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Diffstat (limited to 'npc/merchants/buying_shops.txt')
-rw-r--r-- | npc/merchants/buying_shops.txt | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/npc/merchants/buying_shops.txt b/npc/merchants/buying_shops.txt new file mode 100644 index 000000000..4e9065b8e --- /dev/null +++ b/npc/merchants/buying_shops.txt @@ -0,0 +1,335 @@ +//===== rAthena Script ======================================= +//= Buying Shop Scripts +//===== By: ================================================== +//= Kisuka, skyiing, Scriptor +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Buying Shop licenses and catalogs. +//===== Additional Comments: ================================= +//= 1.0 First version. [Kisuka] +//= 1.1 Added Catalog Magician. [Euphy] +//============================================================ + +// Black Marketeer (Buy Licenses - Non-Merchant Classes) +//============================================================ +que_job01,68,84,1 script Black Marketeer#Buying 881,{ + if (getskilllv("ALL_BUYING_STORE") == 1) { + mes "[Mr. Jass]"; + mes "Hey, you already made a contract with Hugh."; + mes "I don't have any business with you."; + close; + } + mes "[Mr. Jass]"; + mes "You must need something badly to come to find me."; + mes "What do you want?"; + next; + switch(select("Bulk Buyer Shop License:Who are you?:Nothing, nothing!")) { + case 1: + mes "[Mr. Jass]"; + mes "I knew it!"; + mes "Sure, I can make it for you."; + mes "Mine looks just like the authentic one that Merchants get from that bastard Mr. Hugh!"; + next; + mes "[Mr. Jass]"; + mes "And my license is better 'cuz you don't need ta' learn any skills."; + mes "How many do you want?"; + next; + mes "[Mr. Jass]"; + mes "Just so you know, I can only make them in small quantities, up to 10 at a time."; + mes "It'll cost 500 zeny for each one."; + next; + while(1) { + input .@input; + mes "[Mr. Jass]"; + if (.@input == 0) { + mes "Don't you need those licenses?"; + close; + } else if (.@input > 10) { + mes "I can only make up to 10 at a time, you know."; + next; + } else { + mes "It'll cost "+(.@input*500)+" zeny."; + if (Zeny < (.@input*500)) { + mes "but you don't have enough money."; + next; + mes "[Mr. Jass]"; + mes "Don't you know the basics of business? Everything has a price."; + mes "If you want something, you gotta pay for it."; + } else { + mes "Ha... Ha ha ha!"; + mes "Mr. Hugh, I'll take over your license business. You'll see!"; + mes "*Giggle Giggle*"; + getitem 12548,.@input; //Shabby_Purchase_Street + set Zeny,Zeny-(.@input*500); + } + close; + } + } + case 2: + mes "[Mr. Jass]"; + mes "I left my hometown a long time ago."; + mes "It's meaningless to ask who I am because all I've got left now is my hatred."; + next; + mes "[Mr. Jass]"; + mes "..."; + mes "Hugh is a corrupt merchant with no sense of business ethics."; + mes "My sole purpose in life is to destroy Hugh."; + next; + mes "[Mr. Jass]"; + mes "Aw, I drank too much... (*Hic*)"; + mes "That's just the alohol talking."; + mes "Please forget anything I said."; + close; + case 3: + mes "[Mr. Jass]"; + mes "Alright, alright! You don't have to yell."; + mes "Just leave me alone if you've got no business with me."; + close; + } +} + +// Purchasing Team (Learn Skill - Merchant Classes) +//============================================================ +alberta_in,58,52,4 script Purchasing Team#Buying 59,{ + mes "[Mr. Hugh]"; + if (BaseClass == Job_Merchant && getskilllv("MC_VENDING") >= 1) { + if (getskilllv("ALL_BUYING_STORE") == 1) { + mes "I'm Hugh from the Purchasing Team."; + mes "How may I help you today?"; + next; + if(select("Purchase Bulk Buyer Shop License:Quit") == 2) { + mes "[Mr. Hugh]"; + mes "Please feel free to ask me if you need any Bulk Buyer Shop Licenses."; + mes "Come again~"; + close; + } + mes "[Mr. Hugh]"; + mes "It's 200 zeny for each Bulk Buyer Shop License, and you may purchase up to 50 at a time."; + mes "How many licenses do you need?"; + next; + while(1) { + input .@input; + mes "[Mr. Hugh]"; + if (.@input == 0) { + mes "You have cancelled the trade."; + mes "Have a good day."; + close; + } else if (.@input > 50) { + mes "Please enter a value of 50 or less."; + next; + } else { + mes "It'll cost "+(.@input*200)+" zeny for "+.@input+" licenses."; + if (Zeny < (.@input*200)) { + mes "but you don't seem to have enough money."; + } else { + mes "Thank you for your patronage."; + getitem 6377,.@input; //Buy_Stall_Permit + set Zeny,Zeny-(.@input*200); + } + close; + } + } + } else { + mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild."; + mes "You're..."; + next; + mes "[Mr. Hugh]"; + mes "Did you know? Our guild has issued a license to allow individuals to buy goods from others."; + next; + select("I've never had problems buying items..."); + mes "[Mr. Hugh]"; + mes "You're right, but think about it:"; + mes "haven't you had a hard time buying in bulk?"; + mes "You'd have to find and talk to everyone that has an item you want."; + mes "Pretty inconvenient, isn't it?"; + next; + mes "[Mr. Hugh]"; + mes "Since buying in bulk is an important issue to us Merchants,"; + mes "I've proposed an innovative plan to our guild, based on my 10 years of experience in making purchases."; + next; + mes "[Mr. Hugh]"; + mes "'Let Individuals Open"; + mes "a Bulk Buyer Shop!'"; + mes "That's the title of my proposal."; + mes "You'll see, when you read it..."; + next; + mes "[Mr. Hugh]"; + mes "..."; + mes "...(Mr. Hugh yammers on and on with all the details.)"; + next; + select("Alright, what's your point?"); + mes "[Mr. Hugh]"; + mes "Oh, yes. In summary,"; + mes "you can buy certain items in bulk through Vending."; + next; + mes "[Mr. Hugh]"; + mes "In order to open a Bulk Buyer Shop, you need a license issued from the Merchant Guild."; + next; + mes "[Mr. Hugh]"; + mes "You need it every time you open the shop. We're expecting a significant increase in profits through this new kind of licensing."; + next; + mes "[Mr. Hugh]"; + mes "That's the point of my proposal!"; + mes "Our president was so happy to hear that we're going to make big bucks!"; + next; + mes "["+strcharinfo(0)+"]"; + mes "Please get to the point already!"; + next; + mes "[Mr. Hugh]"; + mes "Don't be so impatient, alright?"; + mes "My point is, we can let you open the Bulk Buyer Shop if you've learned Vending."; + next; + mes "[Mr. Hugh]"; + mes "Of course, we charge 10,000 zeny as a one-time registration fee."; + mes "You will need the ^4A4AFFBulk Buyer Shop License^000000 every time you open the shop."; + next; + mes "[Mr. Hugh]"; + mes "Say, would you like to register now?"; + mes "If you do, I'll teach you how to open the Bulk Buyer Shop."; + next; + if(select("Learn how to open Bulk Buyer Shop:Cancel") == 2) { + mes "[Mr. Hugh]"; + mes "Man, that's disappointing!"; + mes "Using this bulk buyer option can benefit your business in many ways, but it's your call."; + mes "I'm always open for consultation!"; + close; + } + mes "[Mr. Hugh]"; + if (Zeny < 10000) { + mes "The registration fee is 10,000 zeny."; + mes "Please have the fee ready first."; + close; + } else { + mes "You've made a good decision."; + mes "Please give me the registration fee, and sign right here...."; + next; + input .@name$; + mes "[Mr. Hugh]"; + mes .@name$+"...."; + mes "I like your handwriting."; + mes "Okay, you're now approved to open the Bulk Buyer Shop."; + set Zeny,Zeny-10000; + getitem 6377,5; //Buy_Stall_Permit + skill "ALL_BUYING_STORE",1,0; + next; + mes "[Mr. Hugh]"; + mes "Currently, only normal items ^8C2121EXCEPT^000000 equipment, certain potions, and hand-crafted items can be purchased in bulk, but this can still be very beneficial to you, depending on how you use it."; + next; + mes "[Mr. Hugh]"; + mes "Oh, and you need at least one of the item that you want to buy in your inventory because you have to show it to other through your shop."; + next; + mes "[Mr. Hugh]"; + mes "Your skill should now be registered in your skill window. If you can't see it you probably have to minimize your Skill List and check the 3rd Job Tab."; + next; + mes "[Mr. Hugh]"; + mes "I've given you 5 Bulk Buyer Shop Licenses for your trial."; + mes "Enjoy shopping!"; + close; + } + } + } + mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild."; + mes "I'd love to chat, but I'm too busy at the moment."; + next; + mes "[Mr. Hugh]"; + mes "My time is solely dedicated to our customers in the Merchant industry."; + close; +} + +// Catalog Magician +//============================================================ +moc_para01,22,16,5 script Catalog Magician#catal01 704,{ + if (!checkweight(1201,2)) { + mes "- You have too many items. Please make space. -"; + close; + } + set .@ticket_cost, 200; + mes "[Catalog Magician]"; + mes "Look... the Magic Academy"; + mes "in Geffen is now directly"; + mes "selling the brand new"; + mes "^007777Universal Catalog Silver^000000!"; + next; + mes "He is looking at the words"; + mes "written on his hand."; + mes "Seems like he's too busy"; + mes "to look at you."; + next; + mes "[Catalog Magician]"; + mes "A brand new catalog"; + mes "has just come out!"; + mes "You can check what"; + mes "items can be traded"; + mes "and what items are on"; + mes "sale from the vendor."; + next; + mes "[Catalog Magician]"; + mes "^007777Universal Catalog Silver^000000~"; + mes "It costs only 200z each!"; + mes "You can buy it up to 50"; + mes "pieces at once!"; + next; + switch(select("Buy ^007777Universal Catalog Silver^000000:I don't need it!:You don't look like a vendor...")) { + case 1: + mes "[Catalog Magician]"; + mes "You... want all 50 pieces?"; + mes "Or how many do you need?"; + next; + while (1) { + input .@input; + mes "[Catalog Magician]"; + if (.@input == 0) { + mes "Trade has been stopped!"; + mes "I don't know what to do next..."; + mes "What should I do?"; + emotion e_swt2,1; + close; + } else if (.@input < 1 || .@input > 50) { + mes "It should be less than 50 pieces."; + next; + } else break; + } + set .@sell, .@ticket_cost * .@input; + mes "Total number of catalog(s) that"; + mes "you're trying to purchase is"; + mes .@input + " pieces and it costs " + .@sell + " z."; + if (Zeny < .@sell) { + mes "It seems you don't have enough money."; + mes "You can sell your equips"; + mes "to make more money... if you want."; + close; + } + mes "Okie, here you go."; + set Zeny, Zeny - .@sell; + getitem 12580,.@input; //Vending_Search_Scroll + close; + case 2: + mes "[Catalog Magician]"; + mes "Argh... you really need this"; + mes "item... Do you want me to"; + mes "explain again? I don't know"; + mes "what to do next..."; + mes "What should I do?"; + emotion e_swt2,1; + close; + case 3: + mes "[Catalog Magician]"; + mes "My real job is a magician."; + mes "I was going to ask the merchant"; + mes "guild to sell them, but they were"; + mes "trying use them as an appendix"; + mes "into broom sales. That's why"; + mes "I'm selling these by myself."; + next; + mes "[Catalog Magician]"; + mes "There are many adventurers"; + mes "here coming and going. I'm"; + mes "pretty sure that I can sell them"; + mes "all soon. Don't you think so?"; + mes "So... let's start!! Buy more of them, please! PLEASE...!"; + close; + } +} |