diff options
Diffstat (limited to 'npc/merchants/inn.txt')
-rw-r--r-- | npc/merchants/inn.txt | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt index 5b96481c5..ae8098f3f 100644 --- a/npc/merchants/inn.txt +++ b/npc/merchants/inn.txt @@ -37,6 +37,7 @@ //= 2.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //= 2.1a Corrected a little Typo error. (bugreport:536 & 537) [Samuray22] //= 2.2 Small update to Vein's Inn Master. [L0ne_W0lf] +//= 2.3 Added Lighthalzen Inn from Lighthalzen town file. [L0ne_W0lf] //============================================================ @@ -111,6 +112,55 @@ ra_in01,376,69,4 script Inn Keeper#Annie 931,{ warp "ra_in01",384,128; end; } +//====================== Lighthalzen ================================= +lhz_in02,230,284,4 script Hotel Employee#01 86,{ + + mes "[Hotel Employee]"; + mes "Welcome to"; + mes "the Royal Dragon,"; + mes "where you can find the"; + mes "finest accomodations"; + mes "and the best service."; + next; + menu "Save Point",s_Save,"Rest - 5,000 zeny",s_Rest,"Cancel",-; + + mes "[Hotel Employee]"; + mes "Thank you and"; + mes "have a nice day."; + close; + +s_Save: + savepoint "lhz_in02",209,275; + mes "[Hotel Employee]"; + mes "Thank you, your"; + mes "Respawn Point has"; + mes "been saved here in"; + mes "the Royal Dragon."; + close; + +s_Rest: + if(Zeny < 5000)goto s_NEnoughZ; + set Zeny,Zeny - 5000; + mes "[Hotel Employee]"; + mes "Thank you~"; + mes "I hope you enjoy"; + mes "your stay in the"; + mes "Royal Dragon."; + close2; + warp "lhz_in02",219,150; + percentheal 100,100; + sc_start SC_BLESSING,240000,10; + skilleffect AL_BLESSING,0; + end; + +s_NEnoughZ: + mes "[Hotel Employee]"; + mes "I'm sorry but you do not"; + mes "have enough zeny, please"; + mes "come back when you do!"; + close; +} + //======================== Hugel ==================================== hu_in01,246,107,3 script Inn Maid#Receptionist 53,{ |