant_Figure,100;
case 5:
- callsub S_PoringVending,2767,100;
+ callsub S_PoringVending,Acolyte_Figure,100;
case 6:
- callsub S_PoringVending,2768,100;
+ callsub S_PoringVending,Mage_Figure,100;
case 7:
- callsub S_PoringVending,2769,100;
+ callsub S_PoringVending,Archer_Figure,100;
case 8:
mes "You have chosen Random Draw.";
mes "1 of 7 diffeent kinds of figures will be selected.";
next;
if(select("Draw:Cancel") == 1) {
- if (countitem(7539) >= 50) {
+ if (countitem(Poring_Coin) >= 50) {
mes "Insert the Poring coin and pull the lever.";
mes "Click~ The item came out of the mouth of the Poring with a rumbling sound.";
mes "What could it be?";
@@ -157,7 +157,7 @@ poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{
default: .@Random_Figure = 2765; break; // Novice_Figure
}
mes "A nice " + getitemname(.@Random_Figure) + ".";
- delitem 7539,50; // Poring_Coin
+ delitem Poring_Coin,50; // Poring_Coin
getitem .@Random_Figure,1;
close;
} else {
@@ -227,9 +227,9 @@ poring_w01,100,97,3 script Poring Vending Machine#w 4_PORING,{
end;
S_PoringVending:
- if (countitem(7539) >= getarg(1)) {
+ if (countitem(Poring_Coin) >= getarg(1)) {
mes "Click~ The item came out of the mouth of the Poring with a rumbling sound.";
- delitem 7539,getarg(1); // Poring_Coin
+ delitem Poring_Coin,getarg(1); // Poring_Coin
getitem getarg(0),1;
} else {
mes "Not enough coins.";
@@ -239,7 +239,7 @@ S_PoringVending:
//== Information ===========================================
poring_w01,96,97,3 script Sweet Devi#wop 4_DEVIRUCHI,{
- if (MaxWeight-Weight < 2000 || checkweight(1201,1) == 0) {
+ if (MaxWeight-Weight < 2000 || checkweight(Knife,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
@@ -326,7 +326,7 @@ OnPCLogoutEvent:
WoP_SaveMap_X = 0;
WoP_SaveMap_Y = 0;
}
- delitem 7773,countitem(7773);
+ delitem War_Badge,countitem(War_Badge);
wop_team = 0;
}
end;
@@ -351,7 +351,7 @@ OnPCDieEvent:
OnPCKillEvent:
getmapxy .@map$,.@x,.@y,0;
if (.@map$ == "poring_w02" && wop_team) {
- getnameditem 7773,rid2name(killedrid);
+ getnameditem War_Badge,rid2name(killedrid);
}
end;
@@ -635,7 +635,7 @@ OnTimer65000:
//== Mr. Doppel ============================================
poring_w02,26,181,3 script Mr. Doppel#wop_team_a 8_DOPPEL,{
- if (checkweight(714,3) == 0) {
+ if (checkweight(Emperium,3) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
@@ -674,7 +674,7 @@ poring_w02,26,181,3 script Mr. Doppel#wop_team_a 8_DOPPEL,{
case 2:
mes "[Mr. Doppel]";
mes "Very well. Nice you have done everything on time.";
- delitem 7773,countitem(7773);
+ delitem War_Badge,countitem(War_Badge);
close2;
wop_team = 0;
warp "poring_w02",44,82;
@@ -685,7 +685,7 @@ poring_w02,26,181,3 script Mr. Doppel#wop_team_a 8_DOPPEL,{
mes "[Mr. Doppel]";
mes "Right. I'm gonna send you to the battle staging area.";
mes "Wait for all the other party members there.";
- delitem 7773,countitem(7773);
+ delitem War_Badge,countitem(War_Badge);
close2;
wop_team = 0;
warp "poring_w02",44,82;
@@ -766,7 +766,7 @@ OnDisable:
}
poring_w02,170,181,3 script Mr. Doppel#wop_team_d 8_DOPPEL,{
- if (checkweight(714,3) == 0) {
+ if (checkweight(Emperium,3) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
@@ -805,7 +805,7 @@ poring_w02,170,181,3 script Mr. Doppel#wop_team_d 8_DOPPEL,{
case 2:
mes "[Mr. Doppel]";
mes "Very well. Nice you have done everything on time.";
- delitem 7773,countitem(7773);
+ delitem War_Badge,countitem(War_Badge);
close2;
wop_team = 0;
warp "poring_w02",153,82;
@@ -815,7 +815,7 @@ poring_w02,170,181,3 script Mr. Doppel#wop_team_d 8_DOPPEL,{
mes "[Mr. Doppel]";
mes "Right. I'm gonna send you to the battle staging area.";
mes "Wait for all the other party members there.";
- delitem 7773,countitem(7773);
+ delitem War_Badge,countitem(War_Badge);
close2;
wop_team = 0;
warp "poring_w02",153,82;
@@ -1228,7 +1228,7 @@ OnTimer120000:
//== Deviruchi =============================================
poring_w02,99,201,3 script Deviruchi#wop_endmaster 4_DEVIRUCHI,{
- if (MaxWeight-Weight < 2000 || checkweight(1201,1) == 0) {
+ if (MaxWeight-Weight < 2000 || checkweight(Knife,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
@@ -1249,7 +1249,7 @@ poring_w02,99,201,3 script Deviruchi#wop_endmaster 4_DEVIRUCHI,{
mes "[Devi]";
mes "Goodbye, my human friend.";
close2;
- getitem 7539,3; // Poring_Coin
+ getitem Poring_Coin,3; // Poring_Coin
warp "prt_fild08",150,370;
end;
}
@@ -1275,7 +1275,7 @@ poring_w02,99,201,3 script Deviruchi#wop_endmaster 4_DEVIRUCHI,{
mes "[Devi]";
mes "Goodbye, my human friend.";
close2;
- getitem 7539,1; // Poring_Coin
+ getitem Poring_Coin,1; // Poring_Coin
warp "prt_fild08",150,370;
end;
}
@@ -1330,7 +1330,7 @@ poring_w02,99,201,3 script Deviruchi#wop_endmaster 4_DEVIRUCHI,{
mes "[Devi]";
mes "Goodbye, my human friend.";
close2;
- getitem 7539,3; // Poring_Coin
+ getitem Poring_Coin,3; // Poring_Coin
warp "prt_fild08",150,370;
end;
}
@@ -1356,7 +1356,7 @@ poring_w02,99,201,3 script Deviruchi#wop_endmaster 4_DEVIRUCHI,{
mes "[Devi]";
mes "Goodbye, my human friend.";
close2;
- getitem 7539,1; // Poring_Coin
+ getitem Poring_Coin,1; // Poring_Coin
warp "prt_fild08",150,370;
end;
}
@@ -1470,10 +1470,10 @@ poring_w02,99,52,0 script Angeling Guardian#wop_da HIDDEN_NPC,{
next;
switch(select("Equip War Badge.:Cancel.")) {
case 1:
- if (countitem(7773)) {
+ if (countitem(War_Badge)) {
if ($@wop_doorcount_a < 4) {
mes "War Badge equipped.";
- delitem 7773,1; // War_Badge
+ delitem War_Badge,1; // War_Badge
++$@wop_doorcount_a;
cutin "wop_emb0" + $@wop_doorcount_a,1;
if ($@wop_doorcount_a == 4) {
@@ -1567,10 +1567,10 @@ poring_w02,98,113,0 script Deviling Guardian#wop_dd HIDDEN_NPC,{
next;
switch(select("Equip War Badge.:Cancel.")) {
case 1:
- if (countitem(7773)) {
+ if (countitem(War_Badge)) {
if ($@wop_doorcount_d < 4) {
mes "War Badge equipped.";
- delitem 7773,1; // War_Badge
+ delitem War_Badge,1; // War_Badge
++$@wop_doorcount_d;
cutin "wop_emb0" + $@wop_doorcount_d,1;
if ($@wop_doorcount_d == 4) {