diff options
Diffstat (limited to 'npc/other/books.txt')
-rw-r--r-- | npc/other/books.txt | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/npc/other/books.txt b/npc/other/books.txt index 3a510d94c..919da1ca8 100644 --- a/npc/other/books.txt +++ b/npc/other/books.txt @@ -41,10 +41,10 @@ prt_in,168,56,4 script Monster Encyclopedia#prt HIDDEN_NPC,{ .@loop1 = 1; while(.@loop1) { .@loop2 = 1; - switch(select("Water Property Monsters:Wind Property Monsters:Spritual Property Monsters:Cancel")) { + switch(select("Water Property Monsters", "Wind Property Monsters", "Spritual Property Monsters", "Cancel")) { case 1: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 1: Small Water Monsters]^000000"; mes "1. Plankton"; @@ -240,7 +240,7 @@ prt_in,168,56,4 script Monster Encyclopedia#prt HIDDEN_NPC,{ case 2: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 4: Small Wind Monsters]^000000"; mes "1. Chonchon"; @@ -352,7 +352,7 @@ prt_in,168,56,4 script Monster Encyclopedia#prt HIDDEN_NPC,{ case 3: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 7: Small Ghost Monsters]^000000"; mes "1. Whisper"; @@ -422,10 +422,10 @@ prt_in,159,56,4 script Monster Encyclopedia#2pr HIDDEN_NPC,{ .@loop1 = 1; while(.@loop1) { .@loop2 = 1; - switch(select("Earth Property Monsters:Fire Property Monsters:Neutral Property Monsters:Cancel")) { + switch(select("Earth Property Monsters", "Fire Property Monsters", "Neutral Property Monsters", "Cancel")) { case 1: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 10: Small Earth Monsters]^000000"; mes "1. Fabre"; @@ -675,7 +675,7 @@ prt_in,159,56,4 script Monster Encyclopedia#2pr HIDDEN_NPC,{ case 2: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 13: Small Fire Monsters]^000000"; mes "1. Picky"; @@ -810,7 +810,7 @@ prt_in,159,56,4 script Monster Encyclopedia#2pr HIDDEN_NPC,{ case 3: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 16: Small Neutral Monsters]^000000"; mes "1. Lunatic"; @@ -900,10 +900,10 @@ prt_in,161,50,4 script Monster Encyclopedia#3pr HIDDEN_NPC,{ .@loop1 = 1; while(.@loop1) { .@loop2 = 1; - switch(select("Dark Property Monsters:Poison Property Monsters:Undead Property Monsters:Cancel")) { + switch(select("Dark Property Monsters", "Poison Property Monsters", "Undead Property Monsters", "Cancel")) { case 1: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 19: Small Dark Monsters]^000000"; mes "1. Thief Bug Egg"; @@ -1037,7 +1037,7 @@ prt_in,161,50,4 script Monster Encyclopedia#3pr HIDDEN_NPC,{ } case 2: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 22: Small Poison Monsters]^000000"; mes "^0099FF...^000000"; @@ -1126,7 +1126,7 @@ prt_in,161,50,4 script Monster Encyclopedia#3pr HIDDEN_NPC,{ case 3: while(.@loop2) { - switch(select("Small Sized Monsters:Medium Sized Monsters:Great Sized Monsters:Cancel")) { + switch(select("Small Sized Monsters", "Medium Sized Monsters", "Great Sized Monsters", "Cancel")) { case 1: mes "^FF0000[Vol. 25: Small Undead Monsters]^000000"; mes "^0099FF...^000000"; @@ -1265,10 +1265,10 @@ prt_in,172,96,4 script Monster Encyclopedia#4pr HIDDEN_NPC,{ mes "monsters living in Dungeons."; next; .@loop1 = 1; - switch(select("Ant Hell:Geffen Tower:Sphinx:Cancel")) { + switch(select("Ant Hell", "Geffen Tower", "Sphinx", "Cancel")) { case 1: while(.@loop1) { - switch(select("1F:2F:Cancel")) { + switch(select("1F", "2F", "Cancel")) { case 1: mes "^FF0000[Ant Hell 1F Monsters]^000000"; mes "1. Ant Egg"; @@ -1377,7 +1377,7 @@ prt_in,172,96,4 script Monster Encyclopedia#4pr HIDDEN_NPC,{ case 2: while(.@loop1) { - switch(select("1F:2F:3F:4F:Cancel")) { + switch(select("1F", "2F", "3F", "4F", "Cancel")) { case 1: mes "^FF0000[Geffen Dungeon 1F Monsters]^000000"; mes "1. Familiar"; @@ -1574,7 +1574,7 @@ prt_in,172,96,4 script Monster Encyclopedia#4pr HIDDEN_NPC,{ case 3: while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:Cancel")) { + switch(select("1F", "2F", "3F", "4F", "5F", "Cancel")) { case 1: mes "^FF0000[Sphinx 1F Monsters]^000000"; mes "1. Familiar"; @@ -1746,10 +1746,10 @@ prt_in,164,96,4 script Monster Encyclopedia#5pr HIDDEN_NPC,{ mes "Monsters living in Dungeons."; next; .@loop1 = 1; - switch(select("Orc Dungeon:Byalan Cave near Izlude:Prontera Culvert")){ + switch(select("Orc Dungeon", "Byalan Cave near Izlude", "Prontera Culvert")){ case 1: while(.@loop1) { - switch(select("1F:2F:Cancel")) { + switch(select("1F", "2F", "Cancel")) { case 1: mes "^FF0000[Orc Dungeon 1F Monsters]^000000"; mes "1. Chonchon"; @@ -1829,7 +1829,7 @@ prt_in,164,96,4 script Monster Encyclopedia#5pr HIDDEN_NPC,{ case 2: while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:Cancel")) { + switch(select("1F", "2F", "3F", "4F", "5F", "Cancel")) { case 1: mes "^FF0000[Byalan Cave 1F Monsters]^000000"; mes "1. Plankton"; @@ -2091,7 +2091,7 @@ prt_in,164,96,4 script Monster Encyclopedia#5pr HIDDEN_NPC,{ case 3: while(.@loop1) { - switch(select("1F.:2F.:3F.:4F.:Cancel.")) { + switch(select("1F.", "2F.", "3F.", "4F.", "Cancel.")) { case 1: mes "^FF0000[Prontera Culvert 1F Monsters]^000000"; mes "1. Thief Bug Egg"; @@ -2324,10 +2324,10 @@ prt_in,172,102,4 script Monster Encyclopedia#6pr HIDDEN_NPC,{ mes "Monsters living in Dungeons."; next; .@loop1 = 1; - switch(select("Mjolnir Dead Pit:Payon Cave:Pyramid")) { + switch(select("Mjolnir Dead Pit", "Payon Cave", "Pyramid")) { case 1: while(.@loop1) { - switch(select("1F:2F:3F:Cancel")) { + switch(select("1F", "2F", "3F", "Cancel")) { case 1: mes "^FF0000[Dead Pit 1F Monsters]^000000"; mes "1. Familiar"; @@ -2431,7 +2431,7 @@ prt_in,172,102,4 script Monster Encyclopedia#6pr HIDDEN_NPC,{ case 2: while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:Cancel")) { + switch(select("1F", "2F", "3F", "4F", "5F", "Cancel")) { case 1: mes "^FF0000[Payon Cave 1F Monsters]^000000"; mes "1. Familiar"; @@ -2609,7 +2609,7 @@ prt_in,172,102,4 script Monster Encyclopedia#6pr HIDDEN_NPC,{ case 3: while(.@loop1) { - switch(select("1F:2F:3F:4F:5F:6F:Cancel")) { + switch(select("1F", "2F", "3F", "4F", "5F", "6F", "Cancel")) { case 1: mes "^FF0000[Pyramid 1F Monsters]^000000"; mes "1. Familiar"; @@ -2832,10 +2832,10 @@ prt_in,164,102,4 script Monster Encyclopedia#7pr HIDDEN_NPC,{ mes "Monsters living in Dungeons."; next; .@loop1 = 1; - switch(select("Sunken Ship near Alberta:Prontera Maze")) { + switch(select("Sunken Ship near Alberta", "Prontera Maze")) { case 1: while(.@loop1) { - switch(select("1F:2F:Cancel")) { + switch(select("1F", "2F", "Cancel")) { case 1: mes "^FF0000[Sunken Ship 1F Monsters]^000000"; mes "1. Plankton"; @@ -2973,7 +2973,7 @@ prt_in,164,102,4 script Monster Encyclopedia#7pr HIDDEN_NPC,{ case 2: while(.@loop1) { - switch(select("1F:3F:Cancel")) { + switch(select("1F", "3F", "Cancel")) { case 1: mes "^FF0000[Prontera Maze 1F Monsters]^000000"; mes "1. Poring"; @@ -3477,7 +3477,7 @@ prt_in,162,68,4 script Vending Guide#pront HIDDEN_NPC,{ mes "so that you can sell items to other"; mes "players and make zeny?"; next; - if (select("Yes, I do!:Close the book.") == 1) { + if (select("Yes, I do!", "Close the book.") == 1) { mes "^FF0000[Vending Guide for Dummies]^000000"; mes "First, only certain job classes can"; mes "open vending shops. As a Merchant,"; @@ -3575,7 +3575,7 @@ prt_in,168,68,4 script Blacksmith Guide#pront HIDDEN_NPC,{ mes "Weapon Crafting for Blacksmith job"; mes "class characters."; next; - switch(select("Ore Refining.:Weapon Craft:Cancel.")) { + switch(select("Ore Refining.", "Weapon Craft", "Cancel.")) { case 1: mes "^FF0000[Ore Refining for Dummies]^000000"; mes "Rough ores, like Iron Ore, and"; |