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-rw-r--r--npc/jobs/1-1/acolyte.txt4
-rw-r--r--npc/jobs/1-1/archer.txt4
-rw-r--r--npc/jobs/1-1/mage.txt4
-rw-r--r--npc/jobs/1-1/merchant.txt4
-rw-r--r--npc/jobs/1-1/swordman.txt6
-rw-r--r--npc/jobs/1-1/thief.txt4
-rw-r--r--npc/jobs/1-1e/taekwon.txt2
-rw-r--r--npc/jobs/2-2a/Creator.txt2
-rw-r--r--npc/jobs/novice/supernovice.txt4
9 files changed, 17 insertions, 17 deletions
diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt
index e2b8917d4..92426ddf5 100644
--- a/npc/jobs/1-1/acolyte.txt
+++ b/npc/jobs/1-1/acolyte.txt
@@ -35,7 +35,7 @@ prt_church,184,41,4 script Cleric#aco 60,{
mes "Ah, I sense you have endured";
mes "a past life experience. You must have learned many things before entering Valhalla.";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Father Mareusis]";
mes "Unfortunately, I don't think you're ready to become an Acolyte yet. Please finish learning all of the Basic Skills first.";
next;
@@ -131,7 +131,7 @@ prt_church,184,41,4 script Cleric#aco 60,{
mes "Oh, you've come back. Let me check and see if you are ready to serve God. Let's see...";
next;
mes "[Father Mareusis]";
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "Good Lord! Haven't you accomplished the Basic Training yet?! It's important that you finish that!";
next;
mes "[Father Mareusis]";
diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt
index 8360b99c8..e63cbde43 100644
--- a/npc/jobs/1-1/archer.txt
+++ b/npc/jobs/1-1/archer.txt
@@ -35,7 +35,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{
mes "to Valhalla and been reborn.";
mes "Wow, that's so impressive!";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Archer Guildsman]";
mes "Err...";
mes "You'd better learn all the Basic Skills first before you can become an Archer.";
@@ -122,7 +122,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 85,{
mes "[Archer Guildsman]";
mes "Are you..." + strcharinfo(0) + "?";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Archer Guildsman]";
mes "Well, you're not at the right job level. Please check the requirements again.";
next;
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index cb901323b..ce9b1b1c9 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -32,7 +32,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
mes "[Mage Guildsman]";
mes "Ah, you must have been reborn. Well, I'm glad to have you back.";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Mage Guildsman]";
mes "I'm sorry, but I don't think you're ready to learn magic yet. Why don't you go finish learning the Basic Skills first?";
next;
@@ -136,7 +136,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
close;
}
mes "Yeah? Ready...?";
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "Oh, what a bummer. You haven't met the requirements yet.";
next;
mes "[Mage Guildsman]";
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index 2c0fb1284..4b2fe8218 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -40,7 +40,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{
mes "Whoa...";
mes "You've actually been to Valhalla?! Wow, you've come a long way...";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Chief Mahnsoo]";
mes "Hmmm...";
mes "It seems that you're not ready to become a Merchant again. Go finish learning the Basic Novice Skills first.";
@@ -272,7 +272,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{
mes "be a Merchant?";
mes "Well...";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Chief Mahnsoo]";
mes "First, you have to be a Novice with Job Level 10. Once you do that, make sure you learn all of the Basic Skills.";
next;
diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt
index 37788cbc3..77ea8dfe2 100644
--- a/npc/jobs/1-1/swordman.txt
+++ b/npc/jobs/1-1/swordman.txt
@@ -46,7 +46,7 @@ izlude_in,74,172,4 script Swordman#swd_1 119,{
mes "[Swordman]";
mes "I see you're retreading the path of the Swordman! Once you've gotten used to brandishing a sword, you can never go back!!";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Swordman]";
mes "Hmm? Ah, you must first master the Basic Skills before you are ready to become a Swordman.";
next;
@@ -135,7 +135,7 @@ izlude_in,74,172,4 script Swordman#swd_1 119,{
}
}
mes "[Swordman]";
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "Hm, you still haven't learned all of the Basic Skills. You need to do that before you can become a Swordman.";
next;
mes "[Swordman]";
@@ -209,7 +209,7 @@ izlude_in,62,170,6 script Swordman#swd_2 85,{
mes "Who the hell are you?! Nobody, other than Novices, is permitted to come in here!";
close;
}
- else if (getskilllv(1) < 9) {
+ else if (getskilllv("NV_BASIC") < 9) {
mes "Stop! I can't let you in until you learn all of the Basic Skills. The Test Hall isn't for goofing off!";
close;
}
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index 30907b926..c7d3edb5b 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -28,7 +28,7 @@ moc_prydb1,39,129,2 script Thief Guide 69,{
mes "[Thief Guide]";
mes "Huh? Do I know you? It's creepy that you seem so familiar. You don't have a twin, do you?";
next;
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Thief Guide]";
mes "What, do you want to be a Thief? I'm sorry, but you look like you need more training.";
next;
@@ -289,7 +289,7 @@ moc_prydb1,39,129,2 script Thief Guide 69,{
mes strcharinfo(0) + "? Um, where is it? Ah, here it is. Let's see...";
next;
mes "[Thief Guide]";
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "Isn't that cute? I can see you're ambitious, but you gotta learn all of the Basic Skills before you can become a Thief.";
close;
}
diff --git a/npc/jobs/1-1e/taekwon.txt b/npc/jobs/1-1e/taekwon.txt
index 32f2171a1..472ae13be 100644
--- a/npc/jobs/1-1e/taekwon.txt
+++ b/npc/jobs/1-1e/taekwon.txt
@@ -80,7 +80,7 @@ L_change:
mes "art. It won't be easy, but it will lead you to great strength...";
next;
if(select("Okay, I will join you.","No, thank you.") == 1) {
- if(getskilllv(1) < 9) {
+ if(getskilllv("NV_BASIC") < 9) {
mes "[Phoenix]";
mes "How unfortunate!";
mes "You're not yet ready to";
diff --git a/npc/jobs/2-2a/Creator.txt b/npc/jobs/2-2a/Creator.txt
index 07c462aa2..494182792 100644
--- a/npc/jobs/2-2a/Creator.txt
+++ b/npc/jobs/2-2a/Creator.txt
@@ -75,7 +75,7 @@ valkyrie,53,50,3 script Biochemist#Valkyrie 122,{
close;
}
else {
- if (Class == Job_Creator && MISC_QUEST & 64 && getskilllv(238) == 0) {
+ if (Class == Job_Creator && MISC_QUEST & 64 && getskilllv("AM_BIOETHICS") == 0) {
mes "[Biochemist]";
mes "Ah, have you come to";
mes "retrieve the memories";
diff --git a/npc/jobs/novice/supernovice.txt b/npc/jobs/novice/supernovice.txt
index f1cf0851b..287e395f6 100644
--- a/npc/jobs/novice/supernovice.txt
+++ b/npc/jobs/novice/supernovice.txt
@@ -137,7 +137,7 @@ aldeba_in,223,167,3 script Tzerero#sn 709,{
next;
switch(select("Accept his offer.:Reject his offer.:Listen more carefully.")) {
case 1:
- if (getskilllv(1) < 9) {
+ if (getskilllv("NV_BASIC") < 9) {
mes "[Tzerero]";
mes "Hmm...But do you truly";
mes "appreciate the value of";
@@ -420,7 +420,7 @@ aldebaran,54,238,5 script Kafra Employee#sn 117,{
if (Zeny >= 1899) {
set RESRVPTS, RESRVPTS + 190;
set zeny,zeny-1900;
- if (getskilllv(39) > 0) setcart;
+ if (getskilllv("MC_PUSHCART") > 0) setcart;
mes "[Kafra Employee]";
mes "Thank you for using my service.";
mes "Although what I am doing might";