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-rw-r--r--npc/jobs/1-1/archer.txt2
-rw-r--r--npc/jobs/2-1/assassin.txt2
-rw-r--r--npc/jobs/2-2/dancer.txt4
3 files changed, 4 insertions, 4 deletions
diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt
index f72f7b11b..3f5eedade 100644
--- a/npc/jobs/1-1/archer.txt
+++ b/npc/jobs/1-1/archer.txt
@@ -45,7 +45,7 @@ payon_in02.gat,64,71,4 script Archer Guildsman 59,{
next;
mes "[Archer Guildsman]";
if(JobLevel < 10) {
- mes "It seems that you are not qualified to become an Archer yet. Please take a look at the job requirments once more.";
+ mes "It seems that you are not qualified to become an Archer yet. Please take a look at the job requirements once more.";
close;
}
set job_archer_q,1;
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index 48f4d2a18..123c5ee71 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -665,7 +665,7 @@ OnTouch:
next;
mes "[Nameless One]";
mes "The higher the level of the skill, the longer the poison stays in effect. You will need a Red Gemstone to use this skill.";
- mes "Level 5 Enchant Poison is a requirment for learning Venom Dust.";
+ mes "Level 5 Enchant Poison is a requirement for learning Venom Dust.";
next;
mes "[Nameless One]";
mes "^5533FF'Venom Splasher'^000000. Not only does this skill poison a target, but it makes the target explode splashing venom everywhere.";
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index 0b82b180a..459e93c94 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -581,7 +581,7 @@ Lcheckpt:
mes "You got a total of "+@dcpoint+" points......";
if ((@dcpoint >= 80) && (DANC_Q == 5)) goto LpointOK;
if ((@dcpoint >= 70) && (DANC_Q == 6)) goto LpointOK;
- mes "I am going to need to disqualify you, cause you didnt reach the required ammount.";
+ mes "I am going to need to disqualify you, because you didn't reach the required ammount.";
next;
mes "[Bijou]";
mes "You are allowed to take the test again if you like, for no extra charge.";
@@ -591,7 +591,7 @@ Lcheckpt:
close;
LpointOK:
if (@dcpoint == 100) mes "That is amazing, 100% correct.";
- if (@dcpoint != 100) mes "Even though you didnt get all the questions right, you have still passed.";
+ if (@dcpoint != 100) mes "Even though you didn't get all the questions right, you have still passed.";
next;
mes "[Bijou]";
mes "The next thing you need to do is pass a physical test of speed and timing";