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-rw-r--r--npc/jobs/2-1/priest.txt32
-rw-r--r--npc/jobs/2-1a/HighWizard.txt2
-rw-r--r--npc/jobs/2-1a/WhiteSmith.txt2
-rw-r--r--npc/jobs/2-2/crusader.txt2
-rw-r--r--npc/jobs/valkyrie.txt2
5 files changed, 20 insertions, 20 deletions
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index db88bc934..a06af96a1 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -1099,30 +1099,30 @@ OnEnable:
initnpctimer;
end;
-Onm1:
+OnM1:
set .MyMobs,13;
monster "job_prist",24,52,"Theft",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",18,52,"Want of Virtue",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",30,52,"Jealousy",1015,1,"Z_C#prst::OnMyMobDead";
end;
-Onm2:
+OnM2:
monster "job_prist",21,62,"Fury",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",27,62,"Envy",1015,1,"Z_C#prst::OnMyMobDead";
end;
-Onm3:
+OnM3:
monster "job_prist",24,72,"Arrogance",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",18,72,"Lewdness",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",30,72,"Sloth",1015,1,"Z_C#prst::OnMyMobDead";
end;
-Onm4:
+OnM4:
monster "job_prist",21,82,"Gluttony",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",27,82,"Greed",1015,1,"Z_C#prst::OnMyMobDead";
end;
-Onm5:
+OnM5:
monster "job_prist",24,92,"Despair",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",18,92,"Distrust",1015,1,"Z_C#prst::OnMyMobDead";
monster "job_prist",30,92,"Fear",1015,1,"Z_C#prst::OnMyMobDead";
@@ -1194,7 +1194,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Zombie_Generator#prst::Onm1";
+ donpcevent "Zombie_Generator#prst::OnM1";
donpcevent "Zombie1_1::OnDisable";
}
end;
@@ -1215,7 +1215,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Zombie_Generator#prst::Onm2";
+ donpcevent "Zombie_Generator#prst::OnM2";
donpcevent "Zombie2_1::OnDisable";
}
end;
@@ -1236,7 +1236,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Zombie_Generator#prst::Onm3";
+ donpcevent "Zombie_Generator#prst::OnM3";
donpcevent "Zombie3_1::OnDisable";
}
end;
@@ -1257,7 +1257,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Zombie_Generator#prst::Onm4";
+ donpcevent "Zombie_Generator#prst::OnM4";
donpcevent "Zombie4_1::OnDisable";
}
end;
@@ -1277,7 +1277,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Zombie_Generator#prst::Onm5";
+ donpcevent "Zombie_Generator#prst::OnM5";
donpcevent "Zombie5_1::OnDisable";
}
end;
@@ -1618,17 +1618,17 @@ OnEnable:
donpcevent "Mummy3_1::OnEnable";
end;
-Onm1:
+OnM1:
monster "job_prist",90,55,"Khamoz",1041,1;
monster "job_prist",105,55,"Amocsis",1041,1;
end;
-Onm2:
+OnM2:
monster "job_prist",90,70,"Mentuhoteph",1041,1;
monster "job_prist",105,70,"Akenaten",1041,1;
end;
-Onm3:
+OnM3:
monster "job_prist",90,85,"Mehnes",1041,1;
monster "job_prist",105,85,"Snepheru",1041,1;
end;
@@ -1646,7 +1646,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Mummy_Generator::Onm1";
+ donpcevent "Mummy_Generator::OnM1";
donpcevent "Mummy1_1::OnDisable";
}
end;
@@ -1667,7 +1667,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Mummy_Generator::Onm2";
+ donpcevent "Mummy_Generator::OnM2";
donpcevent "Mummy2_1::OnDisable";
}
end;
@@ -1688,7 +1688,7 @@ OnInit:
OnTouch:
if (BaseJob == Job_Acolyte) {
- donpcevent "Mummy_Generator::Onm3";
+ donpcevent "Mummy_Generator::OnM3";
donpcevent "Mummy3_1::OnDisable";
}
end;
diff --git a/npc/jobs/2-1a/HighWizard.txt b/npc/jobs/2-1a/HighWizard.txt
index 12517e04c..ab5dc6424 100644
--- a/npc/jobs/2-1a/HighWizard.txt
+++ b/npc/jobs/2-1a/HighWizard.txt
@@ -60,7 +60,7 @@ valkyrie,44,47,5 script High Wizard#Valkyrie 4_M_JOB_WIZARD,{
mes "all of your remaining Skill Points before returning to me.";
close;
}
- jobchange Job_high_Wizard;
+ jobchange Job_High_Wizard;
set ADVJOB,0;
mes "[High Wizard]";
mes "Congratulations.";
diff --git a/npc/jobs/2-1a/WhiteSmith.txt b/npc/jobs/2-1a/WhiteSmith.txt
index d917d3988..590f68143 100644
--- a/npc/jobs/2-1a/WhiteSmith.txt
+++ b/npc/jobs/2-1a/WhiteSmith.txt
@@ -38,7 +38,7 @@ valkyrie,44,50,5 script MasterSmith#Valkyrie 4_M_JOB_BLACKSMITH,{
mes "crafting...";
close;
}
- else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) {
+ else if (ADVJOB == Job_Whitesmith && Class == Job_Merchant_High && JobLevel > 39) {
mes "[MasterSmith]";
mes "The time has come!";
mes "Our world needs brave,";
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index 98cb7841c..e7d938a4a 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -296,7 +296,7 @@ prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{
if (Sex) mes "...Brother.";
else mes "...Comrade.";
next;
- if(.@JobLevel != 50) getitem 504, 6;
+ if(.@Joblevel != 50) getitem 504, 6;
else getitem 504, 12;
mes "[Michael Halig]";
mes "And use this in times of dire peril. It will give you strength when your wounds are most grievous.";
diff --git a/npc/jobs/valkyrie.txt b/npc/jobs/valkyrie.txt
index e105c2e4b..42c27551c 100644
--- a/npc/jobs/valkyrie.txt
+++ b/npc/jobs/valkyrie.txt
@@ -385,7 +385,7 @@ valkyrie,44,33,5 script Teleporter 4_F_TELEPORTER,{
case 9: callsub S_Warpchar,"yuno",328,101;
}
}
-S_WarpChar:
+S_Warpchar:
mes "[Teleporter]";
mes "Have a nice trip.";
close2;