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-rw-r--r--npc/other/platinum_skills.txt26
1 files changed, 18 insertions, 8 deletions
diff --git a/npc/other/platinum_skills.txt b/npc/other/platinum_skills.txt
index 765982fe3..8d594b720 100644
--- a/npc/other/platinum_skills.txt
+++ b/npc/other/platinum_skills.txt
@@ -3,13 +3,14 @@
//===== By: =================================================================================
//= Keichii and edited by DarkChild
//===== Current Version: ====================================================================
-//= 2.0
+//= 2.1
//===== Compatible With: ====================================================================
//= Any eAthena Version
//===== Description: ========================================================================
//= Single NPC that assigns quests skills for all classes.
//===== Additional Comments: ================================================================
//= Added advanced classes by ShadowLady.
+//= Added baby clases by Midas
//===========================================================================================
prontera.gat,128,200,6 script Platinum Skill NPC 94,{
mes "[Platinum Skill NPC]";
@@ -18,13 +19,14 @@ next;
menu "Yes",Lgetskills,"No",Lnogetskills;
Lgetskills:
-if ((Class==Job_Novice) || (Class==4001)) goto Lskillsnovice;
-if ((Class==Job_Swordman) || (Class==7) || (Class==Job_Knight2) || (Class==14)|| (Class==Job_Crusader2) || (Class==4002) || (Class==4008) || (Class==Job_Lord_Knight2) || (Class==4015) || (Class==Job_Paladin2)) goto Lskillsswordie;
-if ((Class==Job_Mage) || (Class==9) || (Class==16) || (Class==4003) || (Class==4010) || (Class==4017)) goto Lskillsmage;
-if ((Class==Job_Archer) || (Class==11) || (Class==19) || (Class==20) || (Class==4004) || (Class==4012) || (Class==4020) || (Class==4021)) goto Lskillsarcher;
-if ((Class==Job_Acolyte) || (Class==8) || (Class==15) || (Class==4005) || (Class==4009) || (Class==4016)) goto Lskillsaco;
-if ((Class==Job_Merchant) || (Class==10) || (Class==18) || (Class==4006) || (Class==4011) || (Class==4019)) goto Lskillsmerchie;
-if ((Class==Job_Thief) || (Class==12) || (Class==17) || (Class==4007) || (Class==4013) || (Class==4018)) goto Lskillsthief;
+if ((Class==0) || (Class==Job_Baby) || (Class==4001)) goto Lskillsnovice;
+if ((Class==Job_SuperNovice) || (Class==Job_Super_Baby)) goto Lskillssnovice;
+if ((Class==Job_Swordman) || (Class==7) || (Class==13) || (Class==14)|| (Class==21) || (Class==Job_Baby_Swordman) || (Class==Job_Baby_Knight) || (Class==Job_Baby_Knight2) || (Class==Job_Baby_Crusader) || (Class==Job_Baby_Crusader2)) || (Class==4002) || (Class==4008) || (Class==Job_Lord_Knight2) || (Class==4015) || (Class==Job_Paladin2) goto Lskillsswordie;
+if ((Class==Job_Mage) || (Class==Job_Baby_Mage) || (Class==Job_Baby_Wizard) || (Class==Job_Baby_Sage) || (Class==9) || (Class==16) || (Class==4003) || (Class==4010) || (Class==4017)) goto Lskillsmage;
+if ((Class==Job_Archer) || (Class==11) || (Class==19) || (Class==20) || (Class==49) || (Class==65) || (Class==66) ||(Class==4004) || (Class==4012) || (Class==4020) || (Class==4021)) goto Lskillsarcher;
+if ((Class==Job_Acolyte) || (Class==8) || (Class==15) || (Class==50) || (Class==54) || (Class==61) || (Class==4005) || (Class==4009) || (Class==4016)) goto Lskillsaco;
+if ((Class==Job_Merchant) || (Class==10) || (Class==18) || (Class==51) || (Class==56) || (Class==64) || (Class==4006) || (Class==4011) || (Class==4019)) goto Lskillsmerchie;
+if ((Class==Job_Thief) || (Class==12) || (Class==17) || (Class==52) || (Class==58) || (Class==63) || (Class==4007) || (Class==4013) || (Class==4018)) goto Lskillsthief;
Lskillsnovice:
mes "[Platinum Skill NPC]";
mes "I see that you are a Novice. I will now add the special skills available to the Novice job.";
@@ -34,6 +36,14 @@ mes " ";
mes "You now have all the special skills available to the Novice job.";
next;
goto LskillsEND;
+Lskillssnovice:
+mes "[Platinum Skills]";
+mes "I see that you are a Super Novice. I will now add the special skills available to your job.";
+skill 142,1,0; //Snovices don't have play dead, do they?
+mes " ";
+mes "You now have all the special skills available to your Novice job.";
+next;
+goto LskillsEND;
Lskillsswordie:
mes "[Platinum Skill NPC]";
mes "I see that you are a Swordman, Knight, Crusader, Lord Knight or Paladin. I will now add the special skills available to these jobs.";